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Hunt: Showdown 1896 vs ARC Raiders

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info General Information
Release Date
Aug 15, 2024 Oct 30, 2025
Developer
Crytek Embark Studios AB
Publisher
Crytek Embark Studios AB
Genre(s)
Action, PvPvE, First-Person Shooter, Survival Horror, Extraction Shooter Third-Person Shooter, Extraction, Action-Adventure, PvPvE
Engine
CryEngine 5.11 Unreal Engine 5
stars Ratings & Price
Content Rating
Mature M (Mature 17+)
Avg. User Rating
4.2 / 5.0 0.0 / 5.0
Current Price (USD)
$29.99 $40.00
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), PlayStation 5, Xbox Series X/S
  • Camera: First-Person
  • Release Date: August 15, 2024 (1896 Engine Upgrade)
  • Perspective: Third-Person
  • Multiplayer: PvPvE (Solo, Duo, or Trio Squads)
  • Setting: Post-Apocalyptic Earth (Italy)
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Release Date: 2025-10-30
  • Unique Feature: A unique 'no one-shot kill' shield mechanic that disincentivizes camping, and a persistent progression system with no forced wipes.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Teammates: The game allows for Duo and Trio matchmaking. Reviving downed teammates and coordinating flanking maneuvers is the absolute core of the PvP experience.
    Other Players
  • Stalker Beetle: A consumable item that the player can throw and physically pilot in first-person to safely scout heavily defended boss lairs and ping enemy positions.
    Controllable Insect
  • Squad Mates: The game is designed for squads of 1-3 players. Teammates can be revived (without a special tool), share loot, and must coordinate to survive against ARC and other player squads.
    Human (Player)
  • Scrappy the Rooster: A pet companion located in the player's hub. Scrappy provides a steady, passive stream of basic materials after every raid, ensuring players always have a baseline of resources, even after multiple failed runs.
    Animal (Rooster)
Key Collectibles
  • Clues / Rifts: Glowing, noisy supernatural rifts found in compounds. Players must interact with three of them to completely narrow down the map and reveal the boss lair.
  • Bounty Tokens: Dropped by the boss after the loud banishing phase. Picking it up grants 'Enhanced Dark Sight' to spot enemies, but also marks the carrier with a lightning bolt on the map for all other players to see.
  • Hunt Dollars: Found in cash registers or looted from dead hunters. The primary economy currency used to re-equip your hunter with weapons and tools after a match.
  • Recipes: Found topside, these are one of the most valuable items. Successfully extracting a recipe permanently unlocks the ability to craft that item at the Workshop.
  • Keys: Rare items found topside. 'Key Room' keys unlock high-value loot rooms on the map. 'Raider Hatch Keys' unlock rare, silent extraction points.
  • Codex Entries: Unlocked by progressing. This is a growing repository of lore about the ARC, the world, and its inhabitants.
Key Themes
  • Weird West
  • Dark Fantasy
  • Supernatural Horror
  • Bounty Hunting
  • 19th Century
  • PvPvE
  • Extraction
  • Sci-Fi
  • Post-Apocalyptic
  • Extraction Shooter
  • PvPvE
  • Third-Person Shooter
  • Robots
  • Survival
colorize Combat & Gear
Weapons Overview
  • Mosin-Nagant M1891: Long Ammo Rifle
    A highly coveted, expensive bolt-action rifle. It fires long ammo, maintaining high damage over immense distances and easily penetrating thick wooden walls.
  • Sparks LRR: Single-Shot Rifle
    A devastating, single-shot breach-loading rifle. It deals exactly 149 damage to the upper chest, leaving the enemy with a sliver of health and forcing immediate panic and retreats.
  • Bomb Lance: Melee / Explosive Projectile
    A terrifying, custom-built whaling lance equipped with a massive blade. It can fire an explosive harpoon that lodges into targets before detonating, making quick work of bosses.
  • Firearms: Varies (Assault Rifles, SMGs, Snipers, Shotguns)
    A diverse arsenal of 19 different firearms across multiple categories. Weapons use one of four simplified ammo types (Light, Medium, Heavy, Shotgun) and can be customized with attachments. Examples include the 'Rattler' AR and 'Osprey' sniper rifle.
  • Gadgets: Utility / Tactical
    A wide range of craftable items essential for survival and combat, including grenades, mines, door blockers, deployable barricades, and zip lines.
Armor / Gear Sets
  • Health Bars: Hunters do not wear traditional armor. Survivability is dictated by Health Bars. Taking fire damage permanently burns these bars away, permanently lowering your maximum HP until you banish a boss to restore it.
  • Hornskin (Trait): A purchasable passive trait that reduces damage taken from blunt melee attacks by 25%, useful against Grunts and specific boss attacks.
  • Bloodless (Trait): A crucial survival trait that prevents bleeding from escalating to severe levels, saving the player from rapidly bleeding out after being hit by flechette ammo or Hellhounds.
  • Shields: The primary defensive item. Shields come in Light, Medium, and Heavy variants, providing a regenerating health pool. A fully-charged shield prevents a player from being one-shot. Shields degrade and must be repaired in the hub.
  • Raider Augments: A special gear slot that allows players to fine-tune their build, affecting stats like backpack slots, weight limit, and the number of equippable weapons or quick-use items.
Outfits/Customization
  • Tier 1 Hunter Shirts: Brightly colored, clean shirts worn by novice hunters. They offer very poor camouflage, making new players easy targets in the dark bayou.
  • Tier 3 Hunter Dusters: Dark, ragged leather coats, ghillie-style ponchos, and mud-covered hats worn by veteran hunters, offering incredible camouflage in the dense bushes.
  • Legendary Skins: Premium, highly detailed outfits (like the Bone Doctor's skull mask or The Ironclad's heavy metal plating) purchased with Blood Bonds to showcase prestige and style.
  • Cosmetic Customization: Players can fully customize their Raider's appearance with a wide array of outfits, backpacks, attachments, and charms. Cosmetics are unlocked via quests, Raider Decks, or the in-game store. The Deluxe Edition includes the 'Astro' and 'Bruiser' bundles.
trending_up Progression & Upgrades
Skills & Progression

