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Diablo 5 vs Kingdom Come: Deliverance 2

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info General Information
Release Date
Mar 20, 2029 Feb 4, 2025
Developer
Blizzard Entertainment Warhorse Studios
Publisher
Blizzard Entertainment Deep Silver, Warhorse Studios
Genre(s)
Action Role-Playing Game (ARPG) Action Role-Playing (Action RPG), Open World, Historical, Immersive Sim
Engine
Proprietary Blizzard Engine (Modernized Branch) CryEngine
stars Ratings & Price
Content Rating
M M (Mature 17+)
Avg. User Rating
4.9 / 5.0 4.6 / 5.0
Current Price (USD)
$69.99 $69.99
tune Key Specs
Quick Highlights
  • Crafting: True Runewords and rune sequencing
  • Inventory System: Spatial Grid (Tetris-style) multi-slot sizing
  • Social Hub: Mobile Caravan Settlement (Nomadic)
  • Stat Requirements: Hard attribute requirements for gear equipping
  • World Architecture: Procedural Overworld with dynamic terraforming
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: 15th Century Bohemia (Czech Republic)
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Unique Feature: An uncompromising focus on historical accuracy and realism within a deep, choice-driven, open-world RPG framework.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Zarg: Aids the player in subverting Diablo's arcane or economic infrastructure; a persistent member of the Caravan.
    Treasure Goblin
  • Rescued Blacksmith: Provides continuous narrative continuity and evolves crafting capabilities within the mobile Caravan as resources expand.
    Human
  • Mutt (Dog): Henry's loyal dog companion, who can be commanded to attack enemies, hunt for game, and find points of interest. His presence can be customized through perks.
    Canine
  • Sir Hans Capon: While not a permanent follower, Hans accompanies Henry on numerous main and side quests, fighting alongside him and providing narrative context and banter.
    Human
Key Collectibles
  • Alphabetical Runes: Dropped procedurally across the overworld; used in specific sequences to forge Runewords.
  • Set Items: Found in terraformed procedural dungeons; serve as foundational inspiration for unique playstyles.
  • Ancient Maps: Torn map fragments that, when pieced together, lead to hidden treasures buried throughout Bohemia.
  • Codex Entries: Unlocked by discovering new locations, talking to people, and reading books. These entries fill out an in-game encyclopedia with detailed, historically accurate information about 15th-century life.
Key Themes
  • Post-Apocalyptic
  • Dark Fantasy
  • Demonic Occupation
  • Psychological Vulnerability
  • Guerrilla War
  • Corrupting Power
  • Historical Realism
  • Medieval Europe
  • Civil War
  • Revenge
  • Coming of Age
  • Social Mobility
  • Player Choice
  • Consequence
  • Open World
  • Immersive Simulation
colorize Combat & Gear
Weapons Overview
  • Twin Crossbows: Ranged
    Signature weapon of the Demon Hunter, used for rapid spatial repositioning and high-mobility precision strikes.
  • Fist Weapons: Melee
    Utilized by the Monk class for blistering, sequential combo strikes imbued with holy power.
  • Heavy Polearm: Two-Handed Melee
    A massive weapon taking up significant spatial inventory space, offering long reach and heavy physical damage.
  • Runeword Sword: Modular Melee
    A customized weapon forged by socketing specific alphabetical runes into a precise base to generate unique endgame passive abilities.
  • Swords: Shortswords, Longswords, Hunting Swords
    Versatile melee weapons balanced for slashing and stabbing. The core of the game's complex melee combat system.
  • Axes & Maces: Battle Axes, War Hammers
    Blunt and heavy weapons that are highly effective against heavily armored opponents, capable of crushing plate armor where swords might fail.
  • Polearms: Spears, Halberds
    Long-reaching weapons ideal for keeping enemies at a distance and for combat against cavalry. Cannot be stored in inventory.
  • Bows: Hunting Bows, Longbows
    Ranged weapons requiring skill to aim due to the lack of a crosshair. Used for hunting and stealthy combat.
  • Crossbows: New Weapon Type
    A new addition to the sequel. Crossbows are easier to aim than bows and offer powerful bolts but have a slower reload time. They can be fired from horseback.
  • Early Firearms: New Weapon Type
    Another new addition. Early, primitive hand cannons provide a loud and powerful but highly inaccurate ranged option, reflecting the dawn of gunpowder warfare.
Armor / Gear Sets
  • Plague Knight Plate Armor: Requires High Strength; provides massive damage mitigation and facilitates biological attrition loops.
  • Dedicated Belt: Reintroduced equipment slot providing additional affixes and customization options.
  • Layered Armor System: Features a deep, 16-slot armor system where players can layer different types of protection. A typical setup might include a gambeson (padded cloth), followed by a mail hauberk, and finally a plate cuirass, each providing defense against different damage types.
  • Light Armor: Includes leather jerkins, padded gambesons, and other lighter gear. Offers less protection but is quieter, making it ideal for stealth.
  • Heavy Armor: Consists of mail chausses, plate armor (cuirasses, pauldrons, helmets). Provides maximum protection against most attacks but is heavy, noisy, and can be visually intimidating to NPCs.
Outfits/Customization
  • Demon Hunter Cloak: Can be customized to emphasize shadow-based evasion aesthetics and high-mobility kiting.
  • Skovos Amazon Armor: Featured in the interim Class Pack, honoring the traditional lore of the Askari matriarchy.
  • Civilian and Noble Attire: A wide variety of non-armor clothing, from peasant rags to ornate noble doublets. What Henry wears significantly impacts his charisma and how different social classes of NPCs react to him.
  • Reputation-Based Clothing: Wearing the tabard of a specific town or lord can grant benefits within that region but may cause hostility in rival territories. Armor and clothing get dirty and bloody, affecting appearance and reputation until cleaned.
trending_up Progression & Upgrades
Skills & Progression

