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Fatal Frame II: Crimson Butterfly Remake vs Death Stranding 2: On the Beach(PS)

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info General Information
Release Date
Mar 12, 2026 Jun 26, 2025
Developer
Koei Tecmo, Team Ninja Kojima Productions (Additional work by Guerrilla Games)
Publisher
Konami Sony Interactive Entertainment
Genre(s)
Survival Horror, Action-Adventure, Psychological Horror Action-Adventure, Strand Game
Engine
Koei Tecmo Proprietary Engine (likely based on RE Engine technology) Decima
stars Ratings & Price
Content Rating
M (Mature 17+) M (Mature 17+) - ESRB Descriptors: Violence, Blood
Avg. User Rating
4.9 / 5.0 4.0 / 5.0
Current Price (USD)
$59.99 $69.00
tune Key Specs
Quick Highlights
  • Perspective: Fixed Third-Person (Exploration) / First-Person (Combat)
  • Multiplayer: Single-Player Only
  • Setting: Minakami Village, Japan (Spiritual Dimension)
  • Platforms: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch 2
  • Unique Feature: A complete remake of a survival horror classic, centered on photo-based combat, a sisterly bond mechanic, and a complex narrative structure requiring multiple playthroughs to achieve all five endings.
  • Perspective: Third-Person
  • Multiplayer: Single-player with asynchronous multiplayer ('Social Strand System')
  • Setting: Beyond the UCA, Post-Apocalyptic World
  • Platforms: PlayStation 5
  • Unique Feature: Evolution of the 'Strand Game' genre, expanding the Chiral Network to new continents, new traversal methods like monorails, dynamic environmental events, a mobile ship base (Drawbridge).
sports_esports Gameplay & Mechanics
Companions/Followers
  • Mayu Amakura: A passive companion. While not directly controlled, Mio must stay close to Mayu to progress. The 'Hold Mayu’s Hand' mechanic allows Mio to recover health and willpower, emphasizing their interdependence.
    Human (Controlled/Possessed)
  • Dollman (Puppet): A mysterious talking puppet that accompanies Fragile. Its abilities are unknown, but it appears to be an active character that can interact with the environment and Sam, potentially offering advice or unique combat/traversal support.
    Automaton / Puppet
  • Various AI & Human Allies: Sam will work alongside Fragile and other members of Drawbridge. While not persistent field companions, these characters will provide support, objectives, and narrative context from the DHV Magellan base.
    Human, AI
  • Online Players (Asynchronous): Through the Social Strand System, players act as indirect companions to one another. You can see the structures, vehicles, lost cargo, and signs left by other players, and contribute to collaborative building projects like roads and monorails. You can also request supplies from or deliver supplies to other players.
    Human (Player Avatars)
Key Collectibles
  • Charms: Omamori charms are found hidden in the world or purchased at shrines. They provide crucial passive buffs (e.g., increasing max health, faster stamina recovery).
  • Documents & Logs: Found throughout the village. These documents, journal entries, and audio messages reveal the complex history of the Kurosawa twins and the failed ritual.
  • Memory Chips: A returning collectible. These chips contain fragments of lore, music, and data from the pre-Stranding world, found hidden throughout the game's vast environments.
  • Drawbridge Documents & Logs: New lore collectibles related to the Drawbridge organization, its members, the DHV Magellan, and the mission to expand the Chiral Network to new continents.
  • Prepper Lost Cargo: Parcels belonging to specific preppers or facilities found randomly in the world. Returning this lost cargo to its rightful owner increases the connection level with that facility, unlocking new gear and customization options.
  • Exotic Flora & Fauna Samples (Speculative): With the expansion to new continents like Australia, players may be tasked with collecting samples of unique, mutated, or Chiral-affected wildlife and plants for research purposes.
