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Dishonored 2 vs Far Cry 5

info General Information
Release Date
Nov 11, 2016 Mar 27, 2018
Developer
Arkane Studios Ubisoft Montreal, Ubisoft Toronto, Ubisoft Kyiv, Ubisoft Shanghai, Ubisoft Reflections
Publisher
Bethesda Softworks Ubisoft
Genre(s)
Action-Adventure, Stealth, Immersive Sim, First-Person Action-Adventure, Open World, First-Person Shooter
Engine
Void Engine (Modified id Tech 5) Dunia Engine (Modified CryEngine)
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
4.6 / 5.0 4.0 / 5.0
Current Price (USD)
$39.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Dunwall (Empire of the Isles) & Karnaca (Serkonos)
  • Platforms: PC (Windows), PlayStation 4, Xbox One
  • Unique Feature: Play as Emily or Corvo with Unique Powers, Deep Stealth & Combat Systems, Choice-Driven Narrative & Chaos System, Intricate Sandbox Level Design, 'Play Your Way' Philosophy.
  • Perspective: First-Person
  • Multiplayer: Cooperative (2 player online for campaign), Far Cry Arcade (Solo, Co-op, PvP)
  • Setting: Hope County, Montana, USA (Fictional)
  • Platforms: PC, PlayStation 4, Xbox One, Google Stadia
sports_esports Gameplay & Mechanics
Companions/Followers
  • None (Persistent AI Combat Companions): Dishonored 2 is primarily a solo experience for the chosen protagonist (Emily or Corvo). While they interact with many allies who provide support from their base (The Dreadful Wale) or during specific scripted story moments, there are no persistent AI companions that follow the player and actively participate in general combat or stealth throughout missions.
  • Meagan Foster / Billie Lurk (Narrative & Transport): As the captain of The Dreadful Wale, Meagan Foster provides transportation between major mission locations and serves as a key ally offering intel, support, and her own perspective on events. She does not accompany the player directly into mission areas as a combatant.
    Human
  • Anton Sokolov (Intel & Support): Once rescued, Sokolov resides on The Dreadful Wale and provides valuable information, insights into targets, and technological assistance. He does not join in active missions.
    Human
  • Supernatural Summons (Corvo's Devouring Swarm, Emily's Doppelganger - Temporary): Some supernatural powers allow for the summoning of temporary allies. Corvo can summon a swarm of rats to attack or distract enemies. Emily can create a shadowy doppelganger of herself to fight alongside her or create a diversion. These are player-controlled abilities, not independent companions.
    Rats / Shadowy Construct
  • Guns for Hire (Humans): Each specialist has unique skills: Nick Rye (plane/bombing runs), Grace Armstrong (sniper support), Jess Black (stealth/bow), Hurk Drubman Jr. (RPG), Adelaide Drubman (helicopter gunner/transport), Sharky Boshaw (flamethrower/explosives).
    Human
  • Fangs for Hire (Animals): Boomer (dog) tags enemies and fetches items. Peaches (cougar) is a stealthy attacker. Cheeseburger (bear) is a tank that draws enemy fire.
    Various Animals (Dog, Cougar, Bear)
Key Collectibles
  • Runes: Carved pieces of whalebone infused with Void energy. Found hidden throughout all levels, often requiring powers or clever exploration to reach. Used to unlock and upgrade supernatural powers for both Emily and Corvo.
  • Bonecharms (Standard, Corrupted, Black): Small trinkets made of bone or other materials that provide passive buffs or unique abilities when equipped (e.g., faster movement, quieter footsteps, chance to regain health on kills). Standard Bonecharms have positive effects. Corrupted Bonecharms offer powerful benefits but also come with a negative side effect. Black Bonecharms are rarer and typically stronger versions of standard charms. Can be crafted with the right skill.
  • Blueprints: Schematics found in levels, often in workshops, safes, or restricted areas. Unlocking a blueprint makes new upgrades for weapons (sword, pistol, crossbow) and gadgets (mines, grenades, rewire tools) available for purchase at Black Market shops.
  • Paintings (Sokolov & Delilah Paintings): Collectible works of art created by Anton Sokolov or Delilah Copperspoon. Finding all of them in a playthrough unlocks an achievement/trophy and can be displayed in the Dreadful Wale. They also provide Coin when collected.
  • Audiographs: Recordings that play back conversations or messages, providing lore, story details, or clues. Found in various locations.
  • Notes, Books, Letters & Journals: Readable documents scattered throughout the world. They provide extensive backstory on the characters, locations, history of the Isles, political situations, an d the lore surrounding the Void and The Outsider.
  • Outsider Shrines: Small shrines dedicated to The Outsider, often hidden. Interacting with them usually yields two Runes and sometimes a short interaction or vision related to The Outsider.
  • Perk Magazines: Found throughout Hope County, often in buildings or Prepper Stashes.
  • Prepper Stashes: Hidden caches requiring environmental puzzle-solving to access. Contain money, resources, and perk magazines.
  • Vinyl Crates: Regional collectibles found in specific areas, part of a side mission.
  • Vietnam Lighters (John's Region): Found in Holland Valley.
  • Comic Books (Faith's Region): Found in Henbane River.
  • Bobbleheads (Jacob's Region - Cheeseburger): Found in Whiterock Mountains.
  • Whiskey Casks (DLC - Hours of Darkness): Found in the Hours of Darkness DLC map.
Key Themes
  • Revenge & Justice
  • Power & Corruption
  • Choice & Consequence
  • Stealth vs. Chaos
  • Supernatural Abilities
