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Hogwarts Legacy vs Assassin Creed Valhalla

info General Information
Release Date
Feb 10, 2023 Nov 10, 2020
Developer
Avalanche Software Ubisoft Montreal (Lead), Ubisoft Sofia, Ubisoft Singapore, Ubisoft Montpellier, Ubisoft Kyiv, Ubisoft Chengdu, Ubisoft Bordeaux, Ubisoft Philippines, Ubisoft Quebec, Ubisoft Reflections, Sperasoft
Publisher
Warner Bros. Games (under Portkey Games label) Ubisoft
Genre(s)
Action RPG, Open World, Fantasy, Third-Person Action RPG, Open World, Historical Fiction, Stealth, Third-Person
Engine
Unreal Engine 4 AnvilNext 2.0
stars Ratings & Price
Content Rating
Teen Mature 17+
Avg. User Rating
4.3 / 5.0 4.1 / 5.0
Current Price (USD)
$59.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Wizarding World (Hogwarts, Hogsmeade, Scottish Highlands), Late 1800s
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
  • Unique Feature: Immersive Hogwarts Experience, Ancient Magic System, Extensive Spell List, Broom Flight, Magical Beast Taming & Care, Room of Requirement Customization.
  • Perspective: Third-Person
  • Multiplayer: None (Primarily Single-Player with minor online social features)
  • Setting: Viking Age (873 CE) - Norway & Anglo-Saxon England (Mercia, East Anglia, Wessex, Northumbria), Mythical Realms (Asgard, Jotunheim), Ireland (DLC), Francia (DLC)
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia (discontinued), Amazon Luna
  • Unique Feature: Viking Raids & Settlement Building, Dual-Wielding Combat System, Extensive Skill Tree & Abilities, Exploration of Norse & Anglo-Saxon History/Mythology, Playable Male/Female Eivor with Shared Progression.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Natsai 'Natty' Onai (Temporary AI): A Gryffindor student. Accompanies the player on her specific relationship questline missions. Fights alongside the player using her own set of spells and courage. Can transform into an Animagus (gazelle).
    Human (Witch)
  • Poppy Sweeting (Temporary AI): A Hufflepuff student. Joins the player during her relationship questline missions, which focus on magical beasts. She uses spells to help pacify or protect creatures and assists in combat against poachers.
    Human (Witch)
  • Sebastian Sallow (Temporary AI): A Slytherin student. Accompanies the player throughout his extensive relationship questline, which delves into Dark Arts. He is a skilled duelist and uses a variety of spells, including potentially Unforgivable Curses depending on player choices and story progression.
    Human (Wizard)
  • Professor Eleazar Fig (Temporary AI): The player's primary mentor. Accompanies the player on several key main story missions, providing combat support with his proficient spellcasting and offering guidance.
    Human (Wizard)
  • Other Temporary Quest-Specific Allies: During various main and side quests, other characters like Lodgok (goblin), Sirona Ryan, or even specific professors might temporarily fight alongside the player or assist with specific tasks. Their abilities are scripted for those encounters.
    Human (Witches/Wizards), Goblin, House-Elf
  • Synin (Eivor's Raven): Eivor's raven companion, used for scouting from an aerial perspective (similar to Eagle Vision in previous AC games). Synin can spot enemies, identify points of interest, locate resources, track targets, and sometimes distract enemies. Not directly involved in combat but essential for reconnaissance.
    Corvus corax (Raven)
  • Viking Crew (Jomsvikings for Raids & River Raids): Eivor leads a crew of Viking warriors (Jomsvikings) on their longship. During Raids on monasteries or settlements, the crew disembarks and fights alongside Eivor, helping to defeat enemies and open chests/doors. Players can customize their personal Jomsviking lieutenant, who can also be recruited by other players. For River Raids, a larger crew is assembled.
    Human (Norse Warriors)
  • Story-Specific AI Companions (Sigurd, Basim, Ivarr, Ubba, etc.): During many main story quests and alliance arcs, key characters like Sigurd, Basim, or regional allies will temporarily join Eivor, fighting alongside them as AI-controlled companions. Their presence and combat abilities are scripted for those specific missions.
    Human (Various)
  • Wolf Mount (Can be acquired): Besides horses, Eivor can acquire a wolf as a rideable mount through specific means (e.g., special editions, in-game store, or specific quests in DLCs like Dawn of Ragnarök). Functions similarly to a horse for traversal.
    Canis lupus (Large Wolf)
Key Collectibles
  • Field Guide Pages: Found throughout Hogwarts, Hogsmeade, and the Highlands. Revealed by casting Revelio near specific objects, landmarks, or by catching flying pages with Accio. Provide lore, XP, and contribute to leveling up the Field Guide challenge.
  • Demiguise Statues / Moons: Small statues of Demiguises holding moons. These can only be collected at night. Turning the moons in to Gladwin Moon (the Hogwarts caretaker) is part of a side quest to upgrade the Alohomora spell, allowing the player to unlock higher-level locks (Level I, II, III).
  • Merlin Trials: 95 ancient puzzles created by Merlin, scattered throughout the Highlands. Activated by Mallowsweet Leaves. Solving each puzzle (which involves using various spells like Lumos, Accio, Depulso, Confringo, Flipendo to manipulate objects) rewards XP and contributes to increasing the player's maximum gear inventory capacity.
  • Ancient Magic Hotspots: Locations where traces of powerful Ancient Magic linger. Interacting with them often involves a small environmental puzzle or collecting motes of magic, and permanently increases the player's Ancient Magic meter capacity.
  • Collection Chests: Chests containing collectible items for the Room of Requirement (Conjuration spellcrafts for decoration/utility, Trait recipes for gear enchanting) or Wand Handles (cosmetic). Found in Hogwarts, Hogsmeade, hamlets, and dungeons.
  • Astronomy Tables: Specific locations with stone tables where the player, at night, can use a telescope to align stars and reveal a constellation. Rewards XP and cosmetic items.
  • Landing Platforms: Raised platforms found throughout the Highlands. Successfully landing a broom on each one contributes to a challenge and rewards XP.
  • Infamous Foes: Marked on the map, these are unique, named enemies (dark wizards, powerful beasts, etc.) that are tougher than their regular counterparts. Defeating all of them is a tracked challenge and rewards XP/gear.
  • Balloons (Over Highlands): Sets of five balloons floating in the air in various parts of the Highlands. Popping all five in a set with broom flight rewards XP.
  • Wealth (Ingots, Gear, Cargo, Books of Knowledge, Abilities): Marked by golden icons on the map. Ingots (Carbon, Nickel, Tungsten) are used for upgrading gear quality. Gear icons represent new weapons or armor pieces. Cargo is raw materials used for building and upgrading settlement buildings in Ravensthorpe. Books of Knowledge unlock or upgrade Eivor's special combat Abilities.
  • Mysteries (World Events, Flyting Duels, Offering Altars, Standing Stone Puzzles, Treasures of Britain, Legendary Animals, Lost Drengr, Daughters of Lerion, Fly Agaric Hallucination Challenges, Animus Anomalies): Marked by blue icons. These encompass a wide variety of side activities: World Events are short, often quirky, narrative encounters. Flyting is a Viking rap battle. Offering Altars require specific items. Standing Stones are environmental perspective puzzles. Treasures of Britain lead to powerful Isu artifacts. Legendary Animals are tough boss fights. Lost Drengr are duels against old Viking warriors. Daughters of Lerion are mystical boss fights. Fly Agaric challenges are hallucinatory puzzles. Animus Anomalies are platforming puzzles in a glitchy modern-day simulation.
  • Artifacts (Roman Artifacts, Cursed Symbols, Flying Papers, Rigsogur Fragments, Treasure Hoard Maps, Isu Data Fragments - in Anomalies): Marked by white icons. Roman Artifacts can be traded for settlement decorations. Cursed Symbols are small environmental puzzles that must be destroyed to lift a curse from an area. Flying Papers are parkour challenges to catch a moving collectible. Rigsogur Fragments tell parts of a Norse saga. Treasure Hoard Maps provide clues to hidden wealth.
  • Opal: A premium-like currency found in small quantities throughout the world or earned from Reda's daily/weekly contracts. Used to purchase unique cosmetic items or gear from Reda's shop.
  • Order of the Ancients Medallions / Clues: Dropped by defeated Order members or found as clues. Collecting medallions and clues helps Eivor identify and track down other members of the Order, ultimately leading to the Grand Maegester.
Key Themes
  • Wizarding World (1800s)
  • Ancient Magic
  • Good vs. Evil
  • Discovery & Exploration
  • Student Life at Hogwarts
  • Goblin Rebellion
  • Dark Arts
  • Magical Creatures
  • Choice & Consequence (Minor)
  • Legacy & Heritage
  • Viking Expansion & Raiding
  • Settlement Building & Community
  • Norse Mythology & Paganism vs. Christianity
  • The Anglo-Saxon Kingdoms
  • Fate & Destiny (Wyrd)
  • Honor & Glory
  • Political Intrigue
  • The Hidden Ones (Assassins) vs. Order of the Ancients (Templars)
  • Family & Clan Loyalty
colorize Combat & Gear
Weapons Overview
  • Wand (Customizable Core, Wood, Length, Flexibility): Primary Magic Catalyst
    The player's primary tool for casting spells. While cosmetic aspects like wand handles can be changed, the core, wood, length, and flexibility chosen at Ollivanders (or found/awarded) are fixed but generally do not significantly impact gameplay stats beyond flavor. Spell effectiveness comes from learned spells and talents.
  • Combat Spells (Damage, Control, Force): Offensive Magic
    Spells used directly in combat. Damage spells (Confringo, Incendio, Diffindo), Control spells (Levioso, Glacius, Arresto Momentum), Force spells (Accio, Depulso, Flipendo). Can be chained into combos and upgraded via Talents.
  • Essential Spells (Utility, Transfiguration, Charms): Non-Combat / Puzzle Solving Magic
    Spells required for exploration, puzzle-solving, and interacting with the world. Includes Revelio, Lumos, Alohomora, Reparo, Wingardium Leviosa, Disillusionment Charm, and various Transfiguration spells for the Room of Requirement.
  • Dark Arts Spells (Unforgivable Curses - Optional): Forbidden Offensive Magic
    Players can choose to learn and use the three Unforgivable Curses: Avada Kedavra (killing curse), Crucio (torture curse), and Imperio (control curse). These are very powerful but their use may have narrative or character implications (though direct game system punishment is minimal).
