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Marvel's Avengers vs Minecraft Dungeons II

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info General Information
Release Date
Sep 4, 2020 Sep 29, 2026
Developer
Crystal Dynamics, Eidos-Montréal Mojang Studios, Double Eleven
Publisher
Square Enix Xbox Game Studios
Genre(s)
Action-Adventure, Brawler, Live-Service, Co-Op Multiplayer, Looter-Brawler Action RPG, Hack and Slash, Dungeon Crawler, Co-op, Adventure
Engine
Foundation Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Teen Everyone 10+
Avg. User Rating
2.5 / 5.0 4.2 / 5.0
Current Price (USD)
Free $29.99
tune Key Specs
Quick Highlights
  • Release Date: September 4, 2020
  • Status: Delisted (Support ended September 30, 2023)
  • Multiplayer: 1-4 Player Local Couch Co-op, Online Co-op, Cross-Play
  • Platforms: PC (Steam, Windows Store), Xbox Series X|S, PS5, Nintendo Switch, Switch 2
  • Release Date: 2026-09-29
sports_esports Gameplay & Mechanics
Companions/Followers
  • AI Avengers: When playing solo, the game utilizes your own upgraded roster of heroes to fill the party. They will use the specific abilities, gear, and cosmetics you have equipped on them.
    Player's Roster
  • JARVIS: The ever-present voice in the players' ear. He provides crucial tactical information, hacks AIM servers during defense objectives, and guides the team.
    Artificial Intelligence
  • Summoned Iron Golem: Taunts nearby enemy mobs, absorbs incoming damage, and unleashes a massive ground slam that stuns surrounding hordes.
    Construct Companion
  • Luminescent Sift-Fox: Quickly darts around combat arenas to fetch distant emeralds, health potions, and arrows directly to the player.
    Dimensional Spirit Companion
  • Tamed Red Wolf: Pounces on ranged archers, applies a bleeding debuff, and howls to increase the squad's movement and attack speed.
    Canine Companion
Key Collectibles
  • Classic Comic Books: Found in strongboxes worldwide. Collecting a full set grants a permanent, account-wide percentage buff to specific stats like Armor or Stun damage.
  • Intelligence Files: Looted from AIM servers and hidden chests, these text and audio logs heavily flesh out the lore, explaining the rise of AIM and the plight of the Inhumans.
  • Polychoron: A highly rare, time-gated endgame currency obtained by completing daily villain sectors and faction assignments, required specifically to upgrade Major Artifacts.
  • Crystalline Sift Shards: Mined from glowing geodes inside the Sift dimension; used at Brave Haven to craft Unique weapon upgrades.
  • Ancient Illager Runestones: Hidden inside secret dungeon puzzle vaults; unlocks bonus secret levels and ancient trial challenges on the map.
  • Villager Archive Scrolls: Rescued from burning libraries across the Overworld; reveals lore chronicles and unlocks exclusive cosmetic banner capes.
Key Themes
  • Superheroes
  • Comic Book Mythos
  • Earth's Mightiest Heroes
  • Live-Service Looter
  • Corporate Dystopia
  • Redemption
N/A
colorize Combat & Gear
Weapons Overview
  • Mjolnir: Melee / Thrown Weapon
    Thor's hammer can be used for heavy melee combos, hurled to pin distant enemies to the wall, and recalled at will, striking enemies on its return path.
  • Vibranium Shield: Defensive / Ranged Weapon
    Captain America's iconic shield is used to parry heavy attacks, counter-strike, and can be thrown to ricochet off multiple AIM targets seamlessly.
  • Repulsors / Lasers / Rockets: Ranged Arsenal
    Iron Man features three distinct weapon modes, allowing players to swap between rapid-fire repulsors, crowd-control sweeping lasers, and high-damage tracking rockets on the fly.
  • Resonating Greatsword: Heavy Melee Weapon (Unique)
    A massive sculk-infused broadsword that unleashes devastating sonic boom shockwaves on the third hit of its attack combo.
  • Sift-Forged Scythe: Polearm / Soul Weapon (Unique)
    A shimmering crystalline scythe that reaps soul energy from fallen enemies to temporarily freeze surrounding mobs in temporal stasis.
  • Dual Sun-Daggers: Dual-Wield Fast Melee (Unique)
    Blazing curved daggers that strike at blinding speeds, igniting targets and triggering solar fire bursts on critical strikes.
  • Void-Piercer Heavy Crossbow: Heavy Ranged Crossbow (Unique)
    A high-tension siege crossbow that shoots graviton-infused bolts, piercing through armor lines and dragging mobs together.
  • Storm-Caller War Hammer: Blunt Hammer (Unique)
    An electrified maul that channels thunderous strikes, chaining lightning damage to nearby enemies when smashing the ground.
Armor / Gear Sets
  • Exotic Gear Pieces: The highest tier of loot in the game. Unlike other games, gear in Avengers does not change the character's visual appearance, but drastically alters their stats and adds powerful elemental perks.
  • Cosmetic Outfits: Purely visual 'armor'. Ranging from standard recolors to highly detailed, premium movie-accurate MCU suits (like Endgame Cap or Infinity War Thor).
  • Major Artifacts: Unique, powerful items (like the Norn Stone of Lethal Will or the Tactigon) that are leveled up independently to grant massive active ultimate buffs to the entire team.
  • Rift-Walker Plate: Damage Reduction +35%, Teleport Dodge Roll Cooldown -25%, Sift Hazard Immunity; plate armor woven with dimensional fibers.
  • Gilded Paladin Armor: Max Health +50%, Healing Aura to Nearby Allies +30%, Melee Damage Resistance +20%; heavy gold-trimmed knight armor.
  • Shadow Sculk Robes: Soul Gathering +100%, Artifact Cooldown -40%, Stealth on Kill for 3 seconds; dark silk vestments humming with sculk magic.
Outfits/Customization
  • MCU Cinematic Universe Skins: Premium, highly coveted visual outfits meticulously modeled after the costumes worn by the actors in the massive Marvel Studios films.
  • Iconic Suits: The default, highly detailed outfits specifically designed by Crystal Dynamics for the game's original universe, offering a modern, armored take on classic designs.
  • Comic-Accurate Classic Suits: Deep-cut nostalgic costumes reflecting the original Silver Age comic appearances, such as Hulk's Joe Fixit suit or Iron Man's original clunky Mark 1 armor.
  • Rift-Walker Shimmering Cape: Flowing dimensional mantle featuring animated purple-cyan galaxy patterns and sparkling crystal particles.
  • Brave Haven Knight Pauldrons: Polished steel shoulder guards stamped with the emerald emblem of the free Villager villages.
  • Ancient Sculk Mask: Carved horned helmet crafted from deep dark catalyst stone with glowing turquoise ocular slits.
trending_up Progression & Upgrades
Skills & Progression

