Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Marvel's Avengers vs REMNANT II

close close
info General Information
Release Date
Sep 4, 2020 Jul 25, 2023
Developer
Crystal Dynamics, Eidos-Montréal Gunfire Games
Publisher
Square Enix Arc Games (formerly Gearbox Publishing)
Genre(s)
Action-Adventure, Brawler, Live-Service, Co-Op Multiplayer, Looter-Brawler Action RPG, Third-Person Shooter, Soulslike, Co-op Looter Shooter
Engine
Foundation Engine Unreal Engine 4
stars Ratings & Price
Content Rating
Teen M (Mature 17+) - ESRB Descriptors: Blood and Gore,
Avg. User Rating
2.5 / 5.0 4.1 / 5.0
Current Price (USD)
Free $49.99
tune Key Specs
Quick Highlights
  • Release Date: September 4, 2020
  • Status: Delisted (Support ended September 30, 2023)
  • Perspective: Third-Person
  • Multiplayer: Up to 3-Player Online Co-op (Crossplay supported)
  • Setting: Post-Apocalyptic Earth & Multiple Interdimensional Worlds
  • Platforms: PC (Windows - Steam, Epic Games Store), PlayStation 5, Xbox Series X/S
  • Unique Feature: Procedurally generated worlds and dungeons for high replayability, deep Archetype system with dual-classing, challenging Soulslike combat, extensive weapon crafting with mods and mutators, 3-player co-op.
sports_esports Gameplay & Mechanics
Companions/Followers
  • AI Avengers: When playing solo, the game utilizes your own upgraded roster of heroes to fill the party. They will use the specific abilities, gear, and cosmetics you have equipped on them.
    Player's Roster
  • JARVIS: The ever-present voice in the players' ear. He provides crucial tactical information, hacks AIM servers during defense objectives, and guides the team.
    Artificial Intelligence
  • Handler's Dog Companion: The Handler Archetype's Prime Perk grants them a loyal dog companion. The dog actively participates in combat by attacking enemies, drawing aggro, and can provide various team buffs (e.g., damage increase, damage reduction) based on the Handler's chosen skills. The dog can also revive the Handler or allies under certain conditions.
    Canine (Specific breed varies by Handler's choice/default)
  • Summoner's Minions (Root Creatures): The Summoner Archetype can conjure various Root minions to fight alongside them. These minions have different roles (melee, ranged, tank) and their effectiveness can be enhanced through the Summoner's skills and traits. Minions are temporary and often require sacrificing health to summon.
    Root Entities (Various types like Hollows, Flyers, Reavers)
  • Engineer's Turrets (Heavy Weapons): The Engineer Archetype can deploy heavy weapon platforms that act as automated turrets or can be carried and wielded by the Engineer or their allies. These provide significant firepower and area denial capabilities.
    Automated Turrets (Vulcan, Flamethrower, Impact Cannon)
  • Co-op Players (Other Travelers): In online co-op mode, up to two other players can join as their own Traveler characters, each with their unique Archetype builds, weapons, and skills. They act as active combat companions, capable of reviving each other, synergizing abilities, and tackling challenges together.
    Human (Player Characters with chosen Archetypes)
Key Collectibles
  • Classic Comic Books: Found in strongboxes worldwide. Collecting a full set grants a permanent, account-wide percentage buff to specific stats like Armor or Stun damage.
  • Intelligence Files: Looted from AIM servers and hidden chests, these text and audio logs heavily flesh out the lore, explaining the rise of AIM and the plight of the Inhumans.
  • Polychoron: A highly rare, time-gated endgame currency obtained by completing daily villain sectors and faction assignments, required specifically to upgrade Major Artifacts.
  • Tomes of Knowledge: Consumable items found randomly throughout all worlds. When picked up, they are instantly consumed and grant The Traveler +1 Trait Point. If at the Trait Point cap, they grant Archetype XP and Scrap instead.
  • Rings: Equippable accessories (up to 4 can be worn) that provide a wide variety of passive bonuses, such as increased damage, survivability, resource generation, or unique gameplay effects. Found as loot, in chests, from bosses, or purchased.
  • Amulets: Equippable accessories (1 can be worn) that offer more significant passive bonuses or unique perks compared to rings, often defining a core aspect of a character's build. Found similarly to rings.
  • Relics (e.g., Dragon Heart): Primary healing items with a limited number of charges. Different Relics can be found or crafted, each offering unique healing effects or additional temporary buffs when used. Charges are replenished at World Stones (checkpoints).
  • Relic Fragments: Socketable items that can be slotted into Relics to provide minor passive stat boosts (e.g., increased health, damage reduction, skill cooldown). Come in different qualities and can be upgraded.
  • Traits: Passive character upgrades that provide permanent stat increases or bonuses (e.g., Vigor for health, Endurance for stamina, Spirit for mod power generation). Acquired by leveling up, defeating bosses, completing quests, or finding Tomes of Knowledge. Trait points are spent to increase their effectiveness up to a cap.
  • Weapon Mods & Mutators: Weapon Mods are crafted from boss materials and grant active abilities to weapons. Mutators are found as loot or from specific encounters and provide passive bonuses to weapons. Collecting these expands combat options.
  • Quest Items & Lore Items: Various items specific to main or side quests that progress storylines. Lore items like books, notes, and audio logs are found throughout the worlds, providing backstory and world-building details.
Key Themes
  • Superheroes
  • Comic Book Mythos
  • Earth's Mightiest Heroes
  • Live-Service Looter
  • Corporate Dystopia
  • Redemption
  • Post-Apocalyptic
  • Dimensional Travel
  • Cosmic Horror
  • Survival
  • Teamwork & Co-op
  • Procedural Generation
  • Soulslike Challenge
  • Eldritch Beings (The Root)
  • Ancient Mysteries
  • High Fantasy with Firearms
colorize Combat & Gear
Weapons Overview
  • Mjolnir: Melee / Thrown Weapon
    Thor's hammer can be used for heavy melee combos, hurled to pin distant enemies to the wall, and recalled at will, striking enemies on its return path.
  • Vibranium Shield: Defensive / Ranged Weapon
    Captain America's iconic shield is used to parry heavy attacks, counter-strike, and can be thrown to ricochet off multiple AIM targets seamlessly.
