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MONSTER HUNTER RISE vs Borderlands 4

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info General Information
Release Date
Jan 12, 2022 Sep 12, 2025
Developer
CAPCOM Co., Ltd. Gearbox Software
Publisher
CAPCOM Co., Ltd. 2K Games
Genre(s)
Action, RPG, Action-Adventure, Hunting, Co-Op Multiplayer Action RPG, First-Person Shooter, Looter-Shooter, Co-op
Engine
RE Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.5 / 5.0 4.9 / 5.0
Current Price (USD)
$39.99 $69.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Windows), Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
  • Max Players: 4 Player Online Co-Op
  • Release Date: January 12, 2022 (PC)
  • Perspective: First-Person
  • Multiplayer: 4-Player Online Co-op, 2-Player Split-Screen
  • Setting: Planet Kairos
  • Platforms: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch 2
  • Unique Feature: A truly seamless open world with a completely overhauled movement system (grappling hook, gliding) and unprecedented depth in character and gear customization.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Palamute: A loyal, rideable canine companion. Players can mount it to rapidly traverse the map without depleting stamina, even using items and sharpening weapons while moving.
    Canyne Mount
  • Palico: The classic, talking cat companion. It fights alongside the player, utilizing specialized gadgets to place traps, steal monster parts, or deploy healing bubbles.
    Felyne Support
  • Co-op Teammates: The game is built from the ground up for four-player co-op. Teammates can revive each other, combine their Action Skills for devastating effects, and trade loot. A new teleport feature allows players to instantly group up.
    Human (Player)
  • Echo 4: A new robot companion that provides a navigation line to objectives, replacing the traditional mini-map for exploration. It can also scan the environment for loot and enemies.
    Robot
Key Collectibles
  • Relic Records: Hidden glowing swords scattered in obscure, hard-to-reach places across the maps requiring skilled Wirebug parkour. Collecting them unlocks deep lore and room decorations.
  • Endemic Life: Small creatures scattered across the biomes (like Spiribirds, Stinkminks, and Paratoads) that provide crucial passive buffs or active hunting tools during a quest.
  • Crown Sizes: An infamous endgame grind where dedicated hunters kill hundreds of the same monster attempting to record its absolute smallest and largest physical sizes in the hunter's notes.
  • SDU Tokens: Earned from completing side content like claiming Safe Houses and Silos. Used to upgrade inventory, bank, and ammo capacity.
Key Themes
  • Monster Hunting
  • Ninja and Samurai Aesthetics
  • Japanese Folklore
  • Co-Op Survival
  • Crafting and Gathering
  • Beast Riding
  • Sci-Fi
  • Looter-Shooter
  • Action RPG
  • Dark Humor
  • Co-op
  • Space Western
  • Procedural Generation
  • Cel-Shading
  • Revolution
colorize Combat & Gear
Weapons Overview
  • Long Sword: Melee / Counter Focus
    A highly fluid weapon with extensive reach. It relies heavily on foresight and timing, utilizing perfectly timed counters to level up its Spirit Gauge for massive burst damage.
  • Great Sword: Heavy Melee
    The quintessential slow but devastating weapon. It requires deep knowledge of a monster's positioning to land a fully charged, devastating True Charged Slash.
  • Light Bowgun (LBG): Ranged Weapon
    A highly mobile ranged weapon that allows hunters to strafe and continuously fire elemental or status-inflicting ammunition from a safe distance.
  • Procedurally Generated Guns: Varies (Pistols, SMGs, Shotguns, Assault Rifles, etc.)
    Over 30 billion guns with randomized parts, stats, and elemental effects. The new 'Licensed Part' system allows for traits from different manufacturers (Jakobs, Maliwan, Tediore) to appear on any weapon.
  • Ordinance: Heavy Weapons, Grenades, Throwing Weapons
    A new, dedicated gear slot for ordinance. These items operate on cooldowns or charges instead of consuming ammo, encouraging more frequent use.
Armor / Gear Sets
  • Kamura Set: The default starting armor for new hunters. It provides minimal physical defense but offers basic utility skills like Wall Runner and Wirebug Whisperer to ease players into the new mechanics.
  • Sinister Set: Crafted from Magnamalo parts. It boasts high defense and the unique 'Hellfire Cloak' skill, allowing the player to safely harness and weaponize the monster's explosive purple flames.
  • Layered Armor: An endgame cosmetic system. It allows players to equip ugly, mismatched armor sets for their optimal stats, while visually covering them up with any other armor set design they have unlocked.
  • Energy Shields: The classic Borderlands shield type. Absorbs burst damage and begins a fast recharge after a short delay of not taking damage.
  • Armor Shields: A new shield type designed for brawlers. Armor regenerates segments constantly, even while in combat, but is more vulnerable to corrosive damage.
  • Firmware System: A new gear set system. Equipping multiple non-weapon gear pieces with the same Firmware provides powerful set bonuses. Firmware can be transferred between items.
Outfits/Customization
  • Ninja / Samurai Aesthetics: Extensive character creation allows players to craft traditional top-knots, face paint, and don armor heavily inspired by feudal Japanese warriors.
  • Event Quest Cosplay: Completing specific event quests unlocks unique, goofy, or crossover layered armor, such as dressing up as Sonic the Hedgehog or wearing a massive, faux-leather biker jacket.
  • Buddy Armor: Players can craft miniature, highly detailed versions of every monster's armor set specifically for their Palamute and Palico companions.
  • Cosmetic Customization: A deep customization system is expected, allowing players to unlock and equip a wide variety of heads, body skins, color schemes, and emotes for their Vault Hunters to personalize their appearance.
trending_up Progression & Upgrades
Skills & Progression

