Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite
Engine
Unreal Engine 4
Dunia Engine (Modified CryEngine)
stars
Ratings & Price
Content Rating
Teen
Mature 17+
Avg. User Rating
4.3 / 5.0
3.7 / 5.0
Current Price (USD)
$59.99
$39.99
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: None (Single-Player Only)
Setting: Wizarding World (Hogwarts, Hogsmeade, Scottish Highlands), Late 1800s
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
Unique Feature: Immersive Hogwarts Experience, Ancient Magic System, Extensive Spell List, Broom Flight, Magical Beast Taming & Care, Room of Requirement Customization.
Perspective: First-Person
Multiplayer: Cooperative (2 player online for campaign and Expeditions)
Setting: Post-Apocalyptic Hope County, Montana, USA & various Expedition locations
Platforms: PC, PlayStation 4, Xbox One, Google Stadia
sports_esports
Gameplay & Mechanics
Companions/Followers
Natsai 'Natty' Onai (Temporary AI): A Gryffindor student. Accompanies the player on her specific relationship questline missions. Fights alongside the player using her own set of spells and courage. Can transform into an Animagus (gazelle).
Human (Witch)
Poppy Sweeting (Temporary AI): A Hufflepuff student. Joins the player during her relationship questline missions, which focus on magical beasts. She uses spells to help pacify or protect creatures and assists in combat against poachers.
Human (Witch)
Sebastian Sallow (Temporary AI): A Slytherin student. Accompanies the player throughout his extensive relationship questline, which delves into Dark Arts. He is a skilled duelist and uses a variety of spells, including potentially Unforgivable Curses depending on player choices and story progression.
Human (Wizard)
Professor Eleazar Fig (Temporary AI): The player's primary mentor. Accompanies the player on several key main story missions, providing combat support with his proficient spellcasting and offering guidance.
Human (Wizard)
Other Temporary Quest-Specific Allies: During various main and side quests, other characters like Lodgok (goblin), Sirona Ryan, or even specific professors might temporarily fight alongside the player or assist with specific tasks. Their abilities are scripted for those encounters.
Human (Witches/Wizards), Goblin, House-Elf
Guns for Hire (Humans): Each human companion has two unique, unlockable abilities that enhance their combat effectiveness. Examples: Carmina Rye can throw multiple sticks of dynamite; The Judge shoots 3 arrows at once and his arrows track moving targets; Nana can see through smoke and shoot through cover; Pastor Jerome uses incendiary shotgun shells and blesses the player with reduced damage; Gina Guerra uses explosive rounds and never runs out of ammo for her LMG; Hurk Drubman Jr.'s rockets track vehicles more effectively and he reloads faster.
Human
Fangs for Hire (Animals): Timber (dog) automatically tags enemies and nearby crafting materials, can dig for resources, fetch weapons from downed enemies, and scare off some hostile wildlife. Horatio (boar) is a powerful tank who charges enemies, shatters shields, draws enemy fire, and can self-revive once from being downed in combat, making him exceptionally resilient.
Dog (Akita), Boar
Key Collectibles
Field Guide Pages: Found throughout Hogwarts, Hogsmeade, and the Highlands. Revealed by casting Revelio near specific objects, landmarks, or by catching flying pages with Accio. Provide lore, XP, and contribute to leveling up the Field Guide challenge.
Demiguise Statues / Moons: Small statues of Demiguises holding moons. These can only be collected at night. Turning the moons in to Gladwin Moon (the Hogwarts caretaker) is part of a side quest to upgrade the Alohomora spell, allowing the player to unlock higher-level locks (Level I, II, III).
Merlin Trials: 95 ancient puzzles created by Merlin, scattered throughout the Highlands. Activated by Mallowsweet Leaves. Solving each puzzle (which involves using various spells like Lumos, Accio, Depulso, Confringo, Flipendo to manipulate objects) rewards XP and contributes to increasing the player's maximum gear inventory capacity.
Ancient Magic Hotspots: Locations where traces of powerful Ancient Magic linger. Interacting with them often involves a small environmental puzzle or collecting motes of magic, and permanently increases the player's Ancient Magic meter capacity.
Collection Chests: Chests containing collectible items for the Room of Requirement (Conjuration spellcrafts for decoration/utility, Trait recipes for gear enchanting) or Wand Handles (cosmetic). Found in Hogwarts, Hogsmeade, hamlets, and dungeons.
Astronomy Tables: Specific locations with stone tables where the player, at night, can use a telescope to align stars and reveal a constellation. Rewards XP and cosmetic items.
Landing Platforms: Raised platforms found throughout the Highlands. Successfully landing a broom on each one contributes to a challenge and rewards XP.
