Select Games to Compare
ELDEN RING NIGHTREIGN vs Dying Light 2 Stay Human
info General Information | |
Release Date | |
May 29, 2025 | Feb 4, 2022 |
Developer | |
FromSoftware, Inc. | Techland |
Publisher | |
Bandai Namco Entertainment (JP: FromSoftware, Inc.) | Techland Publishing |
Genre(s) | |
Action Role-Playing, Roguelike, Co-op Action Survival | Action RPG, Open World, Survival Horror, Parkour, First-Person |
Engine | |
FromSoftware Proprietary Engine (Elden Ring derived) | C-Engine (Techland's in-house engine) |
stars Ratings & Price | |
Content Rating | |
Rating Pending (Expected M - Mature 17+ by ESRB / | Mature 17+ |
Avg. User Rating | |
4.1 / 5.0 | 4.0 / 5.0 |
Current Price (USD) | |
$39.99 | $59.99 |
tune Key Specs | |
Quick Highlights | |
|
|
sports_esports Gameplay & Mechanics | |
Companions/Followers | |
|
|
Key Collectibles | |
|
|
Key Themes | |
|
|
colorize Combat & Gear | |
Weapons Overview | |
|
|
Armor / Gear Sets | |
|
|
Outfits/Customization | |
|
|
trending_up Progression & Upgrades | |
Skills & Progression | |
N/A | Aiden has two main skill trees: Combat (unlocking new melee moves, weapon proficiency, and toughness) and Parkour (unlocking advanced traversal abilities like wall runs, slides, and improved jumps). Skill points are earned by performing combat actions and parkour maneuvers respectively. Inhibitors, found in GRE containers, are used to upgrade Health and Stamina, which also gate access to higher-tier skills. Crafting allows Aiden to create weapon mods, consumables (medkits, boosters), and throwable items using scavenged resources. Blueprints for crafting are found or earned. |
public World & Exploration | |
World & Level Design | |
N/A | The City of Villedor is significantly larger than Harran from the first game, divided into two main districts: Old Villedor (a more classic European-style area with smaller buildings, easier for early parkour) and the Central Loop (a modern downtown area with skyscrapers, requiring advanced parkour tools like the grappling hook and paraglider). There are also surrounding areas, GRE Quarantines, and Dark Hollows. The map is dense with verticality, encouraging rooftop traversal. |
Playable Vehicles | |
|
|
Notable Fauna/Mounts | |
N/A |
|
book Story & Characters | |
Main Characters | |
|
|
Example Missions | |
|
|
people Multiplayer | |
Multiplayer Details | |
The primary mode is 3-player online co-op PvE. Players team up to survive expeditions, synergizing the unique abilities of their chosen Nightfarers. The game can be attempted solo, but it is designed with co-op in mind, with mechanics like reviving downed teammates and bosses with large health pools suited for multiple players. Matchmaking is available. |
Features a 4-player online cooperative mode, allowing players to experience the entire main story campaign and most side activities together. Players can join a host's game, and progression is largely tied to the host, though players retain their character progression and inventory. Co-op enhances combat and exploration with team tactics. |
extension Editions & DLC | |
Available Editions | |
Available in several editions: Standard Edition (base game, physical on PS/Xbox). Deluxe Edition (digital - includes base game, 'Additional DLC' featuring characters/bosses due Q4 2025, Digital Artbook & Mini Soundtrack). Seekers Edition (physical for PS/Xbox - includes Deluxe Edition content in a Steelbook). Collector's Edition (physical for PS/Xbox/PC - includes base game, Steelbook, DLC code, 8 Nightfarer Cards, Digital Soundtrack, ~25cm Wylder statue, and a 40-page hardcover Artbook). All editions include priority access to an in-game gesture. |
Available in Standard, Deluxe, and Ultimate Editions. Deluxe Edition included digital artbook, soundtrack, exclusive weapon charms, wallpapers, comic, and the first story DLC ('Bloody Ties'). Ultimate Edition included all Deluxe content, plus the second story DLC (yet to be released as of mid-2024), 2h Night XP Boost, crafting items, and two more outfit/weapon skin packs. A Collector's Edition with physical items was also available. |
Post-Launch Content / DLC | |
