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Cyberpunk 2077: Phantom Liberty vs Atomic Heart

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info General Information
Release Date
Sep 26, 2023 Feb 21, 2023
Developer
CD Projekt Red Mundfish
Publisher
CD Projekt Red Focus Entertainment, 4Divinity
Genre(s)
Action Role-Playing, First-Person Shooter First-Person Shooter, Action RPG, Adventure, Immersive Sim
Engine
REDengine 4 Unreal Engine 4
stars Ratings & Price
Content Rating
Mature 17+ M (Mature 17+)
Avg. User Rating
4.8 / 5.0 3.9 / 5.0
Current Price (USD)
$29.99 $59.99
tune Key Specs
Quick Highlights
  • Engine Transition Architecture: REDengine 4 retired post-Patch 2.13; franchise entirely transitioning to Epic's Unreal Engine 5 for Project Orion.
  • Maximum Cyberware Capacity: Theoretically 430 points when combining maximum level scaling, the Edgerunner perk, and the Tier 5 Chrome Compressor OS.
  • Maximum Ray Tracing Target: 2160p (4K) at 60 FPS utilizing Overdrive Path Tracing, DLSS 3.5, and Frame Generation on RTX 4080 tier hardware.
  • Storage Requirement Paradigm: HDD explicitly deprecated; 105 GB NVMe SSD strictly required for Phantom Liberty asset streaming.
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Alternate History Soviet Union (1955)
  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X/S, Game Pass
  • Art Style: Soviet-Futurism / Atompunk
  • Unique Feature: A unique 'Soviet-Futurism' art style combined with a hybrid combat system blending visceral melee, improvised firearms, and elemental polymer abilities.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Songbird (Song So Mi): Can actively breach local subnets, manipulate complex environmental hazards, and instantly upload lethal Blackwall daemons to elite enemies during specific scripted narrative combat sequences.
    Human (Heavily Augmented Cyber-Construct)
  • Jackie Welles: Provides aggressive fire support and robust melee tanking capabilities during the foundational missions of the base game's prologue arc.
    Human
  • Chariton 'Charles' Zakharov (Glove AI): Serves as a constant narrative companion and the primary source of exposition. He interfaces with technology, provides mission objectives, offers tactical advice, and engages in constant sardonic commentary, acting as P-3's foil.
    Artificial Intelligence
Key Collectibles
  • Cyberware Capacity Shards: Randomly dropped from elite enemies, cyberpsychos, and airdrops throughout Night City and Dogtown.
  • Militech Data Terminals: Hidden exclusively in obscure, vertical, or highly guarded locations scattered specifically throughout the Dogtown district.
  • Tarot Cards: Glitched digital murals scattered across the entirety of Night City, cataloging narrative foreshadowing and culminating with exclusive cards in Dogtown.
  • Chirpers: Small, bird-shaped audio logs found throughout the game world. They contain conversations from the employees of Facility 3826, providing crucial background lore and context to the disaster.
  • Blueprints: Found in chests and hidden in the puzzle-filled 'Testing Grounds'. These are essential schematics required to unlock new weapons and weapon upgrades at the NORA crafting stations.
  • Talking Corpses: Deceased individuals that P-3 can communicate with using his glove. They provide snippets of lore, often revealing their last moments in a tragic or darkly humorous way.
Key Themes
  • Cyberpunk
  • Dystopian
  • Transhumanism
  • Espionage
  • Artificial Intelligence
  • Corporate Warfare
  • Alternate History
  • Sci-Fi
  • Soviet-Futurism
  • Atompunk
  • Utopia Gone Wrong
  • AI Rebellion
  • Bio-Horror
  • Conspiracy
  • Dark Humor
  • Transhumanism
colorize Combat & Gear
Weapons Overview
  • Erebus: Power Submachine Gun (Iconic/Sentient)
    Crafted from a decrypted Cerberus core from Project Cynosure. Fires rounds laced with rogue Blackwall AI energy, instantly executing targets pushed below a specific health threshold with localized digital corruption.
  • Militech Canto Mk.6: Cyberdeck / Operating System (Iconic/Sentient)