  • Repulsors / Lasers / Rockets: Ranged Arsenal
    Iron Man features three distinct weapon modes, allowing players to swap between rapid-fire repulsors, crowd-control sweeping lasers, and high-damage tracking rockets on the fly.
  • Long Guns (Rifles, Shotguns, Bows, etc.): Primary Ranged Weapon
    Main damage-dealing firearms. Includes a wide variety like assault rifles (e.g., Blackmaw AR-47, Chicago Typewriter), shotguns (e.g., AS-10 Bulldog), sniper rifles/bows (e.g., Huntmaster M1, Crescent Moon), and unique boss weapons (e.g., Nightfall, Alpha-Omega). Each can be upgraded and equipped with a Weapon Mod and a Mutator.
  • Handguns (Pistols, Revolvers, SMG-like sidearms): Secondary Ranged Weapon
    Sidearms used for backup or specific situations. Examples include revolvers (e.g., Western Classic), pistols (e.g., Rune Pistol), and special handguns like the Cube Gun or Meridian. Can also be upgraded and equipped with a Weapon Mod and a Mutator.
  • Melee Weapons (Swords, Axes, Hammers, Gauntlets, etc.): Close Quarters Combat Weapon
    Used for close-range combat, dealing damage and often staggering enemies. Includes a variety of types like swords (e.g., Blade of Gul), axes (e.g., Krell Axe), hammers (e.g., Atom Smasher), and special melee weapons crafted from boss materials (e.g., Assassin's Dagger). Can be upgraded and some can be equipped with Mutators.
  • Weapon Mods: Equippable Weapon Ability
    Attachable components that grant weapons unique active abilities, often with cooldowns or charges built up by dealing damage. Examples include Hot Shot (imbues bullets with fire), Healing Shot (heals allies), Space Crabs (summons explosive crabs), or boss-specific mods like Moonlight Barrage (Crescent Moon bow). Most weapons have one Mod slot.
  • Mutators: Passive Weapon Augment
    Passive augments that can be socketed into Long Guns, Handguns, and some Melee Weapons. They provide various passive bonuses like increased critical chance, lifesteal, faster reload speed, or unique conditional effects. Can be upgraded.
  • Corrupted Weapons: Special Weapon Variants
    Special alternate versions of existing weapons, often with unique visual effects and altered firing modes or properties. Obtained by exchanging Corrupted Shards and the original weapon with Dwell in Ward 13. Examples: Corrupted Aphelion, Corrupted Merciless.
Armor / Gear Sets
  • Exotic Gear Pieces: The highest tier of loot in the game. Unlike other games, gear in Avengers does not change the character's visual appearance, but drastically alters their stats and adds powerful elemental perks.
  • Cosmetic Outfits: Purely visual 'armor'. Ranging from standard recolors to highly detailed, premium movie-accurate MCU suits (like Endgame Cap or Infinity War Thor).
  • Major Artifacts: Unique, powerful items (like the Norn Stone of Lethal Will or the Tactigon) that are leveled up independently to grant massive active ultimate buffs to the entire team.
  • Armor Sets (Head, Body, Legs, Gloves): Players can equip a full armor set consisting of four pieces: Head Armor, Body Armor, Leg Armor, and Gloves. Each piece contributes to the overall Armor value (damage reduction), Weight (affecting stamina regeneration and dodge roll speed - Light, Medium, Heavy, Ultra Heavy rolls), and elemental resistances (e.g., Fire, Shock, Blight, Corrode). Many sets also provide unique passive set bonuses when multiple pieces are equipped.
  • Leto Mark I & II Armor Sets: Known for being extremely heavy armor sets, providing very high damage reduction at the cost of a slow 'flop' dodge roll (Leto Mark I) or a slightly better heavy roll (Leto Mark II). Popular for tank builds.
  • Radiant Armor Set: An example of a set that might provide bonuses related to critical hits or sustained fire, often with a distinct visual appearance.
  • Void Armor Set: A heavy armor set that often provides a perk related to taking damage, such as a temporary damage buff after being hit.
  • Elder Armor Set: A set often associated with support or healing capabilities, potentially boosting Relic use or ally buffs.
  • Cultist Armor Set (Example from Remnant 1, archetype starting gear in R2 may vary): Typically associated with Mod Power generation or skill cooldown reduction. Starting Archetypes in Remnant II come with their own unique-looking armor sets.
  • Armor Skins / Cosmetic Transmog (Limited): While full transmog is not a primary feature, some armor sets are visually distinct, and certain pre-order/Deluxe edition bonuses provided unique armor appearances. The focus is primarily on stats and set bonuses rather than extensive cosmetic layering of armor pieces.
Outfits/Customization
  • MCU Cinematic Universe Skins: Premium, highly coveted visual outfits meticulously modeled after the costumes worn by the actors in the massive Marvel Studios films.
  • Iconic Suits: The default, highly detailed outfits specifically designed by Crystal Dynamics for the game's original universe, offering a modern, armored take on classic designs.
  • Comic-Accurate Classic Suits: Deep-cut nostalgic costumes reflecting the original Silver Age comic appearances, such as Hulk's Joe Fixit suit or Iron Man's original clunky Mark 1 armor.
  • Archetype Starting Armor: Each starting Archetype (e.g., Challenger, Handler, Hunter, Gunslinger, Medic) comes with a visually distinct set of armor (Head, Body, Legs, Gloves) that reflects their theme and role. These are actual gear pieces with stats.
  • World-Dropped & Crafted Armor Sets: Numerous armor sets can be found as loot in the various worlds, crafted from materials, or purchased from merchants. Each set has a unique appearance and provides different defensive stats, elemental resistances, and often set bonuses that synergize with specific playstyles or Archetypes.
  • Deluxe & Ultimate Edition Armor Sets (Cosmetic/Early Unlocks): The Deluxe Edition included three armor sets: Elder Armor Set, Radiant Armor Set, and Void Armor Set. These provide unique aesthetics and starting gear options.
  • DLC Armor Sets: Each DLC ('The Awakened King,' 'The Forgotten Kingdom,' 'The Dark Horizon') introduces new armor sets with unique designs and perks thematic to the new content and worlds.
  • Helmet Visibility Toggle: Players usually have the option to toggle the visibility of their equipped helmet, allowing them to see their character's face while still receiving the stats from the head armor.
trending_up Progression & Upgrades
Skills & Progression