Infamous Foes: Marked on the map, these are unique, named enemies (dark wizards, powerful beasts, etc.) that are tougher than their regular counterparts. Defeating all of them is a tracked challenge and rewards XP/gear.
Balloons (Over Highlands): Sets of five balloons floating in the air in various parts of the Highlands. Popping all five in a set with broom flight rewards XP.
MP3 Players: Found in various locations throughout Hope County and on Expedition maps. Each one found unlocks a new music track that can be listened to via the in-game music player, adding to the player's auditory experience and world immersion.
Dear Photograph Locations: Specific viewpoints in Hope County. Interacting with them shows the player a pre-Collapse photograph of that exact location, highlighting the drastic changes over 17 years and providing a poignant narrative touch about what was lost.
Treasure Hunts: Marked locations on the map that involve solving environmental puzzles, navigating obstacles, or finding keys to access a hidden stash. Rewards typically include Perk Points, crafting materials (often rare), and sometimes unique weapon skins or Far Cry Credits.
Key Themes
Wizarding World (1800s)
Ancient Magic
Good vs. Evil
Discovery & Exploration
Student Life at Hogwarts
Goblin Rebellion
Dark Arts
Magical Creatures
Choice & Consequence (Minor)
Legacy & Heritage
Post-Apocalypse (Vibrant 'Superbloom' aesthetic)
Survival & Scarcity
Rebuilding Civilization
Faction Warfare (Survivors vs. Highwaymen)
Hope vs. Desperation
Environmental Transformation & Reclamation by Nature
The player's primary tool for casting spells. While cosmetic aspects like wand handles can be changed, the core, wood, length, and flexibility chosen at Ollivanders (or found/awarded) are fixed but generally do not significantly impact gameplay stats beyond flavor. Spell effectiveness comes from learned spells and talents.
Spells used directly in combat. Damage spells (Confringo, Incendio, Diffindo), Control spells (Levioso, Glacius, Arresto Momentum), Force spells (Accio, Depulso, Flipendo). Can be chained into combos and upgraded via Talents.
Spells required for exploration, puzzle-solving, and interacting with the world. Includes Revelio, Lumos, Alohomora, Reparo, Wingardium Leviosa, Disillusionment Charm, and various Transfiguration spells for the Room of Requirement.
Dark Arts Spells (Unforgivable Curses - Optional): Forbidden Offensive Magic
Players can choose to learn and use the three Unforgivable Curses: Avada Kedavra (killing curse), Crucio (torture curse), and Imperio (control curse). These are very powerful but their use may have narrative or character implications (though direct game system punishment is minimal).
Ancient Magic (Throws & Finishers): Special Powerful Magic
The player's unique ability. Ancient Magic meter fills during combat, allowing for powerful environmental throws (using objects highlighted in blue) or devastating finisher moves on weakened enemies.
Brewed in the Room of Requirement or Potions class. Provide temporary buffs like increased defense (Edurus), increased spell damage (Maxima), reduced spell cooldowns (Focus), invisibility, or offensive AoE effects (Thunderbrew).
A wide array of firearms with a distinct scavenged, jury-rigged aesthetic. Weapons are tiered from Rank I (grey), Rank II (blue), Rank III (purple), to Elite Rank (gold). Higher tiers feature significantly better damage, more mod slots, and often unique visual elements like colorful paint or added scrap metal. Ammo types are generally standard, with bows offering special arrows (piercing, explosive).
Saw Launchers: Special/Heavy
Signature weapons of New Dawn. They fire sawblades that can ricochet off surfaces. Multiple variants exist, including ones that fire multiple blades or have enhanced damage, becoming increasingly devastating at higher ranks.
Melee Weapons: Melee (Blunt, Edged, Improvised)
Crafted melee weapons like spiked baseball bats, reinforced pipes, makeshift spears, and sharpened blades. Also tiered, with higher ranks offering more damage and durability. Some can be thrown.
Explosives & Throwables: Gadget/Consumable
Craftable grenades, dynamite, Molotov cocktails, C4, and proximity mines. Their appearance reflects the makeshift nature of the post-apocalypse. Upgrading the Explosives Lab in Prosperity unlocks more powerful versions.
Energy Weapons: Special (Elite Rank)
Late-game weapons like the Blaster Rifle, which fire energy projectiles and are particularly effective against high-rank, armored Highwaymen.
Armor / Gear Sets
Robes & Cloaks: The primary chest and outer layer clothing. Provide Offensive and Defensive stats. Various styles reflecting Hogwarts houses, wizarding fashion of the era, or specialized gear (e.g., Quidditch robes - though Quidditch isn't playable). Can have Trait slots.