    A 33-capacity OS boasting the exclusive 'Blackwall Gateway' quickhack, allowing the rogue AI to instantaneously compromise and lethally spread across multiple hostile neural networks.
  • X-MOD2 Kyubi: Power Assault Rifle (Iconic)
    A highly coveted specialized variant of the standard Kyubi. It uniquely retains empty modification slots alongside iconic base statistics, allowing for unmatched customized tactical builds.
  • Gorilla Arms (Jailbreak Augmented): Cyberware Arm Weapon
    Blunt force kinetic arms fundamentally altered by the Relic skill tree. Generates kinetic charges through strikes that can be unleashed in devastating area-of-effect ground slams.
  • Monowire (Jailbreak Augmented): Cyberware Arm Weapon
    A lethal, glowing filament whip reconfigured by the Relic tree to serve as a physical conduit, allowing V to upload debilitating quickhacks directly into enemies via melee strikes.
  • Swede: Melee Weapon (Axe)
    P-3's reliable starting melee weapon. A versatile axe that can be upgraded for faster attacks or a powerful charged spinning strike.
  • Zvezdochka: Melee Weapon (Saw Mace)
    A heavy, brutal melee weapon consisting of a handle with two spinning saw blades. Its charged attack launches the blades forward as a deadly projectile.
  • Makarov Pistol: Firearm (Pistol)
    A standard-issue semi-automatic pistol. It's the first firearm players acquire and can be upgraded for better accuracy, damage, and magazine size.
  • KS-23: Firearm (Shotgun)
    A powerful pump-action shotgun that excels at close-range combat, capable of staggering or destroying weaker robots with a single blast.
  • Kalash: Firearm (Assault Rifle)
    A versatile and iconic assault rifle, effective at medium range. It can be heavily modified with various scopes, magazines, and elemental damage upgrades.
  • Dominator: Energy Weapon
    An advanced weapon that fires powerful polymer-based energy projectiles. It has a secondary fire mode that launches a volley of explosive polymer globules.
  • Fat Boy: Explosive Weapon (Rocket Launcher)
    A heavy weapon that launches explosive projectiles, ideal for dealing with large groups of enemies or heavily armored bosses. Its rockets can be crafted but are expensive.
  • Railgun: Special Weapon
    A high-tech energy weapon that fires a powerful, precise beam capable of penetrating multiple enemies and even some walls. Requires a charge-up time before firing.
Armor / Gear Sets
  • Chrome Compressor: Provides zero active hacking/time-dilation abilities; passively grants +40 to +70 Cyberware Capacity limit.
  • Epimorphic Skeleton: Massively increases maximum health and provides a proportional increase to base armor plating mitigation.
  • Chitin: Integumentary system upgrade offering immense flat armor rating boosts and massive health regeneration spikes when taking kinetic damage.
  • Rara Avis: A skeletal enhancement that provides a tremendous percentage-based boost to overall armor, requiring an incredibly high capacity cost to equip.
  • Polymer Exoskeleton Upgrades: Atomic Heart does not feature traditional equippable armor pieces. Instead, players upgrade P-3's survivability directly through the 'Character' skill tree in the NORA machines. These upgrades increase base health and provide specific resistances to melee, ranged, fire, ice, and electrical damage.
Outfits/Customization
  • NUSA Infiltration Suit: A sleek, tactical bodysuit provided by President Myers. Purely cosmetic under the 2.0 system, offering exceptional visual immersion for espionage-focused builds.
  • Barghest Tactical Gear: Heavy, brutalist combat webbing stripped from elite Dogtown militia units, favored by players pursuing heavy machine gun or explosive weapon aesthetics.
  • David Martinez's Jacket: A bright yellow EMT jacket belonging to the protagonist of the Edgerunners anime. An iconic cosmetic reward linking the transmedia properties.
  • Weapon Skins (Golden Age): Cosmetic customization is primarily focused on weapons. The Premium Edition and some pre-order bonuses included a set of 'Golden Age' skins, which apply a unique gold-plated appearance to the Swede axe and the Kalash assault rifle.
trending_up Progression & Upgrades
Skills & Progression

