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ELDEN RING NIGHTREIGN vs The Witcher IV
info General Information | |
Release Date | |
May 29, 2025 | Oct 27, 2026 |
Developer | |
FromSoftware, Inc. | CD PROJEKT RED |
Publisher | |
Bandai Namco Entertainment (JP: FromSoftware, Inc.) | CD PROJEKT |
Genre(s) | |
Action Role-Playing, Roguelike, Co-op Action Survival | Action Role-Playing (Action RPG), Open World, Narrative-Driven |
Engine | |
FromSoftware Proprietary Engine (Elden Ring derived) | Unreal Engine 5 |
stars Ratings & Price | |
Content Rating | |
Rating Pending (Expected M - Mature 17+ by ESRB / | Rating Pending (Expected M - Mature 17+ by ESRB / |
Avg. User Rating | |
4.1 / 5.0 | 0.0 / 5.0 |
Current Price (USD) | |
$39.99 | Free |
tune Key Specs | |
Quick Highlights | |
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sports_esports Gameplay & Mechanics | |
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colorize Combat & Gear | |
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trending_up Progression & Upgrades | |
Skills & Progression | |
N/A | Players will develop their Witcher through deep skill trees focusing on Sword Combat (fast and strong attacks, parrying, new techniques), Signs (evolved versions of Aard, Igni, Quen, Yrden, Axii), and Alchemy (potions, decoctions, oils, bombs with a potentially more interactive crafting system). A new central progression system, possibly tied to the School of the Lynx, will offer unique abilities and character development paths. Gear (swords, armor) will be craftable, upgradable, and customizable with runes. |
public World & Exploration | |
World & Level Design | |
N/A | Expected to feature a massive, next-generation open world that is even more dynamic and reactive than The Witcher 3's. The world will likely be comprised of several large regions, potentially including parts of northern kingdoms like Temeria or Redania, as well as new, unexplored territories. A key focus will be on creating dense, living environments, from bustling cities to monster-infested wilderness, with dynamic weather and ecosystems. |
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book Story & Characters | |
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people Multiplayer | |
Multiplayer Details | |
The primary mode is 3-player online co-op PvE. Players team up to survive expeditions, synergizing the unique abilities of their chosen Nightfarers. The game can be attempted solo, but it is designed with co-op in mind, with mechanics like reviving downed teammates and bosses with large health pools suited for multiple players. Matchmaking is available. |
The Witcher IV is confirmed to be a single-player, story-driven open-world RPG. A separate, standalone Witcher multiplayer game codenamed 'Project Sirius' is in development by a different studio (The Molasses Flood), but 'Project Polaris' will not feature multiplayer. |
extension Editions & DLC | |
Available Editions | |
Available in several editions: Standard Edition (base game, physical on PS/Xbox). Deluxe Edition (digital - includes base game, 'Additional DLC' featuring characters/bosses due Q4 2025, Digital Artbook & Mini Soundtrack). Seekers Edition (physical for PS/Xbox - includes Deluxe Edition content in a Steelbook). Collector's Edition (physical for PS/Xbox/PC - includes base game, Steelbook, DLC code, 8 Nightfarer Cards, Digital Soundtrack, ~25cm Wylder statue, and a 40-page hardcover Artbook). All editions include priority access to an in-game gesture. |
N/A |
Post-Launch Content / DLC | |
An 'Additional DLC' pack featuring new playable characters and bosses is confirmed and included in the Deluxe Edition, scheduled for release by Q4 2025. This DLC will also be available for separate purchase. Future updates or DLCs beyond this are possible, as hinted by the evolving nature of the game. |
CD PROJEKT RED has a reputation for substantial post-launch support. The new saga is planned as a trilogy. It is expected that this first game will receive at least two large, story-driven expansions similar in scale to 'Hearts of Stone' and 'Blood and Wine,' introducing new regions, quests, characters, and monsters. Regular free DLCs with smaller content like armor sets and side quests are also likely. |
help_outline FAQ | |
Frequently Asked Questions | |
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build Technical Details | |
Graphics & Visual Fidelity | |
Utilizes the Elden Ring engine and assets, providing high-fidelity graphics and familiar art style. Limveld features diverse biomes that can change per session. Emphasis on atmospheric effects related to the encroaching night and the designs of new Nightlord bosses and familiar FromSoftware foes. |
Being developed on Unreal Engine 5, the game is expected to set a new benchmark for visual fidelity in open-world RPGs. It will utilize UE5's Nanite technology for highly detailed environments and Lumen for dynamic global illumination and reflections, resulting in incredibly realistic lighting, shadows, and world detail. |
Audio & Soundtrack | |
Composers include Shoi Miyazawa, Tai Tomisawa, Soma Tanizaki, Yoshikazu Takayama, and Yuka Kitamura. The soundtrack is expected to align with the dark fantasy atmosphere of the Elden Ring universe, enhancing the tension and epic scale of boss battles. |