Progression is tied to the 'Bloodline' rank and the permadeath mechanic of individual Hunters. When a Hunter survives and extracts, they earn Upgrade Points to purchase 'Traits' (passive skills). These include iconic perks like 'Fanning' (rapid-firing single-action revolvers), 'Necromancer' (reviving teammates from a distance at the cost of your own health), and 'Lightfoot' (silent vaulting). However, if your Hunter dies in a match, they—and all their expensive gear and traits—are lost forever, raising the stakes of every single firefight.

Progression is persistent and does not wipe. Players earn XP to level up and gain skill points, which can be invested in three skill trees: Conditioning (stamina, breaching), Mobility (climbing, vaulting), and Survival (looting speed, stealth). A voluntary prestige system called the 'Expedition Project' allows players to reset their progress for exclusive rewards.

public World & Exploration
World & Level Design

Hunt: Showdown 1896 features vast, meticulously crafted 1km x 1km sandbox maps. The iconic Louisiana maps—Stillwater Bayou, Lawson Delta, and DeSalle—feature flooded swamps, rotting plantations, and eerie mining towns. The 1896 update introduced 'Mammon's Gulch', a towering, vertical map set in the rocky mountains of Colorado. This new biome features massive elevation changes, dense pine forests, oil rigs, and an interconnected, pitch-black underground mine system, fundamentally changing how players approach long-range sightlines and close-quarters ambushes.

The game features a large, open-world map with four confirmed zones: Dam Battlegrounds (a large starting area with forests and a dam), Buried City (a metropolitan area covered in sand), Spaceport (a derelict industrial zone), and Blue Gate (a mountain area). A fifth map, Stella Montis, is rumored. Maps feature dynamic weather, time of day, and special events.