  • Intrigue & Conspiracy
  • Oppression & Rebellion
  • Family Legacy
  • Industrial Revolution & Decay (Karnaca)
  • The Outsider & The Void
  • Cults
  • Religious Extremism
  • Rural America
  • Resistance
  • Survival
  • Freedom
  • Anarchy
  • Family
colorize Combat & Gear
Weapons Overview
  • Folding Blade (Sword): Primary Melee
    The protagonist's primary melee weapon. Used for lethal combat, parrying, and assassinations. Can be upgraded for damage and other properties.
  • Pistol (Standard & Silenced Variants): Firearm (Sidearm)
    A flintlock-style pistol for ranged combat. Can be upgraded for damage, accuracy, magazine size, and equipped with different ammo types (standard, explosive bullets). Silenced variants available for stealth.
  • Crossbow (Standard, Sleep, Incendiary, Stinging Bolts): Ranged (Silent/Utility)
    A versatile ranged weapon. Standard bolts for lethal takedowns. Sleep Darts for non-lethal incapacitation. Incendiary Bolts for fire damage. Stinging Bolts for distraction. Can be upgraded for accuracy, reload speed, and scope.
  • Grenades (Fragmentation, Sticky): Throwable Explosive
    Standard fragmentation grenades for area damage. Sticky Grenades adhere to surfaces or enemies before detonating. Upgradable for blast radius or damage.
  • Mines (Springrazor, Stun Mine, Howling Bolt - if considered mine-like): Deployable Trap
    Springrazors are lethal traps that shred enemies. Stun Mines incapacitate enemies non-lethally with an electrical charge. Howling Bolts (crossbow ammo) can disorient groups. Mines can be upgraded for effectiveness.
  • Supernatural Powers (Offensive - e.g., Devouring Swarm, Windblast, Shadow Kill, Doppelganger attack): Magical Abilities
    Many of Corvo's and Emily's supernatural powers have direct offensive applications, serving as powerful magical 'weapons' alongside their conventional arsenal.
  • Gadgets (Rewire Tool): Utility/Environmental Weapon
    The Rewire Tool allows players to hack and reprogram enemy security systems (Walls of Light, Arc Pylons, Watchtowers) to turn them against foes or disable them.
  • Standard Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs, Bows)
    A wide array of conventional firearms. Can be customized with scopes, suppressors, extended magazines, and paint jobs.
  • Melee Weapons: Melee (Blunt, Edged, Improvised)
    Includes items like baseball bats, shovels, pipes, knives, and brass knuckles. Some can be thrown.
  • Explosives & Throwables: Gadget/Consumable
    Grenades, dynamite, Molotov cocktails, C4, proximity mines, throwing knives, and bait.
  • Special Weapons: Heavy/Unique
    Includes Flamethrowers, Rocket Launchers, Grenade Launchers, and unique quest/collectible related weapons.
Armor / Gear Sets
  • Protagonist's Attire (Corvo's Coat & Mask, Emily's Outfit): The primary outfits worn by Corvo and Emily. While visually distinct, they do not offer direct stat-based armor values that can be swapped or upgraded in the traditional RPG sense. Protection is based on player skill, health upgrades (via Runes for Enhancements), and potentially some Bonecharm effects.
  • Bonecharms (Defensive Perks): While not armor pieces, many Bonecharms provide defensive benefits, such as increased health, faster mana regeneration (for powers), reduced damage from specific sources, or a chance to deflect projectiles. These are equipped in limited slots.
  • Character Enhancements (Via Runes): Players can spend Runes on passive Character Enhancements that improve survivability, such as increasing maximum health, mana, or improving stealth, effectively acting as character-level 'armor' upgrades.
  • No Traditional Armor System: Dishonored 2 does not feature a system where players loot or craft different pieces of armor (helmets, chest plates, etc.) with varying defense stats. The focus is on powers, gadgets, stealth, and combat skill rather than gear-based damage mitigation through swappable armor items.
  • Clothing Items: Primarily cosmetic; defensive stats are derived from Perks rather than clothing items directly. Players can customize tops, bottoms, headwear, and gloves.
  • Outfits: Pre-set cosmetic outfits that change the player's full appearance. Some unlocked through progression or special editions.
Outfits/Customization
  • Corvo Attano's Attire: Corvo wears his signature long, dark coat and iconic assassin mask. While the player doesn't customize individual clothing pieces for Corvo, his outfit is a distinct and recognizable part of his character design throughout the game.
  • Emily Kaldwin's Attire: Emily wears a more practical, royal-but-functional outfit suitable for stealth and combat, including a fitted jacket, trousers, and often a scarf or bandana covering her lower face. Like Corvo, her primary outfit is fixed for her playable role, though it might have subtle variations or appear different in flashbacks/formals.
  • No Direct Clothing Customization System: Dishonored 2 does not feature a system where players can collect and equip different clothing items or armor pieces to change stats or appearance beyond the default outfits of the chosen protagonist. Character progression is through powers, enhancements, bonecharms, and weapon/gadget upgrades.
  • Tops, Bottoms, Headwear, Gloves: Player can choose from a variety of clothing items in these categories to customize their character's appearance. Unlocked through gameplay, challenges, or purchase with in-game currency.
  • Full Outfits: Complete outfits that change the player's entire look. Some are tied to specific game editions or events.
trending_up Progression & Upgrades
Skills & Progression
N/A

