Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Monster Hunter Wilds Ascendance vs Path of Exile

close close
info General Information
Release Date
Feb 28, 2025 Oct 23, 2013
Developer
Capcom Grinding Gear Games
Publisher
Capcom Grinding Gear Games
Genre(s)
Action Role-Playing Action Role-Playing (Action RPG), Hack and Slash, Loot-based
Engine
RE Engine Proprietary Engine (DirectX 11/12/Vulkan)
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.0 / 5.0 4.5 / 5.0
Current Price (USD)
$39.99 Free
tune Key Specs
Quick Highlights
  • Crossplay: Fully Supported (No Cross-Save)
  • Key Mechanics: Dual Weapon Hot-Swapping, Focus Mode Wounding, Dynamic Weather Cycles
  • Map Structure: Seamless Open-World (The Forbidden Lands)
  • Perspective: Isometric (Top-Down)
  • Multiplayer: Online Co-op (up to 6 players)
  • Platforms: PC, PlayStation 4, Xbox One, macOS
  • Core Loop: 3-Month Seasonal Leagues
  • Model: Free-to-Play
  • Unique Feature: Unprecedented character customization through a massive passive skill tree and a modular skill gem system, all within a free-to-play model.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Seikret: Enables rapid map traversal, automated dodging during traversal, and immediate Dual Weapon hot-swapping mid-combat.
    Avian-Raptor Hybrid
  • Palico: Deploys healing vigorwasps, sets environmental traps, and utilizes specialized gadgets to assist the hunter in combat.
    Felyne
  • Minions: Players (typically Witches or Templars) can use skill gems to summon an army of minions, such as zombies, skeletons, or even the reanimated corpses of powerful monsters, to fight for them.
    Undead, Golems, Spectres
  • Cosmetic Pets: Non-combat pets that can be purchased as microtransactions. They follow the player around but do not participate in combat or affect gameplay in any way.
    Various
Key Collectibles
  • Hope Charm Talisman: Automatically deposited into the item box for owners of the Premium Deluxe Edition.
  • Weapon Pendants: Unlocked via campaign progression, high-tier challenge quests, and premium microtransaction storefronts.
  • Seikret Mount Decorations: Acquired through cross-franchise collaboration events (like FFXIV) or via the Gold Edition digital bundle.
  • Unique Items: Dropped by monsters throughout the game. There are over 1,000 unique items, each with fixed names, art, and special properties that can enable entire character builds. Some are extremely rare and valuable.
  • Divination Cards: A type of item that drops in specific areas of the game. Collecting a full set of a particular card allows the player to trade it to an NPC for a predetermined item reward, allowing for targeted farming of valuable items.
Key Themes
  • Ecological Territorialism
  • Survival
  • Natural Disasters
  • High-Fantasy Mythology
  • Dark Fantasy
  • Survival
  • Exile
  • Eldritch Horror
  • Deep Character Customization
  • Loot Hunting
  • Complex Economy
  • Action RPG
colorize Combat & Gear
Weapons Overview
  • Great Sword: Heavy Melee
    A massive blade characterized by slow, deliberate charged slashes. Now benefits heavily from elemental scaling during Focus Strikes and devastating new combo paths via the Boost State.
  • Dual Blades: Light Melee
    Lightning-fast, highly mobile twin blades perfect for rapidly accumulating anatomical wounds on a monster's hide for teammates to exploit.
  • Gunlance: Heavy Melee / Ballistic
    A defensive lance equipped with a volatile shelling mechanism. Received massive animation recovery buffs to enhance Master Rank mobility.
  • Bow: Ranged
    A highly mobile ranged weapon that applies devastating elemental status effects from a safe distance, excellent for hot-swapping during violent Inclemencies.
  • Hammer: Heavy Melee / Blunt
    The premier weapon for inflicting blunt force trauma. Excels at striking cranial hitzones to secure stuns and knockdowns against apex predators.
  • One-Handed Weapons: Claws, Daggers, Wands, Swords, Axes, Maces
    A wide variety of weapons that can be dual-wielded or used with a shield. Each weapon type has its own implicit properties and benefits from different parts of the passive skill tree.
  • Two-Handed Weapons: Bows, Staves, Swords, Axes, Maces
    Weapons that require both hands, generally offering higher base damage or more linked sockets at the cost of being unable to use a shield.
  • Shields: Armour, Evasion, Energy Shield, or Hybrid
    Off-hand items that provide defensive stats and a chance to block attacks. They can also have powerful explicit mods, making them a key piece of gear for many builds.
Armor / Gear Sets
  • Arch-Tempered Arkveld Set: Provides the definitive pre-expansion meta defense values, heavily optimizing Focus Mode damage multipliers and wound exploitation.
  • Guild Knight Layered Armor: Purely cosmetic layered armor available via the Premium Deluxe Edition, overriding the visual appearance of equipped stats.
  • Teostra Master Rank Set: Late-game Ascendance expansion gear providing massive fire resistance and unique set bonuses tailored for Blast ailment application.
  • Body Armour, Helmets, Gloves, Boots: The four primary slots for defensive gear. Armor pieces provide a base defense type (Armour for physical reduction, Evasion for dodging, Energy Shield as a magical health pool) and are a primary source of sockets for skill gems.
  • Accessories: Amulets, Rings, and Belts. These items do not provide base defenses but are crucial for obtaining offensive and defensive stats, such as resistances, life, damage, and critical strike chance.
Outfits/Customization
  • Deluxe Cosmetic Pack: Includes exclusive layered armor sets, unique facial paints, stylized hairstyles, and communication stickers.
  • Character Edit Vouchers: A controversial microtransaction allowing players to fundamentally alter their hunter's physical appearance and voice after character creation.
  • Cosmetic Microtransactions: The primary form of character customization. Players can purchase a vast array of cosmetic armor sets, weapon effects, character effects, footprints, portals, and hideout decorations to completely change their character's appearance without affecting gameplay stats.
trending_up Progression & Upgrades
Skills & Progression