Progression features a dual system: traditional character leveling and a massive gear/loot grind. Earning XP grants skill points used to unlock complex combos, heavy attacks, ranged mastery, and traversal options on sprawling skill trees unique to each Avenger. Separately, the 'Power Level' is determined by the rarity and stats of looted gear (Melee, Ranged, Defense, and Heroic pieces). Gear comes with specific elemental status effects (like Pym Particles shrinking enemies, or Gamma radiation causing poison explosions), forcing players to grind for the perfect synergistic 'build' to tackle endgame content.

Building upon the celebrated 'you are what you wear' classless progression, Minecraft Dungeons II introduces new depth without sacrificing accessibility. Players equip melee weapons, ranged bows or crossbows, and full armor sets, each featuring randomized enchantment slots that can be rerolled using Emeralds and Gold at Brave Haven enchanters. The sequel introduces dedicated 'Talisman' accessory slots that provide passive build-defining perks (such as life-leeching thorns or lightning on dodge-roll) and multi-tiered Artifacts that grant active spells, including summoning allied iron golems, projecting kinetic force barriers, or calling down orbital meteor strikes.

public World & Exploration
World & Level Design

Instead of a single open world, the game utilizes a 'War Table' hub system located on a reclaimed S.H.I.E.L.D. Helicarrier (the Chimera). From here, players select missions in sprawling, segmented biomes across the globe. These include the dense urban ruins of Eastern Seaboard cities, frozen Siberian tundras containing hidden SHIELD bunkers, the arid Badlands of the American Southwest, and the thick, hostile jungles of Wakanda. Each region contains wide-open spaces for exploration, transitioning into tight, linear, high-tech AIM laboratories for indoor combat encounters.

