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Ghostrunner vs The First Berserker: Khazan
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 27, 2020 | Mar 27, 2025 |
| Developer | |
| One More Level, 3D Realms, Slipgate Ironworks | Neople |
| Publisher | |
| 505 Games | NEXON |
| Genre(s) | |
| Action, Cyberpunk, First-Person, Fast-Paced, Hack and Slash, Platformer | Action Role-Playing (Action RPG), Soulslike, Hack and slash |
| Engine | |
| Unreal Engine 4 | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | M (Mature 17+) |
| Avg. User Rating | |
| 4.6 / 5.0 | 4.1 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Jack's progression revolves around parkour mobility, sword deflection, and four devastating special abilities unlocked in the Cybervoid: (1) Blink (instantly teleport-dashing forward to slice through multiple targets in a line), (2) Tempest (a telekinetic blast of compressed air that knocks back enemies, deflects incoming projectiles, and shatters shields), (3) Surge (a high-speed energy crescent fired across the room to eliminate distant snipers), and (4) Overlord (a neural hack that forces an enemy to temporarily turn and attack their comrades before detonating). Upgrade progression uses the 'Upgrade Calibrator'—a clever Tetris-style neural grid where players slot polyomino-shaped boost modules to enhance dash cooldowns, bullet-reflection angles, radar tracking, and stamina regeneration. |
Progression is a core RPG element. Players earn Lacrima (experience points) to level up Khazan's base stats. A deep skill tree system allows for extensive customization of abilities for each weapon type. New moves and passive bonuses can be unlocked. Equipment (weapons and armor) is dropped by enemies with rarity levels and random stats, allowing for various character builds. Weapons can be upgraded and imbued with different properties by the blacksmith in the hub area. |
| public World & Exploration | |
| World & Level Design | |
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The campaign is structured as a vertical ascent across 17 linear, adrenaline-fueled missions set inside Dharma Tower and its virtual cyberspace network. Key regions include: The Base / Industrial Infrastructure (cavernous sewer pipes, rusted catwalks, hazardous toxic cooling vents, and massive rotating ventilation fans), The Residential Sector / Dharma City (dazzling neon-lit commercial corridors, elevated monorails, rooftop billboards, and cyberpunk alleys), The Cybervoid (a surreal digital abstraction realm used for puzzle-solving, neural calibration, and unlocking special abilities), and The Core & Summit (sterile corporate laboratory spires, gravity-defying server rooms, and Mara's opulent penthouse sanctuary). |
The game is not an open world but is structured around mission-based, linear levels with intricate designs, shortcuts, and hidden paths that encourage exploration. Players will travel to various locations across the Pell Los Empire, including ruined villages, crumbling castles, and poison swamps. Between missions, players return to a central hub area known as 'The Crevice'. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Ghostrunner is an exclusively single-player experience designed for pure reflex-driven speedrunning and high-intensity combat puzzle-solving. Competitive engagement takes the form of global and friends leaderboards tracking level completion times, kill counts, and death counts for every stage and Challenge mode run. |
The First Berserker: Khazan does not feature any multiplayer or co-operative modes. It includes an asynchronous online feature where players can summon a 'Spirit of Advocacy,' an AI-controlled phantom of another player, to assist in boss battles. |
| extension Editions & DLC | |
| Available Editions | |
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Ghostrunner is available across PC (Steam, Epic Games Store, GOG), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and Amazon Luna at a base price of $29.99 USD. The 'Ghostrunner: Complete Edition' ($39.99 USD) bundles the full base game with the substantial narrative expansion 'Project_Hel,' the digital soundtrack, a digital art book, and all cosmetic sword and glove DLC packs (Winter Pack, Metal OX Pack, Neon Pack, and Halloween Pack). |
The game was released with a Standard Edition ($59.99) and a Digital Deluxe Edition ($69.99). The Deluxe Edition includes the main game, a 'Hero's Weapon Set' and 'Hero's Armor Set' for cosmetic customization, a digital artbook, and 72-hour early access to the game before its global launch. |
| Post-Launch Content / DLC | |
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One More Level and 505 Games supported the title with robust free updates and premium expansions: Free additions included 'Kill Run Mode' (a frantic speedrun challenge where every kill adds precious seconds to a ticking timer), 'Wave Mode' (a 20-wave survival arena featuring randomized upgrade perks), 'Photo Mode,' and 'Assist Mode' (offering extra life shields, slower game speeds, and shorter dash cooldowns). The major DLC 'Project_Hel' added a full prequel campaign where players control Hel, a combat-focused android with a dedicated rage meter and distinct jumping mechanics. |
A 'Khazan (F)' DLC was released on June 26, 2025, allowing players to play as a female variant of Khazan. Further DLCs or expansions have not been announced but are possible given the rich lore of the Dungeon & Fighter universe. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 4 with full DirectX Raytracing (DXR) support, Ghostrunner is a visual tour-de-force of cyberpunk aesthetic design. Neon signage in Japanese, English, and Chinese casts vibrant puddles of magenta, turquoise, and amber light across rain-slicked industrial grates and towering metal silos. Jack's smooth first-person parkour animations are accentuated by dynamic motion blur, crisp particle sparks during blade clashes, and surreal, shifting geometric voxel structures within the Cybervoid. |
