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Cyberpunk 2077: Phantom Liberty vs Rage 2

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info General Information
Release Date
Sep 26, 2023 May 14, 2019
Developer
CD Projekt Red Avalanche Studios, id Software
Publisher
CD Projekt Red Bethesda Softworks
Genre(s)
Action Role-Playing, First-Person Shooter First-Person Shooter, Open World, Action-Adventure, Vehicular Combat
Engine
REDengine 4 Apex Engine
stars Ratings & Price
Content Rating
Mature 17+ M (Mature 17+) - ESRB Descriptors: Blood and Gore,
Avg. User Rating
4.8 / 5.0 3.5 / 5.0
Current Price (USD)
$29.99 $39.99
tune Key Specs
Quick Highlights
  • Engine Transition Architecture: REDengine 4 retired post-Patch 2.13; franchise entirely transitioning to Epic's Unreal Engine 5 for Project Orion.
  • Maximum Cyberware Capacity: Theoretically 430 points when combining maximum level scaling, the Edgerunner perk, and the Tier 5 Chrome Compressor OS.
  • Maximum Ray Tracing Target: 2160p (4K) at 60 FPS utilizing Overdrive Path Tracing, DLSS 3.5, and Frame Generation on RTX 4080 tier hardware.
  • Storage Requirement Paradigm: HDD explicitly deprecated; 105 GB NVMe SSD strictly required for Phantom Liberty asset streaming.
  • Perspective: First-Person
  • Multiplayer: Single-player (with some social components/events)
  • Setting: Post-Apocalyptic Wasteland
  • Platforms: PC (Windows), PlayStation 4, Xbox One, Google Stadia
  • Unique Feature: Combination of id Software's FPS combat with Avalanche Studios' open-world and vehicular expertise; Nanotrite superpowers; Overdrive combat mode; Wingstick.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Songbird (Song So Mi): Can actively breach local subnets, manipulate complex environmental hazards, and instantly upload lethal Blackwall daemons to elite enemies during specific scripted narrative combat sequences.
    Human (Heavily Augmented Cyber-Construct)
  • Jackie Welles: Provides aggressive fire support and robust melee tanking capabilities during the foundational missions of the base game's prologue arc.
    Human
  • None (Primarily Solo): RAGE 2 is a single-player experience focused on Walker. While you interact with key allies like Lily Prowley, Loosum Hagar, John Marshall, and Dr. Kvasir for missions and story progression, they do not act as persistent, controllable combat companions in the field.
Key Collectibles
  • Cyberware Capacity Shards: Randomly dropped from elite enemies, cyberpsychos, and airdrops throughout Night City and Dogtown.
  • Militech Data Terminals: Hidden exclusively in obscure, vertical, or highly guarded locations scattered specifically throughout the Dogtown district.
  • Tarot Cards: Glitched digital murals scattered across the entirety of Night City, cataloging narrative foreshadowing and culminating with exclusive cards in Dogtown.
  • Arks: Sealed underground bunkers from before the asteroid impact. Discovering and clearing Arks unlocks new Nanotrite abilities for Walker and new weapons. They are major points of interest and progression.
  • Data Pads: PDAs or similar devices found throughout the wasteland, containing lore entries, personal logs, and information about the world, its inhabitants, and past events.
  • Storage Containers: Orange-glowing containers found in various locations, holding Feltrite (upgrade currency), cash, or other resources.
  • Spy Drones: Small, hovering Authority drones that must be shot down. Destroying them all in a region often contributes to location completion and rewards.
  • MBTV Banners / Targets (Mutant Bash TV): Within the Mutant Bash TV arenas, specific targets or banners might need to be destroyed for challenges or completion.
Key Themes
  • Cyberpunk
  • Dystopian
  • Transhumanism
  • Espionage
  • Artificial Intelligence
  • Corporate Warfare
  • Post-Apocalyptic
  • Wasteland Survival
  • Mutants
  • Rival Factions
  • Vehicular Combat
  • Nanotrite Superpowers
  • Anarchy
  • Punk Rock Aesthetic
  • Dark Humor
  • Anti-Authoritarianism
  • Mayhem & Carnage
colorize Combat & Gear
Weapons Overview
  • Erebus: Power Submachine Gun (Iconic/Sentient)
    Crafted from a decrypted Cerberus core from Project Cynosure. Fires rounds laced with rogue Blackwall AI energy, instantly executing targets pushed below a specific health threshold with localized digital corruption.
  • Militech Canto Mk.6: Cyberdeck / Operating System (Iconic/Sentient)
    A 33-capacity OS boasting the exclusive 'Blackwall Gateway' quickhack, allowing the rogue AI to instantaneously compromise and lethally spread across multiple hostile neural networks.
  • X-MOD2 Kyubi: Power Assault Rifle (Iconic)
    A highly coveted specialized variant of the standard Kyubi. It uniquely retains empty modification slots alongside iconic base statistics, allowing for unmatched customized tactical builds.
  • Gorilla Arms (Jailbreak Augmented): Cyberware Arm Weapon
    Blunt force kinetic arms fundamentally altered by the Relic skill tree. Generates kinetic charges through strikes that can be unleashed in devastating area-of-effect ground slams.
  • Monowire (Jailbreak Augmented): Cyberware Arm Weapon
    A lethal, glowing filament whip reconfigured by the Relic tree to serve as a physical conduit, allowing V to upload debilitating quickhacks directly into enemies via melee strikes.
  • Sidewinder Pistol: Pistol
    Standard starting pistol. Can be upgraded with mods like a burst fire or armor-piercing rounds.
  • Ranger Assault Rifle: Assault Rifle
    Versatile automatic rifle, effective at medium range. Upgradable for better stability, damage, and magazine size.
  • Combat Shotgun: Shotgun
    Devastating at close range. Alternate fire mode can be a concussive blast that sends enemies flying.
  • Smart Rocket Launcher: Heavy Weapon (Explosive)
    Fires rockets that can lock onto targets or be dumb-fired. Alternate fire allows for multiple target locks.
  • Grav-Dart Launcher: Special Weapon
    Fires darts that can attach to enemies or objects. A second dart fired nearby will cause the first target to be violently pulled towards the second dart's impact point.
  • Firestorm Revolver: Revolver (Incendiary)
    Fires rounds that can be remotely detonated to set enemies ablaze. Multiple rounds can be stuck to a target before detonation.
  • Hyper-Cannon: Energy Weapon (Railgun)
    A powerful railgun that can be charged to fire a devastating penetrating shot. Can pierce multiple enemies and some cover.
  • Pulse Cannon: Energy Weapon (Automatic)
    Fires rapid energy projectiles that can disintegrate enemies. Generates heat and can overheat if fired continuously.
  • Wingstick: Throwable (Returning Blade)
    A signature RAGE weapon. A three-bladed boomerang that can lock onto enemies, dealing significant damage and often decapitating them. Can be upgraded for multiple targets or explosive tips.
  • Grenades (Frag, EMP): Throwable (Explosive/Utility)
    Standard fragmentation grenades for area damage and EMP grenades for disabling Authority shields or vehicles.
  • BFG 9000 (Bonus Weapon): Super Weapon (Energy)
    Iconic weapon from DOOM, available as a pre-order bonus or in the Deluxe Edition. Fires a massive ball of energy that obliterates most enemies.
  • Feltrite Laser Launcher (Rise of the Ghosts DLC): Energy Weapon
    A powerful laser weapon introduced in the 'Rise of the Ghosts' expansion.
  • Sword of Transitus (TerrorMania DLC): Melee/Special Weapon
    A magical sword introduced in the 'TerrorMania' expansion, capable of powerful melee attacks and interacting with dimensional rifts.
Armor / Gear Sets
  • Chrome Compressor: Provides zero active hacking/time-dilation abilities; passively grants +40 to +70 Cyberware Capacity limit.
  • Epimorphic Skeleton: Massively increases maximum health and provides a proportional increase to base armor plating mitigation.
  • Chitin: Integumentary system upgrade offering immense flat armor rating boosts and massive health regeneration spikes when taking kinetic damage.
  • Rara Avis: A skeletal enhancement that provides a tremendous percentage-based boost to overall armor, requiring an incredibly high capacity cost to equip.
  • Ranger Armor (Walker's Suit): Walker's signature Ranger armor. While not customizable with different pieces in the traditional RPG sense, its capabilities are enhanced through Nanotrite abilities and upgrades that improve Walker's health, damage resistance (via Constitution ability), and combat effectiveness. Cosmetic variations might be available through editions or unlocks.
  • Nicholas Raine Armor (Deluxe Edition): A cosmetic armor skin for Walker, styled after Nicholas Raine, the protagonist of the original RAGE. Included in the Deluxe Edition.
Outfits/Customization
  • NUSA Infiltration Suit: A sleek, tactical bodysuit provided by President Myers. Purely cosmetic under the 2.0 system, offering exceptional visual immersion for espionage-focused builds.
  • Barghest Tactical Gear: Heavy, brutalist combat webbing stripped from elite Dogtown militia units, favored by players pursuing heavy machine gun or explosive weapon aesthetics.
  • David Martinez's Jacket: A bright yellow EMT jacket belonging to the protagonist of the Edgerunners anime. An iconic cosmetic reward linking the transmedia properties.
  • Ranger Armor: Walker's primary attire is the Ranger suit. While direct aesthetic customization of the suit itself (beyond choosing male/female Walker) is limited in the base game, different editions or unlocks (like the Nicholas Raine Armor skin in the Deluxe Edition) provided alternate appearances.
  • Weapon Skins: Some editions or DLCs offered cosmetic skins for weapons (e.g., Reaper Assault Rifle skin in TerrorMania Deluxe upgrade).
  • Vehicle Skins: Skins were available for vehicles, particularly the Phoenix, like the Wasteland Celebrity Phoenix skin or Mutant Monster Truck skin through special editions or DLCs.
trending_up Progression & Upgrades
Skills & Progression

