Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Kingmakers vs Mafia II: Definitive Edition
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 1, 2027 | May 19, 2020 |
| Developer | |
| Redemption Road Games | Hangar 13, d3t (Remaster) |
| Publisher | |
| tinyBuild | 2K Games |
| Genre(s) | |
| Action-Strategy Hybrid / Third-Person Shooter / RTS | Action-Adventure, Third-Person Shooter, Narrative-Driven, Period Drama |
| Engine | |
| Unreal Engine 4 (with Custom C++ ECS) | Illusion Engine |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.1 / 5.0 |
| Current Price (USD) | |
| $39.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression is handled via an intricate in-game tech tree tab interface. Earning resources from eliminating enemies and capturing territory allows players to requisition high-tier technological upgrades. This ranges from unlocking specific ballistic attachments (like drum magazines and shotgun chokes) to calling in heavy armored vehicles and orbital airstrikes. All upgrades are strictly tied to gameplay progression with zero microtransactions. |
The game does not feature a traditional skill tree or RPG leveling system. Progression is tied to the narrative. As Vito earns money and status, he can afford better clothes and cars. Weapon upgrades are not a feature, but players gain access to more powerful firearms as the story advances. |
| public World & Exploration | |
| World & Level Design | |
|
The game features expansive topographic biomes representing the varied terrain of 15th-century Wales and England. Players will navigate through dense historical woodlands, wide-open rural plains suited for cavalry and tank engagements, and massive, multi-tiered stone fortresses meticulously designed for complex destructible siege scenarios. |
The open world of Empire Bay is a detailed, atmospheric setting that evolves as the story progresses. Key districts include the Italian neighborhood of Little Italy, the bustling downtown district of Midtown, and the industrial port of Southport. The city changes visually and culturally between the 1940s and 1950s sections of the game. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
N/A |
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Kingmakers features an incredibly robust online cooperative suite supporting up to four simultaneous players. Uniquely, guest players do not just serve as extra guns; each player acts as a distinct tactical commander with full control over their own individualized army legion, allowing for brilliantly complex, synchronized pincer attacks and overlapping artillery barrages on a massive scale. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
|
The game employs a premium box-price model, estimated around $39.99 USD or ₹1,897 - ₹2,500 INR in regional markets. A Standard Edition grants full access to the 10-15 hour campaign, Horde Mode, and 4-player cooperative suite. Currently, no digital deluxe or microtransaction-heavy editions are planned, aligning with the studio's commitment to core gameplay purity. |
The Definitive Edition is the all-in-one package, available as a standalone purchase or as a free upgrade for owners of the original Mafia II on Steam. It includes the base game and all three story DLCs: 'The Betrayal of Jimmy,' 'Jimmy's Vendetta,' and 'Joe's Adventures,' as well as all bonus packs. |
| Post-Launch Content / DLC | |
|
While the immediate focus is a stable Early Access and 1.0 launch, the modular nature of the custom ECS engine allows for massive post-launch expansions, including new historical eras, deeper tech tree branches, and expanded Horde Mode maps. The transmedia Netflix cinematic adaptation may also synergize with future DLC. |
All post-launch content is included in the Definitive Edition. The three story add-ons ('The Betrayal of Jimmy,' 'Jimmy's Vendetta,' and 'Joe's Adventures') offer more arcade-style, action-focused missions that take place within the Empire Bay open world, separate from the main story. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Built on a heavily modified Unreal Engine 4 architecture, Kingmakers achieves an unprecedented scale of visual fidelity and combat simulation. The core graphical achievement lies in its proprietary multi-threaded Entity Component System (ECS), which allows the engine to render thousands of fully autonomous soldiers on-screen simultaneously without catastrophic CPU bottlenecks or frame-rate drops. The visuals are dynamically enhanced by a bespoke procedural animation system that calculates impacts based on mass and momentum, ensuring every explosion, cavalry charge, and high-caliber gunshot feels viscerally authentic. Despite the immense on-screen unit count, the game features high-quality textures, robust destructible environments during intense castle sieges, and accurately modeled modern ballistics juxtaposed against intricate 15th-century armor designs. |
The Definitive Edition is a remaster of the 2010 original, featuring updated character models and higher-resolution textures to bring the visuals closer to modern standards. The game is celebrated for its authentic and detailed recreation of a mid-20th century American city. |
