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Marvel's Avengers vs Little Nightmares 3

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info General Information
Release Date
Sep 4, 2020 Oct 10, 2025
Developer
Crystal Dynamics, Eidos-Montréal Supermassive Games
Publisher
Square Enix Bandai Namco Entertainment
Genre(s)
Action-Adventure, Brawler, Live-Service, Co-Op Multiplayer, Looter-Brawler Survival Horror, Puzzle-Platformer, Adventure, Co-op
Engine
Foundation Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Teen T (Teen)
Avg. User Rating
2.5 / 5.0 3.6 / 5.0
Current Price (USD)
Free $39.99
tune Key Specs
Quick Highlights
  • Release Date: September 4, 2020
  • Status: Delisted (Support ended September 30, 2023)
  • Perspective: 2.5D Side-Scroller
  • Multiplayer: 2-Player Online Co-op Only
  • Setting: The Nowhere / The Spiral
  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2
  • Unique Feature: The first game in the series designed for co-op, featuring two new protagonists with unique, complementary tools for puzzle-solving and survival.
sports_esports Gameplay & Mechanics
Companions/Followers
  • AI Avengers: When playing solo, the game utilizes your own upgraded roster of heroes to fill the party. They will use the specific abilities, gear, and cosmetics you have equipped on them.
    Player's Roster
  • JARVIS: The ever-present voice in the players' ear. He provides crucial tactical information, hacks AIM servers during defense objectives, and guides the team.
    Artificial Intelligence
  • Co-op Partner: The game is designed around a duo. In solo mode, the second character is controlled by AI. In online co-op, they are controlled by another player. Cooperation is mandatory for solving most puzzles.
    Human (Player/AI)
Key Collectibles
  • Classic Comic Books: Found in strongboxes worldwide. Collecting a full set grants a permanent, account-wide percentage buff to specific stats like Armor or Stun damage.
  • Intelligence Files: Looted from AIM servers and hidden chests, these text and audio logs heavily flesh out the lore, explaining the rise of AIM and the plight of the Inhumans.
  • Polychoron: A highly rare, time-gated endgame currency obtained by completing daily villain sectors and faction assignments, required specifically to upgrade Major Artifacts.
  • Lore Items: Hidden items and environmental details that subtly build the world and story without explicit text or dialogue.
Key Themes
  • Superheroes
  • Comic Book Mythos
  • Earth's Mightiest Heroes
  • Live-Service Looter
  • Corporate Dystopia
  • Redemption
  • Survival Horror
  • Puzzle-Platformer
  • Co-op
  • Psychological Horror
  • Fairy Tale
  • Dread
colorize Combat & Gear
Weapons Overview
  • Mjolnir: Melee / Thrown Weapon
    Thor's hammer can be used for heavy melee combos, hurled to pin distant enemies to the wall, and recalled at will, striking enemies on its return path.
  • Vibranium Shield: Defensive / Ranged Weapon
    Captain America's iconic shield is used to parry heavy attacks, counter-strike, and can be thrown to ricochet off multiple AIM targets seamlessly.
  • Repulsors / Lasers / Rockets: Ranged Arsenal
    Iron Man features three distinct weapon modes, allowing players to swap between rapid-fire repulsors, crowd-control sweeping lasers, and high-damage tracking rockets on the fly.
  • Bow and Arrow (Low): Utility / Ranged
    Low's primary tool. Used to hit distant switches, cut ropes, and stun smaller enemies.
  • Wrench (Alone): Utility / Melee
    Alone's primary tool. Used to turn mechanisms, smash weak walls and objects, and deliver finishing blows to stunned enemies.
Armor / Gear Sets
  • Exotic Gear Pieces: The highest tier of loot in the game. Unlike other games, gear in Avengers does not change the character's visual appearance, but drastically alters their stats and adds powerful elemental perks.
  • Cosmetic Outfits: Purely visual 'armor'. Ranging from standard recolors to highly detailed, premium movie-accurate MCU suits (like Endgame Cap or Infinity War Thor).
  • Major Artifacts: Unique, powerful items (like the Norn Stone of Lethal Will or the Tactigon) that are leveled up independently to grant massive active ultimate buffs to the entire team.
  • None: The game does not feature an armor system. The protagonists are vulnerable children, and survival depends on stealth and evasion. Outfits are purely cosmetic.
Outfits/Customization
  • MCU Cinematic Universe Skins: Premium, highly coveted visual outfits meticulously modeled after the costumes worn by the actors in the massive Marvel Studios films.
  • Iconic Suits: The default, highly detailed outfits specifically designed by Crystal Dynamics for the game's original universe, offering a modern, armored take on classic designs.
  • Comic-Accurate Classic Suits: Deep-cut nostalgic costumes reflecting the original Silver Age comic appearances, such as Hulk's Joe Fixit suit or Iron Man's original clunky Mark 1 armor.
  • Cosmetic Costumes: The Deluxe Edition includes the 'Ferryman Costumes Set' and the 'Residents Costumes Pack'. The pre-order bonus grants the 'Dark Six Costumes Set'.
trending_up Progression & Upgrades
Skills & Progression