  • Ancient Magic (Throws & Finishers): Special Powerful Magic
    The player's unique ability. Ancient Magic meter fills during combat, allowing for powerful environmental throws (using objects highlighted in blue) or devastating finisher moves on weakened enemies.
  • Potions (Edurus, Maxima, Focus, Invisibility, Thunderbrew, etc.): Craftable Consumables (Buffs/Effects)
    Brewed in the Room of Requirement or Potions class. Provide temporary buffs like increased defense (Edurus), increased spell damage (Maxima), reduced spell cooldowns (Focus), invisibility, or offensive AoE effects (Thunderbrew).
  • Combat Plants (Venomous Tentacula, Mandrake, Chinese Chomping Cabbage): Deployable Magical Flora
    Grown in the Room of Requirement or Herbology class. Can be deployed in combat to attack, stun, or distract enemies automatically.
  • Axes (Bearded Axe, Dane Axe, Varin's Axe): One-Handed / Two-Handed Melee
    Iconic Viking weaponry. Bearded Axes are typically one-handed and fast. Dane Axes are powerful two-handed weapons with wide swings. Eivor can dual-wield axes or combine them with shields or other one-handed weapons.
  • Swords (Short Sword, Greatsword): One-Handed / Two-Handed Melee
    Includes faster one-handed short swords and slower, more powerful two-handed greatswords. Offers a balance of speed and damage.
  • Hammers & Flails: One-Handed / Two-Handed Melee (Blunt/Impact)
    Hammers (one or two-handed) deal significant stun and blunt damage, effective against armored foes. Flails are flexible weapons that can bypass shields to some extent.
  • Spears: Two-Handed Melee (Reach)
    Long-reaching weapons ideal for keeping enemies at bay and performing thrusting or sweeping attacks. Good for crowd control.
  • Daggers: One-Handed Melee (Fast, Stealth)
    Very fast attacking weapons, excellent for quick combos, applying status effects, or stealth takedowns. Can be dual-wielded for rapid attacks.
  • Shields (Light Shield, Heavy Shield): Defensive / Offensive (Off-Hand)
    Used for blocking, parrying, and shield bashing. Light shields are quicker for parrying, while heavy shields offer better protection and can stagger enemies more easily. Can be equipped in the off-hand when dual-wielding or with a one-handed weapon.
  • Bows (Hunter Bow, Light Bow, Predator Bow): Ranged
    Hunter Bows are versatile for mid-range. Light Bows offer rapid fire at shorter ranges. Predator Bows are for long-range sniping, allowing manual aiming and zoom. Various arrow types available (standard, fire, poison, explosive).
  • Mythical Weapons (e.g., Gungnir, Mjolnir, Excalibur, Gae Bolg - DLC): Unique Legendary (Various Types)
    Powerful, named weapons often tied to Norse or Arthurian legends, possessing unique perks and visual effects. Typically acquired through completing difficult challenges, mysteries, or DLC content.
  • Hidden Blade: Stealth Melee (Assassination)
    The iconic Assassin weapon, worn by Eivor on top of the wrist (Viking style). Used for stealth assassinations. Can be upgraded to perform chain assassinations or advanced assassinations on tougher targets.
Armor / Gear Sets
  • Robes & Cloaks: The primary chest and outer layer clothing. Provide Offensive and Defensive stats. Various styles reflecting Hogwarts houses, wizarding fashion of the era, or specialized gear (e.g., Quidditch robes - though Quidditch isn't playable). Can have Trait slots.
  • Outfits (Full Sets): Some gear pieces form a named set (e.g., Dark Arts Set, Legendary Set). While there isn't a direct 'set bonus' for wearing all pieces, they often have a cohesive visual style and strong individual stats/traits.
  • Headwear (Hats, Helmets, Spectacles): Various types of headgear, from traditional wizarding hats and school beanies to more protective helmets or simple spectacles. Provide Offensive and Defensive stats and can have Trait slots.
  • Handwear (Gloves): Gloves that offer minor Offensive and Defensive stats and can have Trait slots.
  • Neckwear (Scarves, Necklaces): Scarves representing Hogwarts houses or other decorative neckwear. Provide Offensive and Defensive stats and can have Trait slots.
  • Facewear (Masks): Various masks, from simple to ornate. Provide Offensive and Defensive stats and can have Trait slots.
  • Traits (Gear Enchantments): Passive bonuses that can be applied to gear pieces with Trait slots at an Enchanted Loom in the Room of Requirement. Traits can increase damage of specific spell types, enhance defense against certain enemies, boost Ancient Magic generation, or provide other utility effects. Traits are learned by completing challenges or rescuing beasts.
  • Gear Quality (Well-Appointed, Superb, Extraordinary, Legendary): Gear items have different quality tiers, indicated by color (Green, Blue, Purple, Gold). Higher quality gear has better base stats (Offense/Defense) and more/higher-level Trait slots. Gear can be upgraded at the Enchanted Loom using materials from magical beasts.
  • Armor Sets (Helm, Torso, Cloak, Bracers, Pants - Raven, Bear, Wolf Aligned): Eivor can equip five pieces of armor. Each piece provides defensive stats (Armor, Light Resistance, Heavy Resistance, Evasion) and belongs to one of three alignments: Raven (stealth/assassination focus), Bear (melee combat/durability focus), or Wolf (ranged combat/utility focus). Equipping multiple pieces from the same set often grants set bonuses that enhance the aligned playstyle. Armor is color-coded by quality (Fine to Mythical) and can be upgraded to improve stats and unlock rune slots.
  • Runes (Weapon & Armor): Enhancements that can be socketed into weapons and armor pieces with available slots. Provide various passive bonuses like increased critical chance, attack speed, elemental damage, health, armor, or resistance to specific damage types.
  • Cosmetic Customization (Tattoos, Hairstyles, Beard Styles, Warpaint, Ship & Settlement Decorations): Extensive cosmetic customization options for Eivor (tattoos, hair, beard, warpaint), their longship (hull, sail, shields, figurehead, tailpiece), and their settlement Ravensthorpe (various decorative items). These are primarily visual and do not offer direct stat bonuses, though some settlement decorations might provide minor passive buffs to feasts.
  • Transmogrification (Change Appearance): A system allowing players to change the visual appearance of any equipped weapon or armor piece to look like any other item of the same type that they have previously collected, while retaining the stats of the originally equipped item. This is done at the blacksmith in Ravensthorpe.
Outfits/Customization
  • School Robes (Hogwarts House Specific): Players wear Hogwarts school robes, the appearance of which is determined by the House they are sorted into (Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Various styles of robes can be acquired, from standard issue to more ornate versions.
  • Cloaks & Capes: A wide variety of cloaks and capes can be equipped over robes or other attire, offering different visual styles and contributing to Offense/Defense stats. Some are plain, others are intricately designed or faction-themed.
  • Outfits (Full Sets & Individual Pieces): Beyond school uniforms, players can equip various outfits suitable for different occasions or reflecting different wizarding fashions of the 1890s (e.g., formal wear, adventuring gear, Dark Arts attire). These are often found as sets (Headwear, Facewear, Handwear, Neckwear, Cloak/Robe, Outfit) but pieces can sometimes be mixed, though the game primarily uses full outfit slots for the body.
  • Headwear (Wizard Hats, Beanies, Helmets, Spectacles): A wide range of hats (pointed wizard hats, top hats, school beanies), helmets (for more protective looks), and spectacles. Provide Offense/Defense stats and Trait slots.
  • Facewear (Masks, Half-Masks): Various masks that can be equipped, from simple cloth masks to more elaborate ceremonial or protective ones. Provide Offense/Defense stats and Trait slots.
  • Handwear (Gloves): Different styles of gloves, from simple leather to more ornate or armored variants. Provide Offense/Defense stats and Trait slots.
  • Neckwear (Scarves, Amulets - cosmetic): Scarves (often house-themed) and other decorative neckwear. Provide Offense/Defense stats and Trait slots.
  • Transmogrification (Change Appearance): Players can change the visual appearance of any equipped gear piece to look like any other gear piece of the same type they have collected, while retaining the stats of the originally equipped item. This allows for fashion flexibility without sacrificing stats.
  • Armor Sets (Raven, Bear, Wolf Aligned): Eivor can equip five pieces of armor: Helmet, Torso, Cloak, Bracers, and Pants. Each piece is aligned with one of three skill tree philosophies: Raven (stealth, assassination), Bear (melee combat, brawling), or Wolf (archery, utility). Equipping multiple pieces from the same set (e.g., Hidden Ones' Set, Thegn's Set, Huntsman Set) provides synergistic set bonuses. Armor can be upgraded in quality (Fine to Mythical) and enhanced with runes.
  • Cosmetic Customization (Tattoos, Hairstyles, Beard Styles, Warpaint): Eivor's appearance can be heavily customized. Tattoo designs can be collected and applied at the tattoo shop in Ravensthorpe. Various hairstyles and beard styles (which can be changed and grow) are available. Warpaint can also be applied.
  • Transmogrification (Change Appearance): Players can change the visual appearance of any equipped armor piece or weapon to look like any other item of the same type they have collected, while retaining the stats of the originally equipped item. This is done via the blacksmith Gunnar in Ravensthorpe.
  • Longship Customization: Eivor's longship, the 'Nottfeigr' (or player-named), can be customized with different hull paints, sail designs, shields displayed along the sides, figureheads, and tailpieces. These are primarily cosmetic and unlocked through purchase, exploration, or as rewards.
  • Raven Customization (Synin): Eivor's raven companion, Synin, can have its appearance changed with different cosmetic skins unlocked through challenges or store purchases.
  • Settlement Decorations (Ravensthorpe): Players can find or purchase various decorative items to place around their settlement of Ravensthorpe, personalizing its appearance. Some specific decorations are tied to seasonal festivals or completing certain activities.
public World & Exploration
World & Level Design

