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MENACE vs Mewgenics

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info General Information
Release Date
Feb 5, 2026 Feb 10, 2026
Developer
Overhype Studios Edmund McMillen & Tyler Glaiel
Publisher
Hooded Horse Edmund McMillen & Tyler Glaiel
Genre(s)
Strategy, Tactical RPG, Turn-Based Strategy, Simulation Tactical RPG, Roguelike, Life Sim
Engine
Unity Engine Glaiel Game Engine
stars Ratings & Price
Content Rating
M (Mature 17+) M for Mature
Avg. User Rating
0.0 / 5.0 4.5 / 5.0
Current Price (USD)
$39.99 $29.99
tune Key Specs
Quick Highlights
  • Perspective: Isometric / Top-Down
  • Multiplayer: Single-Player Only
  • Setting: Sci-Fi (Wayback System)
  • Platforms: PC, Xbox
  • Release Window: 2026
  • Unique Feature: A deep turn-based tactical game featuring a high-stakes, persistent campaign with permanent losses, drawing inspiration from Battle Brothers and XCOM.
  • Campaign Length: 200+ Hours
  • Metacritic Score: 90
  • Total Abilities: 1000+
  • Voice Lines: 12,500+
sports_esports Gameplay & Mechanics
Companions/Followers
  • Squads: The player commands multiple squads, each consisting of a leader and up to nine 'squatties'. Squads act as a single unit in combat, relying on synergy and discipline.
    Marines, Mercenaries, Criminals
  • Heart of Sacred Water
    N/A - Item from different game lore (Note: User provided context for Genigods in prompt).
Key Collectibles
  • Promotion Points: Earned by completing missions and used to customize Squad Leader perk trees.
  • Strategic Assets: Temporary benefits gained during operations (e.g., mortar base, intelligence network) that provide tactical advantages on the battlefield.
  • Five-Colored Stones: N/A - Item from different game lore (Note: User provided context for Genigods in prompt).
  • Radio Tapes: Found in hidden caches during runs
Key Themes
  • Sci-Fi
  • Tactical RPG
  • Turn-Based Strategy
  • Squad Management
  • Permanent Loss
  • Military Simulation
  • Genetics
  • Dark Humor
  • Evolution
  • Biological Horror
  • Legacy
colorize Combat & Gear
Weapons Overview
  • Infantry Weapon (Primary): Assault Rifles, etc.
    The main weapon used by all squatties. Weapon selection is crucial as damage, penetration, and suppression capacity vary. The R14 A2 ARC Assault Rifle is an example.
  • Infantry Special Weapon: Heavy Weapons
    Specialist weapons like RPGs, Sniper Rifles, Flamethrowers, and EMP Cannons. They can only be used when the squad is Deployed (crouched).
  • Vehicle Weapons: Modular Weapons
    Heavy weapons like MMGs, light flamethrowers, or plasma rifles that are mounted on vehicles and chosen via modular weapon slots.
  • Meat Hook: Melee/Control
    Used by the Butcher to pull enemies and harvest resources.
  • Lightning Wand: Elemental
    Deals massive damage especially when enemies are in water puddles.
Armor / Gear Sets
  • Infantry Armor: Armor determines the squad's Armor Value. Different classes have different armor ratings (Class 2 for shrapnel, Class 3 for SMG calibers, Class 6 for heavy protection). Armor has durability and can be repaired during missions.
  • Fighter Collar: Increases Physical Strength and Health
  • Mage Collar: Increases Intelligence and Mana pool
Outfits/Customization
  • Uniforms and Armor Variants: Customization is functional and aesthetic, with various armor types and accessories that can be equipped, influencing tactical performance (e.g., reducing suppression intake or increasing mobility).
  • Spiked Collar: Reflects the Tank class with high defense values.
trending_up Progression & Upgrades
Skills & Progression

Progression is persistent and tied to the campaign's strategic layer. Players upgrade the mobile HQ (TCRN Impetus) to gain benefits like Intel Components (for seeing enemy positions). Squad Leaders gain promotion points from missions to customize their unique perk trees. The entire strike force benefits from acquired equipment (spoils of war, black market buys) and temporary 'Strategic Assets' (e.g., mortar base, auxiliary infantry) gained during Operations.

1000+ abilities. Skills are inherited genetically or gained via Class Collars. Synergies (like Incontinence + Plastic Bottle) are key to 'breaking' the game.

public World & Exploration
World & Level Design

The game features multiple planets with different biomes, each containing complex 'Operations'. Operations are mini-campaigns with 3–5 procedural missions and branching paths on a single planet. The maps are detailed, tactical, and feature environmental factors like varying terrain, dynamic weather, and night cycles that limit visibility and line of sight.

