Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Monster Hunter Wilds Ascendance vs Horizon Zero Dawn

close close
info General Information
Release Date
Feb 28, 2025 Feb 28, 2017
Developer
Capcom Guerrilla Games
Publisher
Capcom Sony Interactive Entertainment (PlayStation), PlayStation Publishing LLC (PC)
Genre(s)
Action Role-Playing Action Role-Playing (Action RPG), Open World, Adventure
Engine
RE Engine Decima
stars Ratings & Price
Content Rating
Teen T (Teen) - ESRB Descriptors: Blood, Drug Reference
Avg. User Rating
4.0 / 5.0 4.3 / 5.0
Current Price (USD)
$39.99 $49.99
tune Key Specs
Quick Highlights
  • Crossplay: Fully Supported (No Cross-Save)
  • Key Mechanics: Dual Weapon Hot-Swapping, Focus Mode Wounding, Dynamic Weather Cycles
  • Map Structure: Seamless Open-World (The Forbidden Lands)
  • Perspective: Third-Person
  • Multiplayer: Single-player Only
  • Setting: Post-Apocalyptic 31st Century Earth (Colorado, Utah, Wyoming)
  • Platforms: PlayStation 4, Windows PC, PlayStation 5 (via Backward Compatibility & Remaster)
  • Initial Release (PS4): 2017-02-28
  • PC Release (Complete Edition): 2020-08-07
  • Remastered Release (PS5, PC): 2024-10-31
  • Unique Feature: Unique post-apocalyptic world with robotic creatures, compelling story of Aloy, strategic machine combat by targeting weak points, machine overriding.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Seikret: Enables rapid map traversal, automated dodging during traversal, and immediate Dual Weapon hot-swapping mid-combat.
    Avian-Raptor Hybrid
  • Palico: Deploys healing vigorwasps, sets environmental traps, and utilizes specialized gadgets to assist the hunter in combat.
    Felyne
  • Rost (Early Game Mentor): Aloy's adoptive father and mentor during her childhood and adolescence. He teaches her essential survival, hunting, and combat skills. He is not a persistent companion throughout the main journey but is a crucial character in her formative years.
    Human (Nora Outcast)
  • Various Story Allies (Temporary): Throughout her journey, Aloy teams up with various individuals for specific quests or story segments (e.g., Erend, Sona, Varl, Talanah, Aratak & Ourea in The Frozen Wilds). These allies fight alongside her but are not permanent, controllable companions.
    Human (Nora, Carja, Oseram, Banuk)
  • Overridden Machines (Temporary Mounts/Allies): Aloy can use her spear to override certain types of machines. Some (like Striders, Broadheads, Chargers) can be used as mounts for faster travel. Others might fight alongside her for a limited time if their combat protocols are enabled during the override.
    Robotic Machines
Key Collectibles
  • Hope Charm Talisman: Automatically deposited into the item box for owners of the Premium Deluxe Edition.
  • Weapon Pendants: Unlocked via campaign progression, high-tier challenge quests, and premium microtransaction storefronts.
  • Seikret Mount Decorations: Acquired through cross-franchise collaboration events (like FFXIV) or via the Gold Edition digital bundle.
  • Vantages: Datapoints found at scenic overlooks. When activated, Aloy's Focus reveals a glimpse of the Old World location as it once was, along with an audio log from a man who documented the fall of civilization. There are 12 in the base game.
  • Metal Flowers: Mysterious, artificial glowing flowers with intricate designs, found hidden throughout the world. Collecting sets of them unlocks rewards from a specific merchant in Meridian. There are 30 in the base game.
  • Banuk Figures (Arnak's Figures): Small wooden effigies of Banuk hunters and machines, often found in high, difficult-to-reach places, usually requiring climbing or precise jumps. There are 6 in the base game.
  • Ancient Vessels: Old World coffee mugs with various designs. Found in ancient ruins and can be traded to a collector in Meridian for special reward boxes. There are 12 in the base game.
  • Grazer Training Dummies: Training dummies set up by the Nora tribe in the Sacred Lands. Destroying all 23 of them grants a small reward and an achievement/trophy.
  • Power Cells (for Shield-Weaver Armor): Five rare Power Cells hidden in specific Old World ruins and main quest locations. Collecting all of them is required to unlock the Shield-Weaver outfit.
  • Animal Figurines (The Frozen Wilds DLC): Six animal-themed figurines hidden within 'The Cut,' the new region in The Frozen Wilds expansion. Part of a side quest.
  • Pigments (The Frozen Wilds DLC): Sets of colorful mineral pigments found in The Cut. Collecting these allows a Banuk shaman to create special dyes for Aloy's outfits and face paint.
Key Themes
  • Ecological Territorialism
  • Survival
  • Natural Disasters
  • High-Fantasy Mythology
  • Post-Apocalyptic
  • Nature vs. Technology
  • Tribal Societies
  • Matriarchy
  • Mystery of the Past
  • Artificial Intelligence
  • Identity & Belonging
  • Survival
  • Environmentalism
  • Ancient Civilizations
  • Machine Ecology
colorize Combat & Gear
Weapons Overview
  • Great Sword: Heavy Melee
    A massive blade characterized by slow, deliberate charged slashes. Now benefits heavily from elemental scaling during Focus Strikes and devastating new combo paths via the Boost State.
  • Dual Blades: Light Melee
    Lightning-fast, highly mobile twin blades perfect for rapidly accumulating anatomical wounds on a monster's hide for teammates to exploit.
  • Gunlance: Heavy Melee / Ballistic
    A defensive lance equipped with a volatile shelling mechanism. Received massive animation recovery buffs to enhance Master Rank mobility.
  • Bow: Ranged
    A highly mobile ranged weapon that applies devastating elemental status effects from a safe distance, excellent for hot-swapping during violent Inclemencies.
  • Hammer: Heavy Melee / Blunt
    The premier weapon for inflicting blunt force trauma. Excels at striking cranial hitzones to secure stuns and knockdowns against apex predators.
  • Spear (Lancer): Primary Melee Weapon
    Aloy's versatile spear used for light and heavy melee attacks, critical strikes on downed machines, and prying open components. Can be upgraded with modifications.
