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ENDLESS Legend 2 vs Dragons Dogma 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 17, 2026 | Mar 22, 2024 |
| Developer | |
| AMPLITUDE Studios | Capcom |
| Publisher | |
| Hooded Horse | Capcom |
| Genre(s) | |
| 4X Turn-Based Strategy / Fantasy 4X | Action RPG, Open World, Fantasy |
| Engine | |
| Unity Engine (Custom Amplitude 4X Architecture) | RE Engine |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Mature 17+ |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.0 / 5.0 |
| Current Price (USD) | |
| $49.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Deep progression mechanics divided between Faction Technology Eras (Era I through Era V) and Hero Character Skill Trees. Technologies unlock advanced city districts, military unit classes, luxury exploitation facilities, and Dust manipulation rites. Heroes feature four specialized skill paths: Commander (army combat buffs), Governor (provincial FIDS production bonuses), Explorer (ruin excavation and movement), and Faction-Specific Affinity (unlocking unique racial powers such as Coral Inoculation or Dust Transmutation). |
Players choose a Vocation (class) which dictates their abilities and combat style (e.g., Fighter, Archer, Mage, Thief). Vocations can be leveled up and new skills (Weapon Skills, Core Skills, Augments) learned. Advanced and hybrid Vocations become available. Gear (weapons, armor) can be purchased, found, or enhanced by smiths using materials gathered from monsters and the environment. |
| public World & Exploration | |
| World & Level Design | |
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Procedurally generated hexagonal planetscapes ranging from Tiny duels (2 players) to Huge continents (8 players). Maps are partitioned into distinct climatic regions: Coral Reef Basins, Basalt Volcanic Ridges, Sunken Endless Grottos, and Verdant Inland Prairies. The revolutionary Tidefall mechanic dynamically alters planetary geography mid-campaign, causing ocean levels to permanently or periodically recede, exposing brand-new landmasses, natural chokepoints, resource nodes, and minor faction ruins. |
Dragon's Dogma 2 features a large, seamless open world approximately four times the size of the original game's map. Key regions include the human kingdom of Vermund with its capital Vernworth, and the desert nation of Battahl with its capital Bakbattahl. The world is filled with diverse biomes, hidden caves, dungeons, and points of interest, encouraging exploration. |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Online turn-based multiplayer supporting up to 8 players in simultaneous or sequential turn modes. Includes private lobby hosting, global matchmaking, ranked ladders, custom map seed sharing, and AI hot-join substitution for dropped players. |
Dragon's Dogma 2 is a dedicated single-player experience. It does not feature direct co-op or competitive multiplayer. The core 'multiplayer' aspect is the asynchronous Pawn system, where players can recruit Pawns created by other players to join their party. |
| extension Editions & DLC | |
| Available Editions | |
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1) Standard Edition ($49.99 / launch promo $24.99): Full 1.0 game including all launch factions, multiplayer, and modding tools. 2) Supporter Pack ($9.99): Exclusive cosmetic faction skins, alternate hero portraits, digital artbook showcasing concept designs of Saiadha, and the complete official digital soundtrack composed by Arnaud Roy (FlybyNo). |
**Standard Edition:** Base game. **Deluxe Edition:** Base game + 'A Boon for Adventurers - New Journey Pack' (Explorer's Camping Kit, Dragon's Dogma Music & Sound Collection, Harpysnare Smoke Beacons, Heartfelt Pendant, Ambivalent Rift Incense, Makeshift Gaol Key, Art of Metamorphosis, Wakestone, 1500 Rift Crystals). |
| Post-Launch Content / DLC | |
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Amplitude Studios and publisher Hooded Horse have committed to extensive post-launch support guided by the Games2Gether community platform. Post-launch plans include periodic balance patches, seasonal community challenges, minor faction expansion packs, and major paid DLCs introducing returning Endless races and new oceanic naval mechanics. |