| Audio & Soundtrack | |
|
The game features a sweeping, cinematic score orchestrated by a high-profile consortium including Inon Zur (Fallout, Dragon Age), Sergey Eybog, and Dmitry V. Silantiev. This majestic soundtrack is sharply contrasted by intense, visceral combat audio featuring distinct ballistic profiles for firearms and intricate, multi-layered tactical audio feedback for RTS command alerts. |
The game features an acclaimed licensed soundtrack with dozens of authentic songs from the 1940s and 50s. The music is delivered through three in-game radio stations that change their playlists and news reports as the story progresses through the different eras. |
| User Interface (UI/UX) | |
|
The user interface in Kingmakers has undergone a massive evolution during closed testing, transitioning from an overwhelming StarCraft II-style micro-management system to a highly fluid, tab-based navigation layout heavily inspired by Command & Conquer: Red Alert 2. This crucial redesign allows players to instantaneously swap between direct third-person combat and an overhead, isometric macro-strategy view. In the heat of battle, players can swiftly requisition modern firearms, deploy orbital strikes, and command entire legions of medieval infantry using intuitive spatial markers without breaking the visceral momentum of the firefight. The UI also seamlessly incorporates a specialized tech tree tab for base building and settlement management, ensuring that both the RTS economy and the TPS action remain highly accessible and cleanly presented. |
Features a standard third-person shooter UI with a mini-map, health bar, and ammo count. The world map is used for navigation between missions. The overall presentation is highly cinematic, with a focus on immersing the player in the period setting. |
| Accessibility Options | |
|
Includes full controller support optimized for Steam Deck, UI scaling options, subtitle toggles, and difficulty scaling to assist players who may find the high-intensity micro-management of the RTS mechanics overwhelming alongside the active third-person shooting. |
N/A |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High (60 FPS)) CPU: Provides the necessary core count to smoothly calculate collision physics and individual AI decision loops at high frame rates. CPU (Laptop): Ensures the ECS can process contiguous memory arrays without stalling the main render thread. GPU: Provides the necessary rasterization overhead for massive chaotic battles involving modern tracer fire and physics debris. GPU (Laptop): High wattage is required to maintain GPU clocks during sustained heavy action. RAM: Highly recommended to prevent memory bottlenecks during extended 10-to-15 hour campaign sessions. Storage: Faster data streaming for seamless transitions between TPS and RTS views. | |
memoryCPU: Intel Core i7 (10th Generation) or AMD Ryzen 7 5800X developer_boardGPU: Nvidia GeForce RTX 3070 or AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-11800H or Ryzen 7 5800H laptop_windowsGPU (L): Nvidia RTX 3070 Mobile (115W+ TGP) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS) (Low Preset, 1080p resolution. This tier aims for a basic playable framerate.) CPU: Official minimum desktop CPU requirement. These are very old processors, making the game highly accessible. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPUs. These cards are over a decade old. GPU (Laptop): Any modern entry-level laptop GPU, including integrated graphics on recent CPUs, will easily meet this requirement. RAM: 6GB RAM is the official minimum requirement. Storage: An HDD is technically sufficient for the minimum spec, but an SSD is recommended. | |
| — | memoryCPU: Intel Core i5-2500K or AMD FX-8120 developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD7870 (2GB) laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U or better. laptop_windowsGPU (L): NVIDIA GeForce MX350, RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 6 GB saveStorage (Tier): 50 GB HDD |
| 1080p (Full HD) - Minimum (Low-Medium (30 FPS)) CPU: Required baseline for handling the multi-threaded pathfinding and dynamic morale system algorithms. CPU (Laptop): Minimum required mobile processors; expect reduced maximum unit counts. GPU: Baseline for supporting Pixel/Vertex Shader 6.0 and managing the dense procedural animations. GPU (Laptop): 6GB VRAM is essential to prevent texture popping during explosive aerial bombardments. RAM: Bare minimum to load the game, but will heavily utilize page filing during grand sieges. Storage: Essential for load times between standard gameplay and the Horde Mode resets. | |
memoryCPU: Intel Core i5 (10th Generation) or Ryzen 5 equivalent developer_boardGPU: Nvidia GeForce RTX 2060 (6 GB VRAM) laptop_macCPU (L): Intel Core i5-10300H or AMD Ryzen 5 4600H laptop_windowsGPU (L): Nvidia RTX 2060 Mobile (Max-P) layersRAM: 8 GB saveStorage (Tier): 50 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS.) CPU: Official recommended desktop CPU for a solid 60 FPS experience. CPU (Laptop): A modest mobile CPU is more than enough to maintain a stable framerate. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Entry-level gaming laptop GPUs will comfortably run the game at max settings and high framerates. RAM: 8GB RAM is the official recommended amount. Storage: An SSD is recommended for this tier to ensure fast loading. | |