  • Hunter Bow: Ranged (Versatile Bow)
    A balanced bow capable of firing Hunter Arrows (basic damage), Fire Arrows (burning damage over time, igniting blaze canisters), and Hardpoint Arrows (high tear and damage).
  • Sharpshot Bow: Ranged (Precision Bow)
    A long-range bow designed for high precision and damage. Fires Precision Arrows (high damage, good tear), Tearblast Arrows (removes machine components), and Harvest Arrows (increases resource drops from components).
  • War Bow: Ranged (Elemental Bow)
    A bow specialized in delivering elemental damage. Fires Shock Arrows (stuns machines, detonates shock canisters), Freeze Arrows (makes machines brittle, increases impact damage), and Corruption Arrows (causes machines to attack anything nearby, including other machines).
  • Tripcaster: Tactical Trap Tool
    Deploys tripwires between two points that trigger an effect when crossed by an enemy. Available wires include Shock Wires (stun), Blast Wires (explosive damage), and Fire Wires (burning).
  • Ropecaster: Tactical Immobilization Tool
    Fires ropes that can tie down machines to the ground, immobilizing them temporarily for easier targeting of weak points or overriding. Can be upgraded for heavier ropes.
  • Sling: Ranged (Elemental Bombs)
    Launches elemental bombs in an arc. Types include Freeze Bombs (area freeze effect), Shock Bombs (area shock effect), and Blast Bombs (area explosive damage).
  • Rattler: Ranged (Close-Quarters Bolts)
    A rapid-fire bolt gun effective at close to medium range. Fires Metal Bolts (standard damage), Shock Bolts (shock damage), and Freeze Bolts (freeze damage).
  • Tearblaster (Craftable Weapon): Specialized Tool (Component Removal)
    A craftable weapon that fires compressed air blasts, highly effective at tearing off machine armor and components without dealing significant health damage.
  • Stormslinger, Icerail, Forgefire (Frozen Wilds DLC Weapons): Specialized Elemental Weapons
    Unique elemental weapons introduced in The Frozen Wilds expansion. Stormslinger (electricity), Icerail (frost), and Forgefire (fire) offer powerful, charge-up attacks with unique mechanics.
Armor / Gear Sets
  • Arch-Tempered Arkveld Set: Provides the definitive pre-expansion meta defense values, heavily optimizing Focus Mode damage multipliers and wound exploitation.
  • Guild Knight Layered Armor: Purely cosmetic layered armor available via the Premium Deluxe Edition, overriding the visual appearance of equipped stats.
  • Teostra Master Rank Set: Late-game Ascendance expansion gear providing massive fire resistance and unique set bonuses tailored for Blast ailment application.
  • Nora Brave Outfit (Starting Outfit): Aloy's initial outfit, offering basic protection. Multiple variants can be acquired, providing minor resistances or stealth benefits.
  • Carja Blazon Outfit: Ornate Carja attire, often providing resistance to fire damage. Available in light, medium, and heavy variants with increasing protection and modification slots.
  • Banuk Sickness Eater Outfit: Banuk tribal wear, typically offering resistance to freeze or corruption damage. Available in different tiers.
  • Oseram Arrow Breaker Outfit: Sturdy Oseram-made armor, primarily providing increased resistance to ranged projectile damage. Comes in light, medium, and heavy versions.
  • Nora Silent Hunter Outfit: Specialized Nora outfit designed to enhance stealth, making Aloy harder for enemies (humans and machines) to detect.
  • Shield-Weaver Outfit (Unique Ancient Armor): A highly sought-after ancient armor set that generates a rechargeable force field, absorbing a significant amount of damage before needing to recharge. Unlocked by finding all Power Cells.
  • Frozen Wilds Outfits (e.g., Banuk Chieftain, Carja Blazon Master): New outfits introduced in The Frozen Wilds DLC, often with unique perks or higher stats, tailored for the challenges of the new region. Many offer enhanced elemental resistances.
  • Modification Slots: All outfits have modification slots (number varies by rarity/tier) where 'Weaves' can be inserted to further boost resistances (melee, ranged, fire, freeze, shock, corruption) or enhance stealth.
Outfits/Customization
  • Deluxe Cosmetic Pack: Includes exclusive layered armor sets, unique facial paints, stylized hairstyles, and communication stickers.
  • Character Edit Vouchers: A controversial microtransaction allowing players to fundamentally alter their hunter's physical appearance and voice after character creation.
  • Nora Outfits (Brave, Protector, Silent Hunter, Survivor): Various outfits reflecting Nora tribal craftsmanship. Each set (often available in Light, Medium, Heavy variants) provides different resistances (e.g., melee, ranged, fire, freeze, shock, corruption) and can be enhanced with modifications (weaves).
  • Carja Outfits (Silks, Blazon, Shadow): Ornate and functional attire from the Carja Sundom. Typically offer good fire resistance or other combat/utility perks depending on the specific set. Available in tiered versions with modification slots.
  • Banuk Outfits (Sickness Eater, Ice Hunter, Chieftain - Frozen Wilds): Outfits adapted for the harsh, cold environments of the Banuk lands. Often provide high freeze resistance and unique perks related to survival or machine interaction. The Frozen Wilds DLC adds more advanced Banuk attire.
  • Oseram Outfits (Sparkworker, Arrow Breaker): Sturdy, practical gear crafted by the Oseram tribe, known for their metalworking. Often provide good melee or ranged damage protection.
  • Shadow Carja Outfits (Kestrel): Darker, more menacing attire associated with the Shadow Carja faction.
  • Shield-Weaver Outfit: A unique and powerful ancient armor that generates a rechargeable energy shield. Cannot be modified but provides exceptional protection. Unlocked via a specific side quest involving Power Cells.
  • Pre-order / Deluxe Edition Outfits (Nora Keeper, Carja Storm Ranger, Banuk Trailblazer): Cosmetic outfits that were part of pre-order bonuses or included in the Deluxe/Complete Editions of the game.
trending_up Progression & Upgrades
Skills & Progression