The score will likely be composed by Marcin Przybyłowicz or composers in a similar style, featuring a blend of epic orchestral arrangements, Slavic folk music, and atmospheric soundscapes to create an immersive audio experience. Sound design will be crucial for monster encounters and environmental storytelling. |
User Interface (UI/UX) | |
Features a minimap with various points of interest. Inventory and character stat management are described as being kept simple to maintain a fast pace. Focus is on co-op information and environmental cues. |
Expected to feature a modern, clean UI with customizable elements. Key features will include a 3D world map, a detailed journal for quests and characters, an intuitive inventory and crafting screen, and a streamlined radial menu for selecting signs and items in combat. |
Accessibility Options | |
Specific accessibility features are not detailed in the provided snippets but are expected to include FromSoftware's standard offerings such as subtitle customization and control remapping. Given the co-op nature, clear visual and audio cues for team actions would be important. |
Following industry trends and CDPR's recent efforts, the game is expected to have comprehensive accessibility options, including extensive subtitle customization, colorblind modes, remappable controls, audio cues for gameplay, and potentially adjustable difficulty and gameplay modifiers to cater to a wide range of players. |
video_library Media Links | |
Gameplay Video | |
N/A | launchWatch |
Walkthrough/Guide | |
launchView | launchView |
settings_applications System Requirements | |
1080p (Full HD) - Recommended (Target: 1080p, 60 FPS, High Settings) (High Preset, Ray Tracing Low/Medium, Upscaling 'Quality') CPU: Recommended desktop CPU for a smooth 1080p/60FPS experience with high fidelity. CPU (Laptop): A strong, modern laptop CPU is needed to maintain 60 FPS in dense city areas. GPU: Recommended desktop GPU for high-fidelity 1080p gaming with some ray tracing. GPU (Laptop): A high-end laptop GPU with at least 8GB VRAM and high TGP will be needed for a quality 1080p experience. RAM: 16GB RAM is recommended, 32GB would offer more headroom. Storage: NVMe SSD is recommended for this tier. | |
— | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-performance CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), NVIDIA GeForce RTX 4070 Laptop GPU (8GB, Max TGP). layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
1080p (Full HD) - Minimum (Target: 1080p, 30 FPS, Low/Medium Settings) (Low/Medium Preset, Upscaling 'Performance' or 'Balanced') CPU: Speculative minimum desktop CPU, representing a solid 8-core baseline from previous years. CPU (Laptop): A modern 8-core performance laptop CPU will likely be the minimum entry point. GPU: Speculative minimum desktop GPU, requiring at least 8GB VRAM and decent rasterization performance. GPU (Laptop): A strong mid-to-high range laptop GPU from the previous generation will be necessary for a playable experience, likely relying on upscaling. RAM: 16GB will likely be the absolute minimum RAM requirement. Storage: SSD is mandatory, though a SATA SSD might suffice for minimum settings. | |
— | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2080 SUPER (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 150 GB SSD |
1080p (Full HD) - Recommended (Targets 1080p, Medium/High settings, ~60 FPS) (Medium/High Preset, 1080p resolution, aiming for 60 FPS (game might be capped at 60 FPS).) CPU: Official recommended desktop CPU for a good 1080p/60FPS experience. CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/60FPS performance. GPU: Official recommended desktop GPU for 1080p High settings, targeting 60 FPS. Requires 8GB VRAM. GPU (Laptop): Good laptop GPUs for 1080p High at 60 FPS. Ensure adequate TGP. (A hypothetical future RTX 5050 Laptop GPU would comfortably manage this). RAM: 16GB RAM is officially recommended. Dual-channel configuration improves performance. Storage: SSD is strongly recommended for this tier. | |
memoryCPU: Intel Core i5-11500 or AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 5600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 30 GB SSD | — |
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution.) CPU: Official minimum desktop CPU for ELDEN RING NIGHTREIGN. CPU (Laptop): Estimated laptop CPU for minimum playability. Modern 4-core/8-thread or 6-core CPUs are suitable. GPU: Official minimum desktop GPU. Requires 3-4GB VRAM. GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance varies with TGP. (Hypothetical future entry-level RTX 50 series laptop GPUs would easily exceed this). RAM: 12GB RAM is the official minimum requirement. Storage: SSD highly recommended for better loading. | |
memoryCPU: Intel Core i5-10600 or AMD Ryzen 5 5500 developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) or AMD Radeon RX 580 (4GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB/6GB, ensure adequate TGP). RTX 4050 Laptop GPU (6GB) would be a capable modern minimum. layersRAM: 12 GB saveStorage (Tier): 30 GB HDD/SSD (SSD Recommended) | — |
1440p (QHD/2K) - High (Target: 1440p, 60 FPS, High/Ultra Settings) (High/Ultra Preset, Ray Tracing Medium/High, Upscaling 'Quality' or 'Balanced') CPU: Strong modern desktop CPU for a high-refresh 1440p experience. CPU (Laptop): A top-tier laptop CPU is necessary to prevent bottlenecks at 1440p. GPU: High-end desktop GPU for an excellent 1440p experience with ray tracing. GPU (Laptop): A flagship-class laptop GPU with high VRAM and maximum TGP will be required. Heavy reliance on DLSS/FSR Quality. RAM: 32GB RAM is recommended for smooth 1440p gaming at high settings. Storage: A fast NVMe SSD is mandatory. | |