The transition to Update 2.0 utterly dismantled and reconstructed the game's core progression systems. The perk and skill trees were completely overhauled to permanently eliminate passive, percentage-based statistical bloat in favor of active, game-changing combat abilities. Netrunning was massively expanded with the 'Overclock' mode, permitting players to forcibly upload quickhacks by consuming physical health when RAM reserves are entirely depleted, enabling rapid queueing of lethal hacks. Armor was completely decoupled from clothing aesthetics and integrated directly into the biological Cyberware system. V's tolerance for enhancement is now rigidly governed by a 'Cyberware Capacity' metric, peaking at a baseline of 201 at level 60. This can be violently expanded via the Edgerunner perk, which allows players to exceed safe limits at the cost of maximum health, risking entry into a high-damage cyberpsychosis 'Fury' state. Phantom Liberty also introduced the auxiliary Relic Skill Tree. Funded by discovering hidden Militech Data Terminals, the Relic tree overrides standard cyberware functionality—granting Mantis Blades a long-range leap, Gorilla Arms devastating area-of-effect shockwaves, and allowing the Optical Camo to act as an emergency mid-combat cloaking device.

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public World & Exploration
World & Level Design

Night City is widely regarded as one of the most densely packed, vertically integrated open worlds in gaming history. The base game encompasses six distinct districts—Watson, Westbrook, City Center, Heywood, Santo Domingo, and Pacifica—alongside the expansive, desolate surrounding Badlands. While the geographic footprint in square kilometers is smaller than sprawling fantasy RPGs, the incredible verticality, complex intertwining highway systems, and multi-layered mega-buildings provide immense exploration density. Phantom Liberty dramatically expands this ecosystem by introducing Dogtown, an autonomous walled enclave located in the southern sector of Pacifica. While Dogtown is geographically concentrated, it is vertically immense and architecturally chaotic, functioning as a brutalist ruin. To sustain player engagement beyond scripted missions, Dogtown utilizes two primary dynamic geographic systems. Orbiting craft periodically jettison high-value Airdrops, marked by towering plumes of red smoke, which instantly become flashpoints for multi-factional warfare. Simultaneously, Fixer Muamar Reyes issues dynamic Vehicle Courier Contracts, tasking V with hijacking vehicles across the entire map and delivering them to Dogtown under extreme duress, leveraging the overhauled vehicular combat systems.