Progression is deeply tied to the iconic Monster Hunter crafting loop: hunt monsters, carve their parts, and craft stronger weapons and armor. Armor sets provide specific passive skills (like Attack Boost, Evade Extender, or elemental resistances). Rise introduces 'Switch Skills', allowing players to swap out specific moves within their weapon's moveset, fundamentally changing how a weapon plays (e.g., swapping a defensive block for a highly mobile aerial dive). The 'Petalace' is a new gear piece that provides permanent stat buffs for the duration of a hunt when players collect glowing insects called Spiribirds scattered across the map.

Character progression is deeper than ever. Each of the four new Vault Hunters has three massive skill trees with over 50 levels of progression. A new endgame system called 'Specializations' replaces Badass Ranks, offering meaningful gameplay perks instead of small stat increases. SDU upgrades for inventory and ammo are also available.

public World & Exploration
World & Level Design

Monster Hunter Rise features five primary hunting biomes: the Shrine Ruins, Flooded Forest, Frost Islands, Sandy Plains, and Lava Caverns. Each map is a massive, seamless open environment designed with extreme verticality in mind. Unlike previous titles, there are no loading screens between zones. The introduction of the Wirebug allows players to scale cliffs, swing over chasms, and explore hidden mountain peaks, making map traversal fluid and incredibly dynamic. The game also features specialized arena maps designed specifically for the tower-defense style 'Rampage' quests and massive elder dragon boss encounters.

The game features a single, massive, seamless open-world planet called Kairos. This is a significant evolution from the zone-based maps of previous titles, eliminating loading screens between regions and allowing for greater freedom of exploration with a completely overhauled movement system.