The transition to Update 2.0 utterly dismantled and reconstructed the game's core progression systems. The perk and skill trees were completely overhauled to permanently eliminate passive, percentage-based statistical bloat in favor of active, game-changing combat abilities. Netrunning was massively expanded with the 'Overclock' mode, permitting players to forcibly upload quickhacks by consuming physical health when RAM reserves are entirely depleted, enabling rapid queueing of lethal hacks. Armor was completely decoupled from clothing aesthetics and integrated directly into the biological Cyberware system. V's tolerance for enhancement is now rigidly governed by a 'Cyberware Capacity' metric, peaking at a baseline of 201 at level 60. This can be violently expanded via the Edgerunner perk, which allows players to exceed safe limits at the cost of maximum health, risking entry into a high-damage cyberpsychosis 'Fury' state. Phantom Liberty also introduced the auxiliary Relic Skill Tree. Funded by discovering hidden Militech Data Terminals, the Relic tree overrides standard cyberware functionality—granting Mantis Blades a long-range leap, Gorilla Arms devastating area-of-effect shockwaves, and allowing the Optical Camo to act as an emergency mid-combat cloaking device.

Progression is split between weapon crafting and personal abilities. Using 'NORA' a sentient, flirtatious vending machine, players can craft and upgrade a wide array of melee and ranged weapons. The Polymer Glove provides P-3 with special abilities, including 'Shok' (electricity), 'Frostbite' (cryokinesis), Telekinesis, and a Polymer Jet shield. These skills can be upgraded through several skill trees.

public World & Exploration
World & Level Design

Night City is widely regarded as one of the most densely packed, vertically integrated open worlds in gaming history. The base game encompasses six distinct districts—Watson, Westbrook, City Center, Heywood, Santo Domingo, and Pacifica—alongside the expansive, desolate surrounding Badlands. While the geographic footprint in square kilometers is smaller than sprawling fantasy RPGs, the incredible verticality, complex intertwining highway systems, and multi-layered mega-buildings provide immense exploration density. Phantom Liberty dramatically expands this ecosystem by introducing Dogtown, an autonomous walled enclave located in the southern sector of Pacifica. While Dogtown is geographically concentrated, it is vertically immense and architecturally chaotic, functioning as a brutalist ruin. To sustain player engagement beyond scripted missions, Dogtown utilizes two primary dynamic geographic systems. Orbiting craft periodically jettison high-value Airdrops, marked by towering plumes of red smoke, which instantly become flashpoints for multi-factional warfare. Simultaneously, Fixer Muamar Reyes issues dynamic Vehicle Courier Contracts, tasking V with hijacking vehicles across the entire map and delivering them to Dogtown under extreme duress, leveraging the overhauled vehicular combat systems.

Atomic Heart features a semi-open world structure. The main overworld connects several vast, self-contained complexes or dungeons, such as the Vavilov Complex, the VDNKh exhibition center, and a Theatre. The overworld itself is populated with smaller points of interest, puzzles, and roaming enemies, and can be traversed on foot or by car.