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Playable Vehicles
  • Barghest Hellhound: Armored Military Transport (6x6)
    A heavily customized, immensely durable six-wheeled transport utilized by Kurt Hansen's forces. Outfitted with dual front-facing heavy machine guns and a roof-mounted locking missile pod.
  • Porsche 911 II (930) Turbo: Classic Sports Car
    Johnny Silverhand's personally restored, iconic century-old sports car. Lacks built-in offensive weaponry but handles with unmatched precision and legacy aesthetic appeal.
  • Herrera Outlaw 'Weiler': Weaponized Hypercar
    A sleek, top-tier luxury vehicle acquired by completing all vehicle courier contracts for El Capitan. Integrates hidden front-facing machine guns without compromising its elegant aerodynamic profile.
  • Phoenix: Primary Player Vehicle (Upgradable All-Terrain Assault Car)
    Walker's main customizable and upgradable vehicle. Equipped with machine guns, rockets, and other unlockable offensive and defensive capabilities. Can be summoned almost anywhere in the wasteland.
  • Icarus: Gyrocopter / Light Air Vehicle
    A small, agile gyrocopter allowing for aerial traversal and reconnaissance of the wasteland. Useful for reaching high places or bypassing difficult terrain.
  • Raptor: Motorcycle
    A fast and nimble motorcycle for quick travel across the wasteland, though offering little protection.
  • ChazCar: Classic Car (Customizable)
    A pre-war classic car that can be found and driven, belonging to Chaz Morass. Can be upgraded.
  • Booma (Goon Squad Monster Truck): Monster Truck (Faction Vehicle)
    A heavily armored and armed monster truck used by the Goon Squad. Can be commandeered.
  • Pulverizer (River Hogs Vehicle): Heavy Armored Vehicle (Faction Vehicle)
    A large, durable vehicle used by the River Hogs, often equipped with powerful weaponry.
  • Various Buggies & Trucks: Land Vehicles (Assorted)
    A wide assortment of other driveable vehicles belonging to different factions or found abandoned, including light buggies, transport trucks, and armored cars. Most vehicles encountered can be driven.
  • Mutant Monster Truck (Deluxe Edition Skin): Vehicle Skin
    A cosmetic skin for a monster truck, included in the Deluxe Edition.
Notable Fauna/Mounts
  • Nibbles
  • Iguana
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book Story & Characters
Main Characters
  • Solomon Reed: FIA Sleeper Agent
    A weary, highly lethal NUSA operative operating out of Dogtown. Intensely loyal to a government that betrayed him, he serves as a grim tactical ally and potential tragic antagonist.
  • Song So Mi (Songbird): Master Netrunner / FIA Asset
    A brilliant netrunner compromised by rogue AIs from beyond the Blackwall. Her desperate pursuit of a cure drives the entire narrative structure of Phantom Liberty.
  • Kurt Hansen: Barghest Leader
    A former NUSA colonel who violently seized the Pacifica Combat Zone, reshaping it into the autonomous, heavily fortified district of Dogtown under his absolute military rule.
  • Rosalind Myers: NUSA President
    The ruthless, calculating President of the New United States of America. Her aggressive geopolitical machinations and exploitation of Songbird act as the catalyst for the expansion's conflict.
  • Mr. Hands: Pacifica / Dogtown Fixer
    A highly sophisticated, mysterious Fixer who commands the underground economy of Dogtown, assigning V ten intricate, morally complex gigs involving corporate espionage and assassinations.
  • Walker: Protagonist / The Last Ranger
    The player character. Can be male or female. The last surviving Ranger of Vineland, seeking to avenge their fallen comrades and stop The Authority. Infused with Nanotrites, granting powerful abilities.
  • Lily Prowley: Ally / Walker's Adoptive Sister
    Walker's adoptive sister and a key figure from Vineland. She provides support, mission objectives, and drives much of Walker's initial motivation. Daughter of Erwina Prowley.
  • General Martin Cross: Main Antagonist / Leader of The Authority
    The primary villain and leader of the technologically advanced and oppressive faction, The Authority. He aims to control the wasteland and utilizes cloning technology to ensure his survival.
  • Loosum Hagar: Ally / Mayor of Wellspring
    The pragmatic mayor of the trade town Wellspring. One of the three key figures Walker needs to recruit for Project Dagger, focusing on vehicular and firepower aspects.
  • John Marshall: Ally / Ex-Ranger Resistance Leader
    A former Ranger and an old war buddy of Erwina Prowley. He leads a resistance movement in Gunbarrel and helps Walker with tactical and weaponry aspects of Project Dagger.
  • Dr. Anton Kvasir: Ally / Eccentric Scientist
    A brilliant but eccentric scientist specializing in Nanotrites and mutations. He is crucial for developing the means to permanently defeat General Cross as part of Project Dagger.
  • Erwina Prowley (Mentioned/Flashbacks): Legendary Ranger / Walker's Adoptive Mother
    A renowned Ranger and Walker's adoptive mother, Lily's biological mother. Her legacy inspires Walker.
Example Missions
  • Firestarter: Main Quest (Narrative Branch Point)
    Infiltrate Kurt Hansen's stadium compound with Songbird and make the ultimate, narrative-altering decision to either assist her escape to the moon or betray her to the FIA.
  • The Killing Moon: Main Quest (Lunar Route Climax)
    Escort a critically injured Songbird through a heavily besieged Tycho spaceport, culminating in a tense, irreversible standoff against Solomon Reed.
  • Somewhat Damaged: Main Quest (Cynosure Route Climax)
    Navigate the pitch-black ruins of the abandoned Project Cynosure facility while avoiding a lethal, invincible Cerberus maintenance drone in a pure survival horror sequence.
  • Prototype in the Scraper: Fixer Gig (Mr. Hands)
    Infiltrate a scavenger den in Dogtown to retrieve experimental Zetatech cyberware, negotiating the complex ethical fallout of the scavenging operation.
  • Run This Town: Fixer Gig (Mr. Hands)
    Assume the identity of a legendary Cuban assassin using a behavioral imprint mask to manipulate the power vacuum and install a puppet leader over the Barghest militia.
  • Main Story Missions (Project Dagger)
    A series of core missions focused on Walker's efforts to recruit three key allies (Loosum Hagar, John Marshall, Dr. Anton Kvasir) and execute Project Dagger to defeat General Cross and The Authority. These missions often involve infiltrating enemy strongholds, rescuing characters, and large-scale battles.
  • Ark Hunting
    Locating and clearing out Arks, which are sealed pre-apocalypse bunkers. Successfully accessing an Ark rewards Walker with new Nanotrite abilities or powerful weapons.
  • Bandit Dens / Authority Sentries / Mutant Nests
    Clearing out various enemy encampments scattered throughout the wasteland. These typically involve defeating all enemies in the area and destroying specific objectives or looting containers. Contributes to regional completion and provides resources.
  • Convoy Destruction
    Intercepting and destroying heavily armed convoys belonging to different factions that roam the wasteland. Requires vehicular combat skills and often culminates in a battle against a powerful lead vehicle.
  • Mutant Bash TV (MBTV)
    Participating in a televised death sport arena, fighting waves of mutants for fame and fortune (in-game currency and rewards). Features different arenas and increasing difficulty.
  • Races
    Participating in vehicular races found at various locations in the wasteland. Winning races provides rewards and parts for vehicle upgrades.
  • Bounties & Side Missions
    Undertaking specific tasks or hunting down wanted individuals for rewards, often obtained from bounty boards in trade towns or from various NPCs.
  • Rise of the Ghosts (DLC Campaign)
    A new storyline where Walker confronts the Ghost faction in a new region called the Overgrown City, acquiring the Feltrite Laser Launcher and the Void Nanotrite ability.
  • TerrorMania (DLC Campaign)
    Walker ventures into the Deadlands, a twisted alternate reality, to reverse a curse and fight the Army of the Dead, armed with the new Sword of Transitus.
people Multiplayer
Multiplayer Details

