Select Games to Compare
Far Cry 4 vs Mortal Shell II
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Nov 18, 2014 | Dec 31, 2026 |
| Developer | |
| Ubisoft Montreal, Ubisoft Red Storm, Ubisoft Shanghai, Ubisoft Toronto, Ubisoft Kyiv | Cold Symmetry |
| Publisher | |
| Ubisoft | Playstack |
| Genre(s) | |
| Action-Adventure, Open World, First-Person Shooter | Action RPG, Soulslike |
| Engine | |
| Dunia Engine 2 (Heavily modified CryEngine) | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $29.99 | $49.99 |
|
|
|
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Ajay Ghale's abilities are upgraded through two skill trees: 'The Tiger' (offensive skills, focusing on assault tactics, weapon handling, and takedowns) and 'The Elephant' (defensive/utility skills, focusing on health, crafting syringes, survival, and stealth). Skill points are earned by gaining XP from completing missions, liberating outposts, hunting, and other activities. Crafting is essential for upgrading gear capacity (weapon holsters, ammo pouches, loot bags, syringe kits, etc.) using animal skins hunted from Kyrat's diverse wildlife. A Karma system rewards or punishes Ajay for his actions towards Golden Path members and civilians, unlocking perks and affecting interactions. |
The core progression revolves around possessing Shells—the remains of fallen warriors—and unlocking their unique memory-based abilities. A major paradigm shift is the removal of the stamina bar, allowing for unrestricted combat flow. Players now focus on 'Resolve' to trigger powerful weapon abilities and 'Posture' management to break enemy defenses. Upgrades extend to both the Harbinger’s innate traits and the Shells' individual skill trees. Additionally, a deep weapon customization system allows players to slot 'Tarstones' (similar to Grease/Infusions) to add elemental effects like poison or fire to their gear. |
| public World & Exploration | |
| World & Level Design | |
|
Kyrat is a large and vertically diverse open world, divided into Southern Kyrat and Northern Kyrat (unlocked later in the story). Southern Kyrat features lush valleys, forests, and rivers, while Northern Kyrat is characterized by treacherous snow-capped mountains, high-altitude plateaus, and icy conditions. The map is rich with varied biomes, ancient temples, remote villages, and enemy strongholds. Additionally, players can access the mystical realm of Shangri-La through a series of side missions, offering a visually distinct and fantastical environment. |
Mortal Shell II features an interconnected open world that is described as 'expansive yet deliberately compact.' This design philosophy prioritizes density over distance, ensuring that winding footpaths lead directly to meaningful encounters or upgrades rather than empty space. Key regions include the central Marrow Keep hub, the haunting Citadels of Bone, the treacherous Forbidden Forests, and the desolate Icy Graves. The map serves as a gateway to over 60 distinct dungeons, offering a level of verticality and secret-finding reminiscent of classic Metroidvanias. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
|
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
1. Co-op Campaign: A second player can join the host's world as Hurk Drubman Jr. Together, they can tackle outposts, fortresses, open-world activities, and some side content. Story progression is tied to the host. 2. Battles of Kyrat (PvP): An asymmetrical 5v5 mode where one team plays as the Rakshasa (Golden Path warriors using bows, animals, and stealth) and the other as the Elite Guard (Pagan Min's soldiers using guns and vehicles). Modes include Outpost, Propaganda, and Demon Mask. |
The title remains a dedicated single-player Dark Fantasy Action RPG. There are no current plans for competitive PvP or cooperative modes, as the design focuses on the individual's mastery of the shell-swapping and parry mechanics within the open-world environment. |
| extension Editions & DLC | |
| Available Editions | |
|
Far Cry 4 was released in several editions: Standard Edition, Limited Edition (included Hurk's Redemption missions & Impaler Harpoon Gun), Gold Edition (included the Season Pass), and Collector's Kyrat Edition (included a Pagan Min figurine, map, journal, poster, and the Limited Edition content + Season Pass). |
Three primary tiers are available. The Standard Edition ($49.99) includes the base game. The Revered Edition ($69.99) is a physical collector's package featuring a bespoke collector’s box, a SteelBook case, an art book, and fine art prints. Pre-order bonuses for all editions include exclusive digital Harbinger skins: the Obsidian and Skeletal variants. A PC-exclusive Open Beta is scheduled for Summer 2026 for those who register via the official website or are enrolled in the developer newsletter. |
| Post-Launch Content / DLC | |
|