The mechanical progression in Wilds is deeply tied to mastering the Dual Weapon and Focus Mode systems. Focus Mode allows hunters to target specific anatomical weak points, progressively opening deep wounds on the monster's hide. Executing weapon-specific Focus Strikes on these wounds bypasses standard hitzone values for massive, staggering damage. In the Ascendance expansion, players unlock the Boost Bracer, a revolutionary kinetic technology. This bracer demands hyper-aggressive, sustained assaults to build Boost Energy. Activating the Boost State entirely overrides standard weapon movesets, unlocking devastating combo paths, advanced guard points, and cinematic ultimate attacks that drastically elevate the mechanical skill ceiling.

N/A
public World & Exploration
World & Level Design

The geographic scope of the Forbidden Lands is unprecedented, encompassing several massive, interconnected biomes that transition seamlessly without loading screens. The Windward Plains feature sprawling arid dunes punctuated by lethal Sandtides, signaling the arrival of the apex predator Rey Dau. The Scarlet Forest offers intense verticality and dense jungle canopies flooded by torrential Downpours, serving as the domain for the leviathan Uth Duna. Moving deeper, players encounter the highly combustible Oilwell Basin, the freezing Iceshard Cliffs, and the culturally dense Ruins of Wyveria. The Ascendance expansion further massively expands this footprint by introducing the floating architecture of the Eastlands and a meticulously data-mined subterranean biome.

Horizon Zero Dawn features a large open world divided into distinct ecological regions: the mountainous Sacred Lands of the Nora, the desert canyons and mesas of the Carja Sundom (including the capital Meridian and Sunfall), dense jungles, and the snowy, harsh northern territories of the Banuk (expanded in 'The Frozen Wilds' DLC with 'The Cut'). The map is traversed on foot or by overriding and riding certain machines. Tallnecks must be overridden to reveal sections of the map.