Playable Vehicles
  • Palamute: Biological Mount
    The primary traversal 'vehicle' of the game. Riding the Palamute allows hunters to sprint up vines, drift around corners, and cover massive distances without using stamina.
  • Wyvern Riding: Monster Mounting
    By dealing enough Silkbind damage, players can temporarily physically mount a massive monster, using it as a biological tank to violently attack other monsters or launch it into walls for massive damage.
  • DigiRunner: Customizable Vehicle
    A new vehicle that can be summoned anywhere in the open world. Players can customize its appearance (the 'look') and its performance (the 'drive') separately. Drives are made by different manufacturers, giving them unique stats.
Notable Fauna/Mounts
  • Magnamalo: Fanged Wyvern
    The flagship monster of Rise. A terrifying, tiger-like beast cloaked in armor that attacks using explosive, purple 'Hellfire' gas.
  • Rathalos: Flying Wyvern
    The iconic, original flagship monster of the entire franchise. A massive fire-breathing wyvern that dominates the skies and aggressively defends its territory.
  • Rajang: Fanged Beast
    A highly aggressive, hyper-mobile primate that utilizes brutal physical slams and fires devastating beams of pure lightning from its mouth.
N/A
book Story & Characters
Main Characters
  • The Hunter: Player Avatar
    The highly customizable, fiercely capable protector of Kamura Village who masters 14 weapon types to stop the Rampage.
  • Fugen the Elder: Village Leader
    The boisterous, seasoned leader of Kamura. He provides early guidance, gifts the player their first longsword, and acts as a powerful summoned ally during Rampage quests.
  • Hinoa & Minoto: Quest Maidens
    The wyverian twins who manage the Village and Hub quests. Their mysterious, psychic resonance with the Elder Dragons forms the core of the game's high-rank narrative.
  • Amon, the Forgeknight: Playable Vault Hunter
    A 'sci-fi Viking' class who can forge weapons with cybernetic drones and specializes in melee and elemental damage (cryo, fire, shock).
  • Vex, the Siren: Playable Vault Hunter
    One of the six mystical and powerful Sirens of the Borderlands universe, with a new set of abilities.
  • Rafa, the Exo-Soldier: Playable Vault Hunter
    A heavily-armed soldier class, likely focused on gunplay and explosives.
  • Harlow, the Gravitar: Playable Vault Hunter
    A class likely focused on gravity manipulation, crowd control, and area-of-effect abilities.
Example Missions
  • Village Key Quests: Primary Campaign
    Hunt specific, required monsters to prove your capability to the village elder, progressing the story and unlocking higher difficulty tiers.
  • The Rampage: Tower Defense
    A frantic tower defense mode where players deploy automated ballistae, cannons, and physical attacks to prevent waves of frenzied monsters from breaching the village gates.
  • Urgent Quests: Boss Encounter
    High-stakes, massive boss fights (such as facing Magnamalo or the Elder Dragons) that serve as hard skill checks before the player is allowed to increase their Hunter Rank (HR).
  • Main Story Quests
    A cinematic campaign that follows the new Vault Hunters as they join a revolution to overthrow the tyrannical Timekeeper on the prison planet of Kairos.
  • Side Quests
    A massive number of optional missions featuring the series' signature humor and eccentric characters. These provide XP, powerful loot, and SDU tokens.
  • Dynamic World Events
    Repeatable, randomly appearing objectives like Airship Wrecks, Coliseums, and Meteor Events that offer tiered rewards based on performance.
  • Rift Champions
    Randomly spawning open-world bosses that provide a significant challenge and a high chance for high-quality, world-drop legendary loot.
people Multiplayer
Multiplayer Details

The game is built around 4-player online cooperative multiplayer. Players can join online lobbies or use the 'Join Request' system to seamlessly drop into a hunt already in progress. In multiplayer, monster health scales dynamically based on the number of players present. Co-op is heavily encouraged for tackling high-rank Hub Quests, difficult Event Quests, and the chaotic Rampage mode, where teams must coordinate ballistae, cannons, and physical attacks to repel waves of monsters attacking the village gates.

The game is built around a seamless 4-player co-op experience, including 2-player split-screen. A new feature allows players to instantly teleport to one another in the open world to facilitate group play across the massive map.

extension Editions & DLC
Available Editions

The game launched originally on the Nintendo Switch in 2021 before being ported to PC via Steam in 2022, and eventually to PlayStation and Xbox consoles in 2023. It is available in a Standard Edition and a Deluxe Edition, which includes exclusive cosmetic layered armor sets, gestures, and hairstyles. The massive paid expansion, 'Monster Hunter Rise: Sunbreak', was released later, introducing Master Rank difficulty, a new hub area (Elgado Outpost), entirely new biomes, and a massive roster of new and returning classic monsters.

Details on different game editions (Standard, Deluxe, Collector's) are expected to be announced closer to the release date, likely including a Season Pass for post-launch DLC.