Key Themes
  • Survival Horror
  • Japanese Horror
  • Psychological Horror
  • Ghosts
  • Twins
  • Folklore
  • Rituals
  • Human Connection vs. Isolation
  • Post-Apocalyptic
  • Sci-Fi
  • Otherworldly Threats
  • Saving Humanity
  • Consequence of Connection
  • Transcontinental Journey
  • Legacy
  • Climate Change
  • Artificial Intelligence
colorize Combat & Gear
Weapons Overview
  • Camera Obscura: Primary Weapon (Photo-Based)
    The signature weapon of the series. Used to fight ghosts by photographing them. It can be upgraded in power, range, and focus.
  • Spirit Orbs: Upgrade Material
    Dropped by defeated ghosts and used to upgrade the Camera Obscura's capabilities, such as its max charge or elemental effects.
  • Bola Gun: Non-Lethal Ranged Weapon
    A returning weapon that fires tethered bolas to incapacitate human enemies without killing them.
  • Anti-BT Handgun: Specialized Sidearm
    A handgun that fires projectiles infused with Sam's blood, effective against Beached Things (BTs).
  • Assault Rifle: Lethal Ranged Weapon
    A standard firearm for use against human hostiles, with both lethal and potentially non-lethal ammunition types.
  • Grenades (Hematic, Stun, etc.): Throwable Utility / Weapon
    Various grenades, including Hematic Grenades made from Sam's blood to combat BTs, and Stun Grenades for incapacitating human foes.
  • Delivery Equipment (Ladders, Ropes, PCCs): Traversal & Construction Tools
    Essential tools for navigating the world. Portable Chiral Constructors (PCCs) are expected to be expanded to build more complex structures like monorails, in addition to bridges, generators, and shelters.
  • Higgs's Battle Guitar: Antagonist Weapon (Unique)
    The antagonist Higgs is shown wielding a custom guitar that appears to function as an electric weapon, firing bolts of energy.
Armor / Gear Sets
  • None: The game does not feature an armor system. Survivability is determined by the player's management of the Health, Stamina, and Sanity meters, and the passive buffs from equipped Omamori charms.
  • Drawbridge Delivery Suit: Sam's new standard suit provided by the Drawbridge organization. It will likely feature upgradeable slots for battery power, support skeleton attachments, and cargo capacity.
  • Support Skeletons (Power, Speed, All-Terrain): Exoskeletons that enhance Sam's physical abilities. Power Skeletons increase carrying capacity, Speed Skeletons increase running speed, and All-Terrain Skeletons improve stability on difficult ground. New 'Boost' skeletons are also shown.
  • Battle Suit (Speculative): A new 'Battle' skeleton frame is hinted at, suggesting a combat-focused exoskeleton that may provide increased damage resistance and weapon stability.
  • Cosmetic Customization: Players can expect to customize the color and decals of Sam's suit, backpack, and private room aboard the DHV Magellan, similar to the first game.
Outfits/Customization
  • Costume Sets: The Deluxe and Pre-Order bonuses include various cosmetic outfits, such as the 'Japanese Gothic costumes' and 'Kimono costumes' for both Mio and Mayu.
  • Drawbridge Delivery Suit: The primary suit worn by Sam. Players will likely be able to customize its color, apply decals, and attach various functional equipment like extra battery packs, grenade pouches, and stabilizers.
  • Support Skeletons: Various exoskeletons (Power, Speed, All-Terrain, Battle, Boost) that attach to Sam's suit, altering his appearance and providing significant gameplay benefits. Not directly customizable but different types can be equipped.
  • Cosmetic Items (Hats, Sunglasses): Players can customize Sam's headwear with various items like hats and sunglasses, many of which are unlocked by completing specific deliveries or strengthening connections with preppers.
  • Backpack Customization: The backpack can be customized with additional pouches, stabilizers, and potentially cosmetic accessories to personalize its look and function.
trending_up Progression & Upgrades
Skills & Progression