The mechanical progression in Wilds is deeply tied to mastering the Dual Weapon and Focus Mode systems. Focus Mode allows hunters to target specific anatomical weak points, progressively opening deep wounds on the monster's hide. Executing weapon-specific Focus Strikes on these wounds bypasses standard hitzone values for massive, staggering damage. In the Ascendance expansion, players unlock the Boost Bracer, a revolutionary kinetic technology. This bracer demands hyper-aggressive, sustained assaults to build Boost Energy. Activating the Boost State entirely overrides standard weapon movesets, unlocking devastating combo paths, advanced guard points, and cinematic ultimate attacks that drastically elevate the mechanical skill ceiling.

N/A
public World & Exploration
World & Level Design

The geographic scope of the Forbidden Lands is unprecedented, encompassing several massive, interconnected biomes that transition seamlessly without loading screens. The Windward Plains feature sprawling arid dunes punctuated by lethal Sandtides, signaling the arrival of the apex predator Rey Dau. The Scarlet Forest offers intense verticality and dense jungle canopies flooded by torrential Downpours, serving as the domain for the leviathan Uth Duna. Moving deeper, players encounter the highly combustible Oilwell Basin, the freezing Iceshard Cliffs, and the culturally dense Ruins of Wyveria. The Ascendance expansion further massively expands this footprint by introducing the floating architecture of the Eastlands and a meticulously data-mined subterranean biome.