An 'Additional DLC' pack featuring new playable characters and bosses is confirmed and included in the Deluxe Edition, scheduled for release by Q4 2025. This DLC will also be available for separate purchase. Future updates or DLCs beyond this are possible, as hinted by the evolving nature of the game. |
Techland has committed to 5+ years of post-launch support. The first story DLC, 'Bloody Ties' (arena combat themed), has been released. A second major story DLC is planned. Numerous free updates have added new content, features (like transmog, new parkour challenges, graphics options), seasonal events, and cosmetic packs (Chapter Agents, skin bundles). |
help_outline FAQ | |
Frequently Asked Questions | |
|
|
build Technical Details | |
Graphics & Visual Fidelity | |
Utilizes the Elden Ring engine and assets, providing high-fidelity graphics and familiar art style. Limveld features diverse biomes that can change per session. Emphasis on atmospheric effects related to the encroaching night and the designs of new Nightlord bosses and familiar FromSoftware foes. |
Powered by Techland's C-Engine, the game showcases a detailed and dilapidated urban environment. It features advanced lighting, dense geometry, volumetric fog, and detailed character/infected models. Ray tracing options (Global Illumination, Shadows, Reflections, Ambient Occlusion) are available on PC and current-gen consoles, significantly enhancing visual fidelity but also being very demanding. |
Audio & Soundtrack | |
Composers include Shoi Miyazawa, Tai Tomisawa, Soma Tanizaki, Yoshikazu Takayama, and Yuka Kitamura. The soundtrack is expected to align with the dark fantasy atmosphere of the Elden Ring universe, enhancing the tension and epic scale of boss battles. |
Original score composed by Olivier Deriviere, featuring a dynamic system that adapts the music to gameplay intensity and player actions (e.g., during parkour sequences or intense combat). Sound design emphasizes visceral melee impacts, distinct infected vocalizations, and the atmospheric tension of night-time exploration. The Biomarker's ticking sound adds to the infection mechanic's urgency. |
User Interface (UI/UX) | |
Features a minimap with various points of interest. Inventory and character stat management are described as being kept simple to maintain a fast pace. Focus is on co-op information and environmental cues. |
First-person HUD displaying health, stamina, infection timer (biomarker), equipped weapon/tool, and objective markers. A compass aids navigation. Crafting and inventory menus are accessible. Skill trees are visually represented. The day-night cycle and infection status are prominent UI elements. |
Accessibility Options | |
Specific accessibility features are not detailed in the provided snippets but are expected to include FromSoftware's standard offerings such as subtitle customization and control remapping. Given the co-op nature, clear visual and audio cues for team actions would be important. |
Offers a range of accessibility options: customizable controls (key remapping on PC), subtitle customization (size, background, speaker names), colorblind modes, options to change QTEs from taps to holds, aim assist, adjustable FOV (PC), motion blur toggle, head bob toggle, and various audio/visual cues. |
video_library Media Links | |
Gameplay Video | |
N/A | launchWatch |
Walkthrough/Guide | |
launchView | launchView |
settings_applications System Requirements | |
1080p (Full HD) - Recommended RT (1080p ~60 FPS, High RT Preset) (Ray Tracing High Preset (likely with DLSS/FSR Quality/Performance)) CPU: CPU for 1080p/60FPS with RT. CPU (Laptop): High-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS with High RT. GPU (Laptop): High-end RT capable laptop GPUs. 8GB+ VRAM crucial, upscaling vital. RAM: 16GB RAM required. Storage: NVMe SSD strongly recommended. | |
— | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more stable high RT experience.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
1080p (Full HD) - Minimum RT (1080p ~30 FPS, Low RT Preset) (Ray Tracing Low Preset (likely with DLSS/FSR Quality/Balanced)) CPU: CPU for 1080p/30FPS with RT. CPU (Laptop): Mid-to-high range laptop CPU. GPU: Minimum desktop GPU for 1080p/30FPS with RT. GPU (Laptop): Entry-level RT capable laptop GPUs. Upscaling essential. RAM: 16GB RAM required. Storage: SSD required. | |
— | memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4050 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile would be significantly better for RT.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF) CPU: Recommended desktop CPU for 1080p/60FPS without RT. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High without RT. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
— | memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 6600M. **An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
1080p (Full HD) - Recommended (Targets 1080p, Medium/High settings, ~60 FPS) (Medium/High Preset, 1080p resolution, aiming for 60 FPS (game might be capped at 60 FPS).) CPU: Official recommended desktop CPU for a good 1080p/60FPS experience. CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/60FPS performance. GPU: Official recommended desktop GPU for 1080p High settings, targeting 60 FPS. Requires 8GB VRAM. GPU (Laptop): Good laptop GPUs for 1080p High at 60 FPS. Ensure adequate TGP. (A hypothetical future RTX 5050 Laptop GPU would comfortably manage this). RAM: 16GB RAM is officially recommended. Dual-channel configuration improves performance. Storage: SSD is strongly recommended for this tier. | |
memoryCPU: Intel Core i5-11500 or AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 5600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 30 GB SSD | — |
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution.) CPU: Official minimum desktop CPU for ELDEN RING NIGHTREIGN. CPU (Laptop): Estimated laptop CPU for minimum playability. Modern 4-core/8-thread or 6-core CPUs are suitable. GPU: Official minimum desktop GPU. Requires 3-4GB VRAM. GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance varies with TGP. (Hypothetical future entry-level RTX 50 series laptop GPUs would easily exceed this). RAM: 12GB RAM is the official minimum requirement. Storage: SSD highly recommended for better loading. | |
memoryCPU: Intel Core i5-10600 or AMD Ryzen 5 5500 developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) or AMD Radeon RX 580 (4GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB/6GB, ensure adequate TGP). RTX 4050 Laptop GPU (6GB) would be a capable modern minimum. layersRAM: 12 GB saveStorage (Tier): 30 GB HDD/SSD (SSD Recommended) | — |
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, No Ray Tracing) (Low Preset, Ray Tracing OFF) CPU: Minimum desktop CPU for 1080p at lower settings without RT. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended. GPU: Minimum desktop GPU for 1080p at lower settings without RT. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement. Storage: HDD is absolute minimum, expect long load times. | |
— | memoryCPU: Intel Core i3-9100 or AMD Ryzen 3 2300X developer_boardGPU: NVIDIA GeForce GTX 1050 Ti (4GB) or AMD Radeon RX 560 (4GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Low/Medium.** layersRAM: 8 GB saveStorage (Tier): 60 GB HDD |
1440p (QHD/2K) - High RT (1440p ~60 FPS, High RT Preset with DLSS/FSR Performance) (Ray Tracing High Preset, DLSS/FSR Performance) CPU: Desktop CPU for 1440p/60FPS with RT. CPU (Laptop): Top-tier laptop CPUs. GPU: Desktop GPU for 1440p/60FPS with High RT. GPU (Laptop): Flagship laptop GPUs needed. 12GB+ VRAM essential. RAM: 32GB RAM strongly recommended. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i7-11700K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4070 Ti (12GB) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better. Even then, fine-tuning settings and upscaling will be essential.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS (game might be capped at 60 FPS).) CPU: Strong desktop CPU for achieving smooth 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs beneficial for consistent 1440p gameplay. GPU: Desktop GPU capable of delivering a solid 1440p/60FPS experience at high settings. 8GB VRAM essential. GPU (Laptop): Strong laptop GPUs for 1440p/60 FPS. Max TGP versions are important. (A hypothetical future RTX 5060 Laptop GPU would perform well here). RAM: 16GB RAM is recommended for smooth 1440p gaming. Storage: NVMe SSD recommended for the best loading times at 1440p. | |