Outfits (Full Sets): Some gear pieces form a named set (e.g., Dark Arts Set, Legendary Set). While there isn't a direct 'set bonus' for wearing all pieces, they often have a cohesive visual style and strong individual stats/traits.
Headwear (Hats, Helmets, Spectacles): Various types of headgear, from traditional wizarding hats and school beanies to more protective helmets or simple spectacles. Provide Offensive and Defensive stats and can have Trait slots.
Handwear (Gloves): Gloves that offer minor Offensive and Defensive stats and can have Trait slots.
Neckwear (Scarves, Necklaces): Scarves representing Hogwarts houses or other decorative neckwear. Provide Offensive and Defensive stats and can have Trait slots.
Facewear (Masks): Various masks, from simple to ornate. Provide Offensive and Defensive stats and can have Trait slots.
Traits (Gear Enchantments): Passive bonuses that can be applied to gear pieces with Trait slots at an Enchanted Loom in the Room of Requirement. Traits can increase damage of specific spell types, enhance defense against certain enemies, boost Ancient Magic generation, or provide other utility effects. Traits are learned by completing challenges or rescuing beasts.
Gear Quality (Well-Appointed, Superb, Extraordinary, Legendary): Gear items have different quality tiers, indicated by color (Green, Blue, Purple, Gold). Higher quality gear has better base stats (Offense/Defense) and more/higher-level Trait slots. Gear can be upgraded at the Enchanted Loom using materials from magical beasts.
Gear Sets & Pieces: Players craft and equip individual gear pieces for Head, Torso, Legs, Hands, and Feet. Each piece provides specific perks (e.g., reduced damage from melee, faster movement while crouched, increased ammo capacity for a weapon type). Gear is tiered (Rank I to Elite). Equipping multiple pieces from the same 'Set' (e.g., Highwaymen Set, Scout Set, Heavy Set) grants additional powerful set bonuses, encouraging players to tailor their gear to their preferred playstyle (stealth, run-and-gun, tank).
Cosmetic Outfits: Purely cosmetic full-body outfits that change the player character's appearance. These do not provide any stat bonuses or perks and are separate from the functional gear system. Many are unlocked through gameplay, challenges, or were part of special editions/packs.
Outfits/Customization
School Robes (Hogwarts House Specific): Players wear Hogwarts school robes, the appearance of which is determined by the House they are sorted into (Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Various styles of robes can be acquired, from standard issue to more ornate versions.
Cloaks & Capes: A wide variety of cloaks and capes can be equipped over robes or other attire, offering different visual styles and contributing to Offense/Defense stats. Some are plain, others are intricately designed or faction-themed.
Outfits (Full Sets & Individual Pieces): Beyond school uniforms, players can equip various outfits suitable for different occasions or reflecting different wizarding fashions of the 1890s (e.g., formal wear, adventuring gear, Dark Arts attire). These are often found as sets (Headwear, Facewear, Handwear, Neckwear, Cloak/Robe, Outfit) but pieces can sometimes be mixed, though the game primarily uses full outfit slots for the body.
Headwear (Wizard Hats, Beanies, Helmets, Spectacles): A wide range of hats (pointed wizard hats, top hats, school beanies), helmets (for more protective looks), and spectacles. Provide Offense/Defense stats and Trait slots.
Facewear (Masks, Half-Masks): Various masks that can be equipped, from simple cloth masks to more elaborate ceremonial or protective ones. Provide Offense/Defense stats and Trait slots.
Handwear (Gloves): Different styles of gloves, from simple leather to more ornate or armored variants. Provide Offense/Defense stats and Trait slots.
Neckwear (Scarves, Amulets - cosmetic): Scarves (often house-themed) and other decorative neckwear. Provide Offense/Defense stats and Trait slots.
Transmogrification (Change Appearance): Players can change the visual appearance of any equipped gear piece to look like any other gear piece of the same type they have collected, while retaining the stats of the originally equipped item. This allows for fashion flexibility without sacrificing stats.
Makeshift Gear Pieces: Players equip individual pieces of gear for head, torso, legs, hands, and feet. These items have a distinct post-apocalyptic, scavenged aesthetic, often incorporating scrap metal, leather, and repurposed materials. The visual design of gear often reflects its set type (e.g., Highwaymen gear looks aggressive and cobbled together, Scout gear looks lighter and more agile).
Cosmetic Outfits & Weapon Skins: A variety of full-body cosmetic outfits (e.g., 'Space Force' outfit, 'Retro Sci-Fi' outfit) and weapon skins allow players to change their visual appearance and weapon aesthetics without affecting gameplay stats. Many are unlocked through in-game progression, completing challenges, finding them in the world, or via special editions and microtransactions.
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Progression & Upgrades
Skills & Progression
N/A
Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks.