Minecraft Dungeons II introduces a vastly expanded, interconnected world map with non-linear mission progression. In the Overworld, players explore the verdant Sunken Valleys, the frostbitten peaks of the Howling Crags, and the labyrinthine ruins of Deep Ancient Cities overgrown with sculk shriekers. Upon stepping through dimensional rifts, players enter 'The Sift', which houses unique surreal biomes including the Humbler Husklands (a spectral desert of gravity-defying sand dunes), the Lullaby Glade (an ethereal forest of glowing luminescent fungi and whispering spores), and the Crystalline Citadel (the floating fortress where the Illager High Council harnesses cosmic rift energy).

Playable Vehicles
  • The Chimera: S.H.I.E.L.D. Helicarrier
    The massive flying fortress that serves as the player's primary hub. It starts as a broken ruin and slowly gets repaired and populated with crew members as the story progresses.
  • Iron Man's Flight Capability: Biological/Suit Transport
    Instead of vehicles, specific characters like Iron Man and Thor can transition into free-flight modes, allowing them to rapidly traverse the massive outdoor biomes from the sky.
  • Brave Haven Ironclad War-Barge: Armored Naval Vessel
    A heavy wooden and iron vessel stationed at Brave Haven harbor used to transport hero squads along coastal riverways to distant provinces.
  • Sift-Rift Minecart Carrier: Dimensional Rail Transport
    Magically enchanted minecarts capable of riding floating gravitational flux rails suspended across the void in the Sift dimension.
Notable Fauna/Mounts
  • AIM Synthedoids: Robotic Enemies
    The baseline grunt enemies of the game, coming in various elemental and shielded variants, serving as cannon fodder for the Avengers.
  • Adaptoids: Advanced Cybernetics
    Highly dangerous elite enemies that adapt to the Avengers' powers, utilizing cloned versions of Captain America's shield or Thor's hammer against the player.
  • Klaw Faction Mercenaries: Humanoid Enemies
    Introduced in the Wakanda expansion, these heavily armored human mercenaries utilize sonic weapons that bypass standard shielding and corrupt intrinsic meters.
  • Twisted Warden: Corrupted Sculk Titan
    Monstrous apex boss mutated by Sift energy, blind yet lethal, tracking sound vibrations and unleashing devastating chest-beam attacks.
  • Sift-Strider: Dimensional Arachnid Beast
    Towering long-legged creature that glides effortlessly across dangerous crystal chasms in the Sift dimension.
  • Sculk Shrieker Bat: Subterranean Mutant Swarm
    Airborne cave pest that swoops down on heroes, emitting blinding screech soundwaves that alert nearby patrol hordes.
  • Armored Sniffer Calf: Ancient Beast
    Docile prehistoric creature that unearths ancient seeds, hidden treasure pods, and rare potion ingredients.
book Story & Characters
Main Characters
  • Kamala Khan (Ms. Marvel): The Heart / Brawler
    An optimistic Avengers fangirl who gains polymorph powers, driving the campaign narrative by refusing to let the Avengers disband permanently.
  • Tony Stark (Iron Man): Ranged / Aerial Specialist
    A snarky, guilt-ridden billionaire who must rebuild his tech and his relationships. He excels at aerial combat and bombarding control points from the sky.
  • Bruce Banner (The Hulk): Tank / Crowd Control
    A tragic figure hiding from the world. In combat, the Hulk functions as a massive, unstoppable tank capable of drawing aggro and smashing dozens of enemies at once.
  • Grand Arbiter Malakor: Supreme Leader of the Illager High Council
    Ruthless Illager warlord who discovered The Sift and harnessed its reality-bending power to construct unstoppable war machines.
  • Valorie: Champion of the Overworld
    Legendary hero of the first Dungeons campaign who leads the defense of Brave Haven and guides the new generation of heroes.
  • Master Finnick: Chief Artisan & Enchanter
    Eccentric Villager scholar who operates the central forge at Brave Haven, unlocking talisman sockets and rerolling enchantments.
  • The Geomancer Baron: High Council Lieutenant
    Corrupted Illager sorcerer who summons exploding earthen pillars and magma walls to defend the council's mining outposts.
Example Missions
  • Reassemble Campaign: Main Story
    A 12-hour, highly cinematic single-player narrative where Kamala Khan travels the world to reunite the disbanded Avengers and expose AIM's conspiracy.
  • Villain Sectors: Endgame Grind
    Daily repeatable multiplayer missions culminating in massive boss fights against iconic villains like Taskmaster, Abomination, or giant AIM Warbots.
  • Klaw Raid: Discordant Sound: Ultimate Endgame
    The absolute pinnacle of the game's difficulty. A brutal, puzzle-heavy 4-player raid in Wakanda requiring perfect teamwork, communication, and maxed-out gear to defeat Klaw.
  • The Siege of Brave Haven: Village Defense and Rescue
    Defend the coastal harbor from waves of invading Illager pillagers, disarm shoreline catapults, and rescue the village elders.
  • Descent into the Deep City: Subterranean Infiltration
    Navigate the treacherous sculk-infested corridors of the underground ancient city, avoid awakening Warden sentinels, and activate the rift gate.
  • The Crystalline Pinnacle: Multi-Phase Dimensional Raid
    Scale the floating citadel inside The Sift, defeat the Illager High Council lieutenants, and vanquish the Twisted Warden to seal the rift.
people Multiplayer
Multiplayer Details