Character progression and skills heavily emphasize a return to deep, deterministic mastery and rigid attribute requirements, abandoning frictionless auto-scaling. The Plague Knight represents a completely original archetype, operating on a complex, rhythmic mechanical loop of spreading and consuming disease through biological attrition, acting as a heavily armored frontline controller. The returning Demon Hunter utilizes twin crossbows and shadow-based evasion for high-mobility, glass-cannon precision strikes. The Monk provides a close-quarters melee alternative focused on rapid combo strikes and channeling holy power, uniquely interacting with the environmental hazards generated by the demonic occupation. Crucially, skill optimization is deeply intertwined with the new spatial inventory and the reinstated Runeword system, demanding players carefully sequence socketed runes and allocate specific attribute points to achieve their desired endgame synergistic power.

The game retains the classless 'you are what you do' progression system. Skills like Swords, Archery, Alchemy, and Reading improve with use. The sequel deepens this with an expanded perk system. Dialogue skills have been expanded from three to six attributes (Oratory, Charisma, Intimidation, Appearance, Coercion, Dominate). New weapon skills for Crossbows and Firearms have been added. The crime and reputation system is more dynamic and has lasting consequences.

public World & Exploration
World & Level Design

The game features a complete abandonment of the static, shared-world MMO-lite design philosophy in favor of a massive, fully procedural terrestrial overworld. Rather than predictable topographical layouts and static landmarks, the terrain actively shifts and reconfigures itself due to the catastrophic terraforming abilities of the demonic Dread Commanders. This ensures that travel remains perpetually unpredictable and hostile. The reintroduction of a systemic 'fog of war' requires active rediscovery during each traversal, penalizing reliance on memorized routes or external maps. Players navigate this massive, unstable continent using a nomadic Caravan, which serves as the sole mobile hub of safety. When a Dread Commander is defeated, their localized terraforming is disrupted, permanently altering the procedural generation matrix for future visits to that specific regional instance.