N/A
Playable Vehicles
  • Seikret Mount: Biological Traversal Mount
    The primary method of navigating the massive open-world biomes, offering high-speed sprinting, leaping, and dynamic combat utility through weapon hot-swapping.
  • None
    The game is played on foot. Traversal speed is a highly sought-after stat on gear and skills. Players primarily use Waypoints for fast travel between zones.
Notable Fauna/Mounts
  • Arkveld: Flagship (Unknown Classification)
    The central antagonist of the base campaign, later returning as the ultimate Arch-Tempered challenge in Title Update 4.
  • Gundoraja: Elder Dragon
    Known as the 'Black Sky's Wrath', this serpentine Elder Dragon commands atmospheric pressure and localized lightning storms in the Ascendance expansion.
  • Rey Dau: Flying Wyvern
    The apex Guardian of the Windward Plains, utilizing the static charge of massive Sandtides to amplify its lethal attacks.
  • Uth Duna: Leviathan
    Apex predator of the Scarlet Forest, dominating the region when the torrential Downpour weather event floods the jungle.
  • Lao-Shan Lung: Colossal Elder Dragon
    A mountain-sized threat whose sudden reappearance triggers the establishment of the Madoi Stronghold in the 2027 Ascendance expansion.
  • Chatacabra: Amphibian
    A mid-tier threat known for utilizing environmental debris and saliva to augment its forelimbs for devastating strikes.
N/A
book Story & Characters
Main Characters
  • The Hunter: Protagonist
    The player character. A highly skilled Vanguard operating within the Forbidden Lands, uniquely capable of mastering the Dual Weapon System.
  • Madoi Stronghold Commander: Guild Leadership
    A pragmatic veteran orchestrating the defensive siege logistics against Lao-Shan Lung in the Ascendance expansion.
  • Wyverian Researchers: Ecological Support
    Scientists tracking the anomalous weather patterns, the Inclemencies, and the sudden emergence of Elder Dragons across the biomes.
  • Marauder (Strength): Playable Class
    Starts at the strength-aligned portion of the skill tree. Excels at melee combat and physical damage. Ascendancies: Juggernaut, Berserker, Chieftain.
  • Ranger (Dexterity): Playable Class
    Starts at the dexterity-aligned portion of the skill tree. Specializes in bow attacks and evasion. Ascendancies: Deadeye, Raider, Pathfinder.
  • Witch (Intelligence): Playable Class
    Starts at the intelligence-aligned portion of the skill tree. A master of elemental magic, chaos spells, and minion summoning. Ascendancies: Necromancer, Elementalist, Occultist.
  • Duelist (Strength/Dexterity): Playable Class
    A hybrid class that starts between Strength and Dexterity. Focuses on fast melee attacks and blocking. Ascendancies: Slayer, Gladiator, Champion.
  • Templar (Strength/Intelligence): Playable Class
    A hybrid class that starts between Strength and Intelligence. A staff-wielding holy warrior. Ascendancies: Inquisitor, Hierophant, Guardian.
  • Shadow (Dexterity/Intelligence): Playable Class
    A hybrid class that starts between Dexterity and Intelligence. A specialist in traps, mines, and critical strikes. Ascendancies: Assassin, Saboteur, Trickster.
  • Scion (All Attributes): Playable Class
    Starts in the center of the skill tree. An advanced class unlocked later that can borrow abilities from other Ascendancy classes, offering unique build possibilities. Ascendancy: Ascendant.
Example Missions
  • Awaking From a Dream: Climactic 7-Star Story Assignment
    Hunt the flagship entity Arkveld during a catastrophic weather event to secure the Forbidden Lands.
  • The Black Sky's Wrath: Master Rank Expansion Raid
    Repel the Elder Dragon Gundoraja from the Skybound Eyrie utilizing the newly acquired Boost Bracer mechanics.
  • A Visitor from Eorzea: Event / Collaboration Quest
    Complete a unique, mechanically blended crossover hunt to earn exclusive Final Fantasy XIV Online collaborative gear.
  • The Main Campaign
    A ten-act storyline that serves as the introduction to the game's world and mechanics. The player must progress through Wraeclast, defeat various bosses and gods, and ultimately complete the campaign to unlock the endgame Atlas of Worlds.
  • Mapping (Atlas of Worlds)
    The primary endgame activity. Players use map items to open portals to randomized, high-level areas with their own bosses. The goal is to complete hundreds of different maps to unlock passive points for the Atlas itself, which allows players to customize their endgame content.
  • League Mechanics
    Each three-month league introduces a new optional mechanic and set of objectives. Engaging with the league mechanic is key to earning the best rewards and completing the league's challenges for cosmetic prizes.
people Multiplayer
Multiplayer Details