The game utilizes a distinct, high-quality 3D cel-shaded art style that gives its characters an 'anime' appearance, while the environments remain grounded in a dark, gritty medieval fantasy aesthetic. This creates a unique visual blend that stands out in the Soulslike genre. |
| Audio & Soundtrack | |
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The original soundtrack, composed entirely by acclaimed electronic artist Daniel Deluxe, is an electrifying, pulse-pounding masterpiece of darksynth and cyberpunk synthwave. The driving synth basslines and aggressive four-on-the-floor kick drums synchronize seamlessly with Jack's frantic movement, building to euphoric crescendos during boss encounters. Sound effects are razor-sharp: metallic blade unsheathing, satisfying wet flesh cuts, visceral bullet deflection pings, and the roaring hiss of the Gapjammer grappling cable. |
The game features a dark, orchestral score that emphasizes the grim, war-torn atmosphere of the world. Sound design is focused on combat, with impactful weapon sounds, enemy cries, and distinct audio cues for parry and dodge windows. |
| User Interface (UI/UX) | |
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The game utilizes a sleek, diegetic cyberpunk HUD integrated into Jack's visor. It features an ultra-clean reticle with subtle stamina and ability cooldown arcs, a dynamic hit-marker that flashes upon lethal strikes, and minimal on-screen clutter to maintain unobstructed peripheral vision during 100 mph wall-runs. In-game menus and the Tetris-style Upgrade Calibrator display crisp synthwave vector graphics with glowing neon wireframes. |
The UI is typical for the Soulslike genre, featuring health, stamina, and magic/spirit bars. A quick-select menu allows for easy access to consumable items. Weapon stances and equipped abilities are also clearly displayed. The overall design is clean to minimize obstruction during intense combat. |
| Accessibility Options | |
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One More Level introduced comprehensive accessibility and difficulty tailoring options via 'Assist Mode': players can toggle on an extra life shield (surviving one hit before dying), shorten dash and ability cooldowns, and slow down game speed from 100% down to 50% to make parkour and parry timing more manageable. Full controller and keyboard/mouse remapping, field-of-view (FOV) sliders up to 120 degrees, and colorblind filters are fully supported. |
The game includes a range of difficulty options. While there is no dedicated 'story mode,' players can choose a difficulty that affects enemy scaling. The game also supports remappable controls, customizable subtitles, and upscaling technologies like DLSS and FSR to aid performance. |
| video_library Media Links | |
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| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, targeting 60 FPS as per official spec notes.) CPU: Official recommended desktop CPU for a good 1080p/60FPS experience. CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/60FPS performance. GPU: Official recommended desktop GPU for 1080p High settings. The inclusion of the RTX 2070 suggests strong performance on mid-range modern cards. GPU (Laptop): Good laptop GPUs for 1080p High at 60 FPS. The RTX 4050 Laptop with DLSS 3 would provide an excellent experience. RAM: 16GB RAM is officially recommended. Dual-channel configuration is advised for better performance. Storage: An SSD is officially required for the recommended experience. | |
| — | memoryCPU: Intel Core i7-6700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2070 or AMD Radeon RX 5700 XT or Intel Arc A750 laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 4600H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop (4GB, High TGP), RTX 4050 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 70 GB SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-120 FPS Target)) CPU: Official recommended high-IPC desktop processors delivering fluid 60-120 FPS without frame drops. CPU (Laptop): Modern 6-core mobile processor sustaining locked 60+ FPS across all neon industrial levels. GPU: Official recommended graphics cards delivering smooth 60-120 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 75-100 FPS on 1080p high-refresh laptop displays. RAM: Ensures completely stutter-free performance during fast-paced acrobatics. Storage: Instantaneous respawns with zero perceptible loading screens. | |
memoryCPU: Intel Core i7-6700K / AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) / AMD Radeon RX 5700 (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3060 Mobile (80W+) layersRAM: 8 GB saveStorage (Tier): 22 GB NVMe / SATA SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS) (Low Preset, 1080p resolution, targeting 30 FPS as per official spec notes.) CPU: Official minimum desktop CPU for The First Berserker: Khazan. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. These cards from the mid-2010s set a relatively low bar for entry. GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance will vary with TGP. RAM: 12GB RAM is the official minimum requirement. Storage: An SSD is officially required for minimum playability. | |
| — | memoryCPU: Intel Core i3-6300 or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 580 or Intel Arc A580 laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB), GTX 1650 Mobile (4GB). layersRAM: 12 GB saveStorage (Tier): 70 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (45-60 FPS Target with Upscaling / 720p 60 FPS Native)) CPU: Official baseline quad-core desktop processors capable of sustaining the player movement and enemy hitscan routines. CPU (Laptop): Baseline quad-core mobile CPU delivering playable 45-60 FPS on low settings. GPU: Official minimum dedicated graphics card capable of maintaining 60 FPS on low settings. GPU (Laptop): Provides smooth 50-60 FPS at 1080p on medium-low settings. RAM: Official minimum system memory required to run baseline game textures and collision meshes. Storage: Adequate drive capacity for base installation files and local player save data. | |