The game world is approximately twice the size of its predecessor and is composed of two large, distinct maps. The first is the Bohemian Paradise, a scenic area known for its forests and the iconic Trosky Castle. The second, and larger, map is centered around the massive, realistically recreated medieval city of Kuttenberg (Kutná Hora), one of the richest cities in Europe at the time due to its silver mines.

Playable Vehicles
  • The Caravan: Mobile Settlement
    A nomadic, persistent hub that travels across the western continent, serving as the sole point of systemic safety and housing rescued crafting NPCs.
  • Horse: Mount
    The primary mode of transportation across the large open world. Horses have their own stats, can be armored, and are essential for carrying loot. Combat on horseback, including with crossbows, is a key feature.
Notable Fauna/Mounts
  • Mufisto the Cow God: Demonic Bovine
    Legacy 30th-Anniversary event boss with mechanics involving the temporary theft of player skills.
N/A
book Story & Characters
Main Characters
  • Heir to Westmarch: Protagonist
    A dispossessed sovereign with a psychic connection to Diablo, leading a guerrilla war to reclaim a fallen kingdom.
  • Diablo: Antagonist / Sovereign
    The Lord of Terror who has achieved ultimate victory, uncontestedly ruling the western continent from Westmarch.
  • Deckard Cain: Lore Historian
    A beloved classic character reintroduced briefly during the Season of Hell's Legacy transitional event.
  • Dread Commanders: Elite Adversaries
    Corrupted human lieutenants imbued with catastrophic magical authority who actively terraform the procedural overworld.
  • Henry of Skalitz: Playable Protagonist
    The son of a blacksmith, now squire to Sir Hans Capon. Henry's journey continues as he seeks revenge and finds his place in a war-torn kingdom.
  • Sir Hans Capon: Ally / Lord
    The charismatic and adventurous young lord of Rattay and Henry's best friend. Their relationship and shared adventures are a central part of the game.
  • Sir Radzig Kobyla: Ally / Father
    A respected nobleman, leader of the resistance against Sigismund, and Henry's biological father. He acts as a key commander and mentor.
  • Istvan Toth: Antagonist
    A Hungarian lord and ally of King Sigismund who led the attack on Skalitz. Recovering his father's sword from Toth is a primary motivation for Henry.
  • Katherine: Love Interest
    A new character in the sequel who serves as a potential love interest for Henry, with her own storyline and quests.
Example Missions
  • Assassinate Dread Commander: Overworld Boss Event
    Hunt down a corrupted human lieutenant to disrupt their localized demonic terraforming of the procedural overworld.
  • Soul Cage Extraction: Rescue / Escort
    Rescue a stranded human survivor from a demonic soul cage and safely escort them back to the Caravan hub.
  • Terror Realm Incursion: Dungeon Delve
    Utilize the Heir's psychic connection to Diablo to enter the dimensional Terror Realm and rescue banished political dissidents.
  • Main Quest
    A five-act story that follows Henry's quest for revenge against King Sigismund's forces while navigating a large-scale civil war, culminating in an epic conclusion to his character arc.
  • Side Quests
    A vast number of optional quests involving everything from solving local disputes and investigating crimes to going on drunken misadventures with Sir Hans Capon. These quests are known for their depth and multiple solutions.
  • Activities
    Repeatable activities like participating in archery contests and tourneys, hunting game in the forests, playing dice in taverns, and clearing out bandit camps.
people Multiplayer
Multiplayer Details