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X or newer (e.g., Intel Core i5-12600K / AMD Ryzen 5 5600X3D) developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / RTX 3060 (12GB) / RTX 4060 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6600 XT (8GB) / RX 7600 (8GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Medium/High RT Preset with DLSS/FSR Ultra Performance) (Ray Tracing Medium/High, DLSS/FSR Ultra Performance) CPU: Desktop CPU for 4K/60FPS with RT. CPU (Laptop): Flagship laptop CPUs absolute necessity. GPU: Top-tier desktop GPU for attempting 4K/60FPS with RT, heavily reliant on upscaling. GPU (Laptop): The absolute best laptop GPU available, and will still struggle without aggressive upscaling and optimized RT settings. RAM: 32GB RAM essential. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 7900X developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Achieving stable 4K/60FPS with high ray tracing settings on a laptop is extremely challenging. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be required for a more comfortable experience at this level. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, Medium/High settings, ~60 FPS) (Medium/High Preset, 2160p (4K) resolution, aiming for 60 FPS (game might be capped at 60 FPS, internal scaler might be needed).) CPU: Capable desktop CPU to support 4K gaming in ELDEN RING NIGHTREIGN without significant bottlenecks. CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K. GPU: Desktop GPUs capable of running ELDEN RING NIGHTREIGN at 4K Medium/High settings aiming for 60 FPS. 8GB+ VRAM essential, 12GB+ preferred. GPU (Laptop): High-end laptop GPUs from RTX 30/40 series can achieve 4K in this title, potentially with some settings adjustments. (A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience). RAM: 16GB RAM is generally sufficient, but 32GB offers more headroom for 4K. Storage: A fast NVMe SSD is recommended for the best 4K gaming experience. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D or newer (e.g., Intel Core i5-13600K / AMD Ryzen 7 7700X) developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) / RTX 4070 (12GB) or AMD Radeon RX 6700 XT (12GB) / RX 6800 (16GB) / RX 7700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-end CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB, High TGP), RTX 4080 Laptop GPU (12GB). layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
save Overall Storage | |
Spec: 30 GB available space (SSD Recommended) Note: An SSD is recommended for faster loading times, though not listed as strictly mandatory in all initial spec lists. Ensure at least 30 GB of free disk space. This is considerably smaller than the main Elden Ring game. Type: SSD | Spec: 60 GB available space (SSD Recommended). Note: An NVMe SSD is recommended for the best experience due to asset streaming and fast loading. Type: SSD |
desktop_windows Operating System | |
Spec: Windows 10 (64-bit) for Minimum, Windows 11 (64-bit) for Recommended and above Explanation: A 64-bit version of Windows 10 is required for minimum playability. Windows 11 is listed for recommended and is generally advised for newer titles and hardware as of May 2025. | Spec: Windows 7 (No longer officially supported post-launch updates), Windows 10, Windows 11 (64-bit versions only) Explanation: 64-bit Windows 10 or Windows 11 is recommended for ongoing support and best performance. |
gamepad DirectX Version | |
Spec: DirectX 12 Explanation: DirectX 12 is required as per official specifications. Ray tracing support is not explicitly mentioned in the initial official specs for this spin-off; if present, it would require compatible hardware and likely significantly higher specs. | Spec: DirectX 11 (DirectX 12 recommended for ray tracing and potentially better performance on compatible hardware) Explanation: DX11 is minimum, DX12 offers advanced features. |
info_outline Other Game Notes | |
|
|
build Optimization Details | |
|
|
laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For ELDEN RING NIGHTREIGN Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.