Progression features a dual system: traditional character leveling and a massive gear/loot grind. Earning XP grants skill points used to unlock complex combos, heavy attacks, ranged mastery, and traversal options on sprawling skill trees unique to each Avenger. Separately, the 'Power Level' is determined by the rarity and stats of looted gear (Melee, Ranged, Defense, and Heroic pieces). Gear comes with specific elemental status effects (like Pym Particles shrinking enemies, or Gamma radiation causing poison explosions), forcing players to grind for the perfect synergistic 'build' to tackle endgame content.

N/A
public World & Exploration
World & Level Design

Instead of a single open world, the game utilizes a 'War Table' hub system located on a reclaimed S.H.I.E.L.D. Helicarrier (the Chimera). From here, players select missions in sprawling, segmented biomes across the globe. These include the dense urban ruins of Eastern Seaboard cities, frozen Siberian tundras containing hidden SHIELD bunkers, the arid Badlands of the American Southwest, and the thick, hostile jungles of Wakanda. Each region contains wide-open spaces for exploration, transitioning into tight, linear, high-tech AIM laboratories for indoor combat encounters.

N/A
Playable Vehicles
  • The Chimera: S.H.I.E.L.D. Helicarrier
    The massive flying fortress that serves as the player's primary hub. It starts as a broken ruin and slowly gets repaired and populated with crew members as the story progresses.
  • Iron Man's Flight Capability: Biological/Suit Transport
    Instead of vehicles, specific characters like Iron Man and Thor can transition into free-flight modes, allowing them to rapidly traverse the massive outdoor biomes from the sky.
  • None (Traversal by Foot & World Stones)
    REMNANT II primarily features on-foot exploration within its worlds and dungeons. Fast travel is facilitated by interacting with World Stones (checkpoints) to teleport to other discovered World Stones within the same world or to different worlds via The Labyrinth.
  • Glider Traversal System (The Dark Horizon DLC - N'Erud Only): Personal Traversal Gear
    The 'The Dark Horizon' DLC, set in N'Erud, introduces a new Glider Traversal System, allowing players to navigate specific areas of that world with enhanced mobility. This is specific to certain sections of the DLC content.
Notable Fauna/Mounts
  • AIM Synthedoids: Robotic Enemies
    The baseline grunt enemies of the game, coming in various elemental and shielded variants, serving as cannon fodder for the Avengers.
  • Adaptoids: Advanced Cybernetics
    Highly dangerous elite enemies that adapt to the Avengers' powers, utilizing cloned versions of Captain America's shield or Thor's hammer against the player.
  • Klaw Faction Mercenaries: Humanoid Enemies
    Introduced in the Wakanda expansion, these heavily armored human mercenaries utilize sonic weapons that bypass standard shielding and corrupt intrinsic meters.
N/A
book Story & Characters
Main Characters
  • Kamala Khan (Ms. Marvel): The Heart / Brawler
    An optimistic Avengers fangirl who gains polymorph powers, driving the campaign narrative by refusing to let the Avengers disband permanently.
  • Tony Stark (Iron Man): Ranged / Aerial Specialist
    A snarky, guilt-ridden billionaire who must rebuild his tech and his relationships. He excels at aerial combat and bombarding control points from the sky.
  • Bruce Banner (The Hulk): Tank / Crowd Control
    A tragic figure hiding from the world. In combat, the Hulk functions as a massive, unstoppable tank capable of drawing aggro and smashing dozens of enemies at once.
  • The Traveler: Protagonist (Player Character)
    The customizable player character, a survivor in a post-apocalyptic world. They are thrust into a conflict spanning multiple dimensions to combat The Root and uncover ancient mysteries. Their abilities are defined by chosen Archetypes, weapons, and gear.
  • Clementine: Key NPC / Powerful Figure
    A returning character from the lore of Remnant: From the Ashes (implicated in the Dreamer Project). In REMNANT II, she is a powerful individual with unique abilities related to the World Stones and interdimensional travel. She plays a crucial role in guiding The Traveler and fighting The Root.
  • The Keeper of the Labyrinth (Andrew Ford - Implied/Theorized): Enigmatic Guide / Guardian
    A mysterious and ancient entity responsible for maintaining the Labyrinth, the unchanging hub world that connects to other dimensions. Provides guidance and exposition to The Traveler. Potentially connected to Founder Ford from the first game.
  • Commander Ford (Mentioned/Lore): Founder of Ward 13 / Explorer
    The founder of Ward 13 and a key figure from Remnant: From the Ashes who disappeared into the World Stone network. His legacy and research are often referenced.
  • Wallace: NPC / Mystic & Archetype Crafter
    An NPC in Ward 13 who helps The Traveler unlock their initial Archetype and can craft Engrams for unlocking new Archetypes using special materials.
  • McCabe: NPC / Weapon Mod & Boss Weapon Crafter
    A gruff but skilled weaponsmith in Ward 13. She crafts unique Weapon Mods and powerful Boss Weapons for The Traveler using materials obtained from defeated world bosses.
  • Reginald 'Reggie' Malone: NPC / Consumables Vendor
    An NPC in Ward 13 who sells various consumables like ammo boxes, healing items, and concoctions.
  • Mudtooth: NPC / Storyteller & Elixir Vendor
    An elderly character in Ward 13 who tells stories (granting XP boosts) and sells various concoctions (temporary buffs).
  • The Root: Primary Antagonistic Force / Hive Mind Entity
    The overarching enemy faction in the Remnant universe. A sentient, plant-like hive mind entity that corrupts and invades worlds, assimilating lifeforms and creating monstrous creatures. The ultimate goal is to stop its spread and defeat its core, Annihilation.
  • World Bosses (e.g., The Nightweaver, Sha'Hala, The Corruptor, Annihilation): Major Antagonists / Challenges
    Each world features unique and powerful bosses that The Traveler must defeat to progress or obtain valuable rewards. Annihilation serves as the final boss of the main campaign.
Example Missions
  • Reassemble Campaign: Main Story
    A 12-hour, highly cinematic single-player narrative where Kamala Khan travels the world to reunite the disbanded Avengers and expose AIM's conspiracy.
  • Villain Sectors: Endgame Grind
    Daily repeatable multiplayer missions culminating in massive boss fights against iconic villains like Taskmaster, Abomination, or giant AIM Warbots.
  • Klaw Raid: Discordant Sound: Ultimate Endgame
    The absolute pinnacle of the game's difficulty. A brutal, puzzle-heavy 4-player raid in Wakanda requiring perfect teamwork, communication, and maxed-out gear to defeat Klaw.
  • Main Campaign (Stop The Root)
    A series of narrative quests spanning multiple procedurally generated worlds (Yaesha, Losomn, N'Erud) connected by The Labyrinth, culminating in a journey to Root Earth to confront and defeat Annihilation, the source of The Root's corruption. Involves finding Clementine and working with The Keeper.
  • World-Specific Storylines & Bosses
    Each major world (Yaesha, Losomn, N'Erud) has its own main questline, often involving unique NPCs, moral choices, and culminating in a world boss fight. The specific storyline and boss encountered can vary due to procedural generation (e.g., The Nightweaver or Faelin/Faerin in Losomn; The Corruptor or The Ravager in Yaesha; Sha'Hala or Tal'Ratha in N'Erud).
  • Side Dungeons & Events
    Exploring optional dungeons and encountering dynamic events within each world. These often reward unique loot, traits, weapon mods, mutators, rings, or amulets. Many side dungeons have their own mini-bosses or puzzles.
  • Archetype Unlocking Quests/Puzzles
    Many Archetypes beyond the starting choices are unlocked by finding specific items (Engrams) hidden in the worlds or obtained by completing secret objectives, puzzles, or interacting with specific NPCs under certain conditions.
  • Adventure Mode
    A separate game mode that allows players to re-roll individual worlds (Yaesha, Losomn, N'Erud) with new procedural generation, independent of their main campaign progress. Used for farming specific items, encountering different storylines/bosses, or leveling up.
  • DLC Campaigns (The Awakened King, The Forgotten Kingdom, The Dark Horizon)
    Each DLC adds a new self-contained storyline within one of the existing game worlds (Losomn, Yaesha, N'Erud respectively), introducing new areas, dungeons, bosses, enemies, items, and a new playable Archetype.
people Multiplayer
Multiplayer Details

The core of the endgame loop was 'Avengers Initiative', a multiplayer mode where up to 4 players select different heroes to complete repetitive missions called War Zones, Drop Zones, and Villain Sectors. The highest tier of multiplayer content included OLTs (Omega Level Threats) and the grueling 4-player Klaw Raid in Wakanda, requiring intense team coordination and highly optimized elemental gear builds to overcome massive health pools and puzzle mechanics.