To reinforce the deeply thematic isolation of a post-apocalyptic setting, Diablo V completely discards the seamless, high-density MMO-lite infrastructure of its predecessor. The game adopts a strictly instanced multiplayer model that prioritizes deliberate, tactical cooperative party play over serendipitous public events or synchronized world bosses. This drastic reduction in incidental player encounters ensures that the carefully cultivated atmosphere of dread and survival is not diluted by overcrowded environments. Cooperative networking becomes a deliberate choice rather than a passive occurrence. The dynamically generated procedural overworld structurally prevents the existence of shared, static public hubs, meaning players must intentionally form parties to share their instanced progression, combining their distinct class synergies to overcome the terraformed environments and the overwhelming catastrophic authority of the demonic Dread Commanders.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Diablo V will likely offer several distinct game editions tailored to different tiers of player investment and anticipation based on historical franchise data. The Standard Edition will provide full access to the base campaign, the procedural overworld, and the three core classes: Demon Hunter, Monk, and Plague Knight. A projected Deluxe Edition could include exclusive cosmetic armors reflecting the fallen nobility of Westmarch, early access to beta testing phases in 2027 and 2028, and a unique cosmetic skin for the Caravan hub. Finally, an Ultimate Edition is expected to bundle a premium physical or digital artbook showcasing the terraformed landscapes, a unique cosmetic variant for the Treasure Goblin companion Zarg, and perhaps a cross-title promotional cosmetic for the ongoing maintenance seasons of Diablo IV.

N/A
Post-Launch Content / DLC

While the immediate focus is the core launch in 2029, the long-term post-launch content strategy for Diablo V will be heavily influenced by its massive transmedia ecosystem. Blizzard has formally partnered with Netflix to develop an original animated series set within the Diablo universe, which will act as a major cultural and marketing multiplier. Post-launch DLC will likely avoid the traditional static expansions seen in earlier titles, favoring iterative, systemic updates that expand the capabilities of the nomadic Caravan and introduce new Dread Commanders to manipulate the procedural overworld. Additionally, standalone Class Packs—a high-margin monetization strategy pioneered during the sunset phase of Diablo IV—may be utilized to introduce entirely new playstyles without requiring massive, environment-heavy cinematic expansions, ensuring constant and consistent revenue streams and mechanical evolution.

The game launched with a 'Brushes With Death' DLC in May 2025. Two more major expansions, 'Legacy of the Forge' and 'Mysteria Ecclesia', are planned for release later in the year, continuing the story and adding new content.

help_outline FAQ
Frequently Asked Questions
  • Q: What is the primary narrative setting of Diablo V?
    A: Diablo V is set one century after Diablo IV in a post-apocalyptic Sanctuary where the heroes have failed and Diablo has completely won. The Lord of Terror has ruled uncontested for seven years from a conquered Westmarch. The player assumes the role of the 'Heir to Westmarch' fighting a guerrilla war.
  • Q: How does the open world map work in Diablo V?
    A: The game completely abandons the static MMO-lite open world of its predecessor in favor of a massive, fully procedural overworld. The terrain is actively terraformed by elite enemies known as Dread Commanders, meaning the map and landmarks shift dynamically, requiring constant rediscovery.
  • Q: What is the Caravan system?
    A: Because the world is completely overrun, traditional static towns and hubs have been removed. Instead, players utilize a nomadic Caravan that travels with them. Players can rescue human survivors from soul cages and permanently integrate them into this mobile settlement to unlock quests and crafting.
  • Q: How has the inventory and itemization changed?
    A: Diablo V returns to classical ARPG mechanics with a 'Tetris-style' spatial grid inventory where items take up space proportional to their physical size. Gear also features hard attribute requirements (e.g., needing 119 Strength to equip), and the beloved Runeword crafting system makes a full return.
  • Q: What new character classes are available?
    A: The initial roster includes the returning Demon Hunter (ranged agility) and Monk (holy melee), alongside the entirely new Plague Knight. The Plague Knight is a heavily armored class that operates on a complex loop of spreading biological disease and consuming it to generate raw power.
  • Q: Do I need to play the first Kingdom Come: Deliverance?
    A: While the game includes a recap, it is highly recommended to play the first game as Kingdom Come: Deliverance 2 is a direct sequel that continues Henry's story and builds upon established relationships and plot points.
  • Q: Is the combat the same as the first game?
    A: The core of the challenging, directional combat system is the same, but it has been refined and made more accessible to newcomers without losing its depth. The addition of crossbows and early firearms provides new combat options.
  • Q: How realistic is the game?
    A: The game is renowned for its dedication to historical accuracy. The developers worked with historians and museums to recreate the arms, armor, architecture, and societal structure of 15th-century Bohemia as faithfully as possible.
  • Q: Is it still a very difficult game?
    A: It retains the challenge of the original, especially in the early game, but Warhorse Studios has stated they have made the onboarding process smoother for new players. A post-launch 'Hardcore Mode' provides an even greater challenge for veterans.
build Technical Details
Graphics & Visual Fidelity