Progression is based on upgrading the Camera Obscura using points earned from combat or collected Spirit Orbs. The camera can be upgraded in power, range, and focus capabilities. Charms found in the world grant passive effects, and expanding the Charm Bag provides more customization options. The game features a new 'Willpower System' which dictates damage taken when failing to react to a ghost encounter.

N/A
public World & Exploration
World & Level Design

The game features a fixed, interconnected world structure centered on Minakami Village, its surrounding forested valley, and internal locations like the Hellish Abyss. The exploration is from a fixed third-person camera perspective, with the environment trapped in perpetual night and teeming with cursed spirits.

The game expands beyond the United States to new continents, with Australia confirmed as a key location. The primary base of operations is the 'DHV Magellan,' a massive, mobile, submersible ship that acts as a forward operating base for 'Drawbridge.' The world will feature incredibly varied environments, from desolate wastelands to new, uncharted territories, posing unique navigational challenges.

Playable Vehicles
  • None
    The game is focused on on-foot exploration and survival within the claustrophobic confines of the village and its structures. There are no controllable player vehicles.
  • DHV Magellan: Mobile Base of Operations / Submersible Ship
    The massive, submersible ship for the Drawbridge organization. It serves as Sam's primary hub for mission prep, customization, and travel between continents. It is not directly piloted by the player in an open-world sense.
  • Reverse Trike (Upgraded): Motorcycle / Trike
    Sam's signature fast-travel vehicle returns with likely upgrades for better battery life, durability, and cargo capacity. Ideal for navigating varied terrain quickly.
  • Trucks (Upgraded): Cargo Vehicle
    Larger vehicles for transporting significant amounts of cargo. New models are expected to handle more extreme weather and terrain degradation.
  • Monorail System: Infrastructure / Traversal System
    A new constructible infrastructure. Players can build monorail lines between key outposts, providing a safe and efficient new method of transportation for Sam and his cargo.
  • Floating Carrier: Cargo Transport / Traversal Aid
    A returning piece of equipment. A levitating carrier that can be tethered behind Sam to carry extra cargo or be used as a personal hoverboard for descending slopes.
book Story & Characters
Main Characters
  • Mio Amakura: Playable Protagonist
    The younger twin sister and primary playable character. She is determined to save her sister and find a way to escape the cursed village.
  • Mayu Amakura: Key NPC / Companion
    The eldest twin sister, who walks with a limp and becomes possessed by the spirit of Sae Kurosawa, leading the twins deeper into the curse.
  • Sae Kurosawa: Antagonist
    A bloodstained wraith whose failed ritual and subsequent death triggered The Repentance. She is intent on possessing Mayu to complete the fatal ceremony.
  • Itsuki Tachibana: Ally (Spirit)
    A friendly spirit who was a survivor of an earlier failed twin ritual. He attempts to help Mio and Mayu escape the village, often mistaking Mio for his sister, Yae.
  • Sam Porter Bridges: Protagonist
    The returning hero. A legendary porter with DOOMS and the ability to repatriate. He is recruited by the civilian organization 'Drawbridge' to expand the Chiral Network across the globe. Voiced by Norman Reedus.
  • Fragile: Ally / Leader of Drawbridge
    A key returning ally who now seems to lead the Drawbridge organization from their mobile ship base, the DHV Magellan. She travels with a new puppet-like companion. Voiced by Léa Seydoux.
  • Higgs Monaghan: Main Antagonist
    The primary antagonist from the first game returns, seemingly revived. He has a new dramatic appearance inspired by rock stars and leads a faction of cyborg combatants, wielding a battle guitar as a weapon. Voiced by Troy Baker.
  • Dollman (Puppet Companion): Companion / Enigmatic Figure
    A mysterious, ventriloquist-dummy-like puppet that accompanies Fragile. It can speak and move independently, adding to the surreal nature of the world. Its true purpose is unknown.
  • Lucy (Character name unconfirmed): New Character
    A new character portrayed by Elle Fanning. Her exact role is unknown, but she appears to be a key figure in Sam's new journey.
  • George Miller (Cameo Character): New Character
    The acclaimed film director makes an appearance as a character model, likely the head of a specific Bridges unit.
Example Missions
  • Main Story Campaign
    A cinematic, story-driven campaign where the primary objective is to find a way out of the cursed Minakami Village and save Mayu from the spirit of Sae Kurosawa.
  • Puzzle Progression
    A constant objective involving solving riddles and finding key items to unlock new areas and advance through the maze-like structures of the haunted village.
  • Main Quests (Expanding the Chiral Network)
    A series of main story orders that guide the player through the game's narrative. This involves delivering critical cargo, establishing new connections for the Chiral Network across new continents, investigating new environmental and enemy threats, and confronting Higgs.
  • Standard Orders (Side Quests)
    Optional delivery missions players can take on from various facilities and preppers. Completing them increases connection levels with facilities, unlocking new gear, materials, and customization options. These orders often test delivery skills under various conditions (e.g., time limits, cargo fragility).
  • Infrastructure Construction
    Using Portable Chiral Constructors (PCCs) to build structures like bridges, generators, safehouses, and the new monorail system. These missions are self-directed and contribute to making traversal easier for both the player and others in the network.
  • Boss Encounters
    Confronting and defeating massive otherworldly creatures (BTs) or powerful human/cyborg adversaries like Higgs and his faction. These encounters often require unique strategies, weapons, and use of the environment.
people Multiplayer
Multiplayer Details