Post-Launch Content / DLC

Capcom provided a highly robust post-launch roadmap. The base game received several free Title Updates adding the true narrative ending, new monsters (like Crimson Glow Valstrax), and crossover event quests with other Capcom franchises (Sonic the Hedgehog, Okami, Street Fighter). The massive paid expansion, 'Sunbreak', completely revitalized the endgame, introducing the 'Anomaly Investigations' grind, the new wirebug 'Switch Skill Swap' mechanic, and Western horror-inspired monsters like Malzeno, Lunagaron, and Garangolm.

The game is designed with post-launch content in mind. The skill tree and level cap (50) are intentionally designed to be expanded with future campaign DLCs that will increase the level cap and allow for even greater build diversity.

help_outline FAQ
Frequently Asked Questions
  • Q: Do I need to play previous Monster Hunter games?
    A: Not at all. Monster Hunter Rise is specifically designed to be highly accessible for newcomers, featuring streamlined gathering, extensive tutorials, and the highly forgiving Wirebug evasion mechanics.
  • Q: What is the difference between Village and Hub quests?
    A: Village quests are strictly single-player and feature lowered monster health, acting as an extended story tutorial. Hub quests can be played solo or with up to 4 players, offering significantly harder challenges and endgame progression.
  • Q: Can I capture every monster?
    A: Most standard monsters can be captured using a Shock/Pitfall Trap and Tranq Bombs when they are weak (indicated by a blue skull icon on the minimap). However, Elder Dragons and Apex monsters are strictly immune to traps and must be slain.
  • Q: Is the Sunbreak expansion required?
    A: It is not required to enjoy the base game, but Sunbreak essentially doubles the game's content by adding Master Rank difficulty, new maps, and dozens of new monsters, serving as the true endgame.
  • Q: What is new about the world in Borderlands 4?
    A: It is set on a single, massive, and completely seamless open-world planet called Kairos. This is a first for the series, eliminating loading screens between zones.
  • Q: How is movement different?
    A: The game has a completely new movement system with a double jump, glide, dash, wall climb, and a grappling hook, allowing for much more verticality and freedom than previous games.
  • Q: How deep is the character customization?
    A: It is significantly deeper. Each of the four new Vault Hunters has three massive skill trees with over 80 passive abilities, inspired by the complexity of ARPGs like Path of Exile. A new endgame 'Specialization' system also adds meaningful choices beyond max level.
  • Q: What is the new 'Licensed Part' system?
    A: It's a new loot feature where weapons can randomly drop with signature traits from different manufacturers. For example, a Maliwan SMG might have the Jakobs ricochet effect, creating a huge number of new weapon combinations.
build Technical Details
Graphics & Visual Fidelity

Utilizing the RE Engine, Monster Hunter Rise runs flawlessly. While it lacks the sheer environmental density of Monster Hunter: World due to its Switch origins, its stylized art direction is vibrant and exceptionally clean. The monster designs are heavily inspired by 'Yokai' (Japanese demons and spirits); for instance, Goss Harag resembles a Namahage, and Aknosom resembles a Kasa-obake. The silkbind attacks erupt in bright, vivid flashes of blue light, making combat visually spectacular and highly legible even in 4-player multiplayer.

N/A
Audio & Soundtrack

The auditory experience heavily reinforces the Japanese folklore aesthetic. The soundtrack is phenomenal, utilizing traditional Japanese instruments like the shamisen and shakuhachi flute, accompanied by powerful vocal chanting. Each major monster has a distinct, memorable battle theme, and Fugen's village theme is incredibly relaxing. Notably, Rise introduced fully voiced player characters who actively shout warnings when a monster is preparing a devastating ultimate attack, adding a new layer of tactical audio feedback.

N/A
User Interface (UI/UX)

The UI is highly customizable and packed with information. The HUD displays a health/stamina bar, a weapon sharpness meter, active buffs, and a mini-map tracking monster locations. Rise streamlines several classic UI annoyances; gathering resources is now instantaneous, and tracking monsters is automatic via a Cohoot (an owl companion), eliminating the need for paintballs or footprint tracking. The radial menu allows for quick, seamless access to potions, traps, and crafting on the fly during intense combat.