Multiplayer interactions have been deeply woven into the seamless open-world structure of the Forbidden Lands. The centralized Grand Hub supports massive lobbies where players can socialize, orchestrate complex siege strategies, and engage with the quest board. In the field, standard four-player co-op dynamically scales monster health and aggression based on party size. The introduction of the Wound system inherently encourages specialized cooperative roles; lightweight weapon users can focus on rapidly lacerating a monster's hide, while heavy weapon specialists like Great Sword users hold their devastating Focus Strikes until the vulnerability is fully exposed, creating a deeply rewarding, synergistic multiplayer feedback loop across all platforms.

N/A
extension Editions & DLC
Available Editions

Capcom deployed a highly stratified release model to maximize revenue across different consumer segments. Following a price maturation strategy, the Standard Edition base game saw a permanent reduction to $39.99 in late 2026. Premium tiers include the Deluxe Edition, offering exclusive cosmetic packs and communication stickers. The Premium Deluxe Edition caters to high-investment fans with the Guild Knight Layered Armor, the Hope Charm Talisman, and unique Seikret mount decorations. Finally, the Gold Edition encompasses all aforementioned content alongside two massive post-launch cosmetic DLC packs, providing a comprehensive package for franchise completionists seeking the entirety of the Year 1 digital goods and character customization vouchers.

N/A
Post-Launch Content / DLC

Capcom delivered a monumental year of free post-launch support through four major Title Updates in 2025. These updates systematically injected fan-favorite monsters like the bubble-producing Mizutsune and the electric Lagiacrus into the ecosystem, alongside a massive crossover event with Final Fantasy XIV Online. The base game lifecycle culminated with the introduction of Arch-Tempered Arkveld in TU4. Moving forward, the massive paid expansion, Ascendance, launches in 2027. This expansion introduces the grueling Master Rank difficulty, returning Elder Dragons like Teostra and Gogmazios, and a brand-new atmospheric flagship threat known as Gundoraja, entirely transforming the endgame progression loop and armor crafting meta.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: When does Monster Hunter Wilds release on the Nintendo Switch 2?
    A: The game is officially confirmed to launch natively on the Nintendo Switch 2 on December 4, 2026, featuring full content parity with all Title Updates 1 through 4 included on day one.
  • Q: Does Monster Hunter Wilds feature Crossplay and Cross-Save?
    A: The game features full Crossplay functionality between PC, PS5, and Xbox Series X|S, allowing unified matchmaking. However, it strictly omits Cross-Save (cross-progression), meaning save files and purchased DLC cannot be transferred between platforms.
  • Q: What is the Dual Weapon System?
    A: A revolutionary mechanic allowing hunters to equip two distinct weapon types simultaneously. Players can seamlessly swap between these weapons in the field by utilizing their Seikret mount, eliminating the need to return to a base camp.
  • Q: What is the Ascendance expansion and when does it release?
    A: Ascendance is a massive paid expansion releasing in 2027. It introduces the Master Rank difficulty, the hyper-aggressive Boost Bracer kinetic mechanic, and pivots the narrative toward fighting mythological Elder Dragons like Gundoraja and Lao-Shan Lung.
  • Q: Why did the PC version suffer from performance issues at launch?
    A: The RE Engine struggled under the weight of severe CPU bottlenecking caused by aggressive DRM and constant background polling for DLC ownership. Capcom resolved these micro-stutters and thread allocation issues primarily through Title Update 4.
  • Q: Is Path of Exile truly free to play?
    A: Yes. The entire game, from the story campaign to the deepest endgame content, is available for free. The developers are funded by cosmetic microtransactions and quality-of-life stash tabs, which are not required to play or succeed.
  • Q: Is Path of Exile pay-to-win?
    A: No. The developers have a strict policy against selling player power. Microtransactions are for cosmetic effects or convenience items like stash tabs, none of which provide a direct competitive advantage in gameplay.
  • Q: How complex is the game for a new player?
    A: Path of Exile is famously complex and has a very steep learning curve. While the campaign is approachable, the sheer number of systems (crafting, endgame atlas, boss mechanics) can be overwhelming. New players are often advised to follow a build guide for their first character.
  • Q: Should I play Path of Exile 1 or wait for Path of Exile 2?
    A: Grinding Gear Games will be supporting both games concurrently. Path of Exile 1 will continue to receive new leagues and updates even after PoE2 is released. It is a great time to start playing PoE1 to learn the core concepts, as many will carry over to the sequel.
build Technical Details
Graphics & Visual Fidelity