Progression features a dual system: traditional character leveling and a massive gear/loot grind. Earning XP grants skill points used to unlock complex combos, heavy attacks, ranged mastery, and traversal options on sprawling skill trees unique to each Avenger. Separately, the 'Power Level' is determined by the rarity and stats of looted gear (Melee, Ranged, Defense, and Heroic pieces). Gear comes with specific elemental status effects (like Pym Particles shrinking enemies, or Gamma radiation causing poison explosions), forcing players to grind for the perfect synergistic 'build' to tackle endgame content.

Progression is based on puzzle-solving and traversal using each character's unique tool. Low uses a bow and arrow to hit switches and cut ropes, while Alone uses a wrench to turn mechanisms and smash barriers. There are no traditional skill trees; progression is about mastering the co-op mechanics and finding new tools like the Parasol for gliding.

public World & Exploration
World & Level Design

Instead of a single open world, the game utilizes a 'War Table' hub system located on a reclaimed S.H.I.E.L.D. Helicarrier (the Chimera). From here, players select missions in sprawling, segmented biomes across the globe. These include the dense urban ruins of Eastern Seaboard cities, frozen Siberian tundras containing hidden SHIELD bunkers, the arid Badlands of the American Southwest, and the thick, hostile jungles of Wakanda. Each region contains wide-open spaces for exploration, transitioning into tight, linear, high-tech AIM laboratories for indoor combat encounters.

The game features a linear, 2.5D structure across four main chapters. Each chapter is a distinct, horrifying location within The Spiral, including the sand-ravaged 'Necropolis' (home to the giant Monster Baby), the gloomy 'Candy Factory', and the grotesque 'Carnevale'.

Playable Vehicles
  • The Chimera: S.H.I.E.L.D. Helicarrier
    The massive flying fortress that serves as the player's primary hub. It starts as a broken ruin and slowly gets repaired and populated with crew members as the story progresses.
  • Iron Man's Flight Capability: Biological/Suit Transport
    Instead of vehicles, specific characters like Iron Man and Thor can transition into free-flight modes, allowing them to rapidly traverse the massive outdoor biomes from the sky.
  • None
    The game is focused on on-foot, 2.5D platforming and exploration. There are no controllable player vehicles.
Notable Fauna/Mounts
  • AIM Synthedoids: Robotic Enemies
    The baseline grunt enemies of the game, coming in various elemental and shielded variants, serving as cannon fodder for the Avengers.
  • Adaptoids: Advanced Cybernetics
    Highly dangerous elite enemies that adapt to the Avengers' powers, utilizing cloned versions of Captain America's shield or Thor's hammer against the player.
  • Klaw Faction Mercenaries: Humanoid Enemies
    Introduced in the Wakanda expansion, these heavily armored human mercenaries utilize sonic weapons that bypass standard shielding and corrupt intrinsic meters.
N/A
book Story & Characters
Main Characters
  • Kamala Khan (Ms. Marvel): The Heart / Brawler
    An optimistic Avengers fangirl who gains polymorph powers, driving the campaign narrative by refusing to let the Avengers disband permanently.
  • Tony Stark (Iron Man): Ranged / Aerial Specialist
    A snarky, guilt-ridden billionaire who must rebuild his tech and his relationships. He excels at aerial combat and bombarding control points from the sky.
  • Bruce Banner (The Hulk): Tank / Crowd Control
    A tragic figure hiding from the world. In combat, the Hulk functions as a massive, unstoppable tank capable of drawing aggro and smashing dozens of enemies at once.
  • Low: Playable Protagonist
    A spindly-limbed child in a white raven mask who wields a bow and arrow.
  • Alone: Playable Protagonist
    A confident child with red pigtails who wields a wrench.
  • Monster Baby: Antagonist
    The giant, doll-like 'Resident' of the Necropolis chapter.
  • The Supervisor: Antagonist
    A creepy, multi-armed woman who stalks the Candy Factory like a spider.
Example Missions
  • Reassemble Campaign: Main Story
    A 12-hour, highly cinematic single-player narrative where Kamala Khan travels the world to reunite the disbanded Avengers and expose AIM's conspiracy.
  • Villain Sectors: Endgame Grind
    Daily repeatable multiplayer missions culminating in massive boss fights against iconic villains like Taskmaster, Abomination, or giant AIM Warbots.
  • Klaw Raid: Discordant Sound: Ultimate Endgame
    The absolute pinnacle of the game's difficulty. A brutal, puzzle-heavy 4-player raid in Wakanda requiring perfect teamwork, communication, and maxed-out gear to defeat Klaw.
  • Main Campaign
    A linear, 4-5 hour cinematic campaign divided into four chapters. The goal is to guide Low and Alone through the horrifying locales of 'The Spiral' and escape.
people Multiplayer
Multiplayer Details