The core gameplay is designed for up to 3-player online co-operative PvE. Players can join friends or use matchmaking to tackle the campaign, explore worlds, and fight bosses together. The game's difficulty scales with the number of players. Loot is instanced per player.

extension Editions & DLC
Available Editions

Marvel's Avengers originally launched in 2020 with Standard, Deluxe, and 'Earth's Mightiest' Collector's Editions. Before being delisted in 2023, Square Enix and Crystal Dynamics released 'Marvel's Avengers - The Definitive Edition', which unlocked nearly every premium cosmetic outfit, emote, and takedown animation for free for all owners. As of September 30, 2023, the game has been permanently removed from Steam, PlayStation, and Xbox digital storefronts, though existing owners can still download and play it.

Released in several editions: Standard Edition (base game). Deluxe Edition (included three armor sets: Elder, Radiant, Void). Ultimate Edition (included Deluxe Edition content, Survival Pack with consumables, and early access to 'The Awakened King,' 'The Forgotten Kingdom,' and 'The Dark Horizon' DLCs, which form the DLC Bundle).

Post-Launch Content / DLC

The game adopted a 'free DLC' model for playable heroes and story content. Major expansions included 'Operation: Taking AIM' featuring Kate Bishop, 'Operation: Future Imperfect' featuring Hawkeye, and the massive 'War for Wakanda' expansion adding Black Panther, new jungle biomes, and Klaw as a villain. The Mighty Thor (Jane Foster) and The Winter Soldier were also added. PlayStation players famously received exclusive access to Spider-Man. With the final update in March 2023, development completely ceased.

REMNANT II has a DLC Bundle featuring three major expansions:

1. 'The Awakened King' (released November 2023): New storyline in Losomn focusing on the One True King, new Archetype (The Ritualist), new dungeons, bosses, items, and weapons.

2. 'The Forgotten Kingdom' (released April 2024): New storyline in Yaesha exploring a lost tribe and a vengeful stone spirit Lydusa, new Archetype (The Invoker), new dungeons, bosses, items, and weapons.

3. 'The Dark Horizon' (released September 2024): New storyline in N'Erud, new Archetype (The Warden), new dungeons, bosses, items, weapons, and a new Glider Traversal System for N'Erud.

help_outline FAQ
Frequently Asked Questions
  • Q: Can I still buy Marvel's Avengers?
    A: No. Official support for the game ended on September 30, 2023, and it was permanently delisted from all digital storefronts. However, physical disc copies still work, and existing digital owners can still download and play it.
  • Q: Are the multiplayer servers still online?
    A: Yes. Even though the game is delisted and no longer supported, the peer-to-peer multiplayer functionality remains active for existing owners to play co-op.
  • Q: Are all the DLC heroes free?
    A: Yes. The Definitive Edition update made all post-launch heroes (Black Panther, Hawkeye, Kate Bishop, Jane Foster, Winter Soldier) and nearly all premium cosmetic marketplace skins entirely free for all players.
  • Q: Can I play the story mode offline?
    A: Yes, the excellent single-player 'Reassemble' campaign, as well as the story operations for the DLC characters, can be played completely offline.
  • Q: When was REMNANT II released?
    A: REMNANT II was released on July 25, 2023, for PC (Windows), PlayStation 5, and Xbox Series X/S.
  • Q: What kind of game is REMNANT II?
    A: REMNANT II is a third-person action RPG shooter with Soulslike elements, focusing on challenging combat, deep character customization through the Archetype system, and procedurally generated worlds. It can be played solo or in up to 3-player co-op.
  • Q: Is REMNANT II a direct sequel to Remnant: From the Ashes?
    A: Yes, it is a direct sequel set some years after the events of the first game and its DLCs, continuing the story of humanity's fight against The Root.
  • Q: What are Archetypes in REMNANT II?
    A: Archetypes are character classes that provide unique skills, perks, and traits. Players choose a starting Archetype and can later unlock and equip a secondary Archetype to create hybrid builds. Examples include Handler (dog companion), Challenger (tank/melee), Hunter (ranged DPS), Medic (healing), and many more unlockable ones.
  • Q: How does procedural generation work in REMNANT II?
    A: The game dynamically generates world layouts, dungeons, enemy placements, questlines, events, and even some boss encounters. This ensures that each playthrough and Adventure Mode roll offers a different experience, enhancing replayability.
  • Q: Does REMNANT II have multiplayer and crossplay?
    A: Yes, REMNANT II supports up to 3-player online co-op. Crossplay between PC, PlayStation 5, and Xbox Series X/S was added via a post-launch update (requires linking an Epic Games account for console players).
  • Q: What kind of DLC is available for REMNANT II?
    A: REMNANT II has a DLC bundle featuring three major expansions: 'The Awakened King,' 'The Forgotten Kingdom,' and 'The Dark Horizon.' Each DLC adds new storylines, worlds/areas, Archetypes, enemies, bosses, weapons, and items.
  • Q: Is REMNANT II a Soulslike game?
    A: Yes, it incorporates many Soulslike elements, including challenging combat, formidable boss battles that require learning attack patterns, a healing/checkpoint system (World Stones), and a penalty upon death (though typically less severe than some traditional Souls games).
build Technical Details
Graphics & Visual Fidelity

Running on the Foundation Engine (previously used for the Tomb Raider reboots), the game features high-fidelity, highly detailed character models, cinematic lighting, and beautiful, sweeping environments. However, this fidelity comes at the cost of visual chaos; during multiplayer combat, the screen becomes a blinding soup of particle effects, explosions, and UI numbers, severely hindering visibility. The cosmetic skins, ranging from MCU film-accurate suits to deep-cut comic references, are meticulously crafted.