Cyberpunk 2077 is strictly a single-player, narrative-driven Action RPG experience. During the game's initial conceptual and developmental phases, CD Projekt Red had publicly discussed and allocated resources toward an ambitious standalone multiplayer component set within the Night City universe. This proposed mode was intended to operate similarly to massive live-service titles, offering cooperative heists and competitive gang warfare. However, following the highly turbulent launch of the base game and the urgent necessity to reallocate all available engineering talent toward profound technical remediation, the multiplayer project was officially cancelled. Consequently, there are absolutely no cooperative, competitive, or synchronous online multiplayer modes within the final architecture of Cyberpunk 2077 or the Phantom Liberty expansion. The studio has deliberately chosen to maintain the franchise's identity as a premier, immersive solitary experience. While the upcoming sequel, Project Orion, is being developed natively on Unreal Engine 5, CDPR has remained tight-lipped regarding any potential multiplayer integration, leaving the current iteration of the dark future entirely focused on V's isolated journey.

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extension Editions & DLC
Available Editions

Throughout its volatile commercial lifespan, Cyberpunk 2077 has been distributed across multiple strategic iterations to maximize market penetration. Initially launched as a standalone base game in 2020 for PC and previous-generation consoles, the title underwent continuous technical rehabilitation. In late 2023, the massive Phantom Liberty expansion was released alongside the systemic 2.0 update exclusively for current-generation hardware (PC, PlayStation 5, and Xbox Series X/S), effectively abandoning support for legacy consoles. This culminated in the physical and digital release of the Cyberpunk 2077: Ultimate Edition, bundling the base game, the expansion, and all post-launch digital rewards into a single definitive package. Furthermore, market expansion continued aggressively post-launch. By July 2025, CD Projekt Red officially rolled out native macOS support, rounding out desktop ubiquity. Perhaps most significantly, retail database leaks in late 2026 confirmed an imminent release of the Ultimate Edition for Nintendo's unannounced successor console (the Switch 2), scheduled for mid-2025. Featuring smooth performance profiles and integrated cross-save functionality, this iteration seeks to capture the massive high-end portable demographic alongside the game's highly optimized presence on the Steam Deck.

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Post-Launch Content / DLC

The post-launch trajectory of Cyberpunk 2077 is characterized by one of the most comprehensive redemption arcs in modern software development. Following initial stability hotfixes, the developers executed a multi-year sequence of profound iterative patches. This culminated in the Update 2.0 systemic rewrite, which fundamentally restructured AI pathfinding, law enforcement responses, and RPG skill mechanics. This foundational patch was immediately followed by Phantom Liberty, a massive premium expansion that added the Dogtown district, dozens of hours of cinematic quests starring Idris Elba, and extreme build variety via the Relic tree and Chrome Compressor economics. Subsequent updates, concluding with Patch 2.13 in late 2024, focused heavily on rendering technology integrations, officially implementing AMD FSR 3 Frame Generation, Intel XeSS 1.3, and concurrent DLAA with DLSS Ray Reconstruction. Beyond direct software updates, the franchise's post-launch momentum was incredibly sustained by a vast transmedia strategy, most notably the universally acclaimed Cyberpunk: Edgerunners anime produced by Studio Trigger. The anime's staggering success directly cross-pollinated the game, injecting Edgerunner-themed perks, weapons, and renewed player engagement into the ecosystem.