Stretching the proprietary RE Engine to its absolute limits, the visual fidelity of Wilds is staggering, though it demanded immense hardware resources. The game utilizes advanced volumetric rendering for dynamic storm clouds, fluid simulations for bubbling tar in the Oilwell Basin, and dense, ray-traced shadows. On the PlayStation 5 Pro, the game operates natively at 4K/30fps in Quality Mode or upscaled via PSSR to 1080p/60fps in Performance Mode. PC players initially faced severe DRM-related CPU bottlenecking, prompting the community to heavily rely on open-source FSR 3.1 frame generation modifications to achieve stable framerates before Capcom stabilized the engine thread allocation in Title Update 4.

N/A
Audio & Soundtrack

The auditory landscape of Monster Hunter Wilds is as dynamic and reactive as its meteorological systems. The audio engine heavily leverages spatial sound and volumetric acoustics to reflect the shifting environment accurately. During Fallows, the soundtrack is sparse and desolate, emphasizing the harsh crunch of dry earth and the desperate calls of starving wildlife. When Inclemencies strike, such as the Scarlet Forest's Downpour, the music swells into bombastic, orchestral panic, accompanied by the deafening roar of torrential rain and the terrifying, localized roars of apex Guardians like Uth Duna. These adaptive audio cues are critical for alerting hunters to rapid ecological shifts off-screen.

N/A
User Interface (UI/UX)

The heads-up display and user interface in Monster Hunter Wilds underwent significant iterative refinement to accommodate the game's complex new mechanics. Toggling Focus Mode fundamentally shifts the UI, overlaying distinct visual markers directly onto a monster's anatomical weak points to clearly indicate active Wounds and optimal strike angles. Furthermore, meticulous community data-mining of Patch 1.040 revealed that Capcom subtly adjusted the internal coordinate system of the in-game map interface, specifically shifting elements surrounding the Scarlet Forest to clear pixel real estate. UI analysts theorize this modification was implemented specifically to accommodate a massive new 'Underground Map' icon for the unannounced Ascendance subterranean biome.