Developed using Unreal Engine 4 (despite some early UE5 speculation), REMNANT II features detailed environments with distinct visual themes for each world, impressive enemy and boss designs, and a dark, gritty art style consistent with its post-apocalyptic and cosmic horror themes.

Audio & Soundtrack

The game features a sweeping, cinematic orchestral score composed by Bobby Tahouri, capturing the grand, heroic tone expected of a Marvel property. The sound design of combat is exceptionally punchy: the metallic clang of Cap's shield catching a robot, the heavy thud of Hulk smashing concrete, and the distinctive whine of Iron Man's repulsors are all incredibly satisfying. Voice acting is a major highlight, featuring industry veterans like Troy Baker, Laura Bailey, Nolan North, and Sandra Saad.

Atmospheric sound design enhances the distinct feel of each world and the impact of combat. The musical score adapts to gameplay, building intensity during boss fights and creating an eerie ambience during exploration.

User Interface (UI/UX)

The UI suffered from significant 'looter-shooter' clutter. The menus were heavily cursor-driven (even on consoles) to navigate massive inventories of gear, artifacts, and skill trees. During combat, the screen was flooded with damage numbers, status effect icons, objective markers, and cooldown timers for three distinct Heroic abilities (Support, Assault, and Ultimate), often making the actual gorgeous combat animations hard to read.

Features a clear UI displaying health, stamina, mod power, skill cooldowns, ammo, and equipped items. Inventory management involves weapons, armor, mods, mutators, rings, amulets, and consumables. A minimap aids navigation through the procedurally generated environments.

Accessibility Options

The game included a decent suite of accessibility options upon release. This included highly customizable subtitle sizes and backgrounds, high-contrast UI modes, toggleable aim assist, options to change rapid button mashing (QTEs) into simple button holds, and fully remappable controls for both keyboard and gamepad, allowing players to customize the heavy combat mechanics to their physical needs.