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

The game expands on the 'Social Strand System' from the first game, where players' actions (like building structures, leaving signs, or contributing to infrastructure) asynchronously affect other players' worlds. It is primarily a single-player experience with these indirect multiplayer elements. Direct co-op is not a feature.

extension Editions & DLC
Available Editions

The game is available in a Standard Edition and a Digital Deluxe Edition. The Deluxe Edition includes a digital soundtrack, art book, World Guide, and a Digital Deluxe Bonus set of cosmetic outfits and charms. Early Purchase Bonuses include the Wraith Charm, Peony Hair Ornaments, and Kimono costumes.

Multiple editions are available at launch: Standard Edition, Digital Deluxe Edition (includes 48-hour early access, gold-colored skeleton gear, early unlock of Machine Gun with MP Bullets, cosmetic patches), and a physical Collector's Edition (includes Deluxe content, 15-inch Magellan Man statue, 3-inch Dollman figurine, art cards, and more).

Post-Launch Content / DLC

The original Xbox version included a 'Promise' ending, and the Wii remake added additional endings. The Remake's Digital Deluxe Upgrade contains an Expansion Pass, though its content is not detailed in the sources. The game is designed for multiple playthroughs (NG+ and NG+2) to achieve all five endings.

Details on post-launch content have not been announced at launch. Given Hideo Kojima's history, any potential DLC would likely be a significant story expansion rather than minor content packs. The game will receive standard patches and updates.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Fatal Frame II: Crimson Butterfly Remake?
    A: It is a complete remake of the 2003 survival horror classic. It features updated graphics, controls, and new mechanics built around the core story of twin sisters trapped in a cursed village.
  • Q: What is the Camera Obscura?
    A: It is the primary weapon. Players fight ghosts by photographing them. Success hinges on timing critical 'Fatal Frame' shots when the ghost is attacking to deal maximum damage.
  • Q: How many endings are there?
    A: There are five distinct endings. Achieving the true endings requires a minimum of three full playthroughs, including New Game+ and New Game+2, and strict conditions, such as never using painkillers (Red Capsules).
  • Q: Is there any combat innovation?
    A: Yes. The remake updates the combat with a modernized control scheme, a new 'Willpower System', and a refined 'Shutter Chance/Fatal Time' mechanic that rewards aggressive, well-timed shooting.
  • Q: When is Death Stranding 2: On the Beach released?
    A: Death Stranding 2: On the Beach was released on June 26, 2025, exclusively for the PlayStation 5.
  • Q: Is this a direct sequel to the first Death Stranding?
    A: Yes, it is a direct sequel continuing the story of Sam Porter Bridges after the events of the first game.
  • Q: Who is developing the game?
    A: The game is developed by Kojima Productions, the studio founded by Hideo Kojima, with continued collaboration on the Decima engine from Guerrilla Games.
  • Q: Will Death Stranding 2 be on PC?
    A: The game is launching as a PlayStation 5 exclusive. A PC version has not been officially announced, but it is anticipated to be released at a later date, similar to the original game.
  • Q: What is the 'Social Strand System'?
    A: It is an asynchronous multiplayer system where players inhabit their own single-player worlds but can see and use structures, equipment, and signs left behind by other players. This creates a sense of indirect collaboration and connection.
  • Q: Who are the new actors joining the cast?
    A: New cast members include Elle Fanning, Shioli Kutsuna, and acclaimed film director George Miller in a modeled role. Troy Baker and Léa Seydoux return to reprise their roles as Higgs and Fragile, respectively.
build Technical Details
Graphics & Visual Fidelity
N/A