Players earn Perk Points by completing challenges, finding Perk Magazines, and completing Prepper Stashes. These points are spent on various Perks categorized into Survivalist, Renegade, Assassin, Prepper, and Leader, enhancing abilities like health, weapon handling, stealth, crafting, and companion effectiveness.

public World & Exploration
World & Level Design
N/A

Hope County is divided into three main regions, each controlled by one of Joseph Seed's Heralds: Holland Valley (John Seed), Whiterock Mountains (Jacob Seed), and Henbane River (Faith Seed). Each region has its own distinct biome and feel.

Playable Vehicles
  • The Dreadful Wale (Player Hub / Boat): Watercraft / Mobile Base
    A stolen ship captained by Meagan Foster (Billie Lurk). It serves as the player's mobile hub between missions in Karnaca. Onboard, players can interact with allies like Sokolov and Meagan, review mission briefings, and display collected paintings. It is used for travel between major coastal districts of Karnaca but is not directly piloted by the player in an open sea.
  • Carriages (Environmental / Scripted): Horse-Drawn Land Vehicle
    Carriages are present in some city environments like Dunwall and Karnaca, primarily as environmental elements or part of scripted sequences. The player does not freely drive or control them for general traversal.
  • Skiffs / Small Boats (Environmental / Scripted): Minor Watercraft
    Small boats or skiffs might be used for very short, scripted traversal sequences within a level or found as environmental details in Karnaca's docks, but are not general-purpose player-controlled vehicles.
  • Traversal Powers (Blink / Far Reach - Primary Movement): Supernatural Locomotion
    Corvo's Blink (short-range teleportation) and Emily's Far Reach (tendril-like grapple for pulling or moving) are their primary means of advanced traversal, allowing them to quickly navigate vertical spaces, cross gaps, and access hidden areas. These powers effectively replace the need for many conventional vehicles within the dense, multi-layered levels.
  • Cars, Trucks, ATVs, Motorcycles: Land Vehicle
    A wide variety of civilian and militarized ground vehicles for traversal and combat. Some can be customized and equipped with weapons.
  • Boats and Seaplanes: Water/Air Vehicle
    Used for traversing Hope County's rivers and lakes. Includes armed patrol boats and versatile seaplanes.
  • Airplanes and Helicopters: Air Vehicle
    Various types of propeller planes and helicopters, some armed, for fast travel, combat, and accessing remote areas.
  • Special Vehicles: Unique Land/Air Vehicle
    Includes customized vehicles like the 'Widowmaker' semi-truck, tractors, and unique vehicles found in DLCs.
Notable Fauna/Mounts
N/A
  • Grizzly Bear / Black Bear: Bear
    Hostile Wildlife / Fangs for Hire (Cheeseburger)
  • Cougar: Feline
    Hostile Wildlife / Fangs for Hire (Peaches)
  • Wolf / Alpha Wolf: Canine
    Hostile Wildlife
  • Dog: Canine
    Neutral Wildlife / Fangs for Hire (Boomer)
  • Moose / Deer / Elk / Caribou: Ungulate
    Neutral Wildlife (Hunting Resource)
  • Wolverine / Badger / Skunk: Mustelid / Mephitidae
    Hostile Wildlife
  • Eagle / Turkey Vulture / Turkey: Bird
    Hostile (Eagle) / Neutral Wildlife
  • Various Fish Species: Fish
    Neutral Wildlife (Fishing Minigame)
book Story & Characters
Main Characters
  • Corvo Attano: Protagonist / Royal Protector & Spymaster
    One of the two playable characters. The protagonist of the first Dishonored. Now older, he seeks to restore his daughter Emily to the throne after she is usurped. Wields his signature supernatural powers (Blink, Bend Time, Devouring Swarm, etc.) gifted by The Outsider.
  • Emily Kaldwin: Protagonist / Empress of the Isles