Hogwarts Legacy features a large open world encompassing Hogwarts castle itself (with its many iconic locations like the Great Hall, common rooms, classrooms, secret passages), Hogsmeade village, and the expansive surrounding Scottish Highlands. Key explorable regions in the Highlands include the Forbidden Forest, various hamlets (like Upper Hogsfield, Feldcroft, Irondale), vast lochs, coastal areas, and numerous ancient ruins, caves, and Merlin Trials. While not a 1:1 scale, the world is substantial and filled with detail. Travel between distinct major areas (like Hogwarts and Hogsmeade interiors vs. the open Highlands) often involves short loading transitions. The map size is estimated to be significant, offering many hours of exploration (e.g., comparisons place it around 7-10 sq km for the main Highlands overworld, plus the dense interiors of Hogwarts and Hogsmeade).

The game features a vast open world encompassing large swathes of England (Mercia, East Anglia, Wessex, Northumbria, etc.) and parts of Norway. Additionally, players can visit mythical realms like Asgard and Jotunheim through vision quests. DLCs added Ireland ('Wrath of the Druids') and Francia ('The Siege of Paris'). The total landmass is significant, with diverse biomes including rolling hills, dense forests, marshlands, snowy mountains, and fortified cities like Lunden (London), Jorvik (York), and Wincestre (Winchester). Map size estimations for England alone are often cited as over 120-140 sq km, with other regions adding substantial area.