Developed using the Decima engine and built for the PlayStation 5, the game showcases exceptional technical achievement and visual fidelity. Features include photorealistic character models (using advanced performance capture), incredibly detailed and vast environments, and dynamic weather and environmental effects. Reports from launch day mention instantaneous loading times.

Audio & Soundtrack
N/A

The soundtrack is co-composed by Ludvig Forssell, who scored the original game, and French artist Woodkid, who contributed a new original song. The score will continue to feature a blend of atmospheric synth and licensed music to create the series' signature melancholic and awe-inspiring tone.

User Interface (UI/UX)
N/A

The UI is expected to be an evolution of the first game's diegetic interface, with information presented through Sam's cuff links and equipment. New elements will support the enhanced combat/stealth options, skill trees, and companion management.

Accessibility Options
N/A

Following the first game and modern PlayStation standards, it is expected to include a comprehensive suite of accessibility options, including extensive subtitle customization, control remapping, audio cues, and various assists for traversal and combat.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Medium Preset) (Medium Preset.)
CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title.
CPU (Laptop): A solid modern laptop GPU would be the minimum.
GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings.
GPU (Laptop): A strong mid-range laptop GPU from the current generation.
RAM: 16GB would be the absolute minimum RAM requirement.
Storage: A fast NVMe SSD would be required.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4050 Laptop (6GB).
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') recommended.)
CPU: A powerful modern CPU would be recommended for a stable high-framerate experience.
CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier.
GPU: A high-end current-gen GPU would be the likely recommendation.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM is expected to be the recommendation for future AAA titles.
Storage: A fast NVMe SSD is recommended for this tier.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 60 GB NVMe SSD
save Overall Storage
Spec: 60 GB available space (NVMe SSD Recommended)
Note: A fast NVMe SSD would be highly recommended to handle the streaming of detailed environments and fast loading times.
Type: NVMe
N/A
desktop_windows Operating System
Spec: Windows 11 64-bit
Explanation: A modern 64-bit OS is a firm requirement.
N/A
gamepad DirectX Version
Spec: Version 12
Explanation: DirectX 12 is required for advanced graphics and features.
N/A
info_outline Other Game Notes
  • SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided, these are hypothetical projections for a demanding remake built on a modern engine.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. A stable frame rate is crucial for the timing-based combat (Fatal Time, Shutter Chance).
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphics and maintain a high frame rate in detailed environments.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI and physics-based combat.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a game reliant on precise timing.
  • Game Name: Fatal Frame II: Crimson Butterfly Remake
  • The following are the requirements and performance targets for playing Death Stranding 2: On the Beach on the PlayStation 5 console, its exclusive launch platform.
  • Game Name: Death Stranding 2: On the Beach(PS)
laptop Laptop Considerations
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphics and maintain a high frame rate in detailed environments.
  • Cooling Thermals: The game's visually rich world and intense encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI and physics-based combat.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a game reliant on precise timing.
N/A

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).

For Fatal Frame II: Crimson Butterfly Remake Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G16 with RTX 4070 and Ryzen AI 9
ASUS ROG Zephyrus G16 with RTX 4070 and Ryzen AI 9
  • memory AMD Ryzen AI 9 HX 370
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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