Playable Vehicles
  • Extraction Stagecoach: Extraction Point
    Stationary horse-drawn carriages located at the edge of the map. Players must stand near them for 30 seconds to successfully extract with their bounty.
  • Extraction Steamboat: Extraction Point
    Stationary paddleboats found on the rivers. If an enemy player approaches while you are extracting, the boat's horn will blow loudly, warning you of the ambush.
  • None
    The game is focused on on-foot exploration and combat. Traversal is aided by zip lines and a rare 'Snap Hook' gadget, but there are no controllable player vehicles.
Notable Fauna/Mounts
  • Hellhounds: Mutated Canine
    Packs of vicious, decaying dogs that roam the wilderness. They are highly aggressive, deal severe bleeding damage, and are the bane of solo hunters navigating the woods.
  • Water Devils: Swarming Parasite
    Violent, writhing masses of aquatic parasites that infest the deep swamps. They deal massive damage to anyone attempting to quickly wade through deep water.
  • Immolators: Burning Undead
    A highly volatile, burning zombie that sprints aggressively at players. If shot with a bullet or pierced, it violently explodes into flames, requiring players to use blunt melee weapons to kill it.
N/A
book Story & Characters
Main Characters
  • The Hunters: Player Avatars
    Ruthless, desperate mercenaries willing to inject themselves with dark serums to gain 'Dark Sight', allowing them to track monsters and survive the corruption.
  • The Hellborn: Wild Target Boss
    A terrifying, massive, burning entity introduced in the 1896 update. It roams the open world of Mammon's Gulch, hurling fireballs and engaging hunters outside of traditional compounds.
  • The Spider: Bounty Boss
    A horrific, massive arachnid assembled from human corpses. It moves incredibly fast across walls and ceilings, spitting debilitating poison at hunters.
  • The Raider: Playable Character
    The player's customizable character. Players can choose their face, body type, and hair, and then define their playstyle through a classless skill tree system.
  • Celeste: Key NPC
    The charismatic raider leader in the Speranza hub who is responsible for providing the main story quests.
  • Tion Wyn: Key NPC
    The reclusive gun craftsman who runs the gun shop in Speranza.
Example Missions
  • The Investigation: Exploration / Tracking
    Move stealthily through the map using Dark Sight to locate three clues, avoiding sound traps (like crows or dogs) that will alert other players to your presence.
  • The Banishment: PvE Boss / Siege Defense
    Locate and kill the boss (e.g., the Butcher or Assassin). Initiate the banishing ritual, which loudly alerts every player on the map, and prepare to defend the compound from incoming teams.
  • The Extraction: PvP Gauntlet
    Grab the Bounty Tokens and run to one of the designated extraction zones at the edge of the map, fighting off any remaining hunters attempting to ambush you before the timer expires.
  • Topside Expeditions
    The main gameplay loop. Players deploy to one of the large open-world maps for a 30-minute session to scavenge for loot, complete quests for traders, and interact with dynamic events, with the ultimate goal of successfully extracting.
  • World Boss Encounters
    A dynamic, high-risk MMO-style objective to defeat massive ARC bosses like 'The Queen' at the Harvester. This requires cooperation between multiple squads and yields 'insane' loot.
people Multiplayer
Multiplayer Details

The game features two main modes. 'Bounty Hunt' is the flagship PvPvE mode where teams of 1, 2, or 3 players load into the map, hunt the boss, and fight other teams for the bounty tokens. 'Soul Survivor' (formerly Quickplay) is a pure solo, battle-royale-lite mode where players spawn with nothing, scavenge for weapons, and race to absorb the 'Wellspring' energy. The winner gets to keep their fully geared Hunter for use in Bounty Hunt, while everyone else permanently dies.

The core mode is a persistent PvPvE extraction shooter where players can queue up solo, in duos, or in trios. The map is populated by other players and AI-controlled ARC machines. Proximity chat is enabled, allowing for emergent alliances or betrayals. There is no in-match squadding.

extension Editions & DLC
Available Editions

Following the 1896 engine upgrade in August 2024, the game effectively relaunched. The base game is frequently updated, while monetization comes through an extensive catalogue of cosmetic DLCs (such as 'Bound by Blood', 'The Madness of Montresor', and 'It Takes a Rogue'). These packs provide uniquely modeled 'Legendary Hunters' and weapon skins. The game also utilizes a seasonal Battle Pass system to introduce new weapon variants, weather conditions, and thematic lore elements.

The game is available in a Standard Edition ($40) and a Deluxe Edition ($60). The Deluxe Edition includes the Astro, Bruiser, and Lucky Duck cosmetic bundles. Pre-ordering any edition also grants the Bruiser and Lucky Duck bundles.

Post-Launch Content / DLC

Crytek treats the game as a long-term live service, continually adding new weapons, variants (like silencers or sniper scopes), custom ammo types (poison, incendiary, dumdum), and massive map updates. The '1896' update marked the transition to CryEngine 5.11, dropping PS4 and Xbox One support entirely to modernize the game. Seasonal events (like the 'Tide' series or 'Scorched Earth') temporarily introduce wildcards like heavy rain, ash bloom, or roaring wildfires that dramatically alter the visual and auditory landscape.