Diablo V is being built on a dedicated, modernized branch of Blizzard's proprietary engine toolset to handle the immense technical burden of real-time procedural generation on a macro-world scale. The graphics engine is specifically engineered to render a dynamically shifting, terraformed overworld influenced by Dread Commanders. This requires incredibly advanced volumetric lighting systems, complex physics interactions for ability collisions, and the capacity to handle highly dense enemy populations without severe performance degradation. The visual aesthetic leans heavily into a gritty, realistic dark fantasy style, emphasizing the visual weight of armor and the visceral, gruesome effects of the Plague Knight's biological attrition. Built to bridge the transition to next-generation hardware like the PlayStation 6, the game promises unparalleled visual fidelity within the genre's isometric perspective.

N/A
Audio & Soundtrack

The sound design and musical composition of Diablo V are being meticulously crafted to emphasize the game's oppressive, post-apocalyptic narrative paradigm. With Sanctuary utterly ruined and Westmarch serving as a desecrated outpost of Hell, the auditory landscape will likely shun triumphant orchestral swells in favor of dissonant, atmospheric dread and ambient isolation. The dynamic audio engine will need to react organically to the shifting procedural overworld, changing the environmental acoustics as Dread Commanders actively terraform the regions around the player. The visceral combat audio will highlight the distinct mechanics of the new classes—the sickening, wet spread of the Plague Knight's biological diseases, the sharp, percussive impacts of the Monk's holy martial arts, and the rapid mechanical twang of the Demon Hunter's twin crossbows echoing through empty, ruined corridors.

N/A
User Interface (UI/UX)

The user interface of Diablo V represents a calculated, nostalgic regression to classical ARPG design philosophies, abandoning the streamlined single-slot inventory in favor of a complex spatial grid. Equipment now occupies multiple grid spaces proportional to its physical size—a heavy chest plate requires significantly more real estate than an amulet. This 'Tetris-style' inventory management forces economic triage during dungeon runs. The UI also prominently features rigid stat requirements; equipment will not equip unless specific numerical thresholds, like 119 Strength or 66 Intelligence, are explicitly met. Furthermore, the beloved dedicated Belt slot has been formally reintroduced to the character screen. To support these deep, granular systems on consoles, the studio is engineering highly tactile controller manipulation schemes to ensure the intricate, mathematically dense interface remains accessible without a mouse.

The UI maintains the immersive, diegetic-focused design of the original. Key information is presented with period-appropriate aesthetics. The map is a hand-drawn representation of the world, and the codex is presented as an illuminated manuscript. A 'Hardcore Mode' was added post-launch for players wanting a more challenging, UI-minimal experience.