The core of the endgame loop was 'Avengers Initiative', a multiplayer mode where up to 4 players select different heroes to complete repetitive missions called War Zones, Drop Zones, and Villain Sectors. The highest tier of multiplayer content included OLTs (Omega Level Threats) and the grueling 4-player Klaw Raid in Wakanda, requiring intense team coordination and highly optimized elemental gear builds to overcome massive health pools and puzzle mechanics.

Supports 1 to 4 players across local couch co-op, online multiplayer, and mixed local/online parties. New to the sequel is an integrated public matchmaking system allowing solo adventurers to quickly join ongoing cooperative dungeon lobbies. Dynamic difficulty scaling automatically adjusts mob density, health pools, and loot drop quality based on the active party size, ensuring a balanced, exhilarating challenge whether playing solo or in a full four-hero squad.

extension Editions & DLC
Available Editions

Marvel's Avengers originally launched in 2020 with Standard, Deluxe, and 'Earth's Mightiest' Collector's Editions. Before being delisted in 2023, Square Enix and Crystal Dynamics released 'Marvel's Avengers - The Definitive Edition', which unlocked nearly every premium cosmetic outfit, emote, and takedown animation for free for all owners. As of September 30, 2023, the game has been permanently removed from Steam, PlayStation, and Xbox digital storefronts, though existing owners can still download and play it.

The game launched on September 29, 2026, in two main editions: The Standard Edition ($29.99 USD, also included day-one on Xbox Game Pass and PC Game Pass) provides the full base game across all platforms. The Deluxe Edition ($39.99 USD, or available as a $9.99 Deluxe Upgrade) adds the 'Sift Conqueror' Hero Pack featuring 4 exclusive player skins (Rift Raider, Crystalline Mage, Brave Knight, and Gilded Paladin), two cosmetic pets (the Baby Sniffer and the Luminescent Sift-Fox), the exclusive 'Rift-Walker Cape', and automatic access to the first two post-launch DLC expansion packs.