Branching paths across multiple biomes including The Alley, The Sewers, and The Boneyard. Each region features unique enemies and environmental hazards.

Playable Vehicles
  • TCRN Impetus: Mobile Headquarters
    The player's central base of operations, used for managing budgets, recruiting troops, upgrading components, and providing orbital support to ground troops.
  • AATV / Troop Carriers / MLRS: Ground Vehicles
    Various vehicles used by squad leaders, including All-Terrain Attack Vehicles and Troop Carriers. They are immune to suppression and provide transport and heavy fire support.
  • The Flying Carpet: N/A - Vehicle from different game lore (Note: User provided context for DQVII in prompt).
Notable Fauna/Mounts
N/A
  • Stray Cat: Feline
    Used to introduce fresh DNA into the bloodline.
  • Giant Rat: Rodent
    Common early-game enemy in The Sewers.
book Story & Characters
Main Characters
  • The Commander: Player Character
    The player, who commands the TCRN Impetus strike cruiser and all ground operations.
  • Squad Leaders: Squad Commander
    Unique, handwritten characters (e.g., Edwin Pike, Jean Sai) who lead the infantry, vehicles, and mechs. They have unique perks and promotion paths.
  • Squatties: Infantry
    The un-named, standard squad members. They are a finite resource, and their permanent loss in combat significantly reduces squad effectiveness.
  • Fish Sticks: Legendary Father
    A community-famous cat known for summoning squirrels.
  • Dr. Beanies: NPC Scientist
    Helps the player manage the complex genetic experiments.
Example Missions
  • Operations (Mini-Campaigns)
    A series of 3–5 procedural missions on a single planet with branching paths. The goal is to complete all objectives to earn high rewards. Losses carry over between missions.
  • Mission Prep
    The phase before deployment. Players review intel, position squads, and adjust loadouts based on the mission's logistics limit.
  • The Great Run: Main Loop
    Navigate the map and defeat the area boss.
  • Cull the Weak: Management
    Donate a cat to upgrade the house interior.
people Multiplayer
Multiplayer Details

The game is a strictly single-player experience with a deep strategic layer. There are no multiplayer or co-operative modes.

N/A - Strictly single-player tactical experience.

extension Editions & DLC
Available Editions

Details on different game editions are yet to be announced. The game is expected to launch on PC and Xbox Game Preview.

Standard Edition ($29.99). Includes access to all future free content updates promised by McMillen.

Post-Launch Content / DLC

The game is designed for long-term support with new content, missions, and potentially new planetary operations being added over time. The 'REVELATIONS' story mode (five planned chapters) will be released cyclically post-launch.

Expected frequent updates adding 'Cryptid' cats and new items, similar to The Binding of Isaac's development.

help_outline FAQ
Frequently Asked Questions
  • Q: What is MENACE?
    A: MENACE is a deep, single-player turn-based tactical RPG with permanent losses, drawing inspiration from Battle Brothers and XCOM. Players command a strike cruiser and lead squads in tactical sci-fi battles.
  • Q: Does it have permadeath?
    A: Yes. If a Squad Leader or any of their infantry members ('squatties') dies in combat, they are permanently removed from the manpower pool, emphasizing the high stakes of every mission.
  • Q: What is the 'Per-Faction Turn Order'?
    A: It is a unique turn structure where every faction on the map (including enemies) takes a turn to move one unit. If the enemy outnumbers the player, they may move several units in a row, creating massive pressure and forcing careful positioning.
  • Q: Is there a multiplayer mode?
    A: No, the game is a strictly single-player experience with a focus on a deep campaign and strategic management.
  • Q: Can I stop the cats from pooping?
    A: No, management of feline waste is a core mechanic of the House phase.
  • Q: Is inbreeding safe?
    A: It is risky; it carries a high chance of negative physical and mental mutations.
build Technical Details
Graphics & Visual Fidelity
N/A

2D 'Papercraft' black-and-white art. Explicit blood, gore, and breeding animations (toggleable).

Audio & Soundtrack
N/A

Soundtrack by Ridiculon. Features the in-game radio 'WMEW 99.9' with 20+ unlockable tracks.

User Interface (UI/UX)
N/A

Flash-era aesthetic with thick lines and monochrome filters. Features a 'Tactical View' toggle to clear visual clutter during combat.