At launch, various small DLC items are available for purchase (cosmetics, convenience items like Portcrystals, Wakestones). Major story expansions or significant new content additions have not yet been announced, but Capcom has a history of supporting its major titles post-launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Rendered in a vibrant stylized fantasy aesthetic, featuring dynamic volumetric clouds, rich terrain elevation shaders, shifting coastal waters during Tidefall events, distinct cultural architecture for each empire, and animated hex-grid combat boards. |
Built on Capcom's RE Engine, Dragon's Dogma 2 features detailed character models, lush environments, and impressive monster designs. The game supports ray tracing for global illumination and reflections on PC. Its physics system plays a significant role in combat and interaction. |
| Audio & Soundtrack | |
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An evocative, atmospheric original soundtrack composed by long-time Amplitude collaborator Arnaud Roy (FlybyNo). Blending haunting vocal hymns, traditional acoustic instruments, and futuristic ambient synthesis, accompanied by punchy orchestral brass during tactical battles. |
Original score by Satoshi Hori, creating an epic orchestral soundtrack fitting the high fantasy setting. Dynamic music shifts based on combat intensity and location. Sound design emphasizes weighty combat and monstrous roars. |
| User Interface (UI/UX) | |
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Amplitude's signature vector-minimalist UI with smooth tactical zoom. Players can seamlessly pull back from micro-level district management to a parchment-styled strategic world atlas. Features clear FIDS resource tooltips, intuitive diplomatic wheel menus, and comprehensive battle timeline indicators. |
Features a traditional RPG interface with health/stamina bars, skill hotkeys, minimap, quest log, and inventory management. Menus for party management, Vocation selection, and equipment are key components. |
| Accessibility Options | |
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Includes comprehensive colorblind accessibility presets (Protanopia, Deuteranopia, Tritanopia), scalable UI elements (up to 200%), fully rebindable keyboard and gamepad controls, turn-timer pauses in tactical engagements, and high-contrast text rendering. |
Includes options for subtitle customization, control remapping, audio adjustments (e.g., individual volume sliders), and some visual aids. More extensive accessibility features common in other modern AAA titles may be added or refined post-launch based on feedback. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Settings, 1080p Target 60fps+ (Official Steam Recommended Specification)) CPU: Official Steam recommended requirement. Provides fast single-core clocks and hyperthreading for swift turn calculations. CPU (Laptop): High-performance 8-core mobile processors capable of keeping turn times under 5 seconds even on huge maps. GPU: Official Steam recommended requirement. Provides 8GB VRAM to render full-resolution textures, high-quality water shaders, and tactical battlefield effects. GPU (Laptop): Modern mid-range mobile GPU ensuring flawless 60fps visual delivery at 1080p high settings. RAM: Official Steam recommended memory. Prevents page-file swapping during late-game military skirmishes. Storage: Solid-state drive recommended to accelerate asset loading when switching between parchment zoom and tactical battlefield views. | |
memoryCPU: Intel® Core™ i7-6700 (quad-core) / AMD® Ryzen™ 5 1500X (quad-core) developer_boardGPU: NVIDIA® GeForce® GTX 1070 (8 GB) / AMD® Radeon™ RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (80W-95W TGP) layersRAM: 12 GB saveStorage (Tier): 20 GB available space (SSD Recommended) | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS RT OFF / ~30 FPS RT ON with DLSS/FSR) (High Preset, 1080p. Target ~60 FPS with Ray Tracing OFF, or ~30 FPS with Ray Tracing ON using DLSS/FSR Quality.) CPU: Official recommended desktop CPU for improved performance. Strong CPU is critical. CPU (Laptop): Strong laptop CPUs to aim for smoother gameplay, especially in cities. GPU: Good GPUs for 1080p/60fps (RT Off) or 1080p/30fps (RT On with upscaling). Official notes suggest RTX 2080/RX 6700 for 2160i/30fps (which could imply 1080p/60fps RT Off too, or 1080p/30fps RT On). For RT On specifically, RTX 2080 Ti/RX 6800 were cited for higher targets but this is a 1080p rec. GPU (Laptop): Capable laptop GPUs. High TGP and DLSS/FSR are very important, especially if enabling ray tracing. RTX 50 series mention is speculative. RAM: 16GB RAM officially recommended. Storage: NVMe SSD recommended for better overall experience. | |