Playable Vehicles
  • Broomsticks (Various Models): Primary Aerial Mount / Traversal
    The player's primary means of fast aerial travel across the open world of the Highlands and around Hogwarts. Various broom models can be purchased from merchants in Hogsmeade, offering different visual styles (stats are generally uniform but can be upgraded for speed/acceleration via quests). Required for broom races and accessing some high locations.
  • Flying Mounts (Magical Beasts: Hippogriff, Thestral, Graphorn - Limited): Alternate Aerial & Ground Mounts
    Players can acquire and ride certain magical beasts as mounts. Hippogriffs (e.g., Highwing) and Thestrals (often from Deluxe/Pre-order editions) offer flight capabilities similar to brooms but with a different feel and appearance. The Graphorn is a powerful, armored ground mount acquired through a specific quest, capable of charging through obstacles. These mounts are summoned via the gear wheel.
  • Floo Flames (Fast Travel Network): Map Traversal Mechanic
    A network of magical fireplaces (Floo Network) located throughout Hogwarts, Hogsmeade, and the Highlands. Once a Floo Flame location is discovered and activated, the player can use it (or any other activated Floo Flame) to instantly travel to any other known Floo Flame point on the map.
  • Traversal on Foot (Walking, Running, Sprinting, Climbing, Swimming): Player Locomotion
    Standard on-foot movement for exploring interiors, navigating tight spaces, and engaging in combat. Includes basic climbing on ledges and swimming in bodies of water.
  • Longship ('Nottfeigr' / Player Named): Primary Watercraft / Mobile Base for Raids
    Eivor's Viking longship, used for navigating rivers and seas in England and Norway. Essential for initiating Raids on monasteries and settlements. Can be customized with different hull paints, sails, shields, figureheads, and tailpieces. The crew can sing sea shanties during travel.
  • Horse Mounts (Various Breeds/Skins): Primary Land Traversal
    Eivor's primary means of land travel. Various horse breeds and cosmetic skins can be acquired from stables in Ravensthorpe or other settlements. Horses can be taught new skills (like swimming) by upgrading the stable. Can be called with a whistle.
  • Wolf Mount (Unlockable/Store): Alternate Land Traversal
    A large wolf that Eivor can use as a mount. Functions similarly to a horse but with a different aesthetic. Often available through special editions, in-game store, or specific DLC content (like in Dawn of Ragnarök).
  • Small Boats / Rowboats: Minor Watercraft
    Smaller boats found along rivers and coasts, useful for short-distance water travel or reaching areas inaccessible by longship.
  • Fast Travel (Synchronization Points & Docks): Map Traversal Mechanic
    Eivor can synchronize high points (typically church towers or ancient ruins) to reveal map details and unlock them as fast travel locations. Docks for the longship also serve as fast travel points.
book Story & Characters
Main Characters
  • Player Character (Customizable): Protagonist / New Fifth-Year Hogwarts Student
    A highly customizable character (appearance, voice, Hogwarts House - Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Possesses a rare connection to Ancient Magic, making them a key figure in a brewing conflict involving goblins and dark wizards.
  • Professor Eleazar Fig: Ally / Mentor / Hogwarts Professor (Magical Theory)
    A kind, knowledgeable, and adventurous Hogwarts professor who recognizes the player's unique abilities and acts as their primary mentor in investigating Ancient Magic and the looming threats. His wife, Miriam, was also researching Ancient Magic before her death.
  • Ranrok: Main Antagonist / Goblin Rebellion Leader
    The ruthless and powerful leader of a goblin rebellion. He harbors a deep hatred for wizards and seeks to harness the power of Ancient Magic to overthrow wizardkind and claim what he believes is rightfully goblin property.
  • Victor Rookwood: Main Antagonist / Dark Wizard / Ashwinder Leader
    A descendant of a notorious dark wizard family and leader of the Ashwinders, a gang of dark wizards and witches. He allies with Ranrok to exploit Ancient Magic for his own nefarious purposes.
  • Sebastian Sallow: Companion / Slytherin Student
    A charismatic and ambitious Slytherin student who befriends the player. He is desperate to find a cure for his twin sister Anne, who is afflicted by a dark curse. His quest leads him to explore forbidden magic, presenting moral dilemmas for the player. His relationship questline is extensive.
  • Natsai 'Natty' Onai: Companion / Gryffindor Student
    A brave and principled Gryffindor student who transferred to Hogwarts from Uagadou, the largest wizarding school in Africa. She is skilled in Transfiguration and seeks to fight injustice. Her relationship questline involves dealing with poachers and dark wizards.
  • Poppy Sweeting: Companion / Hufflepuff Student
    A kind-hearted and empathetic Hufflepuff student with a deep love and understanding of magical beasts. She is concerned about their mistreatment by poachers. Her relationship questline focuses on rescuing and protecting various magical creatures.
  • Professor Matilda Weasley: Ally / Deputy Headmistress / Transfiguration Professor
    A stern but fair Gryffindor and the Deputy Headmistress of Hogwarts. She guides the player through their initial catch-up studies and introduces them to the Room of Requirement.
  • Professor Dinah Hecat: Ally / Defense Against the Dark Arts Professor
    An experienced and no-nonsense DADA professor who provides the player with crucial combat spells and assignments.
  • Professor Abraham Ronen: Ally / Charms Professor
    A jovial and enthusiastic Charms professor.
  • Professor Mirabel Garlick: Ally / Herbology Professor
    A cheerful and passionate Herbology professor.
  • Professor Aesop Sharp: Ally / Potions Master
    A stern and exacting former Auror who now teaches Potions.
  • Headmaster Phineas Nigellus Black: Neutral Figure / Headmaster of Hogwarts
    The unpopular and largely disinterested Headmaster of Hogwarts, an ancestor of Sirius Black. Often more concerned with his status than the students' well-being.
  • Lodgok: Ally / Goblin Dissident
    A goblin who once worked with Miriam Fig and disagrees with Ranrok's violent methods. He provides crucial information to the player.
  • Sirona Ryan: Ally / Owner of the Three Broomsticks
    The welcoming transgender witch owner of the Three Broomsticks pub in Hogsmeade. A source of information and quests.
  • Deek: Ally / House-Elf
    A helpful house-elf who assists the player in the Room of Requirement, guiding them in its use and customization, and in caring for magical beasts.
  • Eivor Varinsdottir / Varinsson (Wolf-Kissed): Protagonist / Viking Raider / Raven Clan Leader
    The player-customizable protagonist (male or female options, voice acting changes accordingly). A fierce and respected Viking warrior who leads their clan from Norway to England to build a new home. Eivor is also revealed to be a reincarnation of Odin (Havi) and grapples with this divine connection throughout the story.
  • Sigurd Styrbjornsson: Ally / Eivor's Adoptive Brother / Jarl of Raven Clan
    Eivor's ambitious and charismatic adoptive older brother, and the Jarl of their clan. He believes himself to be descended from the gods and seeks glory and a divine destiny, which often puts him at odds with Eivor and leads to conflict.
  • Basim Ibn Ishaq / Loki: Ally (Initially) / Antagonist / Hidden One Master
    A Master Hidden One from Constantinople who travels to Norway with Sigurd. He mentors Eivor in the ways of the Hidden Ones and their conflict with the Order of the Ancients. His true identity as a reincarnation of the Norse god Loki is a major plot reveal, making him a complex antagonist with his own agenda.
  • Layla Hassan (Modern Day Protagonist): Modern Day Protagonist / Assassin
    The modern-day protagonist using the Animus to relive Eivor's memories. Her story arc from previous games continues as she seeks to prevent another global catastrophe, interacting with other modern-day Assassins like Shaun Hastings and Rebecca Crane.
  • King Alfred the Great of Wessex: Antagonist / Historical Figure
    The king of Wessex, the last major Saxon kingdom resisting Viking incursions. A pious, intelligent, and cunning ruler who also operates in the shadows as the Grand Maegester of the Order of the Ancients in England.
  • Randvi: Ally / Sigurd's Wife / Ravensthorpe's Strategist