Playable Vehicles
  • Barghest Hellhound: Armored Military Transport (6x6)
    A heavily customized, immensely durable six-wheeled transport utilized by Kurt Hansen's forces. Outfitted with dual front-facing heavy machine guns and a roof-mounted locking missile pod.
  • Porsche 911 II (930) Turbo: Classic Sports Car
    Johnny Silverhand's personally restored, iconic century-old sports car. Lacks built-in offensive weaponry but handles with unmatched precision and legacy aesthetic appeal.
  • Herrera Outlaw 'Weiler': Weaponized Hypercar
    A sleek, top-tier luxury vehicle acquired by completing all vehicle courier contracts for El Capitan. Integrates hidden front-facing machine guns without compromising its elegant aerodynamic profile.
  • Volga: Car
    A retro-futuristic, red drivable car found in the overworld sections of the game, allowing for faster transportation between the main complexes and points of interest.
Notable Fauna/Mounts
  • Nibbles
  • Iguana
N/A
book Story & Characters
Main Characters
  • Solomon Reed: FIA Sleeper Agent
    A weary, highly lethal NUSA operative operating out of Dogtown. Intensely loyal to a government that betrayed him, he serves as a grim tactical ally and potential tragic antagonist.
  • Song So Mi (Songbird): Master Netrunner / FIA Asset
    A brilliant netrunner compromised by rogue AIs from beyond the Blackwall. Her desperate pursuit of a cure drives the entire narrative structure of Phantom Liberty.
  • Kurt Hansen: Barghest Leader
    A former NUSA colonel who violently seized the Pacifica Combat Zone, reshaping it into the autonomous, heavily fortified district of Dogtown under his absolute military rule.
  • Rosalind Myers: NUSA President
    The ruthless, calculating President of the New United States of America. Her aggressive geopolitical machinations and exploitation of Songbird act as the catalyst for the expansion's conflict.
  • Mr. Hands: Pacifica / Dogtown Fixer
    A highly sophisticated, mysterious Fixer who commands the underground economy of Dogtown, assigning V ten intricate, morally complex gigs involving corporate espionage and assassinations.
  • Major Sergey 'P-3' Nechaev: Playable Protagonist
    An emotionally scarred KGB special agent and decorated war hero sent to Facility 3826. He is gruff, single-minded, and frequently annoyed, often clashing with his AI companion.
  • Chariton 'Charles' Zakharov: AI Companion / Deuteragonist
    A sentient polymer AI integrated into P-3's glove, created from the mind of a deceased scientist. He provides exposition, tactical advice, and engages in constant, often cynical, dialogue with P-3.
  • Dr. Dmitry Sechenov: Primary Antagonist / Scientist
    The brilliant and visionary scientist behind Polymer technology and the Kollektiv neural network. He is the esteemed Minister of Industry of the USSR and leader of Facility 3826.
  • The Twins (Left and Right): Antagonists / Bodyguards
    A pair of graceful, deadly, and iconic female robots (named Left and Right) who serve as Dr. Sechenov's personal bodyguards and enforcers. They are the most advanced androids ever created.
  • Granny Zina (Baba Zina): Ally / Resistance Fighter
    A mysterious and surprisingly resilient old woman who aids P-3 throughout his mission. She possesses deep knowledge of the facility and its secrets.
Example Missions
  • Firestarter: Main Quest (Narrative Branch Point)
    Infiltrate Kurt Hansen's stadium compound with Songbird and make the ultimate, narrative-altering decision to either assist her escape to the moon or betray her to the FIA.
  • The Killing Moon: Main Quest (Lunar Route Climax)
    Escort a critically injured Songbird through a heavily besieged Tycho spaceport, culminating in a tense, irreversible standoff against Solomon Reed.
  • Somewhat Damaged: Main Quest (Cynosure Route Climax)
    Navigate the pitch-black ruins of the abandoned Project Cynosure facility while avoiding a lethal, invincible Cerberus maintenance drone in a pure survival horror sequence.
  • Prototype in the Scraper: Fixer Gig (Mr. Hands)
    Infiltrate a scavenger den in Dogtown to retrieve experimental Zetatech cyberware, negotiating the complex ethical fallout of the scavenging operation.
  • Run This Town: Fixer Gig (Mr. Hands)
    Assume the identity of a legendary Cuban assassin using a behavioral imprint mask to manipulate the power vacuum and install a puppet leader over the Barghest militia.
  • Main Story Quests
    Follow the primary narrative to investigate the robot uprising at Facility 3826, confront key figures like Petrov and Filatova, and ultimately uncover Dr. Sechenov's true intentions for the Kollektiv 2.0 launch.
  • Testing Grounds
    Optional challenge dungeons filled with complex environmental puzzles and combat encounters. Completing them rewards the player with rare blueprints for weapon upgrades.
people Multiplayer
Multiplayer Details

Cyberpunk 2077 is strictly a single-player, narrative-driven Action RPG experience. During the game's initial conceptual and developmental phases, CD Projekt Red had publicly discussed and allocated resources toward an ambitious standalone multiplayer component set within the Night City universe. This proposed mode was intended to operate similarly to massive live-service titles, offering cooperative heists and competitive gang warfare. However, following the highly turbulent launch of the base game and the urgent necessity to reallocate all available engineering talent toward profound technical remediation, the multiplayer project was officially cancelled. Consequently, there are absolutely no cooperative, competitive, or synchronous online multiplayer modes within the final architecture of Cyberpunk 2077 or the Phantom Liberty expansion. The studio has deliberately chosen to maintain the franchise's identity as a premier, immersive solitary experience. While the upcoming sequel, Project Orion, is being developed natively on Unreal Engine 5, CDPR has remained tight-lipped regarding any potential multiplayer integration, leaving the current iteration of the dark future entirely focused on V's isolated journey.