Playable Vehicles
  • Seikret Mount: Biological Traversal Mount
    The primary method of navigating the massive open-world biomes, offering high-speed sprinting, leaping, and dynamic combat utility through weapon hot-swapping.
  • Overridden Machines (Mounts): Organic-Robotic Mount / Land Traversal
    Aloy can learn to override certain machine types (e.g., Striders, Broadheads, Chargers) using her spear. Once overridden, these machines can be ridden as mounts for faster travel across the game's vast open world. Each mountable machine has slightly different speeds and handling.
  • Zip-lines & Rappel Points: Traversal Tool (Environmental)
    While not vehicles, zip-lines are frequently used for quick descents across chasms or down cliffs. Rappel points allow for controlled descent from heights. These are fixed environmental interaction points.
Notable Fauna/Mounts
  • Arkveld: Flagship (Unknown Classification)
    The central antagonist of the base campaign, later returning as the ultimate Arch-Tempered challenge in Title Update 4.
  • Gundoraja: Elder Dragon
    Known as the 'Black Sky's Wrath', this serpentine Elder Dragon commands atmospheric pressure and localized lightning storms in the Ascendance expansion.
  • Rey Dau: Flying Wyvern
    The apex Guardian of the Windward Plains, utilizing the static charge of massive Sandtides to amplify its lethal attacks.
  • Uth Duna: Leviathan
    Apex predator of the Scarlet Forest, dominating the region when the torrential Downpour weather event floods the jungle.
  • Lao-Shan Lung: Colossal Elder Dragon
    A mountain-sized threat whose sudden reappearance triggers the establishment of the Madoi Stronghold in the 2027 Ascendance expansion.
  • Chatacabra: Amphibian
    A mid-tier threat known for utilizing environmental debris and saliva to augment its forelimbs for devastating strikes.
N/A
book Story & Characters
Main Characters
  • The Hunter: Protagonist
    The player character. A highly skilled Vanguard operating within the Forbidden Lands, uniquely capable of mastering the Dual Weapon System.
  • Madoi Stronghold Commander: Guild Leadership
    A pragmatic veteran orchestrating the defensive siege logistics against Lao-Shan Lung in the Ascendance expansion.
  • Wyverian Researchers: Ecological Support
    Scientists tracking the anomalous weather patterns, the Inclemencies, and the sudden emergence of Elder Dragons across the biomes.
  • Aloy: Protagonist / Nora Huntress & Seeker
    A skilled hunter, archer, and machine expert. Cast out from the Nora tribe at birth, she is curious, determined, and compassionate. Her journey is to uncover her origins and the secrets of the Old World. Voiced by Ashly Burch.
  • Rost: Aloy's Guardian / Nora Outcast
    A stoic and skilled Nora warrior who was also an outcast. He raised and trained Aloy in the ways of survival and hunting. Plays a pivotal role in Aloy's early life.
  • Sylens: Mysterious Researcher / Reluctant Ally
    An enigmatic and highly knowledgeable wanderer obsessed with uncovering the secrets of the Old Ones and the machines. He communicates with Aloy via her Focus, providing guidance but also pursuing his own agenda. Voiced by Lance Reddick.
  • High Matriarch Teersa: Nora High Matriarch / Spiritual Leader
    One of the three High Matriarchs of the Nora tribe. She is more open-minded and sympathetic towards Aloy compared to the other Matriarchs.
  • Erend Vanguardsman: Oseram Warrior / Captain of the Vanguard
    A boisterous but loyal Oseram warrior who becomes an ally to Aloy. He is investigating the death of his sister, Ersa.
  • Avad: Sun-King of the Carja
    The current enlightened ruler of the Carja tribe, who overthrew his tyrannical father, the 'Mad Sun-King' Jiran. He seeks peace and reforms within the Carja Sundom.
  • Helis: Antagonist / Leader of the Eclipse
    The fanatical leader of the Eclipse, a cult loyal to the Shadow Carja and the mysterious entity HADES. He is a formidable warrior and a primary antagonist.
  • GAIA: Ancient AI / Earth's Terraforming System
    The primary AI of Project Zero Dawn, responsible for overseeing the terraforming of Earth and the reintroduction of life after the Faro Plague. Aloy's existence is directly linked to GAIA.
  • HADES: Antagonist / Subordinate Function of GAIA
    One of GAIA's subordinate functions, designed as a last-resort extinction protocol. It becomes a rogue AI and the primary threat Aloy must stop.
  • Dr. Elisabet Sobeck: Creator of Project Zero Dawn / Key Figure from the Old World
    A brilliant scientist from the 21st century who spearheaded Project Zero Dawn to save life on Earth from the Faro Plague. Aloy bears a striking resemblance to her.
  • Ted Faro: CEO of Faro Automated Solutions / Architect of the Faro Plague
    The CEO of the corporation that created the self-replicating combat machines which caused the Faro Plague, ultimately leading to the end of the Old World. His actions had catastrophic consequences.
Example Missions
  • Awaking From a Dream: Climactic 7-Star Story Assignment
    Hunt the flagship entity Arkveld during a catastrophic weather event to secure the Forbidden Lands.
  • The Black Sky's Wrath: Master Rank Expansion Raid
    Repel the Elder Dragon Gundoraja from the Skybound Eyrie utilizing the newly acquired Boost Bracer mechanics.
  • A Visitor from Eorzea: Event / Collaboration Quest
    Complete a unique, mechanically blended crossover hunt to earn exclusive Final Fantasy XIV Online collaborative gear.
  • Main Quests (Aloy's Journey)
    A series of narrative-driven quests that follow Aloy's personal journey to discover her origins, the truth about the Old World, the cause of the machine derangement, and the threat posed by HADES and the Eclipse cult. These missions span the entire game world and involve critical story revelations and boss encounters.
  • Side Quests
    Optional quests given by various NPCs throughout the world. These often involve helping individuals or tribes with their problems, exploring specific locations, hunting particular machines, and provide more lore, XP, and rewards.
  • Errands
    Simpler, shorter optional tasks, often involving fetching specific items or dealing with minor threats for NPCs.
  • Tallnecks
    Climbing massive, giraffe-like communication machines (Tallnecks) and overriding them from their heads. This clears the fog of war from that section of the map, revealing points of interest, machine sites, and settlements.
  • Cauldrons
    Infiltrating and navigating dangerous underground machine factories (Cauldrons). Successfully reaching the core and overriding it unlocks the ability for Aloy to override new types of machines in the open world. Each Cauldron features platforming, puzzles, and a boss fight.
  • Hunting Grounds
    Designated arenas where Aloy can undertake timed trials that test her combat and trapping skills against specific machines under various conditions. Earning higher ranks (Half Sun, Full Sun, Blazing Sun) rewards XP and special items.
  • Bandit Camps
    Clearing out encampments occupied by hostile human bandits. Usually involves defeating all bandits and their leader, and often freeing prisoners or recovering stolen goods.
  • Corrupted Zones
    Areas where machines have become more aggressive and powerful due to corruption. Clearing these zones typically involves defeating all corrupted machines within the designated area.
  • The Frozen Wilds Main & Side Quests (DLC)
    A new set of main and side quests within 'The Cut' region, focusing on the Banuk tribe, a new machine threat (the Daemon), and the mysteries of an ancient AI entity called the Spirit.
people Multiplayer
Multiplayer Details

Multiplayer interactions have been deeply woven into the seamless open-world structure of the Forbidden Lands. The centralized Grand Hub supports massive lobbies where players can socialize, orchestrate complex siege strategies, and engage with the quest board. In the field, standard four-player co-op dynamically scales monster health and aggression based on party size. The introduction of the Wound system inherently encourages specialized cooperative roles; lightweight weapon users can focus on rapidly lacerating a monster's hide, while heavy weapon specialists like Great Sword users hold their devastating Focus Strikes until the vulnerability is fully exposed, creating a deeply rewarding, synergistic multiplayer feedback loop across all platforms.