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help_outline FAQ
Frequently Asked Questions
  • Q: Is an HDD supported in Cyberpunk 2077 Update 2.0 and Phantom Liberty?
    A: No. Support for Hard Disk Drives (HDDs) was completely deprecated with the release of Update 2.0. A Solid State Drive (SSD)—preferably an NVMe Gen 3 or Gen 4—is now a strict minimum requirement. Attempting to run the game on an HDD will result in catastrophic texture streaming failures, falling through world geometry, and massive frame stuttering.
  • Q: What is the Chrome Compressor and why is it important?
    A: The Chrome Compressor is a Tier 5 Iconic Operating System introduced in Phantom Liberty. Unlike Cyberdecks or Sandevistans, it offers zero active combat abilities. Instead, its sole function is to passively expand the user's Cyberware Capacity by 40 to 70 points. When combined with the Edgerunner perk, this allows players to install an immense amount of heavy armor and skeletal cyberware without sacrificing their health to cyberpsychosis, creating near-invincible ballistic tank builds.
  • Q: How do you access the Erebus SMG or the Militech Canto Mk.6?
    A: These heavily classified Blackwall weapons are mutually exclusive and highly hidden. During the pivotal 'Firestarter' mission, you must choose to betray Songbird (the Cynosure route). During the subsequent survival horror mission 'Somewhat Damaged', you must acquire the Cerberus Decoded Behavioral System Component. This component can then be crafted into either the Erebus SMG or the Canto Cyberdeck, both of which contain a sentient, malevolent AI.
  • Q: How does the Relic Skill Tree differ from standard attributes?
    A: Unlike the standard attribute trees that are funded by leveling up, the Relic Skill Tree is funded exclusively by finding hidden Militech Data Terminals in Dogtown. Rather than offering passive percentage boosts, the Relic tree fundamentally overrides the mechanics of your existing cyberware. For instance, it allows Gorilla Arms to create shockwaves, gives Mantis Blades a leap attack, and lets you activate Optical Camo in the middle of a firefight to drop enemy aggro.
  • Q: Will Cyberpunk 2077 receive another expansion after Phantom Liberty?
    A: No. CD Projekt Red has definitively stated that Phantom Liberty is the only premium expansion for Cyberpunk 2077. Patch 2.13 (released in late 2024) marked the final major integration of rendering frameworks. The vast majority of the development team at CD PROJEKT RED North America (in Boston) has completely shifted focus and resources to Project Orion, the full sequel being developed natively on Unreal Engine 5.
  • Q: When was Rage 2 released?
    A: Rage 2 was released on May 14, 2019.
  • Q: Who developed Rage 2?
    A: Rage 2 was co-developed by Avalanche Studios (known for open-world games like Mad Max and Just Cause) and id Software (creators of DOOM and the original Rage).
  • Q: What is the story of Rage 2 about?
    A: Players control Walker, the last Ranger, in a post-apocalyptic wasteland fighting against the tyrannical Authority led by General Cross, as well as various gangs and mutants. The goal is to gather allies and execute Project Dagger to stop The Authority.
  • Q: What are Nanotrite abilities?
    A: Nanotrite abilities are powerful, upgradable superpowers that Walker can unlock from Arks. They include offensive skills like Slam and Shatter, defensive ones like Barrier, and utility powers like Grav-Jump and Dash. Activating Overdrive supercharges these abilities and weapons.
  • Q: Is Rage 2 an open-world game?
    A: Yes, Rage 2 features a large, seamless open world with diverse biomes, which players can traverse using a variety of vehicles. The world is filled with activities, enemy encampments, and locations to discover.
  • Q: Does Rage 2 have multiplayer?
    A: No, Rage 2 is a single-player game. It did feature some online social components like community challenges and events post-launch but no direct co-op or competitive multiplayer.
  • Q: What kind of vehicles are in Rage 2?
    A: Players can drive a wide range of wasteland vehicles, including the upgradable Phoenix (main player vehicle), motorcycles (Raptor), gyrocopters (Icarus), monster trucks, and various faction-specific buggies and combat vehicles. If you see it, you can generally drive it.
  • Q: Are there DLCs for Rage 2?
    A: Yes, two major expansions were released: 'Rise of the Ghosts' and 'TerrorMania,' both adding new story content, regions, enemies, weapons, and abilities.
build Technical Details
Graphics & Visual Fidelity

Cyberpunk 2077 serves as the definitive global benchmark for bleeding-edge rendering technology, pushing consumer hardware to its absolute theoretical limits. The absolute deprecation of HDD support allowed REDengine developers to utilize extreme asset streaming pipelines, drastically increasing draw distances, volumetric lighting quality, and geometric density across Night City. The game's crowning visual achievement is its integration of Path Tracing, branded as 'RT: Overdrive' mode. Unlike standard hybrid rendering, path tracing calculates the accurate physical trajectory of every light source in the scene, resulting in flawless, physically accurate shadows, infinite-bounce global illumination, and pixel-perfect micro-reflections on varied material surfaces like wet asphalt, metallic cyberware, and neon-lit glass. Because this process is immensely computationally expensive, the game fundamentally relies on advanced temporal upscaling and frame synthesis—specifically NVIDIA DLSS 3.5 with Ray Reconstruction and AMD FSR 3 Frame Generation—to maintain playable framerates. While minor engine quirks like overlapping meshes occasionally persist, the visual fidelity achieved in Phantom Liberty's dense, vertical Dogtown environments represents a paradigm shift in real-time graphical realism.

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Audio & Soundtrack

The audioscape of Cyberpunk 2077 is a monumental achievement in interactive sound design, seamlessly blending pulsating industrial synth-wave with harrowing atmospheric horror. The base game features an incredibly diverse array of in-game radio stations, boasting original tracks from real-world artists performing under in-universe pseudonyms, perfectly capturing the aggressive, hyper-commercialized tone of Night City. Phantom Liberty dramatically elevates this auditory foundation. The musical score for Dogtown shifts toward darker, militaristic percussion and tense, espionage-themed orchestral strings, reflecting the constant threat of Barghest patrols. The sound design reaches its zenith in the integration of Blackwall technology. Weapons like the Erebus and the Militech Canto Mk.6 feature sentient, malevolent audio profiles; they actively communicate with V during combat, emitting chilling, distorted electronic screeching and localized reality-tearing sound effects when executing enemies. Furthermore, the voice acting remains exceptional, anchored by Cherami Leigh and Gavin Drea as V, and heavily bolstered by Idris Elba's phenomenal, gravelly performance as the weary, uncompromising FIA agent Solomon Reed, anchoring the narrative's emotional weight.