Atomic Heart is a strictly single-player experience. The developers have stated they have no plans to add multiplayer modes to the game.

extension Editions & DLC
Available Editions

Throughout its volatile commercial lifespan, Cyberpunk 2077 has been distributed across multiple strategic iterations to maximize market penetration. Initially launched as a standalone base game in 2020 for PC and previous-generation consoles, the title underwent continuous technical rehabilitation. In late 2023, the massive Phantom Liberty expansion was released alongside the systemic 2.0 update exclusively for current-generation hardware (PC, PlayStation 5, and Xbox Series X/S), effectively abandoning support for legacy consoles. This culminated in the physical and digital release of the Cyberpunk 2077: Ultimate Edition, bundling the base game, the expansion, and all post-launch digital rewards into a single definitive package. Furthermore, market expansion continued aggressively post-launch. By July 2025, CD Projekt Red officially rolled out native macOS support, rounding out desktop ubiquity. Perhaps most significantly, retail database leaks in late 2026 confirmed an imminent release of the Ultimate Edition for Nintendo's unannounced successor console (the Switch 2), scheduled for mid-2025. Featuring smooth performance profiles and integrated cross-save functionality, this iteration seeks to capture the massive high-end portable demographic alongside the game's highly optimized presence on the Steam Deck.

The game was released with a Standard Edition, a Gold Edition (includes base game and the Atomic Pass for all four planned DLCs), and a Premium Edition (includes Gold Edition content plus a digital artbook and exclusive cosmetic weapon skins).

Post-Launch Content / DLC

The post-launch trajectory of Cyberpunk 2077 is characterized by one of the most comprehensive redemption arcs in modern software development. Following initial stability hotfixes, the developers executed a multi-year sequence of profound iterative patches. This culminated in the Update 2.0 systemic rewrite, which fundamentally restructured AI pathfinding, law enforcement responses, and RPG skill mechanics. This foundational patch was immediately followed by Phantom Liberty, a massive premium expansion that added the Dogtown district, dozens of hours of cinematic quests starring Idris Elba, and extreme build variety via the Relic tree and Chrome Compressor economics. Subsequent updates, concluding with Patch 2.13 in late 2024, focused heavily on rendering technology integrations, officially implementing AMD FSR 3 Frame Generation, Intel XeSS 1.3, and concurrent DLAA with DLSS Ray Reconstruction. Beyond direct software updates, the franchise's post-launch momentum was incredibly sustained by a vast transmedia strategy, most notably the universally acclaimed Cyberpunk: Edgerunners anime produced by Studio Trigger. The anime's staggering success directly cross-pollinated the game, injecting Edgerunner-themed perks, weapons, and renewed player engagement into the ecosystem.

The 'Atomic Pass' includes four planned DLC expansions. The first, 'Annihilation Instinct,' released in August 2023, continues the story and adds new enemies, a new area, and a new glove ability. The second, 'Trapped in Limbo,' released in February 2024, explores the bizarre Limbo world and features unconventional, platformer-style gameplay. Two more DLCs are planned to complete the pass.