    One of the two playable characters. Daughter of Corvo Attano and the late Empress Jessamine Kaldwin. After being dethroned by Delilah, she embarks on a quest to reclaim her empire, developing her own unique set of supernatural powers (Far Reach, Domino, Mesmerize, etc.) from The Outsider.
  • Delilah Copperspoon (Claimant to the Throne): Main Antagonist / Powerful Witch
    The primary antagonist. A powerful witch with a deep connection to the Void and a claim to the throne of the Empire, asserting she is Jessamine Kaldwin's half-sister. She leads a coven of witches and orchestrated the coup against Emily.
  • The Outsider: Enigmatic Void Entity / Power Granter
    A mysterious, god-like being from the Void who observes and occasionally intervenes in human affairs by granting supernatural powers to individuals he finds 'interesting,' like Corvo and Emily. His motives are ambiguous.
  • Meagan Foster / Billie Lurk: Ally / Captain of the Dreadful Wale
    The captain of the ship 'The Dreadful Wale,' which serves as the player's mobile base. She aids the protagonist in their journey to Karnaca. She has a mysterious past and her own connections to characters from the Dishonored universe (revealed to be Billie Lurk from DLCs of the first game).
  • Anton Sokolov: Ally / Natural Philosopher & Inventor
    A brilliant inventor and artist from the first game, now elderly. He is captured by Kirin Jindosh and becomes a key ally once rescued, providing insights and technological assistance.
  • Kirin Jindosh: Antagonist / Grand Inventor to the Duke
    A sociopathic genius inventor responsible for creating the deadly Clockwork Soldiers. He resides in the intricate Clockwork Mansion and is a key ally of Duke Abele and Delilah.
  • Duke Luca Abele of Serkonos: Antagonist / Corrupt Ruler
    The tyrannical and decadent Duke of Serkonos, ruling from Karnaca's Grand Palace. He is a key supporter of Delilah's coup.
  • Breanna Ashworth (Curator of the Royal Conservatory): Antagonist / Witch Coven Leader
    The head of Delilah's coven of witches, based in Karnaca's Royal Conservatory. She draws power from occult artifacts and is a formidable supernatural threat.
  • Aramis Stilton (Former Mine Baron): Key NPC / Figure in a Time Anomaly
    A former mine owner whose mind was shattered by witnessing The Outsider during a séance. His dilapidated manor exists in two timelines (past and present), which the player navigates using a special timepiece.
  • Paolo (Leader of the Howlers) & Vice Overseer Byrne (Leader of the Overseers in Karnaca): Faction Leaders / Optional Targets
    Leaders of two rival factions in Karnaca's Dust District. The player can choose to ally with one, eliminate both, or find alternative solutions to their conflict.
  • Hypatia / The Crown Killer (Dr. Alexandria Hypatia): Antagonist (Initially) / Victim / Scientist
    A brilliant but tortured alchemist at the Addermire Institute who, under duress or manipulation, becomes the serial killer known as the Crown Killer. The player can choose to cure her or kill her.
  • The Junior Deputy (Rookie): Protagonist
    A customizable (male or female) silent protagonist, new to the Hope County Sheriff's Department. Becomes central to the resistance against Eden's Gate.
  • Joseph Seed (The Father): Main Antagonist
    The charismatic and manipulative leader of the Project at Eden's Gate cult. Believes he is chosen by God to lead his flock through an impending societal collapse.
  • John Seed: Antagonist (Herald)
    Joseph's younger brother, responsible for indoctrination and conversion through forced confession and 'The Power of Yes'. Controls Holland Valley.
  • Jacob Seed: Antagonist (Herald)
    Joseph's older brother, a former US Army marksman obsessed with culling the weak. Trains the cult's soldiers and uses psychological conditioning. Controls the Whiterock Mountains.
  • Faith Seed (Rachel Jessop): Antagonist (Herald)