Includes options such as subtitles (though initially not highly customizable, patches may have improved), separate volume controls for voice, SFX, and music, remappable keybindings, gamepad support with auto-snap to enemies, adjustable video effects, and sensitivity customization for aiming, mouse, and camera (including X/Y inversion). An option to auto-equip picked-up items is also available.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target))
CPU: The official recommended processors that provide enough threads to handle the chaotic 4-player co-op encounters seamlessly.
CPU (Laptop): Provides excellent frame pacing, critical for maintaining combos during intense fights.
GPU: The official recommended GPUs provide sufficient VRAM to load high-res textures and process massive amounts of combat VFX.
GPU (Laptop): An excellent card that guarantees locked 60 FPS at 1080p when paired with DLSS.
RAM: Highly recommended to prevent stuttering when the game dynamically streams in new sectors of the map.
Storage: SSD is officially recommended due to the massive size of uncompressed high-res audio and texture files.
memoryCPU: Intel Core i7 4770K, 3.4 Ghz or AMD Ryzen 5 1600, 3.2 Ghz
developer_boardGPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110GB SSD space
—
1080p (Full HD) - Recommended (Targets 1080p, Medium/High settings, ~60 FPS with Upscaling Quality/Balanced) (Medium/High Preset, 1080p resolution with DLSS/FSR/XeSS Quality or Balanced.)
CPU: Official recommended desktop CPU for a better 1080p experience.
CPU (Laptop): Stronger laptop CPUs for more consistent 1080p/60fps.
GPU: Official recommended desktop GPU for 1080p. 6GB VRAM minimum, 8GB ideal.
GPU (Laptop): Capable laptop GPUs. High TGP and effective use of DLSS/FSR are very important. (A hypothetical future RTX 5050/5060 Laptop GPU).
RAM: 16GB RAM officially recommended.
Storage: NVMe SSD recommended for better overall experience.
—
memoryCPU: Intel Core i5-10600K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer high-performance 6-core or 8-core CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), RTX 3060 Laptop GPU (6GB, High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB).
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS with Upscaling) (Low/Medium Preset, 1080p resolution with DLSS/FSR/XeSS Performance/Balanced.)
CPU: Official minimum desktop CPU. Game can be CPU intensive.
CPU (Laptop): Estimated laptop CPU. A modern 6-core CPU is advisable for a smoother experience.
GPU: Official minimum desktop GPU. 4GB VRAM is the absolute floor; 8GB (like RX 590) is better.
GPU (Laptop): Estimated laptop GPUs. Performance heavily depends on TGP and upscaling. (Hypothetical future entry-level RTX 50 series laptop GPUs would exceed this).
RAM: 16GB RAM is the official minimum.
Storage: SSD is highly recommended as per official notes.
—
memoryCPU: Intel Core i5-7600 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB), RTX 3050 Laptop GPU (4GB/6GB, ensure good TGP). RTX 4050 Laptop GPU (6GB) would be a more comfortable modern minimum, relying on upscaling.
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p (30 FPS Target))
CPU: The official minimum CPU requirement capable of running the baseline game logic and physics calculations without instantly bottlenecking.
CPU (Laptop): Entry-level quad-core mobile CPUs will struggle during highly populated chaotic combat but can manage the single-player campaign.
GPU: The absolute official minimum to render the game, requiring all settings to be turned to low to avoid exceeding the 2GB VRAM limit.
GPU (Laptop): Capable of providing a playable 1080p 30-45 FPS experience on low/medium settings.
RAM: Official minimum required to prevent constant game crashes due to out-of-memory errors.
Storage: Official minimum storage requirement, though mechanical hard drives will result in incredibly long elevator loading screens.
memoryCPU: Intel Core i3-4160 or AMD equivalent
developer_boardGPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 75GB HDD space
—
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS with DLSS/FSR Quality + potentially Frame Gen) (High Preset, 1440p resolution with DLSS/FSR Quality. Frame Generation (DLSS 3/FSR 3) highly recommended if available/supported by GPU.)
CPU: Powerful desktop CPU to handle 1440p and reduce CPU bottlenecks, especially if using Frame Generation.
CPU (Laptop): High-performance laptop CPUs essential for smooth 1440p, particularly with Frame Generation.
GPU: Strong GPUs for 1440p/60fps. DLSS/FSR Quality is essential. For consistent 60FPS+ with high settings, Frame Generation is a significant help.
GPU (Laptop): High-end laptop GPUs with max TGP. DLSS/FSR (Quality/Balanced) + Frame Generation are key. (A hypothetical future RTX 5060 Ti/5070 Laptop GPU).
RAM: 32GB RAM is strongly recommended for 1440p high settings to ensure smooth performance.
Storage: NVMe SSD mandatory for optimal performance.
—
memoryCPU: Intel Core i7-11700K / AMD Ryzen 7 5800X or newer (e.g., Intel Core i5-13600K / AMD Ryzen 5 7600X)
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB/16GB) / RTX 4070 (12GB) or AMD Radeon RX 6700 XT (12GB) / RX 6800 (16GB) / RX 7700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or Intel Core i9-12900H / AMD Ryzen 9 6900HS and above.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB, High TGP), RTX 4080 Laptop GPU (12GB).