help_outline FAQ
Frequently Asked Questions
  • Q: Is an HDD supported in Cyberpunk 2077 Update 2.0 and Phantom Liberty?
    A: No. Support for Hard Disk Drives (HDDs) was completely deprecated with the release of Update 2.0. A Solid State Drive (SSD)—preferably an NVMe Gen 3 or Gen 4—is now a strict minimum requirement. Attempting to run the game on an HDD will result in catastrophic texture streaming failures, falling through world geometry, and massive frame stuttering.
  • Q: What is the Chrome Compressor and why is it important?
    A: The Chrome Compressor is a Tier 5 Iconic Operating System introduced in Phantom Liberty. Unlike Cyberdecks or Sandevistans, it offers zero active combat abilities. Instead, its sole function is to passively expand the user's Cyberware Capacity by 40 to 70 points. When combined with the Edgerunner perk, this allows players to install an immense amount of heavy armor and skeletal cyberware without sacrificing their health to cyberpsychosis, creating near-invincible ballistic tank builds.
  • Q: How do you access the Erebus SMG or the Militech Canto Mk.6?
    A: These heavily classified Blackwall weapons are mutually exclusive and highly hidden. During the pivotal 'Firestarter' mission, you must choose to betray Songbird (the Cynosure route). During the subsequent survival horror mission 'Somewhat Damaged', you must acquire the Cerberus Decoded Behavioral System Component. This component can then be crafted into either the Erebus SMG or the Canto Cyberdeck, both of which contain a sentient, malevolent AI.
  • Q: How does the Relic Skill Tree differ from standard attributes?
    A: Unlike the standard attribute trees that are funded by leveling up, the Relic Skill Tree is funded exclusively by finding hidden Militech Data Terminals in Dogtown. Rather than offering passive percentage boosts, the Relic tree fundamentally overrides the mechanics of your existing cyberware. For instance, it allows Gorilla Arms to create shockwaves, gives Mantis Blades a leap attack, and lets you activate Optical Camo in the middle of a firefight to drop enemy aggro.
  • Q: Will Cyberpunk 2077 receive another expansion after Phantom Liberty?
    A: No. CD Projekt Red has definitively stated that Phantom Liberty is the only premium expansion for Cyberpunk 2077. Patch 2.13 (released in late 2024) marked the final major integration of rendering frameworks. The vast majority of the development team at CD PROJEKT RED North America (in Boston) has completely shifted focus and resources to Project Orion, the full sequel being developed natively on Unreal Engine 5.
  • Q: What kind of game is Atomic Heart?
    A: Atomic Heart is a first-person shooter with significant RPG elements, often compared to games like BioShock for its unique setting, narrative focus, and combination of shooting with special abilities.
  • Q: Is Atomic Heart an open-world game?
    A: It is semi-open-world. There are large, open areas that connect major story dungeons, but it is not a seamless open world like games in the Fallout or Far Cry series.
  • Q: Is there multiplayer in Atomic Heart?
    A: No, Atomic Heart is a strictly single-player experience. The developers have no plans to add multiplayer.
  • Q: What are the DLCs for Atomic Heart?
    A: There are four planned DLCs available through the Atomic Pass. The first two released are 'Annihilation Instinct' and 'Trapped in Limbo,' which continue the story and add new gameplay experiences.
build Technical Details
Graphics & Visual Fidelity

Cyberpunk 2077 serves as the definitive global benchmark for bleeding-edge rendering technology, pushing consumer hardware to its absolute theoretical limits. The absolute deprecation of HDD support allowed REDengine developers to utilize extreme asset streaming pipelines, drastically increasing draw distances, volumetric lighting quality, and geometric density across Night City. The game's crowning visual achievement is its integration of Path Tracing, branded as 'RT: Overdrive' mode. Unlike standard hybrid rendering, path tracing calculates the accurate physical trajectory of every light source in the scene, resulting in flawless, physically accurate shadows, infinite-bounce global illumination, and pixel-perfect micro-reflections on varied material surfaces like wet asphalt, metallic cyberware, and neon-lit glass. Because this process is immensely computationally expensive, the game fundamentally relies on advanced temporal upscaling and frame synthesis—specifically NVIDIA DLSS 3.5 with Ray Reconstruction and AMD FSR 3 Frame Generation—to maintain playable framerates. While minor engine quirks like overlapping meshes occasionally persist, the visual fidelity achieved in Phantom Liberty's dense, vertical Dogtown environments represents a paradigm shift in real-time graphical realism.

Powered by Unreal Engine 4, Atomic Heart is renowned for its striking 'Atompunk' or 'Soviet-Futurism' art style. The game features highly detailed environments, from pristine scientific complexes to overgrown landscapes, and unique, often disturbing enemy designs. On PC, it supports advanced features like ray-traced reflections, shadows, and ambient occlusion, as well as NVIDIA DLSS.

Audio & Soundtrack

The audioscape of Cyberpunk 2077 is a monumental achievement in interactive sound design, seamlessly blending pulsating industrial synth-wave with harrowing atmospheric horror. The base game features an incredibly diverse array of in-game radio stations, boasting original tracks from real-world artists performing under in-universe pseudonyms, perfectly capturing the aggressive, hyper-commercialized tone of Night City. Phantom Liberty dramatically elevates this auditory foundation. The musical score for Dogtown shifts toward darker, militaristic percussion and tense, espionage-themed orchestral strings, reflecting the constant threat of Barghest patrols. The sound design reaches its zenith in the integration of Blackwall technology. Weapons like the Erebus and the Militech Canto Mk.6 feature sentient, malevolent audio profiles; they actively communicate with V during combat, emitting chilling, distorted electronic screeching and localized reality-tearing sound effects when executing enemies. Furthermore, the voice acting remains exceptional, anchored by Cherami Leigh and Gavin Drea as V, and heavily bolstered by Idris Elba's phenomenal, gravelly performance as the weary, uncompromising FIA agent Solomon Reed, anchoring the narrative's emotional weight.