The core of the endgame loop was 'Avengers Initiative', a multiplayer mode where up to 4 players select different heroes to complete repetitive missions called War Zones, Drop Zones, and Villain Sectors. The highest tier of multiplayer content included OLTs (Omega Level Threats) and the grueling 4-player Klaw Raid in Wakanda, requiring intense team coordination and highly optimized elemental gear builds to overcome massive health pools and puzzle mechanics.

The game is the first in the series built for co-op. It supports 2-player online co-op only. There is no local couch co-op, a decision that has been widely criticized. The game includes a 'Friend's Pass,' allowing one owner to invite a friend to play for free. A single-player mode with an AI companion is also available.

extension Editions & DLC
Available Editions

Marvel's Avengers originally launched in 2020 with Standard, Deluxe, and 'Earth's Mightiest' Collector's Editions. Before being delisted in 2023, Square Enix and Crystal Dynamics released 'Marvel's Avengers - The Definitive Edition', which unlocked nearly every premium cosmetic outfit, emote, and takedown animation for free for all owners. As of September 30, 2023, the game has been permanently removed from Steam, PlayStation, and Xbox digital storefronts, though existing owners can still download and play it.

The game is available in a Standard Edition ($39.99), a Deluxe Edition ($59.99 - includes the Expansion Pass for two future chapters and cosmetic packs), a retail Mirror Edition (includes a figurine), and a premium Premium Spiral Edition (includes a music box figurine base).

Post-Launch Content / DLC

The game adopted a 'free DLC' model for playable heroes and story content. Major expansions included 'Operation: Taking AIM' featuring Kate Bishop, 'Operation: Future Imperfect' featuring Hawkeye, and the massive 'War for Wakanda' expansion adding Black Panther, new jungle biomes, and Klaw as a villain. The Mighty Thor (Jane Foster) and The Winter Soldier were also added. PlayStation players famously received exclusive access to Spider-Man. With the final update in March 2023, development completely ceased.

A 'Secrets of The Spiral' Expansion Pass is available, which will add two additional game chapters. These are scheduled for release in Q2 2026 and Q4 2026.

help_outline FAQ
Frequently Asked Questions
  • Q: Can I still buy Marvel's Avengers?
    A: No. Official support for the game ended on September 30, 2023, and it was permanently delisted from all digital storefronts. However, physical disc copies still work, and existing digital owners can still download and play it.
  • Q: Are the multiplayer servers still online?
    A: Yes. Even though the game is delisted and no longer supported, the peer-to-peer multiplayer functionality remains active for existing owners to play co-op.
  • Q: Are all the DLC heroes free?
    A: Yes. The Definitive Edition update made all post-launch heroes (Black Panther, Hawkeye, Kate Bishop, Jane Foster, Winter Soldier) and nearly all premium cosmetic marketplace skins entirely free for all players.
  • Q: Can I play the story mode offline?
    A: Yes, the excellent single-player 'Reassemble' campaign, as well as the story operations for the DLC characters, can be played completely offline.
  • Q: What is Little Nightmares III?
    A: It is the third game in the horror-platformer series and the first to be built for co-op. It follows two new child protagonists, Low and Alone, as they try to escape a nightmarish world.
  • Q: Can I play it in local couch co-op?
    A: No. The game only supports 2-player online co-op. It does not have any local or split-screen multiplayer, a decision that has been widely criticized.
  • Q: Do both players need to own the game?
    A: No. The game includes a 'Friend's Pass,' which allows someone who owns the game to invite a friend to play the entire story with them online for free.
  • Q: Is it still made by the original developers?
    A: No. The original developer, Tarsier Studios, was acquired and moved on to a new IP. Little Nightmares III was developed by Supermassive Games, known for titles like Until Dawn and The Quarry.
build Technical Details
Graphics & Visual Fidelity

Running on the Foundation Engine (previously used for the Tomb Raider reboots), the game features high-fidelity, highly detailed character models, cinematic lighting, and beautiful, sweeping environments. However, this fidelity comes at the cost of visual chaos; during multiplayer combat, the screen becomes a blinding soup of particle effects, explosions, and UI numbers, severely hindering visibility. The cosmetic skins, ranging from MCU film-accurate suits to deep-cut comic references, are meticulously crafted.