    Joseph's adoptive 'sister', who uses a potent hallucinogenic drug called Bliss to keep the cultists pacified and loyal. Controls the Henbane River region.
  • Sheriff Earl Whitehorse: Supporting Character
    The Sheriff of Hope County, who initiates the attempt to arrest Joseph Seed. Becomes an ally to the player.
  • Guns for Hire / Fangs for Hire: Companions
    Various specialist human NPCs (e.g., Nick Rye, Grace Armstrong, Hurk Drubman Jr.) and animal companions (e.g., Boomer, Peaches, Cheeseburger) that can be recruited to assist the player.
Example Missions
  • Main Missions (Dunwall & Karnaca Chapters)
    A series of story-driven missions that take the player from the coup in Dunwall to various districts of Karnaca as they hunt down Delilah's allies and seek a way to defeat her and reclaim the throne. Each mission is set in a large, sandbox-style level with a primary target and multiple objectives (e.g., 'A Long Day in Dunwall', 'Edge of the World', 'The Good Doctor', 'The Clockwork Mansion', 'The Royal Conservatory', 'Dust District', 'A Crack in the Slab', 'The Grand Palace', 'Death to the Empress').
  • Target Elimination (Lethal or Non-Lethal)
    Each main mission typically focuses on eliminating a key target allied with Delilah. Players can choose to kill the target directly or discover and execute a more complex, non-lethal method to neutralize them (e.g., stripping their powers, exposing their crimes, trapping them in their own machinations).
  • Side Objectives & Exploration
    Within each mission level, there are numerous optional objectives, hidden areas, safes to crack, civilian requests, and lore items (audiographs, notes, books) to discover. Completing these can provide extra coin, Runes, Bonecharms, Blueprints, or a deeper understanding of the world and characters.
  • Black Market Shop Visits
    Locate Black Market shops hidden within mission levels to purchase ammunition, health/mana elixirs, grenades, mines, weapon/gadget upgrades (using collected Blueprints and coin), and sometimes unique items or information.
  • Collecting Runes & Bonecharms
    Seek out and collect Runes (to unlock/upgrade powers) and Bonecharms (for passive buffs) using The Heart (Corvo) or Void Gaze (Emily) to sense their location. These are often hidden in well-guarded or hard-to-reach places.
  • New Game Plus
    After completing the game, players can start a New Game Plus playthrough, retaining all previously unlocked powers, Runes, and Bonecharm traits. A key feature of NG+ is the ability to select powers from both Emily's and Corvo's skill trees, regardless of the chosen character.
  • The Warrant (Prologue)
    Attempt to arrest Joseph Seed and escape the cult's initial onslaught on Dutch's Island.
  • Regional Liberation (John, Jacob, Faith)
    Complete a series of story missions within each of the three main regions to fill the 'Resistance Meter', confront the respective Herald, and liberate the region.
  • Where It All Began (Finale)
    Confront Joseph Seed after liberating all three regions.
  • Side Missions
    Numerous optional quests given by various NPCs throughout Hope County, offering rewards and further insight into the world and its characters.
  • Prepper Stashes
    Locate and solve environmental puzzles to access hidden caches of money, perk magazines, weapons, and resources.
  • Cult Outpost Liberation
    Clear out enemy strongholds to reduce cult influence, unlock fast travel points, and gain access to new missions and shops.
  • Clutch Nixon Stunts
    Complete a series of challenging stunt courses using various vehicles (cars, ATVs, planes, wingsuit).
  • DLC Missions (Hours of Darkness, Lost on Mars, Dead Living Zombies)
    Unique story campaigns set in different scenarios: Vietnam War, Mars, and zombie movie pitches.
people Multiplayer
Multiplayer Details