The soundtrack is a unique highlight, featuring an intense, industrial score composed by Mick Gordon, known for his work on 'Doom'. This is contrasted with licensed Soviet-era pop songs, remixed for a modern audience by artists like Geoffrey Day, which often play during combat, creating a distinct and memorable atmosphere.

User Interface (UI/UX)

The User Interface (UI) and Heads-Up Display (HUD) underwent extensive refinement throughout the game's lifespan to accurately reflect the deep systemic changes introduced in the 2.0 era. The most critical UI overhaul involved the Cyberware management screen at Ripperdocs. It transitioned from a simple grid of icons into a highly detailed, biometric capacity management system. A prominent, color-coded capacity bar now borders the screen, aggressively warning players visually when they approach or exceed their maximum safe cybernetic threshold using the Edgerunner perk. The skill tree UI was completely redesigned from a convoluted web of passive percentage bumps into clean, easily readable branching paths that clearly denote active ability acquisitions. During combat, the HUD dynamically reacts to the player's build; netrunners utilizing the Overclock ability see their health bar visually destabilize and drain as they force quickhacks through their system. The Phantom Liberty expansion further augmented the UI by introducing the Relic Skill tree interface—a visually distinct, glitching menu accessed via Songbird's tampering—and dynamically tracking localized Airdrop trajectories and high-speed vehicle delivery parameters directly on the minimap.

Features a minimalist and diegetic UI to enhance immersion. Key information like health and energy is displayed on P-3's glove. The weapon wheel allows for quick selection of weapons and abilities. The scanner highlights loot, enemies, and interactive objects in the environment. All crafting and upgrades are handled through the vivid, full-screen interface of the NORA machines.

Accessibility Options

To ensure maximum navigability and player comfort within a highly complex mechanical ecosystem, CD Projekt Red implemented a remarkably comprehensive suite of accessibility toggles and adjustments. Update 2.0 and subsequent patches heavily prioritized UI and gameplay clarity. Players can utilize multiple colorblind modes (Protanopia, Deuteranopia, and Tritanopia) that fundamentally alter UI elements, enemy highlighting, and hacking minigame interfaces to ensure high contrast and readability. Cognitive and mechanical accessibility is supported through robust aim-assist parameters, allowing players to snap to targets or adjust the magnetism of their crosshairs during chaotic gunfights. Furthermore, subtitle customization is exceptionally granular, allowing for massive text scaling, high-contrast background shading, and speaker identification markers. The game also provides sliders to drastically reduce visual clutter, disabling chromatic aberration, film grain, and weapon sway to minimize motion sickness. The dynamic difficulty scaling ensures that enemies level appropriately, but players can manually adjust the overarching difficulty at any moment without penalty, allowing those primarily interested in the deep narrative to bypass the rigorous cyberware and combat economy altogether.