N/A
Audio & Soundtrack

The game features a sweeping, cinematic orchestral score composed by Bobby Tahouri, capturing the grand, heroic tone expected of a Marvel property. The sound design of combat is exceptionally punchy: the metallic clang of Cap's shield catching a robot, the heavy thud of Hulk smashing concrete, and the distinctive whine of Iron Man's repulsors are all incredibly satisfying. Voice acting is a major highlight, featuring industry veterans like Troy Baker, Laura Bailey, Nolan North, and Sandra Saad.

N/A
User Interface (UI/UX)

The UI suffered from significant 'looter-shooter' clutter. The menus were heavily cursor-driven (even on consoles) to navigate massive inventories of gear, artifacts, and skill trees. During combat, the screen was flooded with damage numbers, status effect icons, objective markers, and cooldown timers for three distinct Heroic abilities (Support, Assault, and Ultimate), often making the actual gorgeous combat animations hard to read.

N/A
Accessibility Options

The game included a decent suite of accessibility options upon release. This included highly customizable subtitle sizes and backgrounds, high-contrast UI modes, toggleable aim assist, options to change rapid button mashing (QTEs) into simple button holds, and fully remappable controls for both keyboard and gamepad, allowing players to customize the heavy combat mechanics to their physical needs.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p @ 60fps, HIGH settings) (High Preset.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU for 1080p gameplay.
GPU (Laptop): A powerful modern laptop GPU is needed for a high-quality 1080p experience.
RAM: 12GB RAM is officially recommended for optimal performance.
Storage: An SSD is required for this tier.
—
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 12 GB
saveStorage (Tier): 30 GB SSD
1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target))
CPU: The official recommended processors that provide enough threads to handle the chaotic 4-player co-op encounters seamlessly.
CPU (Laptop): Provides excellent frame pacing, critical for maintaining combos during intense fights.
GPU: The official recommended GPUs provide sufficient VRAM to load high-res textures and process massive amounts of combat VFX.
GPU (Laptop): An excellent card that guarantees locked 60 FPS at 1080p when paired with DLSS.
RAM: Highly recommended to prevent stuttering when the game dynamically streams in new sectors of the map.
Storage: SSD is officially recommended due to the massive size of uncompressed high-res audio and texture files.
memoryCPU: Intel Core i7 4770K, 3.4 Ghz or AMD Ryzen 5 1600, 3.2 Ghz
developer_boardGPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110GB SSD space
—
1080p (Full HD) - Minimum (1080p @ 60fps, LOW settings) (Low Preset.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU.
GPU (Laptop): A solid mid-range laptop GPU from the last few generations is needed.
RAM: 8GB RAM is the official minimum requirement.
Storage: An SSD is recommended.
—
memoryCPU: Intel Core i5-6500 or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop.
layersRAM: 8 GB
saveStorage (Tier): 30 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p (30 FPS Target))
CPU: The official minimum CPU requirement capable of running the baseline game logic and physics calculations without instantly bottlenecking.
CPU (Laptop): Entry-level quad-core mobile CPUs will struggle during highly populated chaotic combat but can manage the single-player campaign.
GPU: The absolute official minimum to render the game, requiring all settings to be turned to low to avoid exceeding the 2GB VRAM limit.
GPU (Laptop): Capable of providing a playable 1080p 30-45 FPS experience on low/medium settings.
RAM: Official minimum required to prevent constant game crashes due to out-of-memory errors.
Storage: Official minimum storage requirement, though mechanical hard drives will result in incredibly long elevator loading screens.
memoryCPU: Intel Core i3-4160 or AMD equivalent
developer_boardGPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 75GB HDD space
—
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60 FPS Target))
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread.
CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays.
GPU: Required to maintain a sharp 1440p resolution without losing 60 FPS when all particle effects are enabled.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Mandatory for handling higher resolution texture caches.
Storage: NVMe SSD highly recommended.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110GB SSD space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity during ultimate attacks.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, requiring heavy use of DLSS/FSR to maintain 60 FPS in dense War Zones.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Optimizes system stability and ensures zero background application interference.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 110GB SSD space
—
save Overall Storage
Spec: 75GB HDD space (110GB SSD Recommended)
Note: While 75GB is the minimum required install size, an SSD with 110GB available space is officially recommended to prevent abysmal load times and severe texture streaming hitches.
Type: SSD