Accessibility Options

While the game's mechanics focus on returning to a 'crunchy,' labyrinthine depth, accessibility remains a core pillar of modern Blizzard development. The bespoke controller UI solutions mentioned by the development team are the first step, ensuring players with limited mobility can navigate the complex grid inventory seamlessly using gamepads. Beyond controller support, Diablo V is expected to feature a robust suite of accessibility options, including highly customizable subtitle formatting, colorblind rendering modes to help distinguish varying tiers of loot and hazardous area-of-effect terraforming on the ground, and extensive audio mixing controls. Given the reliance on situational awareness in the procedural overworld, the game will likely offer clear visual indicators for off-screen threats and customizable combat UI scaling to assist players in managing the intricate spread-and-consume loops of classes like the Plague Knight.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Preset, 60 FPS (Upscaled))
CPU: Required to handle baseline procedural generation and dense enemy populations.
CPU (Laptop): Minimum required cores/threads to avoid bottlenecking the procedural generation matrix.
GPU: Provides baseline rasterization for dynamic lighting and fog of war.
GPU (Laptop): Adequate for 1080p upscaled gameplay, provided thermals remain stable.
RAM: DDR5 bandwidth is highly recommended for streaming procedural map data.
Storage: Mandatory for loadless zone transitions.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 4060 (100W+) / AMD RX 7600S
layersRAM: 16 GB
saveStorage (Tier): NVMe Gen4 SSD
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, targeting 60 FPS. Some sources suggest this tier may target Medium settings.)
CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience. This is a very modern CPU recommendation.
CPU (Laptop): High-performance laptop CPUs are recommended for a stable 60 FPS experience.
GPU: Official recommended desktop GPUs for 1080p High/Medium settings.
GPU (Laptop): Strong laptop GPUs for 1080p at 60 FPS. The RTX 4050 Laptop with DLSS would be a good modern choice.
RAM: 24GB RAM is the official recommended amount, a notable increase from the 16GB standard.
Storage: An SSD is officially required for the recommended experience.
memoryCPU: Intel Core i5-13600K or AMD Ryzen 5 7600X
developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4050 Laptop (6GB).
layersRAM: 24 GB
saveStorage (Tier): 100 GB SSD
1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS) (Low Preset, 1080p resolution, targeting 30 FPS as per official notes.)
CPU: Official minimum desktop CPU from the game's Steam page.
CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU from the game's Steam page. A 6GB-8GB VRAM card is the baseline.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance will vary with TGP.
RAM: 16GB RAM is the official minimum requirement.
Storage: An SSD is officially required for minimum playability.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB) / GTX 1060 Mobile (6GB).
layersRAM: 16 GB
saveStorage (Tier): 100 GB SSD
1440p (QHD/2K) - Recommended (High Preset, 60+ FPS (Native or Quality Upscaling))
CPU: The large L3 cache of the X3D processor heavily accelerates the engine's real-time physical calculations.
CPU (Laptop): Desktop-class laptop CPUs required to maintain stable 1% lows.
GPU: Necessary for maintaining high frame rates while handling complex volumetric lighting and DoT particle effects.
GPU (Laptop): High TGP required to drive 1440p resolution natively in combat.
RAM: Prevents memory bottlenecks during massive Dread Commander terraforming events.
Storage: Ensures instant texture swapping for the Caravan nomadic hub.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 (175W)
layersRAM: 32 GB
saveStorage (Tier): NVMe Gen4 SSD (7000+ MB/s)
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Quality/Balanced) is recommended.)
CPU: A powerful modern CPU is recommended to prevent bottlenecks and ensure smooth performance at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience.
GPU: Official GPU recommendation for 1440p High at 60 FPS. A future RTX 5060 Ti would likely be very well-suited for this tier.
GPU (Laptop): A high-TGP RTX 4070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would likely offer excellent performance here.
RAM: 32GB RAM is officially recommended for this tier.
Storage: A fast NVMe SSD is recommended for the best loading times at 1440p.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
laptop_macCPU (L): Intel Core i7-13650HX / AMD Ryzen 7 7745HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Settings, Ray Tracing Enabled, 60+ FPS)