    Sigurd's wife and the chief strategist for the Raven Clan in Ravensthorpe. Eivor consults with her at the Alliance Map to pledge to different regions in England. A potential romantic interest for Eivor.
  • Valka: Ally / Raven Clan Seer
    The Raven Clan's seer (völva). She provides Eivor with potions that induce visions, allowing them to experience mythological events in Asgard and Jotunheim as Havi (Odin).
  • Hytham: Ally / Hidden One Apprentice
    Basim's young apprentice in the Hidden Ones. He tasks Eivor with hunting down and eliminating members of the Order of the Ancients throughout England, managing the Hidden Ones Bureau in Ravensthorpe.
  • Ivarr the Boneless & Ubba Ragnarsson: Allies / Historical Viking Leaders
    Sons of the legendary Ragnar Lothbrok and leaders of the Great Heathen Army. Eivor forms alliances with them to conquer parts of Mercia.
  • Oswald, Ceolwulf, Halfdan Ragnarsson, Soma, Hunwald, Goodwin: Allies / Saxon & Viking Regional Leaders
    Various kings, ealdormen, jarls, and thegns Eivor interacts with and forms alliances with (or deposes) across the different shires of England. Their individual storylines form the regional story arcs.
  • Fulke: Antagonist / Order of the Ancients Agent
    A sadistic and fanatical agent of the Order of the Ancients who plays a key role in Sigurd's capture and torment, believing him to be a divine being.
  • The Builder (Asgard Vision): Antagonist (Mythological)
    A Jotun (giant) who tricks the Aesir gods in Asgard, encountered during Eivor's vision quests as Havi.
Example Missions
  • Main Questline (Ancient Magic & Ranrok's Rebellion)
    A series of core narrative quests following the player's journey as a new fifth-year student at Hogwarts, their discovery of a unique connection to Ancient Magic, and their efforts to uncover a dangerous conspiracy involving the goblin Ranrok, dark wizard Victor Rookwood, and the hidden repositories of this powerful magic. Involves attending classes, exploring ancient trials, and major confrontations.
  • Relationship Questlines (Natsai Onai, Poppy Sweeting, Sebastian Sallow)
    Three extensive, multi-part optional storylines focusing on the player's friendship with one of three key Hogwarts classmates. Each questline delves into the companion's personal story, motivations, and challenges, often involving unique adventures, moral choices, and special rewards related to that companion (e.g., Natsai's involves fighting poachers and injustice, Poppy's focuses on magical beasts, Sebastian's explores Dark Arts and a family curse).
  • Assignments (Professor's Tasks)
    Short tasks given by Hogwarts professors to teach the player new spells. These typically involve completing a prerequisite activity (e.g., using a specific potion, collecting ingredients) and then attending a brief lesson to learn the spell (e.g., Incendio, Disillusionment, Diffindo, Bombarda).
  • Side Quests (Found in Hogwarts, Hogsmeade, and Highlands)
    Numerous optional quests given by various students, professors, residents of Hogsmeade, or inhabitants of the Highlands. These range from simple fetch quests and puzzle-solving to more involved local stories, investigations, or helping someone in need. Rewards typically include XP, Galleons, gear, or cosmetic items.
  • Merlin Trials (Mysteries)
    Solve 95 environmental puzzles scattered throughout the Highlands, activated by Mallowsweet Leaves. Each trial requires using specific spells to manipulate objects (e.g., lighting braziers, moving spheres, destroying stone pillars, guiding moths). Completing sets of Merlin Trials increases the player's maximum gear inventory capacity.
  • Beast Rescuing & Care (Room of Requirement)
    Find and rescue various magical beasts from poacher camps or the wild using the Nab-Sack. Rescued beasts can be brought to customizable Vivariums in the Room of Requirement, where they can be fed, brushed, and played with to gather valuable crafting materials (e.g., Puffskein Fur, Mooncalf Fur) for gear upgrades and traits.
  • Dungeon Exploration (Caves, Tombs, Ruins)
    Explore optional underground areas or ancient ruins often containing enemies, puzzles, Collection Chests (with conjurations or wand handles), gear, and lore items.
  • Challenges (Field Guide Sections: Combat, Quests, Exploration, Room of Requirement, Collections)
    A comprehensive list of in-game challenges tracked in the Field Guide. Completing these (e.g., defeat X enemies of a certain type, complete X side quests, collect X Field Guide Pages, brew X potions) rewards XP and unlocks cosmetic gear appearances.
  • Main Story Arcs (Norway, England Pledges, Asgard/Jotunheim Visions, Order of the Ancients Hunt, Modern Day)
    The overarching narrative divided into several major arcs: Eivor's departure from Norway, establishing Ravensthorpe and forging alliances by pledging to various shires in England (each a self-contained regional storyline), experiencing mythological sagas as Havi in Asgard and Jotunheim, systematically hunting down members of the Order of the Ancients, and Layla Hassan's modern-day investigation into Isu mysteries and a looming global threat.
  • Raids
    Lead Eivor's Viking crew on longship raids against monasteries, encampments, and fortresses along rivers in England to pillage Raw Materials and Supplies needed for upgrading the Ravensthorpe settlement. Involves combat and breaking open chests/doors with crew assistance.
  • Assaults (Large Scale Battles)
    Major story-driven battles where Eivor and their allies (often from pledged regions) lay siege to large enemy fortresses or defend against significant attacks. These involve multiple stages, siege weapons, and fighting alongside numerous AI combatants.
  • World Events (Mysteries)
    Short, often quirky, self-contained narrative encounters found throughout the world. These can range from helping a child find their pet, to resolving a dispute between villagers, or participating in a bizarre local custom. They offer XP and a glimpse into the lives of ordinary people.
  • Flyting Duels (Mysteries)
    Engage in a battle of wits and rhyming insults with various NPCs. Winning requires choosing the correct responses that match the opponent's rhythm and theme, increasing Eivor's Charisma (which unlocks unique dialogue options).
  • Offering Altars (Mysteries)
    Find altars that require a specific offering (e.g., a certain number of fish, animal parts, or silver) to appease local spirits or fulfill a request. Completing these rewards skill points.
  • Standing Stone Puzzles (Mysteries)
    Environmental puzzles where Eivor must find the correct vantage point to align symbols carved on standing stones, revealing a larger pattern. Rewards skill points.
  • Treasures of Britain (Mysteries)
    Explore dangerous, puzzle-filled Isu (First Civilization) vaults hidden across England to collect mysterious tablets. Collecting all of them unlocks the legendary weapon Excalibur.
  • Legendary Animal Hunts (Mysteries)
    Track and defeat exceptionally powerful and unique animals found in specific locations. Rewards include XP, resources, and a trophy for the longhouse in Ravensthorpe.
  • Lost Drengr (Mysteries)
    Challenge and defeat six legendary Viking warriors, former members of Ragnar Lothbrok's army, who seek a glorious death in battle. Each is a difficult duel.
  • Daughters of Lerion (Mysteries)
    Defeat three powerful and mystical sisters who guard pieces of Thor's armor set. Each is a challenging boss fight with unique magical abilities.
  • Fly Agaric Hallucination Challenges (Mysteries)
    Consume Fly Agaric mushrooms to enter a hallucinatory state and solve a short environmental puzzle or complete a bizarre task. Rewards skill points.
  • Animus Anomalies (Mysteries)
    Modern-day data fragments manifested as glitched platforming puzzles in the historical simulation. Eivor (controlled by Layla) must navigate these unstable structures to retrieve Isu data. Rewards lore.
  • River Raids (Repeatable Game Mode)
    A separate repeatable game mode where Eivor leads their Jomsvikings on raids along various rivers to find new gear, resources, and Books of Knowledge. Features unique river maps and upgradable Jomsviking barracks.
  • Tombs of the Fallen (Free DLC)
    Explore hidden Isu tombs filled with environmental puzzles and platforming challenges to uncover powerful artifacts and lore.
  • DLC Story Campaigns (Wrath of the Druids, The Siege of Paris, Dawn of Ragnarök)
    Major expansions with their own main questlines, new regions (Ireland, Francia, Svartalfheim), characters, enemies, gear, and abilities.
people Multiplayer
Multiplayer Details