| — | memoryCPU: Intel Core i7-10700 or AMD Ryzen 5 3600X / Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 3060 (12GB) or AMD Radeon RX 6700 (10GB) / RX 5700 XT (8GB for RT Off) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or newer high-performance 8-core CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB). (A hypothetical future RTX 5050 Ti/5060 Laptop GPU). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30 FPS, Ray Tracing OFF) (Low/Medium Preset, 1080p resolution, Ray Tracing OFF. Framerate may drop in intensive scenes.) CPU: Official minimum desktop CPU for 1080p/30fps. Game is CPU-bound in cities. CPU (Laptop): Estimated laptop CPU. Stronger CPU helps mitigate drops in dense areas. GPU: Official minimum desktop GPU for 1080p/30fps with Ray Tracing OFF. Requires 8GB VRAM. GPU (Laptop): Estimated laptop GPUs. VRAM and TGP are key. RTX 50 series is speculative and overkill for this tier. RAM: 16GB RAM is the official minimum. Storage: SSD strongly recommended as per official notes. | |
| — | memoryCPU: Intel Core i5-10600 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 5500 XT (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H or newer mid-range 6-core CPUs. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB, High TGP), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP, may struggle), RTX 3050 Laptop GPU (6GB). RTX 4050 Laptop GPU (6GB) would be a better modern minimum. layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Settings, 1080p Target 30-45fps (Official Steam Minimum Specification)) CPU: Official Steam minimum requirement. Capable of handling baseline turn simulations and low-density early-game maps. CPU (Laptop): Mobile 4-core / 6-core processors with sufficient IPC for early-to-mid game turn resolution. GPU: Official Steam minimum requirement. Provides the required 4GB VRAM to render strategic hex meshes and animated tactical units. GPU (Laptop): Entry-level mobile GPU capable of maintaining smooth 1080p performance at medium graphical fidelity. RAM: Official Steam minimum requirement. Sufficient system memory for standard map sizes. Storage: Official Steam minimum storage space requirement. | |
memoryCPU: Intel® Core™ i5-4430 (quad-core) / AMD® FX-Series™ FX-8350 (quad-core) developer_boardGPU: NVIDIA® GeForce® GTX 960 (4 GB) / AMD® Radeon™ RX 5500 XT (8 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (50W TGP) layersRAM: 8 GB saveStorage (Tier): 20 GB available space | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS with DLSS/FSR Quality, RT Low/Medium or RT Off) (High Preset, 1440p resolution with DLSS/FSR Quality. Aiming for ~60 FPS. Ray Tracing OFF for best consistency, or Low/Medium RT settings.) CPU: Powerful desktop CPU to handle 1440p and mitigate CPU bottlenecks in demanding areas. CPU (Laptop): High-performance laptop CPUs essential for smooth 1440p. GPU: Strong GPUs for 1440p/60fps. DLSS/FSR Quality highly recommended. For Ray Tracing On at 1440p/60fps, even stronger GPUs (e.g. RTX 4070 Ti Super/RX 7900 GRE) with DLSS/FSR Performance/Balanced might be needed. GPU (Laptop): High-end laptop GPUs with max TGP and effective use of DLSS/FSR are crucial. RTX 50 series mention is speculative. RAM: 32GB RAM is strongly recommended for 1440p high settings, especially with ray tracing or in CPU-heavy areas. Storage: NVMe SSD mandatory for optimal performance. | |
| — | memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X or Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / RTX 4070 (12GB) / RTX 4070 Super (12GB) or AMD Radeon RX 6800 (16GB) / RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or Intel Core i9-12900H / AMD Ryzen 9 6900HS and above. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB, High TGP), RTX 4080 Laptop GPU (12GB). (A hypothetical future RTX 5060 Ti/5070 Laptop GPU). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Settings, 1440p Target 75-100fps) CPU: Modern high-IPC 6-core desktop processors that process simultaneous AI turns seamlessly. CPU (Laptop): Enthusiast mobile processors delivering exceptional multi-core performance for massive map seeds. GPU: Substantial rasterization performance for crisp 1440p resolution, high MSAA/TAA, and maximum water reflection fidelity. GPU (Laptop): Effortlessly handles 1440p displays with high frame stability during full-scale army clashes. RAM: Optimal memory bandwidth for caching unit models, procedural world maps, and dynamic audio stems. Storage: PCIe NVMe storage ensures instantaneous savegame serialization and rapid sector generation. | |