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User Interface (UI/UX)

The User Interface (UI) and Heads-Up Display (HUD) underwent extensive refinement throughout the game's lifespan to accurately reflect the deep systemic changes introduced in the 2.0 era. The most critical UI overhaul involved the Cyberware management screen at Ripperdocs. It transitioned from a simple grid of icons into a highly detailed, biometric capacity management system. A prominent, color-coded capacity bar now borders the screen, aggressively warning players visually when they approach or exceed their maximum safe cybernetic threshold using the Edgerunner perk. The skill tree UI was completely redesigned from a convoluted web of passive percentage bumps into clean, easily readable branching paths that clearly denote active ability acquisitions. During combat, the HUD dynamically reacts to the player's build; netrunners utilizing the Overclock ability see their health bar visually destabilize and drain as they force quickhacks through their system. The Phantom Liberty expansion further augmented the UI by introducing the Relic Skill tree interface—a visually distinct, glitching menu accessed via Songbird's tampering—and dynamically tracking localized Airdrop trajectories and high-speed vehicle delivery parameters directly on the minimap.

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Accessibility Options

To ensure maximum navigability and player comfort within a highly complex mechanical ecosystem, CD Projekt Red implemented a remarkably comprehensive suite of accessibility toggles and adjustments. Update 2.0 and subsequent patches heavily prioritized UI and gameplay clarity. Players can utilize multiple colorblind modes (Protanopia, Deuteranopia, and Tritanopia) that fundamentally alter UI elements, enemy highlighting, and hacking minigame interfaces to ensure high contrast and readability. Cognitive and mechanical accessibility is supported through robust aim-assist parameters, allowing players to snap to targets or adjust the magnetism of their crosshairs during chaotic gunfights. Furthermore, subtitle customization is exceptionally granular, allowing for massive text scaling, high-contrast background shading, and speaker identification markers. The game also provides sliders to drastically reduce visual clutter, disabling chromatic aberration, film grain, and weapon sway to minimize motion sickness. The dynamic difficulty scaling ensures that enemies level appropriately, but players can manually adjust the overarching difficulty at any moment without penalty, allowing those primarily interested in the deep narrative to bypass the rigorous cyberware and combat economy altogether.