Hogwarts Legacy is a purely single-player experience. There are no multiplayer modes.

Assassin's Creed Valhalla is primarily a single-player experience. It does not feature traditional cooperative or competitive multiplayer modes. Some online elements exist, such as sharing photos, avenging fallen players (community Jomsvikings), and the River Raids mode which allows recruiting other players' Jomsvikings for your crew.

extension Editions & DLC
Available Editions

Available in Standard Edition, Deluxe Edition (Dark Arts Pack with cosmetic set, Threstral mount, Dark Arts battle arena, 72 hours early access for digital), and Collector's Edition (Deluxe content + life-size floating ancient magic wand with book base, SteelBook case, Kelpie robe cosmetic).

Available in Standard, Gold (includes Season Pass), Ultimate (Gold content + Ultimate Pack with Berserker items, settlement pack, runes), and Collector's Edition (Ultimate content + Eivor statue, SteelBook, art prints, soundtrack, certificate). A Ragnarök Edition included the base game and the 'Dawn of Ragnarök' expansion. The Complete Edition bundles the base game and all major expansions.

Post-Launch Content / DLC

No major story expansions have been released or announced as of mid-2024. Post-launch support has primarily consisted of patches, quality-of-life updates (like Arachnophobia mode), and making previously platform-exclusive content available to all players. Some cosmetic DLC items were available via pre-orders or deluxe editions.