Dishonored 2 is a purely single-player experience. There are no multiplayer modes.

Features two-player online cooperative mode for the main campaign. Far Cry Arcade allows players to create, share, and play solo, co-op, and PvP maps using assets from various Ubisoft titles.

extension Editions & DLC
Available Editions

Available in Standard Edition and a Collector's Edition. The Collector's Edition included a replica of Corvo Attano's mask and stand, Emily Kaldwin's ring replica, a propaganda poster, a SteelBook case, and the 'Imperial Assassin's Pack' digital items (bonecharms, lore book, in-game currency). Pre-orders often included Dishonored: Definitive Edition.

Available in Standard, Deluxe, and Gold Editions. Deluxe included cosmetic packs. Gold Edition included the Season Pass (3 DLCs: Hours of Darkness, Lost on Mars, Dead Living Zombies) and Far Cry 3 Classic Edition.

Post-Launch Content / DLC

A standalone expansion/sequel, 'Dishonored: Death of the Outsider' (starring Billie Lurk), was released in 2017. For Dishonored 2 itself, a significant free update added a New Game Plus mode (allowing players to access both Emily's and Corvo's powers in a single playthrough) and custom difficulty settings.

Season Pass included three distinct DLC expansions: 'Hours of Darkness' (Vietnam War setting), 'Lost on Mars' (sci-fi adventure on Mars), and 'Dead Living Zombies' (B-movie zombie scenarios). Far Cry Arcade received ongoing support with new assets. Live Events offered unique challenges and rewards.

help_outline FAQ
Frequently Asked Questions
  • Q: Can I play as both Emily and Corvo in one playthrough of Dishonored 2?
    A: In the initial playthrough, you choose to play as either Emily Kaldwin or Corvo Attano for the entire campaign. However, after completing the game once, a New Game Plus mode is unlocked which allows you to start a new game with access to all powers from both Emily and Corvo, regardless of which character you choose to play as.
  • Q: What is the Chaos system in Dishonored 2?
    A: The Chaos system tracks the player's actions throughout the game, primarily how many people they kill. A Low Chaos playthrough (minimal kills, non-lethal takedowns) results in a more optimistic world state, fewer hostile enemies like Bloodflies, and a more hopeful ending. A High Chaos playthrough (many kills) leads to a darker world, more Bloodflies and guards, more pessimistic dialogue, and a bleaker ending. Specific character fates can also be affected.
  • Q: Are there non-lethal options for all main targets?
    A: Yes, a core design philosophy of Dishonored 2 is player choice. Every main assassination target in the game has a non-lethal elimination method, often more complex or requiring more investigation to discover and execute than a straightforward lethal approach. Choosing non-lethal methods contributes to Low Chaos.
  • Q: What is Karnaca?
    A: Karnaca is the primary setting for most of Dishonored 2. It's a coastal city in Serkonos, known as the 'Jewel of the South.' It has a distinct visual style inspired by southern European and Mediterranean cities, characterized by its sunny climate (though often plagued by dust storms due to silver mining), wind turbines, grand architecture, and significant problems with Bloodfly infestations and political corruption under Duke Abele.
  • Q: Can I play Dishonored 2 without using any supernatural powers?
    A: Yes, at the beginning of the game, when The Outsider offers powers, the player can choose to refuse them. This enables a 'No Powers' playthrough, which is a significantly more challenging experience relying purely on stealth, gadgets, combat skills, and environmental awareness. There is an achievement/trophy for completing the game this way.
  • Q: What is the 'Void Engine'?
    A: The Void Engine is Arkane Studios' proprietary game engine used for Dishonored 2 and Dishonored: Death of the Outsider. It is a heavily modified version of id Software's id Tech 5 engine, tailored to support Arkane's signature immersive sim gameplay, detailed environments, and distinct art style.
  • Q: Is Far Cry 5 open world?
    A: Yes, Far Cry 5 is set in the open world of Hope County, Montana, which players can freely explore.
  • Q: Can I customize my character in Far Cry 5?
    A: Yes, players can choose their character's gender and customize their appearance with various clothing items.
  • Q: Is there multiplayer in Far Cry 5?
    A: Yes, Far Cry 5 supports two-player online cooperative play for the entire main campaign. It also features Far Cry Arcade, where players can create, share, and play solo, co-op, and PvP maps.
  • Q: Does Far Cry 5 have ray tracing?
    A: No, Far Cry 5 does not support ray tracing.
  • Q: Are there animal companions in Far Cry 5?
    A: Yes, players can recruit 'Fangs for Hire,' which are animal companions like Boomer the dog, Peaches the cougar, and Cheeseburger the bear, each with unique abilities.
  • Q: Does Far Cry 5's story connect to other Far Cry games?
    A: Far Cry 5's main story is largely standalone. However, it exists within the Far Cry universe, with some recurring characters (like Hurk Drubman Jr.) and thematic elements. Its ending directly leads into Far Cry New Dawn.
  • Q: Can I liberate the entire map in co-op?
    A: Yes, the full main campaign, including liberating outposts and completing missions, can be played in two-player online co-op. Story progression is saved for the host, but the guest player keeps their character progression, items, and currency.
build Technical Details
Graphics & Visual Fidelity