N/A
Accessibility Options

Rise is widely considered the most accessible entry in the historically complex franchise. The inclusion of the Wirebug provides unprecedented evasion capabilities, forgiving positional mistakes. The game features extensive control remapping, scalable UI text, and the ability to toggle specific HUD elements (like damage numbers or player silhouettes through monsters) to reduce visual clutter. The single-player 'Village Quests' serve as an extended, easier tutorial to ease newcomers into the mechanics before transitioning into the harder 'Hub Quests'.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.)
CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title.
CPU (Laptop): A modern performance-tier laptop CPU would be the minimum.
GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings.
GPU (Laptop): A solid mid-range laptop GPU from the current generation.
RAM: 16GB would be the absolute minimum RAM requirement.
Storage: A fast NVMe SSD would be required.
—
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 175 GB NVMe SSD
1080p (Full HD) - Recommended (Average/High Preset, 1080p (60 FPS Target))
CPU: The official recommended processors provide enough overhead to eliminate stuttering during massive multi-monster turf wars.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for maintaining long weapon combo strings.
GPU: The official recommended GPUs provide the necessary VRAM and rasterization power to run the game with high-quality textures at a stable framerate.
GPU (Laptop): Guarantees a flawless, locked 60+ FPS at 1080p on high settings.
RAM: The RE Engine is exceptionally memory-efficient, officially recommending only 8GB for optimal play.
Storage: NVMe SSD recommended for instant quest loading.
memoryCPU: Intel® Core™ i5-4460 or AMD FX™-8300
developer_boardGPU: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Mobile / RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 36 GB available space
—
1080p (Full HD) - Minimum (Low Preset, 1080p (30 FPS Target))
CPU: The official minimum processors required to handle the baseline game logic, Palico/Palamute AI, and monster physics.
CPU (Laptop): Older quad-core mobile CPUs comfortably exceed the official minimums and will run the game smoothly.
GPU: The official minimum GPUs. Due to the Switch origins, incredibly low-end dedicated graphics can play the game at 1080p/30FPS on 'Low'.
GPU (Laptop): Easily provides a 1080p 60 FPS experience on Medium settings, vastly outperforming the minimum requirement.
RAM: Official minimum required system memory.
Storage: Standard SATA SSD or HDD.
memoryCPU: Intel® Core™ i3-4130 or Core™ i5-3470 or AMD FX™-6100
developer_boardGPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 36 GB available space
—
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.)
CPU: A powerful modern CPU would be recommended for a stable high-framerate experience.
CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier.
GPU: A high-end current-gen GPU would be the likely recommendation.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM is expected to be the recommendation for future AAA titles.
Storage: A fast NVMe SSD is recommended for this tier.
—
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 175 GB NVMe SSD
1440p (QHD/2K) - Enthusiast (High/Max Preset, 1440p (60+ FPS Target))
CPU: Modern mid-tier CPUs easily handle the game's background logic, letting the GPU push high resolutions without bottlenecking.
CPU (Laptop): Powers the game logic flawlessly while driving 1440p laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on monster scales and weapon details.
GPU (Laptop): Provides the necessary compute overhead for high refresh rate 1440p rendering on portable panels.
RAM: Standard for high-end gaming, ensuring background tasks do not interfere.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 36 GB available space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS Target))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Easily powers the 4K resolution, rendering the beautiful, stylized Japanese folklore-inspired environments perfectly.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display without relying heavily on DLSS.
RAM: Optimal configuration.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-12900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile / RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 36 GB available space
—
save Overall Storage
Spec: 36 GB available space
Note: While an SSD is not officially mandated over an HDD, it is highly recommended to ensure rapid load times between village hubs and hunting grounds.
Type: Unknown
Spec: 175 GB available space (NVMe SSD Required)
Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of a large, seamless open world built in UE5.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 (64-bit)
Explanation: A 64-bit operating system is officially required to handle memory allocation across the seamless maps without loading screens.
Spec: Windows 11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement, with Windows 11 likely being the recommended platform.
gamepad DirectX Version
Spec: Version 12
Explanation: DirectX 12 is officially required, enabling the game to utilize modern rendering techniques and maintain high framerates during chaotic 4-player fights.