Valhalla received extensive post-launch support. This includes two major paid story expansions: 'Wrath of the Druids' (set in Ireland) and 'The Siege of Paris' (set in Francia). A third large expansion, 'Dawn of Ragnarök,' (mythological focus, playing as Odin/Havi) was also released. Numerous free updates added content like River Raids, Mastery Challenges, Tombs of the Fallen, seasonal festivals (Yule, Ostara, Sigrblot, Oskoreia), New Game+, transmog, and 'The Last Chapter' (a free story epilogue).

help_outline FAQ
Frequently Asked Questions
  • Q: Is Hogwarts Legacy set in the same timeline as Harry Potter?
    A: No, Hogwarts Legacy is set in the late 1800s (specifically starting in 1890), over a century before the events of the Harry Potter books and films. While it shares the same wizarding world, it features a new story and original characters, though some familiar names (like Weasley, Black) appear as ancestors.
  • Q: Can I choose my Hogwarts House?
    A: Yes, early in the game, the player character is sorted into one of the four Hogwarts Houses: Gryffindor, Hufflepuff, Ravenclaw, or Slytherin. The player can influence the Sorting Hat's decision or directly choose their preferred house. House choice affects common room access, some dialogue, and a house-specific questline.
  • Q: Is Quidditch playable in Hogwarts Legacy?
    A: No, Quidditch is not a playable mini-game in Hogwarts Legacy. Headmaster Black cancels the Quidditch season at the start of the school year in the game's narrative, though broom flight for exploration is a key feature.
  • Q: Can I learn and use Dark Arts / Unforgivable Curses?
    A: Yes, players have the option to learn and use Dark Arts, including the three Unforgivable Curses (Avada Kedavra, Crucio, Imperio), primarily through Sebastian Sallow's companion questline. Using them does not result in direct game system punishment (like a morality system), but characters may react to their use, and choosing to learn them is a player decision.
  • Q: What is the Room of Requirement used for?
    A: The Room of Requirement is a customizable personal hub space for the player within Hogwarts. Here, players can identify and upgrade gear at an Enchanted Loom, brew potions at Potion Stations, grow magical plants at Potting Tables, and set up Vivariums to care for and breed magical beasts rescued from the wild. The room's appearance can be heavily customized with various decorative and functional Conjuration spellcrafts.
  • Q: Are there romantic relationships in Hogwarts Legacy?
    A: While players can form strong friendships and complete extensive relationship questlines with companions like Natsai, Poppy, and Sebastian, there are no explicit romantic relationship mechanics or options in the game.
  • Q: Is Assassin's Creed Valhalla a traditional Assassin's Creed game?
    A: Valhalla blends traditional Assassin's Creed elements (stealth, assassinations with the Hidden Blade, conflict between Hidden Ones/Order of the Ancients, modern-day story) with significant action RPG mechanics (skill trees, gear upgrades, dialogue choices, large open world, settlement building). It leans more into the RPG aspects than earlier titles in the series.
  • Q: Can I play as a male or female Eivor?
    A: Yes, players can choose to play as either a male Eivor (Varinsson) or a female Eivor (Varinsdottir). The story and dialogue are largely the same for both, with voice acting being the primary difference. Players can also let the Animus choose, which sometimes switches between them at key moments (canonically, Eivor is female).
  • Q: What is Ravensthorpe, and how does settlement building work?
    A: Ravensthorpe is the Viking settlement Eivor establishes in England. Players can upgrade the settlement by constructing various buildings (e.g., blacksmith, barracks, trading post, hunter's hut, seer's hut, museum) using resources gathered from raids. Each building provides new services, quests, characters, or passive benefits for Eivor and their clan.
  • Q: Are there choices and consequences in Valhalla?
    A: Yes, Valhalla features numerous dialogue choices and decisions during quests that can impact character relationships, the outcome of regional story arcs, alliances, and even aspects of the main story's ending. Some choices have more significant long-term consequences than others.
  • Q: What are the Asgard and Jotunheim sequences?
    A: These are vision quests where Eivor, through Valka's potions, experiences events from Norse mythology as Havi (another name for Odin). These sequences feature unique mythical environments, characters (like Thor, Loki, Freya, Tyr), and storylines that tie into the Isu lore and Eivor's own destiny.
  • Q: Does Valhalla have naval combat like previous AC games?
    A: While Eivor has a longship for river and sea travel and for initiating raids, direct ship-to-ship naval combat with cannons and complex maneuvers (like in Black Flag or Odyssey) is not a primary feature. The longship is mainly for transport, raiding party deployment, and navigating waterways. Limited ranged combat from the ship is possible.
build Technical Details
Graphics & Visual Fidelity

Developed on Unreal Engine 4, Hogwarts Legacy boasts highly detailed and atmospheric environments, particularly the intricate recreation of Hogwarts castle and Hogsmeade. It features impressive lighting, particle effects for spells, detailed character models, and diverse landscapes in the Scottish Highlands. Ray tracing options (Reflections, Shadows, Ambient Occlusion) are available on PC and current-gen consoles, enhancing visual fidelity.

Powered by AnvilNext 2.0, Valhalla showcases detailed and expansive environments, from the fjords of Norway to the rolling hills and forests of England, and the mythical realms. It features impressive lighting, weather effects, and detailed character models. The game's art style captures the rugged beauty of the Viking Age and the distinct cultures of Norse and Anglo-Saxon societies.

Audio & Soundtrack

Original score composed primarily by Peter Murray, J Scott Rakozy, and Chuck E. Myers, featuring enchanting orchestral themes that evoke the magical atmosphere of the wizarding world and Hogwarts, with distinct motifs for different locations and story beats. Sound design includes intricate magical spell effects, ambient sounds of Hogwarts and its surroundings, and creature vocalizations.

Original score composed by Jesper Kyd, Sarah Schachner, and Einar Selvik (of Wardruna). The music blends epic orchestral themes with authentic Norse folk instrumentation and vocals, creating a powerful and atmospheric soundscape. Features Viking chants, sea shanties sung by Eivor's crew, and ambient tracks reflecting the different regions. Sound design includes visceral combat sounds, distinct weapon effects, and immersive environmental audio.

User Interface (UI/UX)

Features a clean HUD displaying health, Ancient Magic meter, equipped spells (spell diamonds), and a mini-map. Menus for gear, inventory, talents, map, quests, collections, and owl post are accessible. The Field Guide is a central codex tracking progress, collectibles, and lore. Spell casting uses a customizable diamond system for quick access.

Features a customizable HUD with health, adrenaline, stamina, and equipped abilities/tools. A compass with objective markers aids navigation. The world map is extensive with filters for activities and collectibles. Menus for inventory, skills, abilities, quests, and settlement management are accessible. Eagle Vision (Odin's Sight) highlights enemies, loot, and points of interest.

Accessibility Options

Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and text customization, colorblind modes, options for aim assist/lock-on, options to change QTEs to holds, Arachnophobia mode (changes spider appearances), audio visualizer for important sound cues, and various gameplay settings for difficulty and visual comfort.