The game is designed as a live service with a seasonal 'Raider Deck' (battle pass) that offers free and paid progression tracks. Developers have emphasized that monetization is cosmetic-only and not 'pay to win'. New maps, weapons, and features will be added over time based on community feedback.

help_outline FAQ
Frequently Asked Questions
  • Q: What is the 1896 update?
    A: Released in August 2024, the 1896 update was a massive relaunch of the game. It upgraded the engine to CryEngine 5.11, dropped PS4/Xbox One support, added DirectX 12, overhauled the UI, and introduced the new Colorado map, Mammon's Gulch.
  • Q: Do I lose my gear when I die?
    A: Yes. Hunt features a permadeath system. If your Hunter dies and is not revived by a teammate before the match ends, you permanently lose that character, their weapons, and their traits.
  • Q: Is there bullet drop?
    A: Yes. The 1896 update introduced bullet drop to all weapons, fundamentally changing long-range combat and requiring players to account for distance and bullet velocity when sniping.
  • Q: Can I play solo?
    A: Yes. You can play 'Soul Survivor' (a solo-only mode), or you can queue 'Solo vs Duos/Trios' in Bounty Hunt, which grants you a massive bonus payout if you successfully extract against larger teams.
  • Q: What is ARC Raiders?
    A: ARC Raiders is a third-person, PvPvE extraction shooter from the developers of The Finals. Players (as 'Raiders') scavenge a post-apocalyptic Earth, fighting other players and a deadly army of AI robots called ARC, all while trying to extract with valuable loot.
  • Q: Is ARC Raiders free-to-play?
    A: No. The game was originally announced as free-to-play but has shifted to a premium model. The Standard Edition costs $40.
  • Q: Is it a 'one-shot' extraction shooter like Tarkov?
    A: No. A key feature is the shield system, which prevents players from being one-shot as long as their shield is charged. This encourages more movement and tactical, drawn-out fights rather than camping.
  • Q: Are there server wipes?
    A: No, the developers have stated there are no forced wipes. All progression is permanent. There is a voluntary prestige system called the 'Expedition Project' that players can opt-in to for exclusive rewards.
build Technical Details
Graphics & Visual Fidelity

Powered by CryEngine 5.11, the 1896 update brought a stunning visual overhaul. The implementation of DirectX 12, global illumination, and improved shaders makes the mud, water reflections, and dense fog look incredibly photorealistic. The character models for Legendary Hunters are deeply detailed, covered in grime, blood, and esoteric occult trinkets. Lighting is entirely dynamic, and night maps feature pitch-black darkness pierced only by the terrifying glow of flare guns or burning oil slicks.

N/A
Audio & Soundtrack

Hunt features arguably the best, most tactical audio design in the FPS genre. The proprietary binaural 3D audio system means players can pinpoint exactly where a twig snapped or a flock of crows was startled, even through walls. Every action, from switching weapons to aiming down sights, makes a distinct, locatable sound. The music, headlined by the iconic 'Humming Theme' (Rise Up Dead Man) by the Port Sulphur Band, perfectly encapsulates the dark, swampy, Southern Gothic dread.

N/A
User Interface (UI/UX)

The UI underwent a massive, somewhat controversial overhaul during the 1896 update to modernize the menu navigation for both PC and console players. In-game, the HUD is heavily minimalist. There is no mini-map; players must physically open a paper map to check their location or boss banishment zones. Health is segmented into distinct 'bars' (which can be permanently burned away by fire), and stamina dictates melee swings and sprinting. The most crucial UI element is the compass, used for calling out enemy bearings to teammates.