memoryCPU: Intel Core i5-2500K / AMD Phenom II X4 965 developer_boardGPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 550 (4GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) layersRAM: 8 GB saveStorage (Tier): 22 GB available space (SATA SSD / HDD) | — |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset with Ray Tracing On, 1440p (90-144 FPS Target with DLSS)) CPU: High single-core IPC processor driving high-refresh rate displays with zero frame jitter. CPU (Laptop): High-performance mobile CPU delivering fluid 90+ FPS on QHD laptop panels. GPU: Powers crisp 1440p rendering with maximum ray-traced reflections on wet metallic surfaces. GPU (Laptop): Maintains locked 85-110 FPS on native 1440p mobile displays with DLSS enabled. RAM: Ample system memory preventing background caching micro-stutter. Storage: Ultra-fast read speeds guaranteeing instantaneous restart cycles. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 22 GB PCIe Gen4 NVMe M.2 SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS.) CPU: A modern mid-range desktop CPU is advised for a smooth and consistent 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs are beneficial for maintaining stable framerates at 1440p. GPU: A desktop GPU in this class should provide a solid 1440p/60FPS experience. The RTX 4060 with DLSS 3 is a particularly strong choice. GPU (Laptop): Strong laptop GPUs for 1440p/60 FPS. A high-TGP RTX 4060 Laptop is ideal. A hypothetical future RTX 5050 Ti Laptop would likely handle this tier with ease. RAM: 16GB RAM is recommended for smooth 1440p gaming. Storage: An NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i5-12400F / AMD Ryzen 5 5600X or newer developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4060 Laptop (8GB). (Future-proof: RTX 5050 Ti Laptop) layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset with Full DXR Ray Tracing, 4K (90-120+ FPS with DLSS Quality)) CPU: Top-tier gaming processor driving native 4K high refresh rate gaming monitors with zero bottlenecks. CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors. GPU: Flagship 4K graphics rendering neon holographic billboards, detailed cybernetics, and rain-soaked reflections in immaculate Ultra HD. GPU (Laptop): Flagship mobile GPU delivering locked 4K 90-120 FPS with DLSS Frame Generation enabled. RAM: Maximum memory bandwidth eliminating all hardware bottlenecks. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and arena loads. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 22 GB PCIe Gen4/Gen5 NVMe SSD | — |
| 2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, High settings, ~60 FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS, likely requiring upscaling technology.) CPU: A powerful desktop CPU to support 4K gaming without bottlenecks, ensuring the GPU can perform to its full potential. CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K. GPU: Desktop GPUs capable of running the game at 4K/60FPS, especially when using DLSS or FSR in Quality/Balanced mode. A future RTX 5070 would provide an exceptional native 4K experience. GPU (Laptop): High-end laptop GPUs are required for 4K. Performance will be heavily reliant on DLSS. A future RTX 5060 Laptop should make 4K gaming more accessible on notebooks. RAM: 16GB RAM is generally sufficient, but 32GB offers more headroom for 4K textures and system processes. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience, minimizing any potential texture streaming issues. | |
| — | memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 7700X or newer developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / RTX 3080 (10GB) or AMD Radeon RX 7800 XT (16GB). (Future-proof: RTX 5060 Ti / RTX 5070) laptop_macCPU (L): Intel Core i7-13650HX / AMD Ryzen 7 7840HS or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) or RTX 3080 Ti Laptop (16GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| save Overall Storage | |
| Spec: 22 GB available space (Solid State Drive Recommended) Note: An SSD is strongly recommended to guarantee instantaneous respawn times after death. Type: SSD | Spec: 70 GB available space (SSD Required) Note: An SSD is listed as a requirement in the official specifications for both minimum and recommended tiers. This ensures fast loading of textures and levels, which is critical for a seamless experience. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 7, 8.1, 10, 11 (64-bit only) Explanation: Requires a 64-bit operating system to support multi-threaded engine task scheduling and DirectX 11/12 APIs. | Spec: Windows 10 (64-bit) for Minimum, Windows 11 (64-bit) for Recommended and above Explanation: A 64-bit version of Windows 10 is required. Windows 11 is recommended for optimal performance with the latest hardware and to take advantage of features like DirectStorage. |
| gamepad DirectX Version | |
| Spec: DirectX Version 11 (DirectX 12 required for Ray Tracing) Explanation: Runs in DirectX 11 for broad hardware support and DirectX 12 for hardware-accelerated DirectX Raytracing (DXR). | Spec: DirectX 12 Explanation: The official recommended spec lists DirectX 12. The game is built on Unreal Engine, which leverages DX12 for advanced features. Some reports suggest a DX11 option may be available, which could offer better stability on older systems. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Ghostrunner Specifically
For The First Berserker: Khazan Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.