Developed on Arkane's Void Engine (a modified id Tech 5), Dishonored 2 features a distinct 'painterly' art style with stylized character models and richly detailed environments. Karnaca's design is inspired by southern European coastal cities, showcasing vibrant colors mixed with industrial decay and dust storms. The game is known for its intricate level architecture and environmental storytelling.

Utilizes the Dunia Engine to render the scenic and diverse environments of Montana, from forests and mountains to farmlands and rivers. Features dynamic weather and a day-night cycle. Optional HD Texture Pack for PC.

Audio & Soundtrack

Original score composed by Daniel Licht, featuring atmospheric and often melancholic orchestral pieces that reflect the game's dark, industrial, and supernatural themes. Sound design is crucial for stealth gameplay, with distinct audio cues for enemy patrols, awareness levels, traps, and power usage. Voice acting from a notable cast (e.g., Rosario Dawson, Sam Rockwell, Vincent D'Onofrio, Pedro Pascal) brings characters to life.

Original score composed by Dan Romer, featuring a mix of Americana, gospel, and licensed tracks. The cult's music, including original hymns, plays a significant role in the game's atmosphere.

User Interface (UI/UX)

Features a first-person HUD displaying health (red) and mana (blue) bars, equipped powers/gadgets, and contextual prompts. A radial menu is used for selecting powers and weapons. The Heart (Corvo) or Void Gaze (Emily - conceptual equivalent for finding Runes/Bonecharms) helps locate collectibles. Journal tracks quests, lore, and targets. Chaos level is subtly indicated by world state and ending outcomes rather than a persistent UI element.

Standard first-person HUD displaying health, ammo, compass, objectives, and companion status. Menus for inventory, map, perks, and mission logs.

Accessibility Options

Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and caption customization, options for aim assist strength, options to adjust UI element size, colorblind modes, and various gameplay toggles for difficulty and visual comfort (e.g., reducing head bob).

Includes customizable controls, aim assist, difficulty settings, and various subtitle options (size, background, speaker names).