Offers a wide range of accessibility options, including extensive control remapping, subtitle and caption customization (size, background, speaker names), options for QTEs (hold vs. tap), aim assist options, colorblind modes, options to reduce camera motion/screen effects, audio cues for important events, and adjustable text/icon sizes.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (720p ~30 FPS, Low Preset, Upscaling Performance) (Low Preset, Upscaling Performance Mode)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement (game is RAM intensive).
Storage: SSD is officially required; HDD only for bare minimum target.
memoryCPU: Intel Core i5-6600 (3.3GHz) or AMD Ryzen 5 1400 (3.2GHz)
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a significant step up.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB HDD (SSD Required by spec, but HDD listed for absolute minimum)
1080p (Full HD) - Performance (1080p ~60 FPS, High Preset) (High Preset)
CPU: CPU for 1080p/60FPS High.
CPU (Laptop): High-end laptop CPU.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Performance laptop GPUs. 8GB VRAM ideal.
RAM: 16GB RAM recommended.
Storage: NVMe SSD strongly recommended.
memoryCPU: Intel Core i7-6700 @ 3.4 GHz or AMD Ryzen 7 1700 @ 3.0 GHz
developer_boardGPU: NVIDIA GeForce GTX 1080 (8GB) or AMD Radeon RX Vega 64 (8GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Super Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) will provide excellent 1080p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD (Current total size larger)
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, Upscaling Quality/Balanced possibly) (High Preset (Upscaling may be needed for consistent 60 FPS))
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended, NVMe preferred.
memoryCPU: Intel Core i7-8700 (3.2GHz) or AMD Ryzen 5 3600 (3.6 GHz)
developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB SSD
1080p (Full HD) - Recommended (1080p ~30 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p/30FPS High settings.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p/30FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM recommended.
RAM: 16GB RAM strongly recommended for a smoother experience.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD (Current total size larger)
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for 1080p at lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU for 1080p at lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement.
Storage: HDD absolute minimum, SSD strongly recommended.
memoryCPU: Intel Core i5-4460 @ 3.2 GHz or AMD Ryzen 3 1200 @ 3.1 GHz
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Low/Medium.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB HDD (SSD Recommended for base game, current total size larger)
1440p (QHD/2K) - Ultra (1440p ~60 FPS, Ultra Preset, No Ray Tracing, Upscaling Quality/Balanced) (Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced)
CPU: CPU for 1440p/60FPS Ultra.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS Ultra.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical, 10GB+ ideal.
RAM: 16GB RAM essential, 32GB beneficial for smoother experience.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-10700K (3.8GHz) or AMD Ryzen 7 5800X (3.8GHz)
developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 85 GB NVMe SSD
1440p (QHD/2K) - Very High (1440p ~60 FPS, Very High Preset) (Very High Preset)
CPU: CPU for 1440p/60FPS Very High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS Very High.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB RAM essential.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-8700K @ 3.7 GHz or AMD Ryzen 5 3600X @ 3.8 GHz
developer_boardGPU: NVIDIA GeForce RTX 2080 Super (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB for higher settings)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would be better for consistent 1440p Very High/Ultra performance.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD (Current total size larger)
2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Ultra Preset, RT On, Upscaling Performance/Ultra Performance + Frame Gen) (Ultra Preset, Ray Tracing ON (All options), Upscaling Performance/Ultra Performance + Frame Generation)
CPU: Flagship CPU for attempting 4K/60FPS Ultra RT.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory.
RAM: 32GB RAM highly recommended for 4K Ultra RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS/FSR settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 85 GB NVMe SSD
2160p (UHD/4K) - Ultra (2160p/4K ~30 FPS, Ultra High Preset) (Ultra High Preset)
CPU: CPU for attempting 4K/30FPS Ultra.
CPU (Laptop): Top-tier laptop CPUs.
GPU: Desktop GPU for 4K Ultra at 30FPS.
GPU (Laptop): Flagship laptop GPUs. 10GB+ VRAM highly recommended.
RAM: 16GB minimum, 32GB highly recommended for 4K Ultra.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-9700K @ 3.6 GHz or AMD Ryzen 7 3700X @ 3.6 GHz
developer_boardGPU: NVIDIA GeForce RTX 2080 (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile/RTX 4090 Mobile would be needed for higher FPS or more stable 4K. A hypothetical next-gen flagship (RTX 50-series) would target smoother 4K Ultra.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD (Current total size larger)
save Overall Storage
Spec: 85 GB available space (SSD Required).
Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving texture streaming in the detailed world.
Type: SSD
Spec: Approx. 130 GB for base game + all DLCs (SSD Recommended). Base game around 70-80GB.
Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Version 21H1 or newer)
Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
Spec: Windows 10 (64-bit versions only)
Explanation: 64-bit Windows 10 or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: DirectX 12 API is required.
Spec: DirectX 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • Official PC system requirements from Avalanche Software/WB Games. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially Hogwarts castle interiors and Hogsmeade), and background applications. An SSD is MANDATORY. Ray tracing features are very demanding.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Hogwarts Legacy is a demanding title on PC, particularly with ray tracing enabled or at higher resolutions. High-end laptop hardware is necessary for an optimal experience.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance, especially with RT.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
  • Laptop Consideration: C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution & Frame Generation - DLSS 3), AMD FSR (1.0, 2.0), and Intel XeSS. Also supports NVIDIA Reflex.
  • Optimization Detail: Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Game Name: Hogwarts Legacy
  • Official PC system requirements from Ubisoft. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense settlements or large battles), and background applications. An SSD is strongly recommended.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Assassin's Creed Valhalla is a demanding title, especially at higher resolutions or with maxed-out settings due to its large, detailed world.**
  • Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance during raids and exploration.
  • Laptop Consideration: C P U Power Limits: A strong CPU is needed for NPC simulation, large-scale battles, and world streaming.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 1.0 (later versions may require mods or specific game updates). DLSS support is not native but might be possible via mods on PC for some users.
  • Optimization Detail: Key Settings Impact: World Details, Clutter, Shadow Quality, Volumetric Clouds, Water Quality, Screen Space Reflections, Character Texture Quality, and Anti-Aliasing heavily impact performance. The game offers an adaptive quality setting.
  • Game Name: Assassin Creed Valhalla
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS (Super Resolution & Frame Generation - DLSS 3), AMD FSR (1.0, 2.0), and Intel XeSS. Also supports NVIDIA Reflex.
  • Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Upscaling Tech: Supports AMD FSR 1.0 (later versions may require mods or specific game updates). DLSS support is not native but might be possible via mods on PC for some users.
  • Key Settings Impact: World Details, Clutter, Shadow Quality, Volumetric Clouds, Water Quality, Screen Space Reflections, Character Texture Quality, and Anti-Aliasing heavily impact performance. The game offers an adaptive quality setting.
laptop Laptop Considerations
  • G P U T G P: Maximum TGP is crucial for performance, especially with RT.
  • Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
  • C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
  • G P U T G P: Good TGP is important for consistent framerates.
  • Cooling Thermals: Robust cooling is essential for sustained performance during raids and exploration.
  • C P U Power Limits: A strong CPU is needed for NPC simulation, large-scale battles, and world streaming.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB

For Hogwarts Legacy Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)

For Assassin Creed Valhalla Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super Mobile (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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