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60 FPS Target))
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread.
CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays.
GPU: Required to maintain a sharp 1440p resolution without losing 60 FPS when all particle effects are enabled.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Mandatory for handling higher resolution texture caches.
Storage: NVMe SSD highly recommended.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110GB SSD space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity during ultimate attacks.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, requiring heavy use of DLSS/FSR to maintain 60 FPS in dense War Zones.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Optimizes system stability and ensures zero background application interference.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 110GB SSD space
—
2160p (UHD/4K) - Ultra (Targets 2160p/4K, Medium/High settings, ~60 FPS with DLSS/FSR Performance + Frame Gen) (Medium/High Preset, 2160p (4K) resolution using DLSS/FSR Performance + Frame Generation.)
CPU: Top-tier desktop CPU to support 4K gaming and minimize CPU bottlenecks, especially with Frame Generation.
CPU (Laptop): Absolute flagship laptop CPUs required.
GPU: Flagship desktop GPUs required for 4K. Heavily reliant on DLSS/FSR Performance and Frame Generation (for NVIDIA RTX 40 series / AMD FSR 3 compatible cards) to achieve ~60 FPS.
GPU (Laptop): The most powerful current (RTX 40 series) laptop GPUs. DLSS/FSR (Performance/Ultra Performance) with Frame Generation is essential. Hypothetical RTX 50 series laptop GPUs are speculative.
RAM: 32GB of high-speed RAM is strongly recommended for optimal 4K gaming.
Storage: A very fast NVMe SSD (PCIe Gen4 or better) is highly recommended for 4K textures and loading.
—
memoryCPU: Intel Core i9-12900K / AMD Ryzen 9 5900X or newer (e.g., Intel Core i7-13700K / AMD Ryzen 7 7800X3D)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13900HX / Core i9-14900HX or AMD Ryzen 9 7945HX / 7945HX3D.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB, Max TGP), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would aim to improve this experience further.)**
layersRAM: 32 GB
saveStorage (Tier): 80 GB NVMe SSD (High-speed Gen4 or Gen5 recommended)
save Overall Storage
Spec: 75GB HDD space (110GB SSD Recommended)
Note: While 75GB is the minimum required install size, an SSD with 110GB available space is officially recommended to prevent abysmal load times and severe texture streaming hitches.
Type: SSD
Spec: 80 GB available space (SSD Highly Recommended, NVMe for best experience)
Note: An SSD (preferably NVMe) with at least 80 GB of free space is strongly recommended for optimal performance, significantly faster loading times, and smoother asset streaming. Requirement may increase with DLCs/updates.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: A 64-bit operating system is strictly required for addressing the high memory overhead of the game's high-resolution superhero models and massive levels.
Spec: Windows 10 (64-bit, latest update) or Windows 11 (64-bit, latest update)
Explanation: A 64-bit version of Windows 10 (latest updates) or Windows 11 (latest update) is required. Windows 11 is generally recommended for newer UE5 titles for features like DirectStorage and optimal CPU scheduling.
gamepad DirectX Version
Spec: DirectX 12
Explanation: The game was built heavily around DirectX 12 to handle efficient multithreading and the immense amount of on-screen particle effects during ultimate abilities.
Spec: DirectX 12
Explanation: DirectX 12 is required. Remnant II is an Unreal Engine 5 title, which leverages DX12 features. Ray tracing is not a primary feature of the game; performance is demanding even without it.
info_outline Other Game Notes
  • System requirements are verified against the official Steam store disclosures before the game was delisted. Marvel's Avengers utilizes the Foundation Engine, featuring heavily destructible environments, dense particle effects during superhero abilities, and complex physics processing.
  • Laptop Performance Note: Because of the unoptimized nature of the game's live-service combat engine, massive frame drops often occur when multiple heroes trigger ultimate abilities simultaneously. Adequate cooling is essential to prevent severe thermal throttling during chaotic War Zone missions.
  • Laptop Consideration: G P U T G P: A minimal TGP of 60W is required for 1080p, but to avoid frame drops during heavy combat sequences with AIM robots, an 85W+ TGP (e.g., RTX 3060 Mobile) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The Foundation Engine stresses both the CPU and GPU heavily due to the sheer number of particle effects (like Thor's lightning and Iron Man's lasers). Use a cooling pad to maintain stable clock speeds.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game relies heavily on CPU calculations for enemy AI and destructible environmental debris.
  • Laptop Consideration: M U X Switch Optimus: Highly recommended to reduce render latency during fast-paced beat 'em up combat sequences, ensuring perfect dodge and parry timings.
