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Hunt: Showdown 1896 vs Ferocious
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 15, 2024 | Mar 12, 2026 |
| Developer | |
| Crytek | OMYOG |
| Publisher | |
| Crytek | tinyBuild |
| Genre(s) | |
| Action, PvPvE, First-Person Shooter, Survival Horror, Extraction Shooter | First-Person Shooter, Survival, Action-Adventure, Open World |
| Engine | |
| CryEngine 5.11 | Unity |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Rating Pending (Expected M - Mature 17+) |
| Avg. User Rating | |
| 4.2 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $29.99 | $49.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is tied to the 'Bloodline' rank and the permadeath mechanic of individual Hunters. When a Hunter survives and extracts, they earn Upgrade Points to purchase 'Traits' (passive skills). These include iconic perks like 'Fanning' (rapid-firing single-action revolvers), 'Necromancer' (reviving teammates from a distance at the cost of your own health), and 'Lightfoot' (silent vaulting). However, if your Hunter dies in a match, they—and all their expensive gear and traits—are lost forever, raising the stakes of every single firefight. |
Progression is tied to survival and crafting. Players scavenge resources to upgrade weapons with custom parts like suppressors and scopes, and craft a variety of traps and gadgets. There are no traditional skill trees; instead, progression is based on acquiring better gear and unlocking new tools that open up new areas and tactical options. |
| public World & Exploration | |
| World & Level Design | |
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Hunt: Showdown 1896 features vast, meticulously crafted 1km x 1km sandbox maps. The iconic Louisiana maps—Stillwater Bayou, Lawson Delta, and DeSalle—feature flooded swamps, rotting plantations, and eerie mining towns. The 1896 update introduced 'Mammon's Gulch', a towering, vertical map set in the rocky mountains of Colorado. This new biome features massive elevation changes, dense pine forests, oil rigs, and an interconnected, pitch-black underground mine system, fundamentally changing how players approach long-range sightlines and close-quarters ambushes. |
The game features large, interconnected zones with a 'Metroidvania' design philosophy rather than a single seamless open world. The island is comprised of diverse biomes, including lush jungles, sprawling beaches, treacherous cliffs, deep swamps, and ancient ruins. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features two main modes. 'Bounty Hunt' is the flagship PvPvE mode where teams of 1, 2, or 3 players load into the map, hunt the boss, and fight other teams for the bounty tokens. 'Soul Survivor' (formerly Quickplay) is a pure solo, battle-royale-lite mode where players spawn with nothing, scavenge for weapons, and race to absorb the 'Wellspring' energy. The winner gets to keep their fully geared Hunter for use in Bounty Hunt, while everyone else permanently dies. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes at launch. |
| extension Editions & DLC | |
| Available Editions | |
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Following the 1896 engine upgrade in August 2024, the game effectively relaunched. The base game is frequently updated, while monetization comes through an extensive catalogue of cosmetic DLCs (such as 'Bound by Blood', 'The Madness of Montresor', and 'It Takes a Rogue'). These packs provide uniquely modeled 'Legendary Hunters' and weapon skins. The game also utilizes a seasonal Battle Pass system to introduce new weapon variants, weather conditions, and thematic lore elements. |
Details on different game editions are yet to be announced. A playable demo has been available on Steam since June 2025. |
| Post-Launch Content / DLC | |
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Crytek treats the game as a long-term live service, continually adding new weapons, variants (like silencers or sniper scopes), custom ammo types (poison, incendiary, dumdum), and massive map updates. The '1896' update marked the transition to CryEngine 5.11, dropping PS4 and Xbox One support entirely to modernize the game. Seasonal events (like the 'Tide' series or 'Scorched Earth') temporarily introduce wildcards like heavy rain, ash bloom, or roaring wildfires that dramatically alter the visual and auditory landscape. |
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| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by CryEngine 5.11, the 1896 update brought a stunning visual overhaul. The implementation of DirectX 12, global illumination, and improved shaders makes the mud, water reflections, and dense fog look incredibly photorealistic. The character models for Legendary Hunters are deeply detailed, covered in grime, blood, and esoteric occult trinkets. Lighting is entirely dynamic, and night maps feature pitch-black darkness pierced only by the terrifying glow of flare guns or burning oil slicks. |
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| Audio & Soundtrack | |
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Hunt features arguably the best, most tactical audio design in the FPS genre. The proprietary binaural 3D audio system means players can pinpoint exactly where a twig snapped or a flock of crows was startled, even through walls. Every action, from switching weapons to aiming down sights, makes a distinct, locatable sound. The music, headlined by the iconic 'Humming Theme' (Rise Up Dead Man) by the Port Sulphur Band, perfectly encapsulates the dark, swampy, Southern Gothic dread. |
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| User Interface (UI/UX) | |
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The UI underwent a massive, somewhat controversial overhaul during the 1896 update to modernize the menu navigation for both PC and console players. In-game, the HUD is heavily minimalist. There is no mini-map; players must physically open a paper map to check their location or boss banishment zones. Health is segmented into distinct 'bars' (which can be permanently burned away by fire), and stamina dictates melee swings and sprinting. The most crucial UI element is the compass, used for calling out enemy bearings to teammates. |
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| Accessibility Options | |