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM recommended.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4770 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series better.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 3-4GB VRAM preferable even at low.
RAM: Minimum RAM requirement.
Storage: HDD absolute minimum, SSD highly recommended.
memoryCPU: Intel Core i5-2400 or AMD FX-8320
developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD 7970 (3GB)
laptop_macCPU (L): Intel Core i5-6300HQ / AMD Ryzen 3 1300U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB) / GTX 1050 Mobile (2GB). **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.**
layersRAM: 8 GB
saveStorage (Tier): 60 GB HDD (SSD Strongly Recommended)
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 560X Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably exceed these requirements for 1080p High/Ultra settings at high framerates (60 FPS+). An RTX 3060 Mobile or RTX 4060 Mobile will provide an excellent 1080p Ultra experience.**
layersRAM: 8 GB
saveStorage (Tier): 40 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for 720p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this.
GPU: Minimum desktop GPU for 720p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium.**
layersRAM: 8 GB
saveStorage (Tier): 40 GB HDD
1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, Very High Preset) (Very High Preset)
CPU: CPU for 1440p/60FPS Very High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS Very High.
GPU (Laptop): High-end laptop GPUs. 8GB VRAM critical.
RAM: 16GB RAM essential, 32GB beneficial.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-6700K or AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2070 (8GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB) / RTX 3070 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4060 Mobile (High TGP) would provide excellent performance.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Recommended desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Recommended desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended.
Storage: SSD recommended. HD textures require extra space and VRAM (4GB+ recommended).
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD. Additional for HD textures.
2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, Ultra Preset, Upscaling potentially needed) (Ultra Preset (Upscaling may be needed for consistent 60 FPS))
CPU: Flagship CPU for attempting 4K/60FPS Ultra.
CPU (Laptop): Top-tier laptop CPUs for 4K.
GPU: Flagship desktop GPU for 4K Ultra, may require some setting tweaks or upscaling.
GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential.
RAM: 32GB RAM highly recommended for 4K Ultra.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3800X
developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) / RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates. (Highly Speculative)**
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Desktop GPU recommendation for 4K. For 60 FPS, GTX 1080 Ti / RTX 2080 or better were typical at launch.
GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance.
RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems.
Storage: SSD required. HD textures require extra space and 6GB+ VRAM for 4K for best results.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer)
developer_boardGPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1080 Mobile (8GB) / RTX 2070 Mobile (8GB) / RTX 2080 Mobile (8GB) / RTX 3080 Ti. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080 Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD. Additional for HD textures.
save Overall Storage
Spec: 60 GB available space (SSD Recommended).
Note: An SSD is highly recommended for faster loading times between large levels.
Type: SSD
Spec: 40 GB available space (SSD Recommended). Additional space for HD Texture Pack if installed.
Note: SSD is strongly recommended for faster load times. Optional HD Texture Pack requires more space and VRAM.
Type: SSD
desktop_windows Operating System
Spec: Windows 7/8/10 (64-bit versions)
Explanation: 64-bit Windows 7 or newer is required. Windows 10/11 64-bit recommended for best performance.
Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 11
Explanation: DirectX 11 API is required.
Spec: DirectX 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • Official PC system requirements from Arkane Studios/Bethesda. Performance can vary depending on specific hardware, settings, areas in-game (especially detailed city districts), and background applications. An SSD is recommended for optimal loading times.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and good cooling. **Dishonored 2 can be demanding, particularly at higher settings or resolutions, due to its detailed environments and complex AI.**
  • Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance.
  • Laptop Consideration: C P U Power Limits: A decent CPU is needed for AI pathfinding and complex level interactions.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • Optimization Detail: Upscaling Tech: NVIDIA Ansel support for screenshots. No native widespread upscaling tech like DLSS/FSR in original release, but this could vary with patches or PC driver features.
  • Optimization Detail: Key Settings Impact: Texture Quality, View Distance, Shadow Quality, Anti-Aliasing, Decal Quality, Water Quality, and Post-Processing effects heavily impact performance.
  • Game Name: Dishonored 2
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will significantly exceed these original recommendations and offer excellent performance across all resolutions.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance.
  • Game Name: Far Cry 5
build Optimization Details
  • Upscaling Tech: NVIDIA Ansel support for screenshots. No native widespread upscaling tech like DLSS/FSR in original release, but this could vary with patches or PC driver features.
  • Key Settings Impact: Texture Quality, View Distance, Shadow Quality, Anti-Aliasing, Decal Quality, Water Quality, and Post-Processing effects heavily impact performance.
  • Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance.
laptop Laptop Considerations
  • G P U T G P: Good TGP is important for consistent framerates.
  • Cooling Thermals: Robust cooling is essential for sustained performance.
  • C P U Power Limits: A decent CPU is needed for AI pathfinding and complex level interactions.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)

For Dishonored 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)

For Far Cry 5 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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