Horizon Zero Dawn is a strictly single-player experience and does not feature any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Capcom deployed a highly stratified release model to maximize revenue across different consumer segments. Following a price maturation strategy, the Standard Edition base game saw a permanent reduction to $39.99 in late 2026. Premium tiers include the Deluxe Edition, offering exclusive cosmetic packs and communication stickers. The Premium Deluxe Edition caters to high-investment fans with the Guild Knight Layered Armor, the Hope Charm Talisman, and unique Seikret mount decorations. Finally, the Gold Edition encompasses all aforementioned content alongside two massive post-launch cosmetic DLC packs, providing a comprehensive package for franchise completionists seeking the entirety of the Year 1 digital goods and character customization vouchers.

Originally released with a Standard Edition. The 'Complete Edition' (for PS4 and PC) includes the base game, 'The Frozen Wilds' expansion, a digital art book, a PS4 dynamic theme, and several in-game item packs (Carja Storm Ranger Outfit and Mighty Bow, Carja Trader Pack, Banuk Trailblazer Outfit and Culling Bow, Banuk Traveller Pack, Nora Keeper Pack). A 'Remastered Edition' for PS5 and PC was released on October 31, 2024, featuring graphical enhancements and new features.

Post-Launch Content / DLC

Capcom delivered a monumental year of free post-launch support through four major Title Updates in 2025. These updates systematically injected fan-favorite monsters like the bubble-producing Mizutsune and the electric Lagiacrus into the ecosystem, alongside a massive crossover event with Final Fantasy XIV Online. The base game lifecycle culminated with the introduction of Arch-Tempered Arkveld in TU4. Moving forward, the massive paid expansion, Ascendance, launches in 2027. This expansion introduces the grueling Master Rank difficulty, returning Elder Dragons like Teostra and Gogmazios, and a brand-new atmospheric flagship threat known as Gundoraja, entirely transforming the endgame progression loop and armor crafting meta.

The major post-launch content is 'The Frozen Wilds,' a significant story expansion that adds a new northern region ('The Cut'), new characters, new machines (e.g., Frostclaws, Fireclaws), new weapons, new skills ('Traveler' skill tree), and a compelling storyline. This expansion is included in the Complete Edition and Remastered Edition.

help_outline FAQ
Frequently Asked Questions
  • Q: When does Monster Hunter Wilds release on the Nintendo Switch 2?
    A: The game is officially confirmed to launch natively on the Nintendo Switch 2 on December 4, 2026, featuring full content parity with all Title Updates 1 through 4 included on day one.
  • Q: Does Monster Hunter Wilds feature Crossplay and Cross-Save?
    A: The game features full Crossplay functionality between PC, PS5, and Xbox Series X|S, allowing unified matchmaking. However, it strictly omits Cross-Save (cross-progression), meaning save files and purchased DLC cannot be transferred between platforms.
  • Q: What is the Dual Weapon System?
    A: A revolutionary mechanic allowing hunters to equip two distinct weapon types simultaneously. Players can seamlessly swap between these weapons in the field by utilizing their Seikret mount, eliminating the need to return to a base camp.
  • Q: What is the Ascendance expansion and when does it release?
    A: Ascendance is a massive paid expansion releasing in 2027. It introduces the Master Rank difficulty, the hyper-aggressive Boost Bracer kinetic mechanic, and pivots the narrative toward fighting mythological Elder Dragons like Gundoraja and Lao-Shan Lung.
  • Q: Why did the PC version suffer from performance issues at launch?
    A: The RE Engine struggled under the weight of severe CPU bottlenecking caused by aggressive DRM and constant background polling for DLC ownership. Capcom resolved these micro-stutters and thread allocation issues primarily through Title Update 4.
  • Q: When was Horizon Zero Dawn originally released?
    A: Horizon Zero Dawn was first released for PlayStation 4 on February 28, 2017 (North America). The PC (Complete Edition) version was released on August 7, 2020. A Remastered Edition for PS5 and PC launched on October 31, 2024.
  • Q: What is the story of Horizon Zero Dawn about?
    A: It follows Aloy, an outcast hunter in a post-apocalyptic world overrun by robotic creatures, as she uncovers the secrets of her mysterious birth, the fate of the ancient human civilization (the 'Old Ones'), and the origin of the machines that now roam the Earth.
  • Q: What kind of game is Horizon Zero Dawn?
    A: It is an open-world action role-playing game (Action RPG) played from a third-person perspective. Gameplay focuses on combat against machines using bows, traps, and other tools, stealth, crafting, exploration, and a rich narrative.
  • Q: What is the Focus device Aloy uses?
    A: The Focus is an augmented reality device from the Old World that Aloy finds as a child. It allows her to scan machines to identify weak points and elemental vulnerabilities, track enemies and paths, analyze ancient data logs, and interact with Old World technology.
  • Q: Can you ride machines in Horizon Zero Dawn?
    A: Yes, Aloy can learn to override certain types of machines by completing Cauldrons. Once overridden, some machines like Striders, Broadheads, and Chargers can be used as mounts for faster travel across the open world.
  • Q: Is Horizon Zero Dawn a multiplayer game?
    A: No, Horizon Zero Dawn is a single-player only experience. It does not have any multiplayer or co-operative modes.
  • Q: What is 'The Frozen Wilds'?
    A: 'The Frozen Wilds' is a major story expansion for Horizon Zero Dawn. It adds a new icy northern region called 'The Cut,' a new storyline involving the Banuk tribe, new characters, dangerous new machines (like Frostclaws and Fireclaws), new weapons, and new skills. It's included in the Complete Edition and Remastered Edition of the game.
build Technical Details
Graphics & Visual Fidelity

Stretching the proprietary RE Engine to its absolute limits, the visual fidelity of Wilds is staggering, though it demanded immense hardware resources. The game utilizes advanced volumetric rendering for dynamic storm clouds, fluid simulations for bubbling tar in the Oilwell Basin, and dense, ray-traced shadows. On the PlayStation 5 Pro, the game operates natively at 4K/30fps in Quality Mode or upscaled via PSSR to 1080p/60fps in Performance Mode. PC players initially faced severe DRM-related CPU bottlenecking, prompting the community to heavily rely on open-source FSR 3.1 frame generation modifications to achieve stable framerates before Capcom stabilized the engine thread allocation in Title Update 4.