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World & Exploration
World & Level Design
Hogwarts Legacy features a large open world encompassing Hogwarts castle itself (with its many iconic locations like the Great Hall, common rooms, classrooms, secret passages), Hogsmeade village, and the expansive surrounding Scottish Highlands. Key explorable regions in the Highlands include the Forbidden Forest, various hamlets (like Upper Hogsfield, Feldcroft, Irondale), vast lochs, coastal areas, and numerous ancient ruins, caves, and Merlin Trials. While not a 1:1 scale, the world is substantial and filled with detail. Travel between distinct major areas (like Hogwarts and Hogsmeade interiors vs. the open Highlands) often involves short loading transitions. The map size is estimated to be significant, offering many hours of exploration (e.g., comparisons place it around 7-10 sq km for the main Highlands overworld, plus the dense interiors of Hogwarts and Hogsmeade).
Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources.
Playable Vehicles
Broomsticks (Various Models): Primary Aerial Mount / Traversal
The player's primary means of fast aerial travel across the open world of the Highlands and around Hogwarts. Various broom models can be purchased from merchants in Hogsmeade, offering different visual styles (stats are generally uniform but can be upgraded for speed/acceleration via quests). Required for broom races and accessing some high locations.
Players can acquire and ride certain magical beasts as mounts. Hippogriffs (e.g., Highwing) and Thestrals (often from Deluxe/Pre-order editions) offer flight capabilities similar to brooms but with a different feel and appearance. The Graphorn is a powerful, armored ground mount acquired through a specific quest, capable of charging through obstacles. These mounts are summoned via the gear wheel.
A network of magical fireplaces (Floo Network) located throughout Hogwarts, Hogsmeade, and the Highlands. Once a Floo Flame location is discovered and activated, the player can use it (or any other activated Floo Flame) to instantly travel to any other known Floo Flame point on the map.
Traversal on Foot (Walking, Running, Sprinting, Climbing, Swimming): Player Locomotion
Standard on-foot movement for exploring interiors, navigating tight spaces, and engaging in combat. Includes basic climbing on ledges and swimming in bodies of water.
Makeshift Cars, Trucks, ATVs, Motorcycles: Land Vehicle
A wide variety of ground vehicles, all sporting a distinct post-apocalyptic, scavenged, and often armored or weaponized appearance. Vehicles are tiered (Rank I to Elite) and can be crafted at the Garage in Prosperity. Higher-tier vehicles offer better durability, speed, and mounted weaponry (e.g., machine guns, saw launchers). Examples include rusty sedans with plows, dune buggies with mounted MGs, and armored trikes.
Boats: Water Vehicle
Basic watercraft like fan boats and small patrol boats, reflecting the makeshift theme. Useful for traversing Hope County's extensive river network. Some may have light mounted weapons at higher craftable tiers.
Helicopters: Air Vehicle
Craftable and upgradable helicopters, crucial for rapid traversal of the map and providing air support. They also feature a scavenged look and can be equipped with weapons like machine guns or rockets at higher tiers. Essential for quickly reaching Expedition start points or out-of-the-way locations.
Unique & Special Vehicles: Land/Air Vehicle
Includes special pre-order or Deluxe Edition vehicles (like the Unicorn Trike), and potentially some unique vehicles found or awarded through specific missions or Treasure Hunts. These often have distinct visual flair or slightly enhanced stats.
Notable Fauna/Mounts
N/A
Timber: Akita Dog
Fangs for Hire (Scouting, Tagging, Resource Finding, Reviving, Defensive)
Horatio: Boar
Fangs for Hire (Tank, Aggressive Combat, Shield Breaking, Self-Revive, Distraction)
Hostile Elite Fauna. These are larger, tougher, and more aggressive versions of normal wildlife, often with unique visual mutations. They guard specific locations or roam certain areas and drop rare crafting materials (e.g., Monstrous Hides, Monstrous Bones) needed for high-tier upgrades.
Standard Wildlife: Deer, Skunk, Rabbit, Fish, Birds etc.
Neutral Wildlife. Can be hunted for basic crafting materials (skins, meat for bait) and to complete hunting challenges. Some, like skunks or eagles, can be minor threats.
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Story & Characters
Main Characters
Player Character (Customizable): Protagonist / New Fifth-Year Hogwarts Student
A highly customizable character (appearance, voice, Hogwarts House - Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Possesses a rare connection to Ancient Magic, making them a key figure in a brewing conflict involving goblins and dark wizards.
Professor Eleazar Fig: Ally / Mentor / Hogwarts Professor (Magical Theory)
A kind, knowledgeable, and adventurous Hogwarts professor who recognizes the player's unique abilities and acts as their primary mentor in investigating Ancient Magic and the looming threats. His wife, Miriam, was also researching Ancient Magic before her death.