| — | memoryCPU: Intel Core i7-3770 or AMD FX-8350 developer_boardGPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 290X (4GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB), RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 8 GB saveStorage (Tier): 50 GB SSD |
| 1440p (QHD/2K) - Recommended (High (60 FPS)) CPU: The massive L3 cache on X3D processors is specifically advantageous for the game's heavy memory access patterns. CPU (Laptop): Robust multi-core performance for complex physics rendering at higher resolutions. GPU: Delivers the raw pixel fill rate needed for dense 1440p visuals while rendering thousands of units. GPU (Laptop): Essential for driving high-resolution textures across expansive maps. RAM: Required for fast memory bandwidth to feed the demanding CPU algorithms. Storage: Rapid asset loading. | |
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D developer_boardGPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-12700H laptop_windowsGPU (L): Nvidia RTX 3080 Mobile (150W TGP) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for a high and stable framerate.) CPU: A modern entry-level CPU is more than enough to prevent bottlenecks at 1440p. CPU (Laptop): Any modern gaming laptop CPU will handle 1440p with ease. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 3050 would be overkill. GPU (Laptop): An entry-level RTX laptop GPU is excellent for 1440p. A future RTX 5050 Laptop would offer an extremely smooth experience. RAM: 16GB RAM is recommended for smooth 1440p gaming with modern operating systems. Storage: A fast NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i3-10100 or AMD Ryzen 3 3100 developer_boardGPU: NVIDIA GeForce GTX 1660 Super (6GB) or AMD Radeon RX 5600 XT (6GB). (Future-proof: RTX 3050) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD |
| 2160p (UHD/4K) - Enthusiast (Ultra (60 FPS)) CPU: Top-tier processing to ensure no bottleneck occurs when pushing maximum army sizes at 4K. CPU (Laptop): Desktop-class mobile processor required to sustain high-end AI calculations. GPU: Required to handle the immense VRAM and rasterization demands of 4K rendering with thousands of moving entities. GPU (Laptop): Maximum mobile graphics power necessary for 4K resolutions. RAM: Provides immense bandwidth and capacity for flawless execution of the macro-strategy sandbox. Storage: Maximum streaming performance. | |
memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D developer_boardGPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX laptop_windowsGPU (L): Nvidia RTX 4080 Mobile (175W TGP) layersRAM: 32 GB saveStorage (Tier): 50 GB Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60+ FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS or higher.) CPU: A solid mid-range CPU is recommended to support 4K gaming and minimize any potential stutters. CPU (Laptop): Mid-range laptop CPUs are more than sufficient to pair with capable GPUs for a smooth 4K experience. GPU: Mid-range GPUs are recommended for a stable 4K/60FPS experience. A future RTX 5060 would likely handle this with ease. GPU (Laptop): Mid-range and high-end laptop GPUs are recommended for a playable 4K experience. A future RTX 5060 Ti Laptop would be a prime target for high-refresh-rate 4K mobile gaming. RAM: 16GB RAM is sufficient for 4K in this title. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
| — | memoryCPU: Intel Core i5-10400F or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB). (Future-proof: RTX 4060 / RTX 5060) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Ti Laptop) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD |
| save Overall Storage | |
| Spec: 50 GB NVMe SSD Note: High-speed SSD is crucial for streaming in high-fidelity textures and procedural animation sets instantly during camera perspective shifts. Type: NVMe | Spec: 50 GB available space Note: The game requires 50 GB of storage space. An SSD is recommended for faster loading times. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) Explanation: Mandatory for 64-bit memory addressing to handle massive contiguous memory blocks required by the custom Entity Component System. | Spec: Windows 8.1 / 10 / 11 (64-bit Required) Explanation: A 64-bit version of Windows 8.1 is the absolute minimum, but Windows 10 or 11 is strongly recommended for better performance and compatibility. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Required for optimal multi-threading and draw-call distribution in Unreal Engine 4 when rendering thousands of simultaneous actors. | Spec: DirectX 11 Explanation: The official requirement is DirectX 11. The game's engine was updated to use this API for the Definitive Edition. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Kingmakers Specifically
For Mafia II: Definitive Edition Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.