N/A
Accessibility Options

Recognizing the immense complexity of its overlapping systems, Capcom integrated robust accessibility options into the main settings menu. The UI offers high-contrast rendering modes for the visually impaired, allowing hunters to distinctly separate the monster's silhouette from complex environmental backgrounds like the dense Scarlet Forest foliage. The Focus Mode naturally acts as an accessibility aid, providing explicit, hard-locked visual reticles for weak points, vastly reducing the cognitive load of memorizing invisible hitzone data. Additionally, the game features extensive controller remapping, toggle-to-hold options for sprinting and mounting, and scalable subtitle sizing to ensure the complex narrative and tutorials remain approachable for all demographics.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (60 FPS, Native) (High Preset, Native 1080p or DLSS/FSR 'Quality')
CPU: Adequate multi-threading to handle the AI routines of pack-hunting monsters and dynamic environmental destruction.
CPU (Laptop): High core count ensures the game's logic threads are not starved during multiplayer network synching.
GPU: 8GB VRAM is necessary to load high-resolution mud, snow, and tar displacement textures without stalling.
GPU (Laptop): Access to DLSS 3 Frame Generation heavily bridges the gap between desktop and mobile performance at this tier.
RAM: Sufficient for 1080p, though background applications should be closed to free up system page files.
Storage: Provides optimal load times and completely eliminates traversal stutter between major biomes.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
laptop_macCPU (L): Intel Core i7-12700H or AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 140 GB NVMe Gen 4 SSD
1080p (Full HD) - Minimum (30 FPS, Upscaled) (Low Preset, FSR/DLSS set to 'Performance' (Upscaled from 720p))
CPU: The absolute baseline for the RE Engine's physics calculations. Expect heavy utilization during the chaotic Inclemencies weather events.
CPU (Laptop): Mobile CPUs will struggle with the background DRM polling; expect frequent dips below 30 FPS if thermal throttling occurs.
GPU: 6GB of VRAM is the hard floor. The engine will aggressively drop texture resolution to prevent crashing.
GPU (Laptop): Requires DLSS upscaling on 'Ultra Performance' to maintain playable framerates during heavy alpha-particle attacks.
RAM: Dual-channel memory is critical. 8GB will result in immediate hard crashing upon entering the Forbidden Lands.
Storage: DirectStorage API is utilized. Fast read speeds are necessary to stream the interconnected open-world assets.
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
layersRAM: 16 GB
saveStorage (Tier): 140 GB NVMe Gen 3 SSD
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, aiming for 60 FPS in typical gameplay, though drops are expected in intense endgame content.)
CPU: Official recommended desktop CPU. Strong single-core performance is key.
CPU (Laptop): A strong mobile CPU is needed to handle the game's processing demands and maintain a stable framerate.
GPU: Official recommended desktop GPUs. While these can run the game, a more powerful modern card is suggested for a smoother experience.
GPU (Laptop): Good laptop GPUs for a solid 1080p experience. The RTX 3050 offers access to driver-level features that may be beneficial.
RAM: 16GB RAM is officially recommended and is highly advised for smoother gameplay, especially when multitasking.
Storage: An SSD is officially recommended for this tier to ensure fast loading and reduce stutter.
memoryCPU: 3.2 GHz Quad Core
developer_boardGPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD
1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS) (Low Preset, 1080p resolution. Framerate can be highly variable.)
CPU: Official minimum desktop CPU requirement. A modern quad-core processor is the baseline.
CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU from the developer. These are very old cards, and a more modern entry-level card is highly advisable.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Expect dynamic resolution to be active frequently.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is technically sufficient for the minimum spec, but an SSD is strongly recommended.
memoryCPU: 2.6 GHz Quad Core
developer_boardGPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U or better.
laptop_windowsGPU (L): NVIDIA GeForce MX350 / GTX 1050 Mobile (2GB).
layersRAM: 8 GB
saveStorage (Tier): 40 GB HDD
1440p (QHD/2K) - High (60+ FPS, Native/Quality) (Ultra Preset, DLSS/FSR set to 'Quality')
CPU: The massive L3 cache on the 5800X3D specifically smooths out the severe 1% low frame drops caused by the game's DRM checks.
CPU (Laptop): Desktop-class silicon in a mobile chassis is required to maintain the required physics IPC without dropping frames.
GPU: 12GB of VRAM allows for maximum texture fidelity and full resolution volumetric fog rendering during Sandtides.
GPU (Laptop): High wattage is critical to ensure the core clock remains elevated during extended, hour-long siege encounters.
RAM: High bandwidth DDR5 significantly improves the game's ability to stream vast amounts of topographical data seamlessly.