Ranrok: Main Antagonist / Goblin Rebellion Leader
The ruthless and powerful leader of a goblin rebellion. He harbors a deep hatred for wizards and seeks to harness the power of Ancient Magic to overthrow wizardkind and claim what he believes is rightfully goblin property.
Victor Rookwood: Main Antagonist / Dark Wizard / Ashwinder Leader
A descendant of a notorious dark wizard family and leader of the Ashwinders, a gang of dark wizards and witches. He allies with Ranrok to exploit Ancient Magic for his own nefarious purposes.
Sebastian Sallow: Companion / Slytherin Student
A charismatic and ambitious Slytherin student who befriends the player. He is desperate to find a cure for his twin sister Anne, who is afflicted by a dark curse. His quest leads him to explore forbidden magic, presenting moral dilemmas for the player. His relationship questline is extensive.
A brave and principled Gryffindor student who transferred to Hogwarts from Uagadou, the largest wizarding school in Africa. She is skilled in Transfiguration and seeks to fight injustice. Her relationship questline involves dealing with poachers and dark wizards.
Poppy Sweeting: Companion / Hufflepuff Student
A kind-hearted and empathetic Hufflepuff student with a deep love and understanding of magical beasts. She is concerned about their mistreatment by poachers. Her relationship questline focuses on rescuing and protecting various magical creatures.
Professor Matilda Weasley: Ally / Deputy Headmistress / Transfiguration Professor
A stern but fair Gryffindor and the Deputy Headmistress of Hogwarts. She guides the player through their initial catch-up studies and introduces them to the Room of Requirement.
Professor Dinah Hecat: Ally / Defense Against the Dark Arts Professor
An experienced and no-nonsense DADA professor who provides the player with crucial combat spells and assignments.
Professor Abraham Ronen: Ally / Charms Professor
A jovial and enthusiastic Charms professor.
Professor Mirabel Garlick: Ally / Herbology Professor
A cheerful and passionate Herbology professor.
Professor Aesop Sharp: Ally / Potions Master
A stern and exacting former Auror who now teaches Potions.
Headmaster Phineas Nigellus Black: Neutral Figure / Headmaster of Hogwarts
The unpopular and largely disinterested Headmaster of Hogwarts, an ancestor of Sirius Black. Often more concerned with his status than the students' well-being.
Lodgok: Ally / Goblin Dissident
A goblin who once worked with Miriam Fig and disagrees with Ranrok's violent methods. He provides crucial information to the player.
Sirona Ryan: Ally / Owner of the Three Broomsticks
The welcoming transgender witch owner of the Three Broomsticks pub in Hogsmeade. A source of information and quests.
Deek: Ally / House-Elf
A helpful house-elf who assists the player in the Room of Requirement, guiding them in its use and customization, and in caring for magical beasts.
The Captain of Security (Cap): Protagonist
A customizable (male or female) silent protagonist. Arrives in Hope County with Thomas Rush's group, dedicated to helping settlements rebuild across the post-apocalyptic USA. Quickly becomes a key leader and fighter for Prosperity, known for their resourcefulness and combat prowess.
Mickey (Michelle): Main Antagonist (Co-leader of Highwaymen)
The more calculating and seemingly level-headed of the twin sisters leading the Highwaymen. She dictates their strategy and philosophy of taking what they want by force, believing it's the only way to survive and thrive in the new world. Despite her pragmatism, she is utterly ruthless.
Lou (Louise): Main Antagonist (Co-leader of Highwaymen)
The more volatile, aggressive, and sadistic of the Highwaymen twins. She revels in violence and destruction, often acting as the enforcer of their will. Her impulsiveness can sometimes clash with Mickey's plans, but her ferocity is undeniable.
Carmina Rye: Supporting Character / Gun for Hire
Daughter of Nick and Kim Rye, born at the very end of Far Cry 5. Now a determined young woman, she is one of the first residents of Prosperity the player meets and fights alongside. She embodies the hope for a better future and is deeply committed to her community. As a Gun for Hire, she uses dynamite effectively.
Kim Rye (Kimiko Rye): Supporting Character (Leader of Prosperity)
A key leader in Prosperity, Carmina's mother, and a returning character from Far Cry 5. She is resourceful and pragmatic, focused on the survival and growth of Prosperity. She tasks the player with many crucial upgrades for the home base.
Thomas Rush: Supporting Character
The charismatic leader of a well-equipped group traveling America to help communities rebuild. He brings the player (his Captain of Security) to Hope County. His ideals and methods sometimes clash with the harsh realities of the wasteland.