Post-Launch Content / DLC

The game adopted a 'free DLC' model for playable heroes and story content. Major expansions included 'Operation: Taking AIM' featuring Kate Bishop, 'Operation: Future Imperfect' featuring Hawkeye, and the massive 'War for Wakanda' expansion adding Black Panther, new jungle biomes, and Klaw as a villain. The Mighty Thor (Jane Foster) and The Winter Soldier were also added. PlayStation players famously received exclusive access to Spider-Man. With the final update in March 2023, development completely ceased.

Mojang Studios and Double Eleven have committed to a robust multi-year live-service roadmap for Minecraft Dungeons II. The first major story expansion, 'Echoes of the Under-City', launches in early 2027, delving deeper into abandoned Warden cities. In addition, Mojang confirmed that the new 'Sift' dimension introduced in Dungeons II will officially migrate into vanilla Minecraft Java and Bedrock editions in an upcoming 2027 update. Seasonal Adventure Passes, free monthly Tower challenges, and community-driven trial modifiers will rotate regularly.

help_outline FAQ
Frequently Asked Questions
  • Q: Can I still buy Marvel's Avengers?
    A: No. Official support for the game ended on September 30, 2023, and it was permanently delisted from all digital storefronts. However, physical disc copies still work, and existing digital owners can still download and play it.
  • Q: Are the multiplayer servers still online?
    A: Yes. Even though the game is delisted and no longer supported, the peer-to-peer multiplayer functionality remains active for existing owners to play co-op.
  • Q: Are all the DLC heroes free?
    A: Yes. The Definitive Edition update made all post-launch heroes (Black Panther, Hawkeye, Kate Bishop, Jane Foster, Winter Soldier) and nearly all premium cosmetic marketplace skins entirely free for all players.
  • Q: Can I play the story mode offline?
    A: Yes, the excellent single-player 'Reassemble' campaign, as well as the story operations for the DLC characters, can be played completely offline.
  • Q: What is Minecraft Dungeons II?
    A: Minecraft Dungeons II is an action RPG dungeon crawler developed by Mojang Studios and Double Eleven and published by Xbox Game Studios, serving as the direct sequel to Minecraft Dungeons.
  • Q: When was Minecraft Dungeons II released?
    A: The game was officially released worldwide on September 29, 2026.
  • Q: What is 'The Sift' in Minecraft Dungeons II?
    A: 'The Sift' is a brand-new canonical Minecraft dimension introduced in Dungeons II, featuring crystalline flora, floating basalt isles, and strange new mobs, slated to arrive in vanilla Minecraft in 2027.
  • Q: Does Minecraft Dungeons II support cross-play and local co-op?
    A: Yes, Minecraft Dungeons II fully supports cross-platform multiplayer across PC, Xbox, PlayStation, and Switch, as well as 4-player local split-screen couch co-op.
  • Q: Is Minecraft Dungeons II on Xbox Game Pass?
    A: Yes, Minecraft Dungeons II launched day-one on Xbox Game Pass and PC Game Pass on September 29, 2026.
build Technical Details
Graphics & Visual Fidelity

Running on the Foundation Engine (previously used for the Tomb Raider reboots), the game features high-fidelity, highly detailed character models, cinematic lighting, and beautiful, sweeping environments. However, this fidelity comes at the cost of visual chaos; during multiplayer combat, the screen becomes a blinding soup of particle effects, explosions, and UI numbers, severely hindering visibility. The cosmetic skins, ranging from MCU film-accurate suits to deep-cut comic references, are meticulously crafted.

Rendered in Unreal Engine 5, Minecraft Dungeons II elevates the signature voxel art style with stunning modern rendering techniques. Enhanced dynamic global illumination bathes blocky corridors in realistic torchlight, while volumetric fog rolls through misty swamps and crystal caverns. Particle physics have received a dramatic overhaul, displaying dazzling magical spell effects, realistic fluid lava cascades, and dramatic block-crumbling destruction during intense boss battles.