Powered by the Decima engine, Horizon Zero Dawn is renowned for its breathtaking visuals, featuring lush and diverse environments, highly detailed machine designs, realistic weather effects, and a dynamic day/night cycle. The PC port and PS5 Remastered Edition offer enhanced graphical options, including higher resolutions, framerates, improved draw distances, and ultrawide support (PC).

Audio & Soundtrack

The auditory landscape of Monster Hunter Wilds is as dynamic and reactive as its meteorological systems. The audio engine heavily leverages spatial sound and volumetric acoustics to reflect the shifting environment accurately. During Fallows, the soundtrack is sparse and desolate, emphasizing the harsh crunch of dry earth and the desperate calls of starving wildlife. When Inclemencies strike, such as the Scarlet Forest's Downpour, the music swells into bombastic, orchestral panic, accompanied by the deafening roar of torrential rain and the terrifying, localized roars of apex Guardians like Uth Duna. These adaptive audio cues are critical for alerting hunters to rapid ecological shifts off-screen.

The acclaimed original score, composed by Joris de Man, The Flight, Niels van der Leest, and Jonathan Williams, features a blend of orchestral, tribal, and electronic elements that perfectly capture the game's atmosphere. Sound design for machines is distinctive and crucial for identifying threats.

User Interface (UI/UX)

The heads-up display and user interface in Monster Hunter Wilds underwent significant iterative refinement to accommodate the game's complex new mechanics. Toggling Focus Mode fundamentally shifts the UI, overlaying distinct visual markers directly onto a monster's anatomical weak points to clearly indicate active Wounds and optimal strike angles. Furthermore, meticulous community data-mining of Patch 1.040 revealed that Capcom subtly adjusted the internal coordinate system of the in-game map interface, specifically shifting elements surrounding the Scarlet Forest to clear pixel real estate. UI analysts theorize this modification was implemented specifically to accommodate a massive new 'Underground Map' icon for the unannounced Ascendance subterranean biome.

Features a clean and immersive UI with a compass, quest log, health/medicine indicators, weapon/ammo selection wheel, and contextual prompts. The Focus scan provides detailed information overlay about machines and the environment. A world map is used for navigation and tracking objectives.

Accessibility Options

Recognizing the immense complexity of its overlapping systems, Capcom integrated robust accessibility options into the main settings menu. The UI offers high-contrast rendering modes for the visually impaired, allowing hunters to distinctly separate the monster's silhouette from complex environmental backgrounds like the dense Scarlet Forest foliage. The Focus Mode naturally acts as an accessibility aid, providing explicit, hard-locked visual reticles for weak points, vastly reducing the cognitive load of memorizing invisible hitzone data. Additionally, the game features extensive controller remapping, toggle-to-hold options for sprinting and mounting, and scalable subtitle sizing to ensure the complex narrative and tutorials remain approachable for all demographics.