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The game offers standard accessibility tools, including adjustable Field of View (FOV) sliders, customizable crosshair positioning (centered or the classic 'lowered' crosshair), and comprehensive control remapping. It also features colorblind modes and customizable subtitle scaling. However, the game's extreme reliance on directional audio cues makes it incredibly difficult for deaf or hard-of-hearing players to compete at high skill brackets. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target)) CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during dense fog or rain weather conditions. CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving players through dense foliage. GPU: Official recommended GPUs for the 1896 update. The 8GB VRAM buffer is necessary to run the game with high-quality textures and shadows without page-filing. GPU (Laptop): An excellent card that guarantees a locked, competitive 60+ FPS at 1080p on high settings. RAM: The specific official recommendation to ensure zero hitches when rendering multiple hunters and boss entities. Storage: NVMe SSD. | |
memoryCPU: Intel CPU 8th Gen 8700 / AMD Ryzen 5 2700 developer_boardGPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 12 GB saveStorage (Tier): 75 GB available space | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60+ FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS or higher.) CPU: Official recommended desktop CPU for a solid 60 FPS experience. CPU (Laptop): A strong mobile CPU is needed to maintain a stable framerate during intense firefights. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Good laptop GPUs for a solid 1080p high-refresh-rate experience. RAM: 16GB RAM is officially recommended. Storage: An SSD is recommended for this tier to ensure fast loading. | |
| — | memoryCPU: Intel Core i7 or AMD Ryzen 5 3600 and up developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 25 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (60 FPS Target)) CPU: The official minimum processors required to handle the game's upgraded physics, complex AI Grunts, and 3D audio calculations. CPU (Laptop): Older quad-core mobile CPUs will struggle slightly but can run the game at minimum settings if thermal limits are managed. GPU: The newly updated official minimum GPUs. The 4GB VRAM hard limit is strictly enforced due to the high-resolution texture streaming in CryEngine 5.11. GPU (Laptop): Capable of providing a playable 1080p experience on low/medium settings, though DLSS is heavily recommended for the 3050. RAM: Official minimum required system memory. Storage: SSD drive explicitly recommended by the developers. | |
memoryCPU: Intel CPU 7th Gen 7700 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile layersRAM: 8 GB saveStorage (Tier): 75 GB available space | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low to Medium Preset, 1080p resolution. This tier aims for a baseline playable framerate.) CPU: Official minimum desktop CPU requirement. This is an older processor, making the game accessible. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPUs. GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX 3050 or better is strongly recommended for a much smoother experience. RAM: 12GB RAM is the official minimum requirement, an unusual amount suggesting 8GB may struggle. Storage: An HDD is technically sufficient for the minimum spec, but an SSD is recommended. | |
| — | memoryCPU: Intel Core i5 (4th Gen) or AMD equivalent developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2500U or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB), RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 12 GB saveStorage (Tier): 25 GB HDD |
| 1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60+ FPS Target)) CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread. CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals, which is vital for spotting enemies hiding in dark windows or bushes at long distances. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels. RAM: Optimal configuration for modern systems. Storage: NVMe SSD. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile layersRAM: 16 GB saveStorage (Tier): 75 GB available space | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for high refresh rate gameplay.) CPU: A powerful modern CPU is crucial to avoid bottlenecks and maintain high framerates at 1440p. CPU (Laptop): High-performance laptop CPUs are essential for a consistent high-refresh-rate 1440p experience. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 4060 Ti would be ideal. GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even better experience. RAM: 16GB RAM is recommended for smooth 1440p gaming; 32GB can help reduce stutters in demanding situations. Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS/FSR)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a mobile chassis. GPU: Powers the grueling 4K resolution, rendering the muddy swamps and rocky canyons with breathtaking realism. GPU (Laptop): Required to maintain a stable 4K frame rate on an external display. RAM: Optimizes system stability and ensures zero background application interference. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 75 GB available space | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60+ FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS or higher.) CPU: A top-tier desktop CPU with the best possible gaming performance is recommended to minimize CPU bottlenecks at 4K. CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible. GPU: High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience. A future RTX 5070 would be a much better target. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, but users should still expect to rely on upscaling for a consistent 60 FPS. RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K. Storage: A fast NVMe SSD is essential for the best possible experience at 4K. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop) layersRAM: 32 GB saveStorage (Tier): 25 GB NVMe SSD |
| save Overall Storage | |
Spec: 75 GB available space (SSD strongly recommended) Note: The official spec explicitly notes that the game is "Best experienced with headphones and on a SSD drive." Mechanical HDDs will result in severely delayed match loading times. Type: SSD | Spec: 25 GB available space (SSD Recommended) Note: The game requires a modest 25 GB of storage space. An SSD is recommended for faster loading times and to prevent asset streaming stutter while exploring the island. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64 bit Explanation: A 64-bit operating system is strictly required by the upgraded CryEngine to efficiently manage memory allocation across the massive, seamless open maps. | Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: DirectX 12 is officially mandated following the 1896 update, dropping older DX11 support to enable advanced draw calls, rendering techniques, and HDR implementations. | Spec: DirectX 11 Explanation: The official requirement is DirectX 11. The game is built on the Unity Engine, which primarily utilizes this API for the title. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Hunt: Showdown 1896 Specifically
For Ferocious Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.