Audio & Soundtrack

The game features a sweeping, cinematic orchestral score composed by Bobby Tahouri, capturing the grand, heroic tone expected of a Marvel property. The sound design of combat is exceptionally punchy: the metallic clang of Cap's shield catching a robot, the heavy thud of Hulk smashing concrete, and the distinctive whine of Iron Man's repulsors are all incredibly satisfying. Voice acting is a major highlight, featuring industry veterans like Troy Baker, Laura Bailey, Nolan North, and Sandra Saad.

The audio design features an enchanting, ambient orchestral soundtrack composed by Peter Hont, blending the melancholic piano nostalgia of classic Minecraft with sweeping brass and electronic synths that reflect the otherworldly nature of The Sift. Combat audio delivers immense tactile satisfaction: the crunchy crackle of shattering stone blocks, the eerie shriek of sculk sensors, booming TNT explosions, and the hilarious, iconic 'hrmm' grunts of Villagers and Illagers echoing throughout the dungeons.

User Interface (UI/UX)

The UI suffered from significant 'looter-shooter' clutter. The menus were heavily cursor-driven (even on consoles) to navigate massive inventories of gear, artifacts, and skill trees. During combat, the screen was flooded with damage numbers, status effect icons, objective markers, and cooldown timers for three distinct Heroic abilities (Support, Assault, and Ultimate), often making the actual gorgeous combat animations hard to read.

The interface retains the clean, charming blocky aesthetic of Minecraft while incorporating modern ARPG quality-of-life upgrades. It features an interactive, fully rotatable 3D character gear inspect screen, side-by-side equipment stat comparison tooltips, quick-cast radial artifact wheels, an overlay tactical minimap with adjustable transparency, and streamlined enchantment refund mechanics that allow players to reallocate spent points without losing precious gear.

Accessibility Options

The game included a decent suite of accessibility options upon release. This included highly customizable subtitle sizes and backgrounds, high-contrast UI modes, toggleable aim assist, options to change rapid button mashing (QTEs) into simple button holds, and fully remappable controls for both keyboard and gamepad, allowing players to customize the heavy combat mechanics to their physical needs.