The Judge: Companion (Gun for Hire)
A silent, masked warrior from New Eden. Heavily implied to be the player's Junior Deputy character from Far Cry 5, having survived the nuclear blast and undergone a transformation under Joseph Seed. They are a master of stealth and the bow, and their presence is a constant reminder of the past.
Joseph Seed: Supporting Character / Former Antagonist
The former leader of Project at Eden's Gate from Far Cry 5. He survived the Collapse and now leads the secluded community of New Eden, preaching a different, more nature-focused philosophy. His role is complex, offering cryptic guidance and posing moral questions.
Nana: Companion (Gun for Hire)
An elderly woman who is a surprisingly skilled sniper. She's sharp-witted and deadly from a distance, providing excellent stealth and ranged support once recruited.
Pastor Jerome Jeffries: Companion (Gun for Hire)
Returning from Far Cry 5, the resilient pastor now acts as a powerful close-to-mid-range fighter, wielding a shotgun and Molotov cocktails, still fiercely protective of his flock.
Example Missions
Main Questline (Ancient Magic & Ranrok's Rebellion)
A series of core narrative quests following the player's journey as a new fifth-year student at Hogwarts, their discovery of a unique connection to Ancient Magic, and their efforts to uncover a dangerous conspiracy involving the goblin Ranrok, dark wizard Victor Rookwood, and the hidden repositories of this powerful magic. Involves attending classes, exploring ancient trials, and major confrontations.
Relationship Questlines (Natsai Onai, Poppy Sweeting, Sebastian Sallow)
Three extensive, multi-part optional storylines focusing on the player's friendship with one of three key Hogwarts classmates. Each questline delves into the companion's personal story, motivations, and challenges, often involving unique adventures, moral choices, and special rewards related to that companion (e.g., Natsai's involves fighting poachers and injustice, Poppy's focuses on magical beasts, Sebastian's explores Dark Arts and a family curse).
Assignments (Professor's Tasks)
Short tasks given by Hogwarts professors to teach the player new spells. These typically involve completing a prerequisite activity (e.g., using a specific potion, collecting ingredients) and then attending a brief lesson to learn the spell (e.g., Incendio, Disillusionment, Diffindo, Bombarda).
Side Quests (Found in Hogwarts, Hogsmeade, and Highlands)
Numerous optional quests given by various students, professors, residents of Hogsmeade, or inhabitants of the Highlands. These range from simple fetch quests and puzzle-solving to more involved local stories, investigations, or helping someone in need. Rewards typically include XP, Galleons, gear, or cosmetic items.
Merlin Trials (Mysteries)
Solve 95 environmental puzzles scattered throughout the Highlands, activated by Mallowsweet Leaves. Each trial requires using specific spells to manipulate objects (e.g., lighting braziers, moving spheres, destroying stone pillars, guiding moths). Completing sets of Merlin Trials increases the player's maximum gear inventory capacity.
Beast Rescuing & Care (Room of Requirement)
Find and rescue various magical beasts from poacher camps or the wild using the Nab-Sack. Rescued beasts can be brought to customizable Vivariums in the Room of Requirement, where they can be fed, brushed, and played with to gather valuable crafting materials (e.g., Puffskein Fur, Mooncalf Fur) for gear upgrades and traits.
Dungeon Exploration (Caves, Tombs, Ruins)
Explore optional underground areas or ancient ruins often containing enemies, puzzles, Collection Chests (with conjurations or wand handles), gear, and lore items.
A comprehensive list of in-game challenges tracked in the Field Guide. Completing these (e.g., defeat X enemies of a certain type, complete X side quests, collect X Field Guide Pages, brew X potions) rewards XP and unlocks cosmetic gear appearances.
Main Story Campaign (Prosperity vs. Highwaymen)
A series of missions that guide the player through upgrading Prosperity, recruiting key specialists (like a doctor, explosives expert, etc.), weakening the Highwaymen's grip on Hope County, and ultimately confronting their leaders, Mickey and Lou. It also involves interacting with Joseph Seed and the community of New Eden.
Outpost Liberation & Scavenging
Clear out Highwaymen-controlled Outposts to gain Ethanol (the primary resource for upgrading Prosperity facilities) and establish fast travel points. Once liberated, Outposts can be 'scavenged,' which returns them to Highwaymen control at a higher difficulty level (more alarms, tougher enemies) but offers significantly more Ethanol upon re-liberation. This forms a core repeatable gameplay loop for resource gathering.
Expeditions (Rank I to III)
Travel to unique, self-contained maps outside Hope County to retrieve a package containing rare crafting materials (like Carbon Fiber, Titanium, Circuit Boards). Each Expedition has 3 difficulty tiers, with higher tiers offering better rewards but featuring more numerous and tougher enemies, and sometimes modified objectives or extraction points.