Spec: 30 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: A 64-bit operating system is strictly required for addressing the high memory overhead of the game's high-resolution superhero models and massive levels.
Spec: Windows 11 (64-bit)
Explanation: Windows 11 is a mandatory requirement, which may exclude users on older systems.
gamepad DirectX Version
Spec: DirectX 12
Explanation: The game was built heavily around DirectX 12 to handle efficient multithreading and the immense amount of on-screen particle effects during ultimate abilities.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • System requirements are verified against the official Steam store disclosures before the game was delisted. Marvel's Avengers utilizes the Foundation Engine, featuring heavily destructible environments, dense particle effects during superhero abilities, and complex physics processing.
  • Laptop Performance Note: Because of the unoptimized nature of the game's live-service combat engine, massive frame drops often occur when multiple heroes trigger ultimate abilities simultaneously. Adequate cooling is essential to prevent severe thermal throttling during chaotic War Zone missions.
  • Laptop Consideration: G P U T G P: A minimal TGP of 60W is required for 1080p, but to avoid frame drops during heavy combat sequences with AIM robots, an 85W+ TGP (e.g., RTX 3060 Mobile) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The Foundation Engine stresses both the CPU and GPU heavily due to the sheer number of particle effects (like Thor's lightning and Iron Man's lasers). Use a cooling pad to maintain stable clock speeds.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game relies heavily on CPU calculations for enemy AI and destructible environmental debris.
  • Laptop Consideration: M U X Switch Optimus: Highly recommended to reduce render latency during fast-paced beat 'em up combat sequences, ensuring perfect dodge and parry timings.
  • Optimization Detail: Upscaling Tech: Supports DLSS and AMD FSR. Using upscaling is practically mandatory to hold a locked 60 FPS on mid-range hardware during 4-player co-op missions.
  • Optimization Detail: Key Settings Impact: Volumetric Lighting, Screen Space Reflections, and Particle Quality have the most massive impact on GPU overhead. Turning these down greatly stabilizes frame pacing.
  • Game Name: Marvel's Avengers
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the use of Unreal Engine 5. The game requires Windows 11.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. While not the most demanding UE5 title, a stable framerate is important for the game's timing-based platforming and chase sequences.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is beneficial to handle high graphical settings and resolutions, especially with ray tracing enabled.
  • Laptop Consideration: Cooling Thermals: The game's visually rich environments and detailed character models will require a laptop with a good cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A modern multi-core mobile CPU is recommended to ensure smooth performance without bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing input latency, which is helpful for the game's precise platforming challenges.
  • Game Name: Little Nightmares 3
build Optimization Details
  • Upscaling Tech: Supports DLSS and AMD FSR. Using upscaling is practically mandatory to hold a locked 60 FPS on mid-range hardware during 4-player co-op missions.
  • Key Settings Impact: Volumetric Lighting, Screen Space Reflections, and Particle Quality have the most massive impact on GPU overhead. Turning these down greatly stabilizes frame pacing.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 60W is required for 1080p, but to avoid frame drops during heavy combat sequences with AIM robots, an 85W+ TGP (e.g., RTX 3060 Mobile) is heavily recommended.
  • Cooling Thermals: The Foundation Engine stresses both the CPU and GPU heavily due to the sheer number of particle effects (like Thor's lightning and Iron Man's lasers). Use a cooling pad to maintain stable clock speeds.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game relies heavily on CPU calculations for enemy AI and destructible environmental debris.
  • M U X Switch Optimus: Highly recommended to reduce render latency during fast-paced beat 'em up combat sequences, ensuring perfect dodge and parry timings.
  • G P U T G P: Maximum TGP for the laptop's GPU is beneficial to handle high graphical settings and resolutions, especially with ray tracing enabled.
  • Cooling Thermals: The game's visually rich environments and detailed character models will require a laptop with a good cooling solution to prevent thermal throttling.
  • C P U Power Limits: A modern multi-core mobile CPU is recommended to ensure smooth performance without bottlenecks.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing input latency, which is helpful for the game's precise platforming challenges.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Marvel's Avengers Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT

For Little Nightmares 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8 GB) or AMD Radeon RX 6800

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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