Mojang Studios has embedded an extensive accessibility suite: fully remappable controls for keyboard/mouse and gamepads, toggleable auto-targeting and directional aim assist for ranged attacks, scalable UI text and HUD sizing, high-contrast text outlines, screen-reader text-to-speech support for all menus, comprehensive colorblind filters (Protanopia, Deuteranopia, Tritanopia) for mob targeting outlines, and single-stick gameplay options.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target))
CPU: The official recommended processors that provide enough threads to handle the chaotic 4-player co-op encounters seamlessly.
CPU (Laptop): Provides excellent frame pacing, critical for maintaining combos during intense fights.
GPU: The official recommended GPUs provide sufficient VRAM to load high-res textures and process massive amounts of combat VFX.
GPU (Laptop): An excellent card that guarantees locked 60 FPS at 1080p when paired with DLSS.
RAM: Highly recommended to prevent stuttering when the game dynamically streams in new sectors of the map.
Storage: SSD is officially recommended due to the massive size of uncompressed high-res audio and texture files.
memoryCPU: Intel Core i7 4770K, 3.4 Ghz or AMD Ryzen 5 1600, 3.2 Ghz
developer_boardGPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110GB SSD space
—
1080p (Full HD) - Minimum (Low Preset, 1080p (30 FPS Target))
CPU: The official minimum CPU requirement capable of running the baseline game logic and physics calculations without instantly bottlenecking.
CPU (Laptop): Entry-level quad-core mobile CPUs will struggle during highly populated chaotic combat but can manage the single-player campaign.
GPU: The absolute official minimum to render the game, requiring all settings to be turned to low to avoid exceeding the 2GB VRAM limit.
GPU (Laptop): Capable of providing a playable 1080p 30-45 FPS experience on low/medium settings.
RAM: Official minimum required to prevent constant game crashes due to out-of-memory errors.
Storage: Official minimum storage requirement, though mechanical hard drives will result in incredibly long elevator loading screens.
memoryCPU: Intel Core i3-4160 or AMD equivalent
developer_boardGPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 75GB HDD space
—
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60 FPS Target))
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread.
CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays.
GPU: Required to maintain a sharp 1440p resolution without losing 60 FPS when all particle effects are enabled.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Mandatory for handling higher resolution texture caches.
Storage: NVMe SSD highly recommended.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110GB SSD space
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (90W+)
layersRAM: 16 GB
saveStorage (Tier): 25 GB PCIe Gen4 NVMe M.2 SSD
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity during ultimate attacks.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, requiring heavy use of DLSS/FSR to maintain 60 FPS in dense War Zones.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Optimizes system stability and ensures zero background application interference.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 110GB SSD space
—
save Overall Storage
Spec: 75GB HDD space (110GB SSD Recommended)
Note: While 75GB is the minimum required install size, an SSD with 110GB available space is officially recommended to prevent abysmal load times and severe texture streaming hitches.
Type: SSD
N/A
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: A 64-bit operating system is strictly required for addressing the high memory overhead of the game's high-resolution superhero models and massive levels.
N/A
gamepad DirectX Version
Spec: DirectX 12
Explanation: The game was built heavily around DirectX 12 to handle efficient multithreading and the immense amount of on-screen particle effects during ultimate abilities.
N/A
info_outline Other Game Notes
  • System requirements are verified against the official Steam store disclosures before the game was delisted. Marvel's Avengers utilizes the Foundation Engine, featuring heavily destructible environments, dense particle effects during superhero abilities, and complex physics processing.
  • Laptop Performance Note: Because of the unoptimized nature of the game's live-service combat engine, massive frame drops often occur when multiple heroes trigger ultimate abilities simultaneously. Adequate cooling is essential to prevent severe thermal throttling during chaotic War Zone missions.
  • Laptop Consideration: G P U T G P: A minimal TGP of 60W is required for 1080p, but to avoid frame drops during heavy combat sequences with AIM robots, an 85W+ TGP (e.g., RTX 3060 Mobile) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The Foundation Engine stresses both the CPU and GPU heavily due to the sheer number of particle effects (like Thor's lightning and Iron Man's lasers). Use a cooling pad to maintain stable clock speeds.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game relies heavily on CPU calculations for enemy AI and destructible environmental debris.
  • Laptop Consideration: M U X Switch Optimus: Highly recommended to reduce render latency during fast-paced beat 'em up combat sequences, ensuring perfect dodge and parry timings.
  • Optimization Detail: Upscaling Tech: Supports DLSS and AMD FSR. Using upscaling is practically mandatory to hold a locked 60 FPS on mid-range hardware during 4-player co-op missions.
  • Optimization Detail: Key Settings Impact: Volumetric Lighting, Screen Space Reflections, and Particle Quality have the most massive impact on GPU overhead. Turning these down greatly stabilizes frame pacing.
  • Game Name: Marvel's Avengers
  • Game Name: Minecraft Dungeons II
build Optimization Details
  • Upscaling Tech: Supports DLSS and AMD FSR. Using upscaling is practically mandatory to hold a locked 60 FPS on mid-range hardware during 4-player co-op missions.
  • Key Settings Impact: Volumetric Lighting, Screen Space Reflections, and Particle Quality have the most massive impact on GPU overhead. Turning these down greatly stabilizes frame pacing.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 60W is required for 1080p, but to avoid frame drops during heavy combat sequences with AIM robots, an 85W+ TGP (e.g., RTX 3060 Mobile) is heavily recommended.
  • Cooling Thermals: The Foundation Engine stresses both the CPU and GPU heavily due to the sheer number of particle effects (like Thor's lightning and Iron Man's lasers). Use a cooling pad to maintain stable clock speeds.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game relies heavily on CPU calculations for enemy AI and destructible environmental debris.
  • M U X Switch Optimus: Highly recommended to reduce render latency during fast-paced beat 'em up combat sequences, ensuring perfect dodge and parry timings.
N/A

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile / NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (90W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile / NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (90W+)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile / NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (90W+)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Marvel's Avengers Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT

For Minecraft Dungeons II Specifically

check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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