Storage: Mandatory to prevent high-resolution asset pop-in while traversing the map rapidly on the Seikret mount.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7845HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 140 GB NVMe Gen 4 SSD
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS.)
CPU: A powerful modern CPU with high single-thread performance is crucial to avoid bottlenecks at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience in a CPU-bound game like PoE.
GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 4060 Ti would provide a more consistent framerate.
GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even smoother experience.
RAM: 16GB RAM is the minimum for smooth 1440p gaming; 32GB can help reduce stutters in extremely demanding situations.
Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB NVMe SSD
2160p (UHD/4K) - Ultra 4K (60+ FPS, Native/Quality) (Maximum Preset, Ray Tracing Enabled, DLSS/FSR 'Balanced')
CPU: Provides absolute maximum overhead to ensure the GPU is fully saturated, handling massive AI calculations flawlessly.
CPU (Laptop): Top-tier mobile processors with immense cache sizes are required to drive 4K asset streaming logic.
GPU: Necessary raw rasterization power to push 8.2 million pixels while rendering advanced fluid simulations for the Oilwell Basin.
GPU (Laptop): The only mobile GPU capable of brute-forcing the RE Engine at 4K resolution with active ray-traced shadows.
RAM: Ensures absolutely no memory bottlenecks while processing high-fidelity 4K textures and uncompressed audio.
Storage: Peak sequential read speeds guarantee instant loading of complex environmental geometry and lighting maps.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX (16GB+ VRAM)
laptop_macCPU (L): Intel Core i9-14900HX or AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 140 GB NVMe Gen 4/Gen 5 SSD
2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60 FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS.)
CPU: A top-tier desktop CPU with the best possible single-core speed is recommended to minimize CPU bottlenecks at 4K.
CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible.
GPU: High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience, though performance will still vary wildly depending on in-game action. A future RTX 5080 would be a much better target.
GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, but users should still expect frame drops in the most demanding endgame scenarios.
RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).
layersRAM: 32 GB
saveStorage (Tier): 40 GB NVMe SSD
save Overall Storage
Spec: 140 GB NVMe SSD
Note: SATA SSDs and traditional HDDs are not supported. NVMe Gen 3.0 or higher is required to load seamless biomes and handle dynamic weather texture swapping.
Type: NVMe
Spec: 40 GB available space (SSD Strongly Recommended)
Note: While the game will run on an HDD, an SSD is strongly recommended by the developers to significantly reduce loading times, which are frequent, and to prevent in-game stuttering caused by slow asset loading.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 64-bit
Explanation: Required to properly allocate system memory and fully utilize DirectX 12 Ultimate feature sets required by the RE Engine.
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the current standard requirement. Windows 11 is fully supported.
gamepad DirectX Version
Spec: DirectX 12 Ultimate (Feature Level 12_2)
Explanation: Mandatory for ray-traced global illumination, advanced particle rendering during weather events, and variable rate shading.
Spec: DirectX 11 / DirectX 12 / Vulkan
Explanation: The game officially supports DirectX 11 as the default renderer. Beta versions of DirectX 12 and Vulkan are also available in the graphics options, which can offer better performance on some hardware configurations, though stability may vary.
info_outline Other Game Notes
  • The RE Engine scales drastically to support the seamless, weather-dynamic Forbidden Lands. An SSD supporting DirectStorage is highly recommended to mitigate asset streaming micro-stutters during intense meteorological shifts.
  • Laptop Performance Note: Mobile hardware users must prioritize cooling. The game's intense CPU background DRM polling (pre-TU4) and complex physics simulations can cause aggressive thermal throttling on ultra-thin chassis designs.
  • Laptop Consideration: G P U T G P: Target laptops with a Minimum GPU TGP of 85W for baseline 1080p, and 130W+ for 1440p stability to avoid voltage throttling during chaotic multi-monster encounters.
  • Laptop Consideration: Cooling Thermals: Dual-fan vapor chamber cooling is recommended. Prolonged high CPU utilization during 'Inclemencies' weather events will aggressively heat mobile processors past 90 degrees Celsius.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 (Power Limit 1) is sustained at 45W minimum. Drops below 35W will result in severe frame pacing issues and noticeable micro-stutters.
  • Laptop Consideration: M U X Switch Optimus: A dedicated MUX switch or Advanced Optimus is strictly required to bypass the integrated graphics bottleneck and reduce input latency during precision Focus Mode combat.