— | memoryCPU: Intel Core i5-13600K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7845HX or newer flagship CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP). (A future RTX 5070 Laptop GPU would likely be the target for this tier). layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD |
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS (game might be capped at 60 FPS).) CPU: Strong desktop CPU for achieving smooth 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs beneficial for consistent 1440p gameplay. GPU: Desktop GPU capable of delivering a solid 1440p/60FPS experience at high settings. 8GB VRAM essential. GPU (Laptop): Strong laptop GPUs for 1440p/60 FPS. Max TGP versions are important. (A hypothetical future RTX 5060 Laptop GPU would perform well here). RAM: 16GB RAM is recommended for smooth 1440p gaming. Storage: NVMe SSD recommended for the best loading times at 1440p. | |
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X or newer (e.g., Intel Core i5-12600K / AMD Ryzen 5 5600X3D) developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / RTX 3060 (12GB) / RTX 4060 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6600 XT (8GB) / RX 7600 (8GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
2160p (UHD/4K) - Ultra (Target: 4K, 60 FPS, High/Ultra Settings) (High/Ultra Preset, Ray Tracing enabled, Upscaling 'Performance') CPU: Top-tier desktop CPU for a no-compromise 4K experience. CPU (Laptop): Only the absolute best flagship laptop CPUs will handle this target. GPU: Flagship desktop GPU for 4K gaming. Future generation flagships (e.g., RTX 5080/5090) would be ideal. GPU (Laptop): The absolute best laptop GPU available at the time of release, heavily reliant on DLSS/FSR Performance mode to achieve 60 FPS at 4K with high settings. RAM: 32GB of fast RAM is essential for 4K gaming. Storage: A fast NVMe SSD is mandatory. | |
— | memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 (Future flagship model). laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). (A future flagship RTX 5080/5090 Laptop GPU would be required for a native-like experience). layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD |
2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, Medium/High settings, ~60 FPS) (Medium/High Preset, 2160p (4K) resolution, aiming for 60 FPS (game might be capped at 60 FPS, internal scaler might be needed).) CPU: Capable desktop CPU to support 4K gaming in ELDEN RING NIGHTREIGN without significant bottlenecks. CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K. GPU: Desktop GPUs capable of running ELDEN RING NIGHTREIGN at 4K Medium/High settings aiming for 60 FPS. 8GB+ VRAM essential, 12GB+ preferred. GPU (Laptop): High-end laptop GPUs from RTX 30/40 series can achieve 4K in this title, potentially with some settings adjustments. (A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience). RAM: 16GB RAM is generally sufficient, but 32GB offers more headroom for 4K. Storage: A fast NVMe SSD is recommended for the best 4K gaming experience. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D or newer (e.g., Intel Core i5-13600K / AMD Ryzen 7 7700X) developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) / RTX 4070 (12GB) or AMD Radeon RX 6700 XT (12GB) / RX 6800 (16GB) / RX 7700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-end CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB, High TGP), RTX 4080 Laptop GPU (12GB). layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
save Overall Storage | |
Spec: 30 GB available space (SSD Recommended) Note: An SSD is recommended for faster loading times, though not listed as strictly mandatory in all initial spec lists. Ensure at least 30 GB of free disk space. This is considerably smaller than the main Elden Ring game. Type: SSD | Spec: 150 GB available space (NVMe SSD Mandatory) Note: A fast NVMe SSD will be mandatory for the seamless world streaming and detailed textures expected from an Unreal Engine 5 title of this scale. Type: NVMe |
desktop_windows Operating System | |
Spec: Windows 10 (64-bit) for Minimum, Windows 11 (64-bit) for Recommended and above Explanation: A 64-bit version of Windows 10 is required for minimum playability. Windows 11 is listed for recommended and is generally advised for newer titles and hardware as of May 2025. | Spec: Windows 11 64-bit Explanation: A 64-bit version of Windows 11 will likely be the recommended OS for a 2026 release to best utilize modern hardware and features like DirectStorage. |
gamepad DirectX Version | |
Spec: DirectX 12 Explanation: DirectX 12 is required as per official specifications. Ray tracing support is not explicitly mentioned in the initial official specs for this spin-off; if present, it would require compatible hardware and likely significantly higher specs. | Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate will be required for advanced graphical features such as mesh shading, sampler feedback, and full ray tracing support (lumen and nanite). |
info_outline Other Game Notes | |
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build Optimization Details | |
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laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For ELDEN RING NIGHTREIGN Specifically
For The Witcher IV Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.