  • Optimization Detail: Upscaling Tech: Supports DLSS and AMD FSR. Using upscaling is practically mandatory to hold a locked 60 FPS on mid-range hardware during 4-player co-op missions.
  • Optimization Detail: Key Settings Impact: Volumetric Lighting, Screen Space Reflections, and Particle Quality have the most massive impact on GPU overhead. Turning these down greatly stabilizes frame pacing.
  • Game Name: Marvel's Avengers
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for REMNANT II (Released July 2023). This information is based on official PC specifications from Gunfire Games/Arc Games and includes extrapolated tiers for higher performance targets, adapted to the requested JSON structure for a May 2025 context. REMNANT II is a demanding Unreal Engine 5 title, and using upscaling technologies (DLSS, FSR, XeSS) is highly recommended for optimal performance across all tiers. Laptop GPU mentions for RTX 50 series are speculative.
  • Laptop Performance Note: Laptop models of listed desktop GPUs require comparable performance, which is heavily dependent on TGP (Total Graphics Power), VRAM, and robust cooling. REMNANT II is very demanding; high-performance laptop hardware with effective thermal management is crucial, especially for higher settings or resolutions.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop GPU is critical for achieving playable framerates in REMNANT II.
  • Laptop Consideration: Cooling Thermals: Excellent and sustained cooling is essential to prevent severe thermal throttling, as the game can heavily stress both CPU and GPU.
  • Laptop Consideration: C P U Power Limits: High sustained CPU power limits are beneficial, as Unreal Engine 5 games can be CPU-intensive, particularly with complex world states and enemy encounters.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal performance and reduced latency.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, Frame Generation - DLSS 3.7 as of April 2024), AMD FidelityFX Super Resolution (FSR 2.2 at launch, FSR 3.0 with Frame Generation supported as of April 2024), and Intel XeSS (1.1 at launch, 1.3 as of April 2024). The game was designed with upscaling in mind; using these technologies is essential for achieving target framerates, especially at resolutions above 1080p or with higher graphics settings.
  • Optimization Detail: Key Settings Impact: Overall Graphics Quality (Low, Medium, High, Ultra), Shadow Quality, Post Processing, Foliage Quality, View Distance, and Effects Quality significantly impact performance. Native resolution rendering is extremely demanding; upscaling is key.
  • Game Name: REMNANT II
build Optimization Details
  • Upscaling Tech: Supports DLSS and AMD FSR. Using upscaling is practically mandatory to hold a locked 60 FPS on mid-range hardware during 4-player co-op missions.
  • Key Settings Impact: Volumetric Lighting, Screen Space Reflections, and Particle Quality have the most massive impact on GPU overhead. Turning these down greatly stabilizes frame pacing.
  • Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, Frame Generation - DLSS 3.7 as of April 2024), AMD FidelityFX Super Resolution (FSR 2.2 at launch, FSR 3.0 with Frame Generation supported as of April 2024), and Intel XeSS (1.1 at launch, 1.3 as of April 2024). The game was designed with upscaling in mind; using these technologies is essential for achieving target framerates, especially at resolutions above 1080p or with higher graphics settings.
  • Key Settings Impact: Overall Graphics Quality (Low, Medium, High, Ultra), Shadow Quality, Post Processing, Foliage Quality, View Distance, and Effects Quality significantly impact performance. Native resolution rendering is extremely demanding; upscaling is key.
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 60W is required for 1080p, but to avoid frame drops during heavy combat sequences with AIM robots, an 85W+ TGP (e.g., RTX 3060 Mobile) is heavily recommended.
  • Cooling Thermals: The Foundation Engine stresses both the CPU and GPU heavily due to the sheer number of particle effects (like Thor's lightning and Iron Man's lasers). Use a cooling pad to maintain stable clock speeds.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game relies heavily on CPU calculations for enemy AI and destructible environmental debris.
  • M U X Switch Optimus: Highly recommended to reduce render latency during fast-paced beat 'em up combat sequences, ensuring perfect dodge and parry timings.
  • G P U T G P: Maximum TGP for the laptop GPU is critical for achieving playable framerates in REMNANT II.
  • Cooling Thermals: Excellent and sustained cooling is essential to prevent severe thermal throttling, as the game can heavily stress both CPU and GPU.
  • C P U Power Limits: High sustained CPU power limits are beneficial, as Unreal Engine 5 games can be CPU-intensive, particularly with complex world states and enemy encounters.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal performance and reduced latency.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Marvel's Avengers Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT

For REMNANT II Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 590 (8GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) / RX 7900 XTX (24GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...