The Season Pass included several DLC packs: 'Valley of the Yetis' (a new open-world campaign where Ajay crashes in a Yeti-infested valley), 'Escape from Durgesh Prison' (a challenging permadeath mode with a time limit), 'The Hurk Deluxe Pack' (5 new missions starring Hurk and his harpoon gun), and 'Overrun' (a new PvP mode and map). Standalone weapon packs were also available. |
While no specific DLC has been detailed yet, the 'standalone' branding of the sequel suggests a complete initial experience. However, based on the previous game's 'Virtuous Cycle' DLC, fans expect post-launch support featuring new Shells, roguelike modes, or expanded weapon rosters. The presence of 'Shell' slots in the UI hints at potential future expansions. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Powered by the Dunia Engine 2, Far Cry 4 delivers stunning visuals of the Himalayan landscapes, ranging from lush, dense forests and vibrant valleys to snow-covered peaks and ancient, detailed temples. The game features advanced lighting, realistic weather effects, and highly detailed character and animal models. NVIDIA Gameworks technologies like HBAO+, PCSS, TXAA, and enhanced God Rays were available on PC for improved visual fidelity. |
Powered by Unreal Engine 5, the game utilizes Nanite for high-fidelity geometry and Lumen for real-time global illumination. Visual highlights include improved volumetric lighting, a striking red-leaf arena, and a significantly improved draw distance. The camera perspective is tighter and more 'over-the-shoulder,' focusing on the impact of finishers and parries. |
| Audio & Soundtrack | |
|
The original score was composed by Cliff Martinez, blending orchestral elements with traditional South Asian instrumentation to reflect Kyrat's atmosphere. The game features in-world radio stations, most notably Radio Free Kyrat hosted by the charismatic and often hilarious Rabi Ray Rana, who provides commentary on Ajay's actions and the ongoing civil war. Sound design effectively captures the diverse wildlife, distinct weapon sounds, and environmental ambiance of the Himalayas. |
The soundtrack maintains the series' heavy-metal and dark atmospheric roots. Combat encounters are punctuated by visceral sound effects—bone-crunching impacts and high-velocity firearm reports. The ambient audio design emphasizes the 'haunting and eerie' nature of the world, with unique soundscapes for each of the four main environmental regions. |
| User Interface (UI/UX) | |
|
Features a standard first-person HUD with a mini-map, health bar (regenerating), ammo count, and objective markers. A radial menu is used for weapon selection, syringe crafting/use, and throwing items. The world map is detailed, allowing for custom waypoints and tracking collectibles. Interaction prompts are clear and contextual. |
The HUD has been streamlined to maximize immersion during open-world battles. It features clear tabs for Shells, Weapons, and Sidearms. Inventory management allows for four quick-access slots for consumables like Moonshine. Critical UI elements include counters for Tar (souls) and Glimpses in the top-right, and a 'Golden Flash' visual indicator for successful parries. |
| Accessibility Options | |
|
Includes options for subtitle display (size, background), customizable controls (key remapping, sensitivity), aim assist, and adjustable difficulty levels. Game-specific features like tagging enemies and highlighting interactive objects aid gameplay visibility. |
The removal of stamina serves as a soft accessibility feature, lowering the mechanical barrier of entry for resource management while retaining difficulty through timing. The game includes customizable controls, subtitle scaling, and visual cues for the parry system (Golden Flash) to assist players with different needs. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: 8 cores recommended for background asset decompression. CPU (Laptop): High-clock mobile chips needed for parity. GPU: 8GB VRAM is the hard floor for texture streaming. GPU (Laptop): Ensures stable framerates in boss arenas. RAM: Standard for modern UE5 titles. Storage: Mandatory SSD requirement. | |
| — | memoryCPU: Intel Core i7-10700K / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER 8GB / AMD Radeon RX 6600 8GB laptop_macCPU (L): Intel Core i7-11800H / Ryzen 7 5800H laptop_windowsGPU (L): RTX 3060 Laptop (95W+) layersRAM: 16 GB saveStorage (Tier): 30 GB SSD |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay. GPU: Recommended desktop GPU for 1080p at 60 FPS on high settings. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. RAM: Recommended RAM for smoother performance (though 16GB is standard for modern gaming). Storage: SSD strongly recommended. | |
memoryCPU: Intel Core i5-2400S @ 2.5 GHz or AMD FX-8350 @ 4.0 GHz or better developer_boardGPU: NVIDIA GeForce GTX 680 (2GB) or AMD Radeon R9 290X (2GB) or better laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 1200 (Desktop equivalent in laptop form factor) or better. **Modern laptop CPUs like Intel Core i5 10th gen+ / AMD Ryzen 5 3000 series+ will handle this effortlessly.** laptop_windowsGPU (L): NVIDIA GeForce GTX 770M (2GB) / GTX 870M (3GB) / AMD Radeon R9 M290X equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p Ultra. An RTX 3060 Mobile or RTX 4060 Mobile is massively overkill for 1080p but great for higher resolutions.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD (SSD Recommended) | — |