CPU: Required to eliminate any CPU bottlenecks at maximum geometric density.
CPU (Laptop): Requires a massive thermal envelope to prevent throttling under heavy engine loads.
GPU: Required for 4K Ray Tracing in a chaotic, heavily populated ARPG environment.
GPU (Laptop): The absolute maximum mobile GPU power available is required for Ultra 4K.
RAM: Maximum bandwidth necessary for instantaneous macro-world rendering.
Storage: Provides the absolute highest throughput for DirectStorage assets.
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D (or Next-Gen Equivalent)
developer_boardGPU: NVIDIA GeForce RTX 5080 / 4090 / AMD Next-Gen Flagship
laptop_macCPU (L): Intel Core i9-14900HX (or Next-Gen Equivalent)
laptop_windowsGPU (L): NVIDIA RTX 4090 / 5090 (175W+)
layersRAM: 32 GB
saveStorage (Tier): NVMe Gen5 SSD
2160p (UHD/4K) - Ultra (Targets 2160p/4K, Ultra settings, ~30-60 FPS) (Ultra Preset, 2160p (4K) resolution. Official specs target 30 FPS at native, with 60 FPS likely requiring upscaling.)
CPU: A top-tier desktop CPU is recommended to support 4K gaming and minimize any potential stutters.
CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for a smooth 4K experience.
GPU: Official GPU recommendation for 4K Ultra at 30 FPS. Achieving 60 FPS will require DLSS/FSR Performance mode. A future RTX 5080 would be a better target for high-framerate 4K.
GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on DLSS. A future RTX 5070 Ti Laptop would be a prime target for 4K mobile gaming.
RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom for 4K assets and system processes.
Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). (Future-proof: RTX 5070 Ti Laptop)
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
save Overall Storage
Spec: 150 GB NVMe Gen4 SSD
Note: Strictly requires a fast NVMe SSD. Traditional HDDs or slow SATA SSDs will cause severe stuttering during dynamic terraforming shifts.
Type: NVMe
Spec: 100 GB available space (SSD Required)
Note: An SSD is listed as a mandatory requirement for both minimum and recommended tiers. This is critical for loading the large, detailed open world and minimizing asset streaming stutter.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 64-bit (Version 22H2 or newer)
Explanation: Requires modern OS scheduling and DirectStorage API support for rapid procedural asset streaming.
Spec: Windows 10/11 (64-bit)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is recommended for optimal performance with the latest hardware.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Mandatory for advanced hardware ray tracing, variable rate shading, and mesh shaders used in the fog of war.
Spec: DirectX 12
Explanation: The game utilizes an updated version of the CryEngine with a DirectX 12 renderer. This is a mandatory requirement.
info_outline Other Game Notes
  • System requirements are highly speculative estimates based on the targeted Spring 2029 release window and the engine's focus on real-time procedural macro-world generation, advanced physics, and volumetric lighting.
  • Laptop Performance Note: Due to dynamic procedural terraforming, CPU performance and thermal throttling on laptops will heavily impact frame pacing. High TGP GPUs are mandatory for stable framerates.
  • Laptop Consideration: G P U T G P: Minimum 100W TGP required; 140W+ strongly recommended for 1440p.
  • Laptop Consideration: Cooling Thermals: Liquid metal cooling or vapor chambers highly recommended due to sustained CPU physics loads.
  • Laptop Consideration: C P U Power Limits: Avoid U-series or low-wattage CPUs. H/HX series processors are essential for the procedural generation matrix.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is critical to bypass integrated graphics and reduce latency during intense ARPG combat.
  • Optimization Detail: Upscaling Tech: DLSS 4.0 / FSR 4 / XeSS supported natively with Frame Generation.
  • Optimization Detail: Key Settings Impact: Volumetric Lighting and Physics (Terraforming Density) will have the highest impact on CPU/GPU overhead.
  • Game Name: Diablo 5
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Kingdom Come: Deliverance 2. This information is based on the official PC specifications from the game's Steam store page and other official sources, adapted to the requested JSON structure. As a visually detailed open-world game using an updated CryEngine, the requirements are significant, especially for higher settings. Laptop and future-generation GPU listings are extrapolated based on performance benchmarks.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. For a demanding open-world game like KCD2, a laptop with a high-TGP GPU and excellent cooling will be crucial to avoid performance drops in dense areas like cities.