  • Optimization Detail: Upscaling Tech: Native support for NVIDIA DLSS 3, AMD FSR 3.1, and Intel XeSS. Frame Generation is heavily recommended.
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Shadow Quality are massive performance bottlenecks. Lowering Volumetrics to 'Medium' can yield a 15-20% FPS uplift with minimal visual degradation.
  • Game Name: Monster Hunter Wilds Ascendance
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Path of Exile (Live Game). This information is based on the official PC specifications from developer Grinding Gear Games and the game's Steam page, adapted to the requested JSON structure. These requirements are for the current game and are distinct from the higher requirements of the upcoming 'Path of Exile 2'. Laptop and higher-tier GPU listings are extrapolated based on performance data for this notoriously demanding ARPG.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. Path of Exile can be very CPU and GPU intensive during endgame mapping with many on-screen effects, so a laptop with strong single-core CPU performance and good cooling is crucial for a smooth experience.
  • Laptop Consideration: G P U T G P: A sufficient TGP is important to prevent the GPU from throttling during intense moments with dense monster packs and numerous particle effects.
  • Laptop Consideration: Cooling Thermals: Path of Exile is known for pushing systems hard. A robust cooling solution is essential to maintain stable framerates and prevent performance degradation from heat during long gaming sessions.
  • Laptop Consideration: C P U Power Limits: Strong single-thread CPU performance is critical for Path of Exile, as the game engine relies heavily on it to process the vast number of calculations happening in combat. Adequate power to the CPU is key.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to reduce system latency, which can be beneficial for reacting to dangerous in-game mechanics.
  • Optimization Detail: Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
  • Optimization Detail: Key Settings Impact: Performance is heavily impacted by the number of effects on screen. Key settings to adjust include Shadow Quality, Texture Quality, and Antialiasing. The game is notoriously CPU-bound in endgame scenarios, meaning lowering graphical settings may not always increase framerates if the CPU is the bottleneck.
  • Game Name: Path of Exile
build Optimization Details
  • Upscaling Tech: Native support for NVIDIA DLSS 3, AMD FSR 3.1, and Intel XeSS. Frame Generation is heavily recommended.
  • Key Settings Impact: Volumetric Fog and Shadow Quality are massive performance bottlenecks. Lowering Volumetrics to 'Medium' can yield a 15-20% FPS uplift with minimal visual degradation.
  • Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
  • Key Settings Impact: Performance is heavily impacted by the number of effects on screen. Key settings to adjust include Shadow Quality, Texture Quality, and Antialiasing. The game is notoriously CPU-bound in endgame scenarios, meaning lowering graphical settings may not always increase framerates if the CPU is the bottleneck.
laptop Laptop Considerations
  • G P U T G P: Target laptops with a Minimum GPU TGP of 85W for baseline 1080p, and 130W+ for 1440p stability to avoid voltage throttling during chaotic multi-monster encounters.
  • Cooling Thermals: Dual-fan vapor chamber cooling is recommended. Prolonged high CPU utilization during 'Inclemencies' weather events will aggressively heat mobile processors past 90 degrees Celsius.
  • C P U Power Limits: Ensure PL1 (Power Limit 1) is sustained at 45W minimum. Drops below 35W will result in severe frame pacing issues and noticeable micro-stutters.
  • M U X Switch Optimus: A dedicated MUX switch or Advanced Optimus is strictly required to bypass the integrated graphics bottleneck and reduce input latency during precision Focus Mode combat.
  • G P U T G P: A sufficient TGP is important to prevent the GPU from throttling during intense moments with dense monster packs and numerous particle effects.
  • Cooling Thermals: Path of Exile is known for pushing systems hard. A robust cooling solution is essential to maintain stable framerates and prevent performance degradation from heat during long gaming sessions.
  • C P U Power Limits: Strong single-thread CPU performance is critical for Path of Exile, as the game engine relies heavily on it to process the vast number of calculations happening in combat. Adequate power to the CPU is key.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to reduce system latency, which can be beneficial for reacting to dangerous in-game mechanics.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (175W TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (175W TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (175W TGP)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).

For Monster Hunter Wilds Ascendance Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)

For Path of Exile Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...