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Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Rasterized) (High Preset, 60 FPS Target)
CPU: The massive L3 cache of the X3D architectures specifically obliterates the CPU bottlenecks inherent to the REDengine's crowd AI.
CPU (Laptop): Requires 8 high-performance cores to maintain 60 FPS during chaotic MaxTac vehicular pursuits.
GPU: The 8GB VRAM buffer comfortably handles high-resolution texture streaming without paging to system RAM.
GPU (Laptop): Provides sufficient rasterization power, though DLSS Quality mode is recommended for stable frame pacing.
RAM: Provides the overhead necessary for background OS operations while caching large portions of Night City's map geometry.
Storage: Ensures near-instantaneous load times upon death and seamless fast-travel execution.
memoryCPU: Intel Core i7-12700 / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe Gen 3 SSD
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS+) (High Preset, 1080p resolution.)
CPU: Official recommended desktop CPU for a good 1080p/High experience.
CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/High performance.
GPU: Official recommended desktop GPU for 1080p High settings. 8GB VRAM is important.
GPU (Laptop): Good laptop GPUs for 1080p High. Ensure adequate TGP. RTX 50 series mention is speculative.
RAM: 8GB RAM is officially recommended. Dual-channel configuration improves performance. 16GB offers more headroom.
Storage: SSD is strongly recommended for this tier for fast loading and responsiveness.
memoryCPU: Intel Core i7-4770 or AMD Ryzen 5 1600X
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). (A hypothetical future RTX 5050 Laptop GPU would easily manage this).
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1080p (Full HD) - Minimum (Rasterized) (Low Preset, 30 FPS Target)
CPU: Requires 4 cores and 8 threads to manage the absolute lowest tier of crowd density and physics calculations.
CPU (Laptop): Must maintain sustained boost clocks to avoid hitching during fast driving segments.
GPU: The 6GB VRAM buffer is mandatory; 4GB variants will experience catastrophic texture pop-in.
GPU (Laptop): Matches the desktop 1060 in raw rasterization but provides slightly more memory bandwidth for dense urban environments.
RAM: Operating on single-channel or 8GB of system memory will cause critical micro-stutters during area transitions.
Storage: The bare minimum required to ensure assets load before the player physically enters a geographic quadrant.
memoryCPU: Intel Core i7-6700 / AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GTX 1660 Ti Mobile
layersRAM: 12 GB
saveStorage (Tier): 70 GB SATA SSD
1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS or 720p ~30 FPS for older interpretation) (Low Preset, 1080p resolution (or 720p for absolute minimum target).)
CPU: Official minimum desktop CPU for Rage 2.
CPU (Laptop): Estimated laptop CPU for minimum playability. Most modern laptop CPUs will exceed this.
GPU: Official minimum desktop GPU. Requires 3GB VRAM.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Even low-end modern discrete GPUs or powerful iGPUs (Iris Xe G7, Radeon 680M/780M) will perform adequately. RTX 50 series is highly speculative and far exceeds this tier.
RAM: 8GB RAM is the official minimum requirement.
Storage: HDD is absolute minimum; SSD highly recommended for better loading.
memoryCPU: Intel Core i5-3570 or AMD Ryzen 3 1300X
developer_boardGPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U or better. Modern i3/Ryzen 3 U-series can handle this.
laptop_windowsGPU (L): NVIDIA GeForce MX350 (2GB, might struggle) / MX450 (2GB), GTX 1050 Mobile (3GB/4GB). RTX 3050 Laptop GPU (Low TGP) / RTX 4050 Laptop GPU would be significant overkill but a modern entry point.
layersRAM: 8 GB
saveStorage (Tier): 50 GB HDD (SSD Recommended)
1440p (QHD/2K) - Ray Tracing Minimum (RT Low Preset, DLSS/FSR Balanced, 30 FPS Target)
CPU: Ray tracing operations drastically increase CPU overhead for BVH construction; 6 physical cores are the baseline.
CPU (Laptop): Sufficient for maintaining a locked 30 FPS console-like experience with entry-level ray traced lighting.
GPU: Entry-level RT cores struggle; reliance on temporal upscalers (DLSS/FSR) is absolutely mandatory at this tier.
GPU (Laptop): Offers adequate tensor core performance to run DLSS alongside hardware-accelerated ray tracing.
RAM: Standard configuration required to handle increased memory allocation from upscaling algorithms.
Storage: Required to rapidly stream varying lightmaps and reflection probes in complex environments.
memoryCPU: Intel Core i7-9700 / AMD Ryzen 5 5600
developer_boardGPU: NVIDIA RTX 2060 / AMD RX 6800 XT / Intel Arc A750
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 3070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe Gen 3 SSD
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60-90 FPS) (High Preset, 1440p resolution.)
CPU: Strong desktop CPU for achieving smooth framerates at 1440p.
CPU (Laptop): High-performance laptop CPUs beneficial for consistent 1440p gameplay.
GPU: Desktop GPU capable of delivering a solid 1440p experience at high settings. 8GB VRAM essential.
GPU (Laptop): Strong laptop GPUs for 1440p. Max TGP versions are important. RTX 50 series mention is speculative.
RAM: 16GB RAM is recommended for smooth 1440p gaming.
Storage: NVMe SSD recommended for the best loading times at 1440p.
memoryCPU: Intel Core i7-6700K / AMD Ryzen 5 2600X or newer (e.g., Intel Core i5-10400F / AMD Ryzen 5 3600)
developer_boardGPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB), RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would easily handle this).
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Ray Tracing Overdrive (Path Tracing, DLSS Performance + Frame Generation, 60 FPS Target)
CPU: Calculating full-scene path tracing adds unprecedented CPU load to calculate light bounces and coordinate frame pacing.
CPU (Laptop): The absolute pinnacle of mobile processing is required to avoid bottlenecking path-traced rendering pipelines.
GPU: Path tracing fundamentally changes rendering; only the Ada Lovelace architecture's Optical Flow Accelerators can synthesize frames well enough to maintain 60 FPS under this load.
GPU (Laptop): The mobile 4090 (essentially a down-clocked desktop 4080) is the only portable silicon capable of handling full-scene path tracing smoothly.
RAM: Frame generation and path tracing VRAM spillover require immense system memory to maintain operational stability over long play sessions.
Storage: Crucial for streaming massive environmental changes while minimizing the rendering latency introduced by frame synthesis.
memoryCPU: Intel Core i9-12900 / AMD Ryzen 9 7900X
developer_boardGPU: NVIDIA RTX 4080
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 24 GB
saveStorage (Tier): 70 GB NVMe Gen 4 SSD
2160p (UHD/4K) - Ultra (Rasterized) (Ultra Preset, 60 FPS Target)
CPU: High clock speeds and immense multi-threading capabilities prevent GPU stalling at extreme resolutions.
CPU (Laptop): Enthusiast-grade mobile processing power is necessary to keep the GPU fed with draw calls.
GPU: Requires immense raw computational power and memory bandwidth to push 8.3 million pixels per frame natively or lightly upscaled.
GPU (Laptop): A fully powered high-end mobile GPU is required to match desktop 3080-class rasterization.
RAM: To prevent page faults, an ultra-tier system requires massive unified memory overhead, ideally configuring at 32 GB practically.
Storage: Maximum bandwidth required for instantaneous high-resolution texture population across vast draw distances.
memoryCPU: Intel Core i9-12900 / AMD Ryzen 9 7900X
developer_boardGPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (175W)
layersRAM: 20 GB
saveStorage (Tier): 70 GB NVMe Gen 4 SSD
2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, High settings, ~60 FPS) (High Preset, 2160p (4K) resolution (internal resolution scaler may be used to maintain 60FPS).)
CPU: Capable desktop CPU to support 4K gaming in Rage 2 without significant bottlenecks.
CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K Rage 2.
GPU: Desktop GPUs capable of running Rage 2 at 4K High settings with good framerates. 8GB+ VRAM essential.
GPU (Laptop): High-end laptop GPUs from RTX 30/40 series can achieve 4K in Rage 2. Hypothetical RTX 50 series would enhance this further but is significant overkill.
RAM: 16GB RAM is generally sufficient for 4K in Rage 2.
Storage: A fast NVMe SSD is recommended for the best 4K gaming experience.
memoryCPU: Intel Core i7-8700K / AMD Ryzen 7 3700X or newer (e.g., Intel Core i5-12600K / AMD Ryzen 5 5600X)
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB), RTX 4080 Laptop GPU (12GB). **(A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience for Rage 2.)**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
save Overall Storage