Specialist Recruitment & Loyalty Missions
Side missions focused on finding and recruiting key specialists who provide unique upgrades to Prosperity's facilities (e.g., Bean for intel, Selene for healing garden). Some companions also have short loyalty missions that delve into their backstory or upgrade their abilities.
Treasure Hunts
Self-contained environmental puzzles marked on the map. Players must decipher clues, navigate obstacles, or find keys to access hidden stashes. These reward Perk Points, valuable crafting materials, Far Cry Credits, and sometimes unique weapon skins or lore notes.
Story of Eden (New Eden Missions)
A series of missions involving Joseph Seed and his community, New Eden. These often involve more mystical or introspective tasks, exploring Joseph's changed philosophy and the strange powers manifesting in the post-Collapse world.
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Multiplayer
Multiplayer Details
Hogwarts Legacy is a purely single-player experience. There are no multiplayer modes.
The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5.
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Editions & DLC
Available Editions
Available in Standard Edition, Deluxe Edition (Dark Arts Pack with cosmetic set, Threstral mount, Dark Arts battle arena, 72 hours early access for digital), and Collector's Edition (Deluxe content + life-size floating ancient magic wand with book base, SteelBook case, Kelpie robe cosmetic).
Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin.
Post-Launch Content / DLC
No major story expansions have been released or announced as of mid-2024. Post-launch support has primarily consisted of patches, quality-of-life updates (like Arachnophobia mode), and making previously platform-exclusive content available to all players. Some cosmetic DLC items were available via pre-orders or deluxe editions.
Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel.
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FAQ
Frequently Asked Questions
Q: Is Hogwarts Legacy set in the same timeline as Harry Potter? A: No, Hogwarts Legacy is set in the late 1800s (specifically starting in 1890), over a century before the events of the Harry Potter books and films. While it shares the same wizarding world, it features a new story and original characters, though some familiar names (like Weasley, Black) appear as ancestors.
Q: Can I choose my Hogwarts House? A: Yes, early in the game, the player character is sorted into one of the four Hogwarts Houses: Gryffindor, Hufflepuff, Ravenclaw, or Slytherin. The player can influence the Sorting Hat's decision or directly choose their preferred house. House choice affects common room access, some dialogue, and a house-specific questline.
Q: Is Quidditch playable in Hogwarts Legacy? A: No, Quidditch is not a playable mini-game in Hogwarts Legacy. Headmaster Black cancels the Quidditch season at the start of the school year in the game's narrative, though broom flight for exploration is a key feature.
Q: Can I learn and use Dark Arts / Unforgivable Curses? A: Yes, players have the option to learn and use Dark Arts, including the three Unforgivable Curses (Avada Kedavra, Crucio, Imperio), primarily through Sebastian Sallow's companion questline. Using them does not result in direct game system punishment (like a morality system), but characters may react to their use, and choosing to learn them is a player decision.
Q: What is the Room of Requirement used for? A: The Room of Requirement is a customizable personal hub space for the player within Hogwarts. Here, players can identify and upgrade gear at an Enchanted Loom, brew potions at Potion Stations, grow magical plants at Potting Tables, and set up Vivariums to care for and breed magical beasts rescued from the wild. The room's appearance can be heavily customized with various decorative and functional Conjuration spellcrafts.
Q: Are there romantic relationships in Hogwarts Legacy? A: While players can form strong friendships and complete extensive relationship questlines with companions like Natsai, Poppy, and Sebastian, there are no explicit romantic relationship mechanics or options in the game.
Q: Is Far Cry New Dawn a full game or DLC for Far Cry 5? A: Far Cry New Dawn is a standalone, full-priced game. While it's a direct sequel to Far Cry 5 and reuses a modified version of its map, it does not require Far Cry 5 to play and has its own complete story and progression systems.
Q: Do I need to play Far Cry 5 before New Dawn to understand the story? A: It is highly recommended. New Dawn's narrative, characters (like Joseph Seed, the Ryes, Pastor Jerome), and the overall state of the world are direct consequences of Far Cry 5's ending. Playing FC5 first provides crucial context and emotional weight to New Dawn's events.
Q: Is there multiplayer in Far Cry New Dawn, and what can you do? A: Yes, Far Cry New Dawn supports two-player online cooperative multiplayer. Players can tackle the entire main campaign, liberate Outposts, and undertake Expeditions together. This allows for tactical coordination and mutual support.
Q: What are Expeditions, and why are they important? A: Expeditions are repeatable missions that take players to unique, self-contained locations outside of Hope County (e.g., Alcatraz, a crashed space station). Their primary purpose is to acquire rare, high-tier crafting materials essential for upgrading Elite Rank weapons and vehicles. They offer diverse environments and can be replayed at higher difficulty levels for increased rewards.