Includes options for subtitle customization (size, background), remappable controls (PC), adjustable difficulty levels, aim assist, options to reduce camera shake, and audio cues. The Remastered version may include further enhancements.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (Remastered - Target: 720p, 30 FPS, Very Low Preset) (Very Low Preset. Upscaling may be needed.)
CPU: Minimum desktop CPU for Remastered.
CPU (Laptop): Estimated laptop CPU. Performance varies greatly by laptop thermals and power limits.
GPU: Minimum desktop GPU for Remastered.
GPU (Laptop): Targets ~30 FPS at 720p Very Low. **4GB VRAM is an absolute minimum for laptops and will likely require texture compromises and aggressive upscaling.** TGP and cooling are critical.
RAM: Minimum RAM for Remastered (original PC port listed 8GB min, 16GB rec).
memoryCPU: Intel Core i3-8100 or AMD Ryzen 3 1300X
developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
laptop_macCPU (L): Intel Core i5-8250U (with good cooling) / AMD Ryzen 3 2200U or newer entry-level quad-core mobile CPUs. An Intel Core i3 H-series (10th gen+) or Ryzen 3 H-series (4000 series+) would be better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops.
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
1080p (Full HD) - Recommended (60 FPS, Native) (High Preset, Native 1080p or DLSS/FSR 'Quality')
CPU: Adequate multi-threading to handle the AI routines of pack-hunting monsters and dynamic environmental destruction.
CPU (Laptop): High core count ensures the game's logic threads are not starved during multiplayer network synching.
GPU: 8GB VRAM is necessary to load high-resolution mud, snow, and tar displacement textures without stalling.
GPU (Laptop): Access to DLSS 3 Frame Generation heavily bridges the gap between desktop and mobile performance at this tier.
RAM: Sufficient for 1080p, though background applications should be closed to free up system page files.
Storage: Provides optimal load times and completely eliminates traversal stutter between major biomes.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
laptop_macCPU (L): Intel Core i7-12700H or AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 140 GB NVMe Gen 4 SSD
1080p (Full HD) - Minimum (30 FPS, Upscaled) (Low Preset, FSR/DLSS set to 'Performance' (Upscaled from 720p))
CPU: The absolute baseline for the RE Engine's physics calculations. Expect heavy utilization during the chaotic Inclemencies weather events.
CPU (Laptop): Mobile CPUs will struggle with the background DRM polling; expect frequent dips below 30 FPS if thermal throttling occurs.
GPU: 6GB of VRAM is the hard floor. The engine will aggressively drop texture resolution to prevent crashing.
GPU (Laptop): Requires DLSS upscaling on 'Ultra Performance' to maintain playable framerates during heavy alpha-particle attacks.
RAM: Dual-channel memory is critical. 8GB will result in immediate hard crashing upon entering the Forbidden Lands.
Storage: DirectStorage API is utilized. Fast read speeds are necessary to stream the interconnected open-world assets.
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
layersRAM: 16 GB
saveStorage (Tier): 140 GB NVMe Gen 3 SSD
1080p (Full HD) - Recommended (Remastered - Target: 1080p, 60 FPS, Medium Preset) (Medium Preset. Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.)
CPU: Recommended desktop CPU for Remastered.
CPU (Laptop): Recommended laptop CPU for a good 1080p/60FPS experience at medium settings.
GPU: Recommended desktop GPU for Remastered 1080p/60 Medium.
GPU (Laptop): Targets ~60 FPS at 1080p Medium. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM is a good target, 8GB better. Upscaling technologies will significantly aid performance and visual quality.
RAM: 16GB RAM in dual-channel.
memoryCPU: Intel Core i5-8600 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or newer mid-range performance mobile CPUs (e.g., Intel Core i5 H-series 11th gen+, AMD Ryzen 5 H-series 5000+).
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB/6GB, High TGP - 6GB preferred), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP), RTX 4050 Laptop (6GB); OR AMD Radeon RX 6600M (8GB).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
1440p (QHD/2K) - High (60+ FPS, Native/Quality) (Ultra Preset, DLSS/FSR set to 'Quality')
CPU: The massive L3 cache on the 5800X3D specifically smooths out the severe 1% low frame drops caused by the game's DRM checks.
CPU (Laptop): Desktop-class silicon in a mobile chassis is required to maintain the required physics IPC without dropping frames.
GPU: 12GB of VRAM allows for maximum texture fidelity and full resolution volumetric fog rendering during Sandtides.
GPU (Laptop): High wattage is critical to ensure the core clock remains elevated during extended, hour-long siege encounters.
RAM: High bandwidth DDR5 significantly improves the game's ability to stream vast amounts of topographical data seamlessly.
Storage: Mandatory to prevent high-resolution asset pop-in while traversing the map rapidly on the Seikret mount.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7845HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 140 GB NVMe Gen 4 SSD
2160p (UHD/4K) - Ultra 4K (60+ FPS, Native/Quality) (Maximum Preset, Ray Tracing Enabled, DLSS/FSR 'Balanced')
CPU: Provides absolute maximum overhead to ensure the GPU is fully saturated, handling massive AI calculations flawlessly.
CPU (Laptop): Top-tier mobile processors with immense cache sizes are required to drive 4K asset streaming logic.
GPU: Necessary raw rasterization power to push 8.2 million pixels while rendering advanced fluid simulations for the Oilwell Basin.
GPU (Laptop): The only mobile GPU capable of brute-forcing the RE Engine at 4K resolution with active ray-traced shadows.
RAM: Ensures absolutely no memory bottlenecks while processing high-fidelity 4K textures and uncompressed audio.
Storage: Peak sequential read speeds guarantee instant loading of complex environmental geometry and lighting maps.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX (16GB+ VRAM)
laptop_macCPU (L): Intel Core i9-14900HX or AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 140 GB NVMe Gen 4/Gen 5 SSD
2160p (UHD/4K) - Very High (Remastered - Target: 4K @ 60 FPS, Very High Preset) (Very High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Balanced') essential.)
CPU: High-end desktop CPU for 4K/60 Very High.
CPU (Laptop): Flagship laptop CPUs required for this demanding target.
GPU: Top-tier desktop GPU for 4K/60 Very High.
GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K/60 at high/very high settings. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance').** Native 4K at these settings is generally beyond current laptop capabilities for such visuals.
RAM: 32GB RAM strongly recommended for 4K gaming at high settings.
memoryCPU: Intel Core i7-11700 or AMD Ryzen 7 5700X
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer flagship mobile CPUs (e.g., Intel HX series, AMD HX series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
2160p (UHD/4K) - High (Remastered - Target: 1440p @ 60 FPS / 4K @ 30 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' for 1440p, 'Balanced' for 4K) recommended.)
CPU: Desktop CPU for 1440p/4K High.
CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at higher resolutions.
GPU: Desktop GPU for 1440p60/4K30 High.
GPU (Laptop): Targets ~60 FPS at 1440p High or ~30 FPS at 4K High. **Max TGP versions and excellent cooling are crucial.** 8GB VRAM is minimum, 10GB+ ideal. Upscaling will be very important.
RAM: 16GB RAM dual-channel.
memoryCPU: Intel Core i7-9700 or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