N/A
Accessibility Options

The game offers standard accessibility tools, including adjustable Field of View (FOV) sliders, customizable crosshair positioning (centered or the classic 'lowered' crosshair), and comprehensive control remapping. It also features colorblind modes and customizable subtitle scaling. However, the game's extreme reliance on directional audio cues makes it incredibly difficult for deaf or hard-of-hearing players to compete at high skill brackets.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target))
CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during dense fog or rain weather conditions.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving players through dense foliage.
GPU: Official recommended GPUs for the 1896 update. The 8GB VRAM buffer is necessary to run the game with high-quality textures and shadows without page-filing.
GPU (Laptop): An excellent card that guarantees a locked, competitive 60+ FPS at 1080p on high settings.
RAM: The specific official recommendation to ensure zero hitches when rendering multiple hunters and boss entities.
Storage: NVMe SSD.
memoryCPU: Intel CPU 8th Gen 8700 / AMD Ryzen 5 2700
developer_boardGPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 75 GB available space
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
1080p (Full HD) - Minimum (Low Preset, 1080p (60 FPS Target))
CPU: The official minimum processors required to handle the game's upgraded physics, complex AI Grunts, and 3D audio calculations.
CPU (Laptop): Older quad-core mobile CPUs will struggle slightly but can run the game at minimum settings if thermal limits are managed.
GPU: The newly updated official minimum GPUs. The 4GB VRAM hard limit is strictly enforced due to the high-resolution texture streaming in CryEngine 5.11.
GPU (Laptop): Capable of providing a playable 1080p experience on low/medium settings, though DLSS is heavily recommended for the 3050.
RAM: Official minimum required system memory.
Storage: SSD drive explicitly recommended by the developers.
memoryCPU: Intel CPU 7th Gen 7700 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
layersRAM: 8 GB
saveStorage (Tier): 75 GB available space
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60+ FPS Target))
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread.
CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals, which is vital for spotting enemies hiding in dark windows or bushes at long distances.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Optimal configuration for modern systems.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 75 GB available space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS/FSR))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, rendering the muddy swamps and rocky canyons with breathtaking realism.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Optimizes system stability and ensures zero background application interference.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 75 GB available space
—
save Overall Storage
Spec: 75 GB available space (SSD strongly recommended)
Note: The official spec explicitly notes that the game is "Best experienced with headphones and on a SSD drive." Mechanical HDDs will result in severely delayed match loading times.
Type: SSD
Spec: 80 GB available space (SSD Recommended)
Note: A fast SSD is highly recommended to handle the streaming of the large, seamless open world.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64 bit
Explanation: A 64-bit operating system is strictly required by the upgraded CryEngine to efficiently manage memory allocation across the massive, seamless open maps.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement.
gamepad DirectX Version
Spec: Version 12
Explanation: DirectX 12 is officially mandated following the 1896 update, dropping older DX11 support to enable advanced draw calls, rendering techniques, and HDR implementations.
Spec: DirectX 12
Explanation: DirectX 12 would likely be required for advanced features.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront data following the massive '1896' CryEngine 5.11 graphical overhaul, which significantly raised the baseline hardware demands.
  • Laptop Performance Note: The jump to DirectX 12 and CryEngine 5.11 means the game relies heavily on fast CPU performance and increased VRAM buffers. Laptops must maintain high clock speeds to avoid micro-stutters during intense, high-stakes PvP firefights.
  • Laptop Consideration: G P U T G P: A minimal TGP of 75W is required for 1080p rendering (e.g., RTX 3050 Mobile or 3060 Mobile). For high settings at 1440p, an 85W-115W+ TGP (RTX 4060/4070 Mobile) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The dense environmental rendering (foliage, dynamic shadows) and binaural audio processing require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can cause fatal input lag during shootouts.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game utilizes advanced global illumination and particle systems that will stutter if the CPU attempts to downclock to save power.
  • Laptop Consideration: M U X Switch Optimus: Absolutely mandatory. A MUX switch reduces render latency, which is critical in a hardcore, low-time-to-kill (TTK) shooter where landing single-shot rifle headshots is the primary combat loop.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is highly recommended to maintain 60+ FPS on mid-range hardware during chaotic explosive encounters.
  • Optimization Detail: Key Settings Impact: Global Illumination, Shadow Quality, and Object Detail severely impact GPU overhead. Lowering these can yield substantial framerate improvements.
  • Game Name: Hunt: Showdown 1896
  • SPECULATIVE PC SYSTEM REQUIREMENTS. The minimum spec is based on developer suggestion (GTX 970), with other tiers extrapolated for a modern, highly optimized Unreal Engine 5 title.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. The game is noted for being 'hella optimized,' but a stable framerate is still crucial for PvPvE combat.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense, large-scale encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of the ARC and other players.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive shooter.
  • Game Name: ARC Raiders
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is highly recommended to maintain 60+ FPS on mid-range hardware during chaotic explosive encounters.
  • Key Settings Impact: Global Illumination, Shadow Quality, and Object Detail severely impact GPU overhead. Lowering these can yield substantial framerate improvements.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 75W is required for 1080p rendering (e.g., RTX 3050 Mobile or 3060 Mobile). For high settings at 1440p, an 85W-115W+ TGP (RTX 4060/4070 Mobile) is heavily recommended.
  • Cooling Thermals: The dense environmental rendering (foliage, dynamic shadows) and binaural audio processing require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can cause fatal input lag during shootouts.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game utilizes advanced global illumination and particle systems that will stutter if the CPU attempts to downclock to save power.
  • M U X Switch Optimus: Absolutely mandatory. A MUX switch reduces render latency, which is critical in a hardcore, low-time-to-kill (TTK) shooter where landing single-shot rifle headshots is the primary combat loop.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Cooling Thermals: The game's visually rich world and intense, large-scale encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of the ARC and other players.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive shooter.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Hunt: Showdown 1896 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For ARC Raiders Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 970
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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