  • Laptop Consideration: G P U T G P: A high TGP is essential. A low-power variant of a recommended GPU may struggle to maintain stable framerates, especially in graphically intensive scenarios like large-scale battles.
  • Laptop Consideration: Cooling Thermals: The CryEngine can heavily tax both the CPU and GPU. A robust cooling system is necessary to prevent thermal throttling during long gameplay sessions and maintain smooth performance in CPU-heavy towns.
  • Laptop Consideration: C P U Power Limits: The game simulates many complex systems and NPCs, making a strong CPU with good power delivery important for a stable experience, particularly for maintaining minimum frame rates.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize latency and ensure the GPU's full performance is utilized, which is important for the game's first-person combat.
  • Optimization Detail: Upscaling Tech: The game officially supports NVIDIA DLSS and AMD FSR at launch. Given the demanding nature of the game, using these technologies is highly recommended to achieve stable framerates, especially at resolutions above 1080p.
  • Optimization Detail: Key Settings Impact: Settings related to shadows, object detail, physics, and vegetation will likely have the most significant impact on performance. The game's complex NPC and environmental simulation will also be demanding on the CPU in populated areas.
  • Game Name: Kingdom Come: Deliverance 2
build Optimization Details
  • Upscaling Tech: DLSS 4.0 / FSR 4 / XeSS supported natively with Frame Generation.
  • Key Settings Impact: Volumetric Lighting and Physics (Terraforming Density) will have the highest impact on CPU/GPU overhead.
  • Upscaling Tech: The game officially supports NVIDIA DLSS and AMD FSR at launch. Given the demanding nature of the game, using these technologies is highly recommended to achieve stable framerates, especially at resolutions above 1080p.
  • Key Settings Impact: Settings related to shadows, object detail, physics, and vegetation will likely have the most significant impact on performance. The game's complex NPC and environmental simulation will also be demanding on the CPU in populated areas.
laptop Laptop Considerations
  • G P U T G P: Minimum 100W TGP required; 140W+ strongly recommended for 1440p.
  • Cooling Thermals: Liquid metal cooling or vapor chambers highly recommended due to sustained CPU physics loads.
  • C P U Power Limits: Avoid U-series or low-wattage CPUs. H/HX series processors are essential for the procedural generation matrix.
  • M U X Switch Optimus: A MUX Switch is critical to bypass integrated graphics and reduce latency during intense ARPG combat.
  • G P U T G P: A high TGP is essential. A low-power variant of a recommended GPU may struggle to maintain stable framerates, especially in graphically intensive scenarios like large-scale battles.
  • Cooling Thermals: The CryEngine can heavily tax both the CPU and GPU. A robust cooling system is necessary to prevent thermal throttling during long gameplay sessions and maintain smooth performance in CPU-heavy towns.
  • C P U Power Limits: The game simulates many complex systems and NPCs, making a strong CPU with good power delivery important for a stable experience, particularly for maintaining minimum frame rates.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize latency and ensure the GPU's full performance is utilized, which is important for the game's first-person combat.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4060 (100W+) / AMD RX 7600S
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4060 (100W+) / AMD RX 7600S
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4060 (100W+) / AMD RX 7600S
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Ti Mobile (4GB) / GTX 1060 Mobile (6GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4050 Laptop (6GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA RTX 4080 (175W)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 (175W)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 (175W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). (Future-proof: RTX 5070 Ti Laptop)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). (Future-proof: RTX 5070 Ti Laptop)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). (Future-proof: RTX 5070 Ti Laptop)

For Diablo 5 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT

For Kingdom Come: Deliverance 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT. (Future-proof: RTX 5060 Ti)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XT. (Future-proof: RTX 5080)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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