save Overall Storage
Spec: 140 GB NVMe SSD
Note: SATA SSDs and traditional HDDs are not supported. NVMe Gen 3.0 or higher is required to load seamless biomes and handle dynamic weather texture swapping.
Type: NVMe
Spec: 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
Note: An SSD is highly recommended for faster load times, reduced texture pop-in, and a smoother overall experience. The original PC port required ~100GB.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 64-bit
Explanation: Required to properly allocate system memory and fully utilize DirectX 12 Ultimate feature sets required by the RE Engine.
Spec: Windows 10 64-bit (version 1909 or higher for Remastered)
Explanation: A 64-bit version of Windows 10 (specified version or newer) or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12 Ultimate (Feature Level 12_2)
Explanation: Mandatory for ray-traced global illumination, advanced particle rendering during weather events, and variable rate shading.
N/A
info_outline Other Game Notes
  • The RE Engine scales drastically to support the seamless, weather-dynamic Forbidden Lands. An SSD supporting DirectStorage is highly recommended to mitigate asset streaming micro-stutters during intense meteorological shifts.
  • Laptop Performance Note: Mobile hardware users must prioritize cooling. The game's intense CPU background DRM polling (pre-TU4) and complex physics simulations can cause aggressive thermal throttling on ultra-thin chassis designs.
  • Laptop Consideration: G P U T G P: Target laptops with a Minimum GPU TGP of 85W for baseline 1080p, and 130W+ for 1440p stability to avoid voltage throttling during chaotic multi-monster encounters.
  • Laptop Consideration: Cooling Thermals: Dual-fan vapor chamber cooling is recommended. Prolonged high CPU utilization during 'Inclemencies' weather events will aggressively heat mobile processors past 90 degrees Celsius.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 (Power Limit 1) is sustained at 45W minimum. Drops below 35W will result in severe frame pacing issues and noticeable micro-stutters.
  • Laptop Consideration: M U X Switch Optimus: A dedicated MUX switch or Advanced Optimus is strictly required to bypass the integrated graphics bottleneck and reduce input latency during precision Focus Mode combat.
  • Optimization Detail: Upscaling Tech: Native support for NVIDIA DLSS 3, AMD FSR 3.1, and Intel XeSS. Frame Generation is heavily recommended.
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Shadow Quality are massive performance bottlenecks. Lowering Volumetrics to 'Medium' can yield a 15-20% FPS uplift with minimal visual degradation.
  • Game Name: Monster Hunter Wilds Ascendance
  • Official PC system requirements for 'Horizon Zero Dawn Remastered' (or Complete Edition on PC, which has similar demands). Performance can vary depending on specific hardware, driver versions, and in-game settings. An SSD is strongly recommended for optimal performance. The game supports various upscaling technologies.
  • Laptop Performance Note: Horizon Zero Dawn Remastered, while an older base game, can still be demanding on PC, especially at higher settings or resolutions. For a good laptop experience, a modern gaming laptop with a capable dedicated GPU, sufficient TGP, and good cooling is advised. **Actual performance can vary significantly based on the specific laptop model's TGP, cooling solution, CPU, RAM, and software configuration.** Always check reviews for specific laptop models.
  • Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
  • Laptop Consideration: Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during gameplay. Laptops with robust cooling solutions are preferred.
  • Laptop Consideration: C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) that can sustain good clock speeds is important to complement the GPU, especially in this open-world environment with complex machine AI.
  • Laptop Consideration: R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance in certain scenarios.
  • Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display.
  • Laptop Consideration: Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.
  • Optimization Detail: Upscaling Tech: The PC (Complete Edition/Remastered) supports NVIDIA DLSS (DLSS 3 for Remastered), AMD FSR (FSR 3.1 for Remastered), and Intel XeSS. These are highly recommended for improving performance at higher settings and resolutions.
  • Optimization Detail: Key Settings Impact: Resolution, Model Quality, Anisotropic Filtering, Shadows, Reflections, Clouds, Ambient Occlusion, and Anti-Aliasing significantly impact performance. The Remastered version also has enhanced graphics options.
  • Game Name: Horizon Zero Dawn
build Optimization Details
  • Upscaling Tech: Native support for NVIDIA DLSS 3, AMD FSR 3.1, and Intel XeSS. Frame Generation is heavily recommended.
  • Key Settings Impact: Volumetric Fog and Shadow Quality are massive performance bottlenecks. Lowering Volumetrics to 'Medium' can yield a 15-20% FPS uplift with minimal visual degradation.
  • Upscaling Tech: The PC (Complete Edition/Remastered) supports NVIDIA DLSS (DLSS 3 for Remastered), AMD FSR (FSR 3.1 for Remastered), and Intel XeSS. These are highly recommended for improving performance at higher settings and resolutions.
  • Key Settings Impact: Resolution, Model Quality, Anisotropic Filtering, Shadows, Reflections, Clouds, Ambient Occlusion, and Anti-Aliasing significantly impact performance. The Remastered version also has enhanced graphics options.
laptop Laptop Considerations
  • G P U T G P: Target laptops with a Minimum GPU TGP of 85W for baseline 1080p, and 130W+ for 1440p stability to avoid voltage throttling during chaotic multi-monster encounters.
  • Cooling Thermals: Dual-fan vapor chamber cooling is recommended. Prolonged high CPU utilization during 'Inclemencies' weather events will aggressively heat mobile processors past 90 degrees Celsius.
  • C P U Power Limits: Ensure PL1 (Power Limit 1) is sustained at 45W minimum. Drops below 35W will result in severe frame pacing issues and noticeable micro-stutters.
  • M U X Switch Optimus: A dedicated MUX switch or Advanced Optimus is strictly required to bypass the integrated graphics bottleneck and reduce input latency during precision Focus Mode combat.
  • G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
  • Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during gameplay. Laptops with robust cooling solutions are preferred.
  • C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) that can sustain good clock speeds is important to complement the GPU, especially in this open-world environment with complex machine AI.
  • R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance in certain scenarios.
  • Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
  • M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display.
  • Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops.
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops.
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (75W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (175W TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (175W TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (175W TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP).

For Monster Hunter Wilds Ascendance Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5600 XT (6GB VRAM)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT (8GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT (12GB+ VRAM)

For Horizon Zero Dawn Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...