memoryCPU: AMD Ryzen 5 5600X / Intel Core i5-12400F developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8 GB) / AMD Radeon RX 6700 XT (12 GB) laptop_macCPU (L): AMD Ryzen 7 6800H / Intel Core i7-12700H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile (105W-140W TGP) layersRAM: 16 GB saveStorage (Tier): 20 GB available space (NVMe SSD Recommended) | — |
| 2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Ultra settings, ~60 FPS with DLSS/FSR Performance + Frame Gen for RT) (High/Ultra Preset, 2160p (4K) resolution using DLSS/FSR Performance/Balanced. Ray Tracing On (Medium/High) with Frame Generation for ~60 FPS.) CPU: Top-tier desktop CPU to support 4K gaming and minimize severe CPU bottlenecks, especially with ray tracing. Official recommended CPU for 2160p/30fps (RTX 2080/RX 6700) was i7-10700/Ryzen 5 3600X, but for 60fps and RT, much more is needed. PCGamesN mentions i9-12900KS/Ryzen 9 5950X for 4K/30fps with RTX 4080/RX 7900XT. CPU (Laptop): Absolute flagship laptop CPUs required. GPU: Flagship desktop GPUs required for 4K. Heavily reliant on DLSS/FSR Performance and Frame Generation (for NVIDIA RTX 40 series) to achieve ~60 FPS with ray tracing. GPU (Laptop): The most powerful current (RTX 40 series) laptop GPU. DLSS/FSR (likely Ultra Performance or Performance) with Frame Generation is essential. Hypothetical RTX 50 series laptop GPUs are speculative. RAM: 32GB of high-speed RAM is strongly recommended for optimal 4K gaming with ray tracing. Storage: A very fast NVMe SSD (PCIe Gen4 or better) is highly recommended for 4K textures and loading. | |
| — | memoryCPU: Intel Core i9-12900KS / Core i7-13700K or AMD Ryzen 9 5950X / Ryzen 7 7800X3D / Ryzen 9 7900X developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4080 Super (16GB) or RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / Core i9-14900HX or AMD Ryzen 9 7945HX / 7945HX3D. laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would aim to improve this experience further.)** layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD (High-speed Gen4 or Gen5 recommended) |
| 2160p (UHD/4K) - Ultra (Max Settings, Native 4K Target 60fps+) CPU: Flagship multi-core processors delivering maximum IPC to maintain high framerates at extreme 4K visual densities. CPU (Laptop): Desktop-replacement class mobile silicon capable of handling maximum AI factions and largest map scales without slowdown. GPU: High-bandwidth GPUs engineered to drive native 3840x2160 rendering with uncompressed high-resolution textures and complex post-processing. GPU (Laptop): Top-tier mobile flagship GPUs driving native 4K external gaming displays with complete visual fidelity. RAM: Substantial RAM pool ensures fluid multitasking and background OS stability during marathon gaming sessions. Storage: High-throughput solid-state storage guarantees instantaneous turn loads and zero micro-stutter. | |
memoryCPU: AMD Ryzen 7 7700X / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12 GB) / AMD Radeon RX 7800 XT (16 GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile (150W-175W TGP) layersRAM: 32 GB saveStorage (Tier): 20 GB available space (NVMe PCIe 4.0 SSD) | — |
| save Overall Storage | |
Spec: 20 GB available space (SSD Recommended) Note: 20 GB of storage space is required; installing on an NVMe/SATA SSD significantly reduces game initialization and save file loading times. Type: SSD | Spec: Approximately 100 GB available space (SSD Highly Recommended/Required) Note: An SSD (preferably NVMe) with at least 100 GB of free space is strongly recommended or required for optimal performance, faster loading times, and smoother asset streaming. Actual size may vary with updates. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows® 10 / Windows® 11 (64-bit) Explanation: Modern 64-bit Windows operating systems are required for low-level memory allocation and DirectX 11/12 runtime support. | Spec: Windows 10 (64-bit, version 20H2 or newer) or Windows 11 (64-bit, latest update) Explanation: A 64-bit version of Windows 10 (latest updates recommended) or Windows 11 (latest update) is required. |
| gamepad DirectX Version | |
| Spec: DirectX Version 11 (DirectX 12 Recommended) Explanation: DirectX 11 provides baseline compatibility, while DirectX 12 enhances multi-core CPU driver dispatch for complex unit rendering. | Spec: DirectX 12 Explanation: DirectX 12 is required. The game supports ray tracing features (Global Illumination, Reflections) on compatible hardware. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For ENDLESS Legend 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.