Spec: 70 GB SSD (Base) / 105 GB NVMe SSD (Phantom Liberty)
Note: Mechanical HDDs will fail to load physical world geometries quickly enough to prevent the player from falling through the map. NVMe Gen 4 is heavily recommended to accommodate asset streaming at vehicular top speeds.
Type: NVMe
Spec: 50 GB available space (SSD Recommended)
Note: An SSD (Solid State Drive) is recommended for faster loading times. Ensure at least 50 GB of free disk space. This requirement may change with updates, though unlikely for an older title.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Mandatory for DirectX 12 Agility SDK support, which provides the foundational API hooks for DirectStorage, advanced ray reconstruction, and the latest iteration of DLSS/FSR upscaling technologies.
Spec: Windows 7, 8.1, or 10 (64-Bit versions), Windows 11 (64-Bit)
Explanation: A 64-bit version of Windows 7, 8.1, 10, or 11 is required. For optimal compatibility and performance, Windows 10 or 11 (latest updates) is recommended.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Required to leverage the full suite of DXR (DirectX Raytracing) features, including bounding volume hierarchy (BVH) optimization for Overdrive mode path tracing.
Spec: DirectX 11
Explanation: Requires a graphics card compatible with DirectX 11. Rage 2 does not support ray tracing.
info_outline Other Game Notes
  • The REDengine's hardware utilization logic was fundamentally restructured with Update 2.0. Hard Disk Drive (HDD) support has been absolutely deprecated. Solid State Drives (SSDs) are now a strict baseline requirement to support the high-speed asset streaming pipelines necessary for dense crowds and vehicular combat.
  • Laptop Performance Note: Laptop hardware operates under strict thermal constraints. Because Cyberpunk 2077 heavily utilizes simultaneous CPU and GPU rendering (especially with path tracing enabled), thermal throttling can cause severe frame time spikes. Ensuring aggressive cooling profiles and unconstrained TDP limits is critical.
  • Laptop Consideration: G P U T G P: Maximum graphics wattage is essential. A 140W RTX 4060 laptop GPU will drastically outperform an artificially limited 85W RTX 4070 variant in ray-traced workloads.
  • Laptop Consideration: Cooling Thermals: Simultaneous 100% load on both the CPU and GPU during intense Dogtown firefights will saturate standard heat pipes. Liquid metal cooling or high-RPM external cooling pads are highly recommended.
  • Laptop Consideration: C P U Power Limits: The game's dynamic crowd density and law enforcement pathfinding are exceptionally CPU-bound. Laptops capping CPU package power below 45W will experience significant bottlenecks regardless of GPU capability.
  • Laptop Consideration: M U X Switch Optimus: Bypassing NVIDIA Advanced Optimus via a hardware MUX switch is required to minimize latency and ensure frame generation technologies function without visual tearing.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.5 (Ray Reconstruction), AMD FSR 3 (Frame Generation), Intel XeSS 1.3
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Screen Space Reflections Reflections dramatically impact standard rasterized performance. When utilizing Overdrive Ray Tracing, DLSS with Frame Generation becomes a strict necessity to maintain playable framerates above 30 FPS on high-end hardware.
  • Game Name: Cyberpunk 2077: Phantom Liberty
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Rage 2 (Released May 2019). This information is based on official Minimum/Recommended PC specifications from Bethesda Softworks and includes extrapolated tiers for higher performance targets, adapted to the requested JSON structure for a May 2025 context. Laptop GPU mentions for RTX 50 series are speculative and represent overkill for this title.
  • Laptop Performance Note: Laptop models of listed desktop GPUs require comparable performance, dependent on TGP (Total Graphics Power) and cooling. Rage 2 is moderately demanding; most modern gaming laptops should run it well, but good TGP and cooling ensure smoother high-framerate gameplay.
  • Laptop Consideration: G P U T G P: Sufficient TGP for the laptop GPU helps achieve consistent framerates.
  • Laptop Consideration: Cooling Thermals: Good cooling is beneficial for maintaining stable performance during extended gameplay sessions.
  • Laptop Consideration: C P U Power Limits: Adequate CPU power ensures smooth gameplay, though Rage 2 is generally more GPU-bound at higher settings.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus can reduce latency and improve framerates.
  • Optimization Detail: Upscaling Tech: The game features an internal resolution scaling option. It does not natively support advanced upscaling technologies like NVIDIA DLSS, AMD FSR, or Intel XeSS through official patches.
  • Optimization Detail: Key Settings Impact: Texture Detail, Shadow Quality, Geometric Details, Anti-Aliasing, Anisotropic Filtering, SSR (Screen Space Reflections), and FOV significantly impact performance. The internal resolution scaler can be used to improve framerates.
  • Game Name: Rage 2
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3.5 (Ray Reconstruction), AMD FSR 3 (Frame Generation), Intel XeSS 1.3
  • Key Settings Impact: Volumetric Fog and Screen Space Reflections Reflections dramatically impact standard rasterized performance. When utilizing Overdrive Ray Tracing, DLSS with Frame Generation becomes a strict necessity to maintain playable framerates above 30 FPS on high-end hardware.
  • Upscaling Tech: The game features an internal resolution scaling option. It does not natively support advanced upscaling technologies like NVIDIA DLSS, AMD FSR, or Intel XeSS through official patches.
  • Key Settings Impact: Texture Detail, Shadow Quality, Geometric Details, Anti-Aliasing, Anisotropic Filtering, SSR (Screen Space Reflections), and FOV significantly impact performance. The internal resolution scaler can be used to improve framerates.
laptop Laptop Considerations
  • G P U T G P: Maximum graphics wattage is essential. A 140W RTX 4060 laptop GPU will drastically outperform an artificially limited 85W RTX 4070 variant in ray-traced workloads.
  • Cooling Thermals: Simultaneous 100% load on both the CPU and GPU during intense Dogtown firefights will saturate standard heat pipes. Liquid metal cooling or high-RPM external cooling pads are highly recommended.
  • C P U Power Limits: The game's dynamic crowd density and law enforcement pathfinding are exceptionally CPU-bound. Laptops capping CPU package power below 45W will experience significant bottlenecks regardless of GPU capability.
  • M U X Switch Optimus: Bypassing NVIDIA Advanced Optimus via a hardware MUX switch is required to minimize latency and ensure frame generation technologies function without visual tearing.
  • G P U T G P: Sufficient TGP for the laptop GPU helps achieve consistent framerates.
  • Cooling Thermals: Good cooling is beneficial for maintaining stable performance during extended gameplay sessions.
  • C P U Power Limits: Adequate CPU power ensures smooth gameplay, though Rage 2 is generally more GPU-bound at higher settings.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus can reduce latency and improve framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). (A hypothetical future RTX 5050 Laptop GPU would easily manage this).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB), RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would easily handle this).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB), RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would easily handle this).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB), RTX 3060 Laptop GPU (6GB, High TGP), RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Laptop GPU would easily handle this).
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB), RTX 4080 Laptop GPU (12GB). **(A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience for Rage 2.)**
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB), RTX 4080 Laptop GPU (12GB). **(A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience for Rage 2.)**
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB), RTX 3080 Laptop GPU (8GB/16GB), RTX 4070 Laptop GPU (8GB), RTX 4080 Laptop GPU (12GB). **(A hypothetical future RTX 5070 Laptop GPU would provide a very strong 4K experience for Rage 2.)**

For Cyberpunk 2077: Phantom Liberty Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX

For Rage 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 780 (3GB) or AMD Radeon R9 280 (3GB)
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) / RTX 2060 Super (8GB) / RTX 3060 (12GB) or AMD Radeon RX Vega 64 (8GB) / RX 5700 (8GB) / RX 6600 XT (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) / RX 7600 XT (16GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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