Spec: DirectX 12 Ultimate
Explanation: DirectX 12 Ultimate would be required for next-gen features like mesh shaders and advanced ray tracing.
info_outline Other Game Notes
  • System requirements are rigorously verified against the official Steam storefront. MONSTER HUNTER RISE utilizes Capcom's proprietary RE Engine. Having originated on the Nintendo Switch, the game is exceptionally well-optimized and runs flawlessly on a massive variety of PC and laptop hardware.
  • Laptop Performance Note: The game's origin on portable hardware means it scales brilliantly to mobile CPUs and GPUs. Thermal demands are significantly lower than other modern titles, making it highly accessible for prolonged hunting sessions on standard laptops.
  • Laptop Consideration: G P U T G P: A minimal TGP of 35W-45W is perfectly adequate to run the game at 1080p on medium settings. A standard 60W TGP (e.g., RTX 3050 Mobile) easily locks 60 FPS.
  • Laptop Consideration: Cooling Thermals: The RE Engine efficiently manages CPU loads during monster pathfinding and hit detection. While a cooling pad is always beneficial, standard laptop fans are usually sufficient to prevent throttling.
  • Laptop Consideration: C P U Power Limits: Standard power limits are adequate. The game relies more on single-core clock speeds than massive multi-threading.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is helpful to reduce input latency when performing frame-perfect dodges and weapon parries against aggressive monsters, though not strictly required.
  • Optimization Detail: Upscaling Tech: Supports standard resolution scaling and DLSS/FSR on supported cards, providing massive framerate boosts for playing at 1440p or 4K.
  • Optimization Detail: Key Settings Impact: Shadow Quality and Image Quality (Resolution Scaling) have the highest impact on GPU overhead. Lowering volumetric fog heavily stabilizes framerates.
  • Game Name: MONSTER HUNTER RISE
  • SPECULATIVE PC SYSTEM REQUIREMENTS. As the game is a next-generation title built on Unreal Engine 5, these are hypothetical projections and do not represent official information.
  • Laptop Performance Note: A future title like this would demand a high-performance gaming laptop. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5 and the chaotic, effects-heavy combat.
  • Laptop Consideration: Cooling Thermals: Next-gen games will require laptops with cutting-edge cooling solutions to prevent thermal throttling and sustain performance during intense firefights.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the procedural gun generation system, complex enemy AI, and physics calculations.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would remain a critical feature for reducing latency and ensuring the best possible performance and responsiveness in a co-op shooter.
  • Game Name: Borderlands 4
build Optimization Details
  • Upscaling Tech: Supports standard resolution scaling and DLSS/FSR on supported cards, providing massive framerate boosts for playing at 1440p or 4K.
  • Key Settings Impact: Shadow Quality and Image Quality (Resolution Scaling) have the highest impact on GPU overhead. Lowering volumetric fog heavily stabilizes framerates.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 35W-45W is perfectly adequate to run the game at 1080p on medium settings. A standard 60W TGP (e.g., RTX 3050 Mobile) easily locks 60 FPS.
  • Cooling Thermals: The RE Engine efficiently manages CPU loads during monster pathfinding and hit detection. While a cooling pad is always beneficial, standard laptop fans are usually sufficient to prevent throttling.
  • C P U Power Limits: Standard power limits are adequate. The game relies more on single-core clock speeds than massive multi-threading.
  • M U X Switch Optimus: A MUX switch is helpful to reduce input latency when performing frame-perfect dodges and weapon parries against aggressive monsters, though not strictly required.
  • G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5 and the chaotic, effects-heavy combat.
  • Cooling Thermals: Next-gen games will require laptops with cutting-edge cooling solutions to prevent thermal throttling and sustain performance during intense firefights.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the procedural gun generation system, complex enemy AI, and physics calculations.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would remain a critical feature for reducing latency and ensuring the best possible performance and responsiveness in a co-op shooter.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Mobile / RTX 3060 Mobile
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Mobile / RTX 3060 Mobile
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Mobile / RTX 3060 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile / RTX 4080 Mobile
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile / RTX 4080 Mobile
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile / RTX 4080 Mobile

For MONSTER HUNTER RISE Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT

For Borderlands 4 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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