Accessibility Options
N/A

Humping animation toggle, visual clarity modes, rebindable keys, and Steam Deck UI scaling.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p resolution.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU for 1080p gameplay.
GPU (Laptop): A mid-range gaming laptop GPU is needed for a high-quality 1080p experience.
RAM: 8GB RAM is officially recommended.
Storage: An SSD is required for this tier.
memoryCPU: Intel Core i5-8600K (hexa-core) or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p resolution.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): Any modern mobile CPU is sufficient.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level dedicated gaming laptop GPU is sufficient.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is technically supported.
memoryCPU: Intel Core i7-6700 (quad-core) or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 15 GB HDD
memoryCPU: 4-Core CPU (2014 or later)
developer_boardGPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
laptop_macCPU (L): Intel Core i3-10110U
laptop_windowsGPU (L): Intel UHD Graphics 620
layersRAM: 8 GB
saveStorage (Tier): 6 GB SSD
1440p (QHD/2K) - Recommended (High)
CPU: Ensures no stuttering during complex elemental chain reactions.
CPU (Laptop): Highly efficient mobile hex-core.
GPU: Plenty of power for the 2D monochrome effects.
GPU (Laptop): Overkill, but provides native clarity.
RAM: Ideal for power users running the '200+ hour' endgame.
Storage: Near-instant transitions.
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GTX 1650 / AMD RX 5500 XT
laptop_macCPU (L): AMD Ryzen 5 5600U
laptop_windowsGPU (L): NVIDIA RTX 3050 Laptop
layersRAM: 16 GB
saveStorage (Tier): 6 GB NVMe SSD
save Overall Storage
Spec: 15 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times.
Type: SSD
Spec: 6 GB SSD
Note: Small footprint, but fast storage helps with the seamless transition between House and Adventure phases.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 (64-bit)
Explanation: A modern 64-bit OS is required.
Spec: Windows 10 64-bit
Explanation: 64-bit architecture is required to manage the massive genetic database.
gamepad DirectX Version
Spec: Version 11 / 12
Explanation: DirectX 11 is the minimum, with DX12 supported.
Spec: OpenGL 4.4+
Explanation: The Glaiel Engine uses OpenGL for rendering its unique monochrome aesthetic.
info_outline Other Game Notes
  • OFFICIAL PC SYSTEM REQUIREMENTS. The game is highly accessible and supports a wide range of hardware.
  • Laptop Performance Note: Laptop performance will be excellent on all modern gaming hardware. Good cooling is essential for long sessions.
  • Laptop Consideration: G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Laptop Consideration: Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • Laptop Consideration: C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • Laptop Consideration: M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.
  • Game Name: MENACE
  • Mewgenics utilizes a custom 2D engine that prioritizes procedural generation and long-term data tracking for feline lineages.
  • Laptop Performance Note: The 2D art style ensures the game is highly accessible for ultraportables and the Steam Deck.
  • Laptop Consideration: G P U T G P: Integrated graphics (Intel Iris Xe or Radeon 680M) are more than sufficient.
  • Laptop Consideration: Cooling Thermals: Extremely low thermal output; fans will likely remain silent during gameplay.
  • Laptop Consideration: C P U Power Limits: Efficiently threaded; runs well even on battery-saving power profiles.
  • Laptop Consideration: M U X Switch Optimus: Not required.
  • Optimization Detail: Upscaling Tech: Native resolution scaling; looks crisp from 720p to 4K.
  • Optimization Detail: Key Settings Impact: The 'Humping Animation' toggle is purely visual and does not impact performance.
  • Game Name: Mewgenics
build Optimization Details
N/A
  • Upscaling Tech: Native resolution scaling; looks crisp from 720p to 4K.
  • Key Settings Impact: The 'Humping Animation' toggle is purely visual and does not impact performance.
laptop Laptop Considerations
  • G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.
  • G P U T G P: Integrated graphics (Intel Iris Xe or Radeon 680M) are more than sufficient.
  • Cooling Thermals: Extremely low thermal output; fans will likely remain silent during gameplay.
  • C P U Power Limits: Efficiently threaded; runs well even on battery-saving power profiles.
  • M U X Switch Optimus: Not required.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent. / Intel UHD Graphics 620
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent. / Intel UHD Graphics 620
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent. / Intel UHD Graphics 620
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Laptop
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Laptop
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Laptop

For MENACE Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)

For Mewgenics Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: 2GB VRAM (NVIDIA GT 1030 / AMD RX 550)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1650 / AMD RX 5500 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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