Q: How does the weapon and enemy tier system (RPG-lite mechanics) work? A: Both weapons and enemies are tiered (Rank I, II, III, Elite). Higher-ranked enemies are significantly tougher and deal more damage, often requiring weapons of a similar or higher rank to defeat effectively. This encourages players to constantly scavenge, craft, and upgrade their arsenal and home base (Prosperity) to keep pace with escalating threats.
Q: Can you still fish and hunt like in Far Cry 5? A: Yes, fishing and hunting are still present, though slightly de-emphasized compared to FC5. Hunting provides skins and bait, with Monstrous Wildlife offering rare pelts for high-end crafting. Fishing spots are available for catching different types of fish, which can be sold or used in trade.
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Technical Details
Graphics & Visual Fidelity
Developed on Unreal Engine 4, Hogwarts Legacy boasts highly detailed and atmospheric environments, particularly the intricate recreation of Hogwarts castle and Hogsmeade. It features impressive lighting, particle effects for spells, detailed character models, and diverse landscapes in the Scottish Highlands. Ray tracing options (Reflections, Shadows, Ambient Occlusion) are available on PC and current-gen consoles, enhancing visual fidelity.
Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme.
Audio & Soundtrack
Original score composed primarily by Peter Murray, J Scott Rakozy, and Chuck E. Myers, featuring enchanting orchestral themes that evoke the magical atmosphere of the wizarding world and Hogwarts, with distinct motifs for different locations and story beats. Sound design includes intricate magical spell effects, ambient sounds of Hogwarts and its surroundings, and creature vocalizations.
The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife.
User Interface (UI/UX)
Features a clean HUD displaying health, Ancient Magic meter, equipped spells (spell diamonds), and a mini-map. Menus for gear, inventory, talents, map, quests, collections, and owl post are accessible. The Field Guide is a central codex tracking progress, collectibles, and lore. Spell casting uses a customizable diamond system for quick access.
The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression.
Accessibility Options
Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and text customization, colorblind modes, options for aim assist/lock-on, options to change QTEs to holds, Arachnophobia mode (changes spider appearances), audio visualizer for important sound cues, and various gameplay settings for difficulty and visual comfort.
Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available.
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement (game is RAM intensive).
Storage: SSD is officially required; HDD only for bare minimum target.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems).
Storage: SSD strongly recommended.
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memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.**
CPU: Minimum desktop CPU for 720p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this.
GPU: Minimum desktop GPU for 720p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
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memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD
1440p (QHD/2K) - Ultra (1440p ~60 FPS, Ultra Preset, No Ray Tracing, Upscaling Quality/Balanced)(Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced)
CPU: CPU for 1440p/60FPS Ultra.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS Ultra.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical, 10GB+ ideal.
RAM: 16GB RAM essential, 32GB beneficial for smoother experience.
Storage: NVMe SSD required.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB NVMe SSD
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1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset)(High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended.
Storage: SSD recommended.
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memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Ultra Preset, RT On, Upscaling Performance/Ultra Performance + Frame Gen)(Ultra Preset, Ray Tracing ON (All options), Upscaling Performance/Ultra Performance + Frame Generation)
CPU: Flagship CPU for attempting 4K/60FPS Ultra RT.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory.
RAM: 32GB RAM highly recommended for 4K Ultra RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS/FSR settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)**
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach.
GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance.
RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems.
Storage: SSD required.
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memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer)
developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
save Overall Storage
Spec: 85 GB available space (SSD Required). Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving texture streaming in the detailed world. Type: SSD
Spec: 30 GB available space (SSD Recommended). Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Version 21H1 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 12 Explanation: DirectX 12 API is required.
Spec: DirectX 11 Explanation: DirectX 11 is required.
info_outline Other Game Notes
Official PC system requirements from Avalanche Software/WB Games. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially Hogwarts castle interiors and Hogsmeade), and background applications. An SSD is MANDATORY. Ray tracing features are very demanding.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Hogwarts Legacy is a demanding title on PC, particularly with ray tracing enabled or at higher resolutions. High-end laptop hardware is necessary for an optimal experience.**
Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance, especially with RT.
Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
Laptop Consideration: C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
Optimization Detail: Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
Game Name: Hogwarts Legacy
Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance. The game shares a similar performance profile to Far Cry 5, though the vibrant 'superbloom' aesthetic can sometimes be demanding in dense areas.
Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will significantly exceed these original recommendations and offer excellent performance across all resolutions, similar to Far Cry 5.**
Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
laptop Laptop Considerations
G P U T G P: Maximum TGP is crucial for performance, especially with RT.
Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.