| 1080p (Full HD) - Minimum (Likely 720p/Low or 1080p/Low ~30 FPS) (Low Preset) CPU: Minimum desktop CPU for playable framerates. CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs will easily surpass this. GPU: Minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs are significantly more powerful. RAM: Minimum RAM requirement. Storage: HDD is minimum. | |
memoryCPU: Intel Core i5-750 @ 2.6 GHz or AMD Phenom II X4 955 @ 3.2 GHz developer_boardGPU: NVIDIA GeForce GTX 460 (1GB) or AMD Radeon HD5850 (1GB) laptop_macCPU (L): Intel Core i5-2410M / AMD A8-3500M equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GT 650M (1GB) / AMD Radeon HD 7770M equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile or RTX 4050 Mobile will run this game at 1080p Ultra settings with very high framerates.** layersRAM: 4 GB saveStorage (Tier): 30 GB HDD | — |
| 1440p (QHD/2K) - Recommended (High/Ultra) CPU: High IPC required for complex enemy AI in open areas. CPU (Laptop): Top-tier mobile performance. GPU: Enables Lumen global illumination. GPU (Laptop): Frame generation helps maintain 60fps at high resolutions. RAM: Provides headroom for 4K texture streaming. Storage: PCIe Gen 4 recommended. | |
| — | memoryCPU: Intel Core i9-12900K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 3080 / AMD RX 6800 XT laptop_macCPU (L): Intel Core i9-13900H / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Laptop layersRAM: 32 GB saveStorage (Tier): 30 GB NVMe SSD |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p. RAM: 16GB RAM recommended for smoother 1440p. Storage: SSD recommended. | |
memoryCPU: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better developer_boardGPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 290X (4GB) / R9 390 (8GB) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 2600 (Desktop equivalent in laptop) or better. **Modern laptop CPUs like Intel Core i7 10th gen+ / AMD Ryzen 7 3000 series+ are more than sufficient.** laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB) / GTX 980M (4GB/8GB) or AMD equivalent. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will deliver excellent, high-framerate performance at 1440p Ultra settings. An RTX 3070 Mobile or RTX 4070 Mobile will ensure consistently high FPS.** layersRAM: 8 GB saveStorage (Tier): 30 GB SSD. | — |
| 2160p (UHD/4K) - Ultra/Epic (Epic with Ray Tracing) CPU: 3D V-Cache significantly improves 1% lows. CPU (Laptop): Desktop-class mobile CPU. GPU: Required for native 4K with full Lumen effects. GPU (Laptop): The only mobile solution for 4K Epic settings. RAM: Dual-channel high-speed memory recommended. Storage: DirectStorage utilized for faster loading. | |
| — | memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-14980HX laptop_windowsGPU (L): RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 30 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset (May require adjustments for consistent 60 FPS on older top-tier cards)) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor. GPU: Desktop GPU recommendation for 4K. For consistent 60 FPS at launch, SLI/Crossfire or a top single card with some setting tweaks was common. GPU (Laptop): Highest-end laptop GPUs (for the era) for 4K. Modern high-end laptop GPUs offer significantly better 4K performance for this title. RAM: 16GB RAM strongly recommended for 4K. Storage: SSD required for optimal 4K experience. | |
memoryCPU: Intel Core i7-4790K @ 4.0 GHz or AMD Ryzen 7 1700 @ 3.0 GHz or better developer_boardGPU: NVIDIA GeForce GTX 980 (4GB) / GTX Titan X (Maxwell, 12GB) or AMD Radeon R9 Fury X (4GB) laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 7 2700U or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.** laptop_windowsGPU (L): NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will run the game at 4K Ultra settings with high framerates. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.** layersRAM: 8 GB saveStorage (Tier): 30 GB SSD. | — |
| save Overall Storage | |
| Spec: 30 GB available space (SSD Recommended). Note: SSD is recommended for faster load times and texture streaming. Type: SSD | Spec: 30 GB SSD Space Note: Mechanical HDDs will cause severe stuttering during open-world traversal. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 7 SP1, Windows 8/8.1 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware. | Spec: Windows 10/11 64-bit Explanation: DirectX 12 Agility SDK support is mandatory for engine features. |
| gamepad DirectX Version | |
| Spec: DirectX 11 Explanation: DirectX 11 is required. | Spec: Version 12 Explanation: Required for Nanite and Lumen lighting pipelines. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Far Cry 4 Specifically
For Mortal Shell II Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.