The game includes a range of accessibility options, such as customizable subtitles (size, background), various colorblind modes (Deuteranopia, Protanopia, Tritanopia), and separate volume controls for music, effects, and dialogue. Controller layouts can be chosen from presets, but full button remapping is limited on some platforms.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Rasterized) (High Preset, 60 FPS Target)
CPU: The massive L3 cache of the X3D architectures specifically obliterates the CPU bottlenecks inherent to the REDengine's crowd AI.
CPU (Laptop): Requires 8 high-performance cores to maintain 60 FPS during chaotic MaxTac vehicular pursuits.
GPU: The 8GB VRAM buffer comfortably handles high-resolution texture streaming without paging to system RAM.
GPU (Laptop): Provides sufficient rasterization power, though DLSS Quality mode is recommended for stable frame pacing.
RAM: Provides the overhead necessary for background OS operations while caching large portions of Night City's map geometry.
Storage: Ensures near-instantaneous load times upon death and seamless fast-travel execution.
memoryCPU: Intel Core i7-12700 / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe Gen 3 SSD
1080p (Full HD) - Recommended (Official - Target: 1080p, 60 FPS, Ultra Preset) (Ultra Preset.)
CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience at max settings.
CPU (Laptop): A strong mid-range laptop CPU for high framerate 1080p gameplay.
GPU: Official recommended desktop GPU for 1080p Ultra settings at 60 FPS.
GPU (Laptop): A powerful laptop GPU is needed for a high-quality 1080p experience.
RAM: 16GB RAM is officially recommended for optimal performance.
memoryCPU: Intel Core i7-7700K or AMD Ryzen 5 2600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP) or RTX 2070 Mobile (8GB).
layersRAM: 16 GB
saveStorage (Tier): 90 GB available space (SSD Recommended)
1080p (Full HD) - Minimum (Rasterized) (Low Preset, 30 FPS Target)
CPU: Requires 4 cores and 8 threads to manage the absolute lowest tier of crowd density and physics calculations.
CPU (Laptop): Must maintain sustained boost clocks to avoid hitching during fast driving segments.
GPU: The 6GB VRAM buffer is mandatory; 4GB variants will experience catastrophic texture pop-in.
GPU (Laptop): Matches the desktop 1060 in raw rasterization but provides slightly more memory bandwidth for dense urban environments.
RAM: Operating on single-channel or 8GB of system memory will cause critical micro-stutters during area transitions.
Storage: The bare minimum required to ensure assets load before the player physically enters a geographic quadrant.
memoryCPU: Intel Core i7-6700 / AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GTX 1660 Ti Mobile
layersRAM: 12 GB
saveStorage (Tier): 70 GB SATA SSD
1080p (Full HD) - Minimum (Official - Target: 1080p, 30 FPS, Low Preset) (Low Preset.)
CPU: The official minimum CPU required to run the game.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level gaming laptop GPU is needed for minimum settings.
RAM: 8GB RAM is the official minimum requirement.
memoryCPU: Intel Core i5-2500K or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 90 GB available space (SSD Recommended)
1440p (QHD/2K) - High (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') may be needed.)
CPU: A strong CPU is recommended to avoid bottlenecks at 1440p.
CPU (Laptop): High-performance laptop CPUs for consistent 1440p gameplay.
GPU: A powerful modern GPU for a smooth 1440p experience.
GPU (Laptop): An upper mid-range laptop GPU with high TGP is recommended for 1440p.
RAM: 16GB RAM is sufficient, but 32GB can provide more headroom.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB, High TGP) or RTX 4060 Laptop GPU (8GB).
layersRAM: 16 GB
saveStorage (Tier): 90 GB available space (SSD Recommended)
1440p (QHD/2K) - Ray Tracing Minimum (RT Low Preset, DLSS/FSR Balanced, 30 FPS Target)
CPU: Ray tracing operations drastically increase CPU overhead for BVH construction; 6 physical cores are the baseline.
CPU (Laptop): Sufficient for maintaining a locked 30 FPS console-like experience with entry-level ray traced lighting.
GPU: Entry-level RT cores struggle; reliance on temporal upscalers (DLSS/FSR) is absolutely mandatory at this tier.
GPU (Laptop): Offers adequate tensor core performance to run DLSS alongside hardware-accelerated ray tracing.
RAM: Standard configuration required to handle increased memory allocation from upscaling algorithms.
Storage: Required to rapidly stream varying lightmaps and reflection probes in complex environments.
memoryCPU: Intel Core i7-9700 / AMD Ryzen 5 5600
developer_boardGPU: NVIDIA RTX 2060 / AMD RX 6800 XT / Intel Arc A750
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 3070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe Gen 3 SSD
2160p (UHD/4K) - Ray Tracing Overdrive (Path Tracing, DLSS Performance + Frame Generation, 60 FPS Target)
CPU: Calculating full-scene path tracing adds unprecedented CPU load to calculate light bounces and coordinate frame pacing.
CPU (Laptop): The absolute pinnacle of mobile processing is required to avoid bottlenecking path-traced rendering pipelines.
GPU: Path tracing fundamentally changes rendering; only the Ada Lovelace architecture's Optical Flow Accelerators can synthesize frames well enough to maintain 60 FPS under this load.
GPU (Laptop): The mobile 4090 (essentially a down-clocked desktop 4080) is the only portable silicon capable of handling full-scene path tracing smoothly.
RAM: Frame generation and path tracing VRAM spillover require immense system memory to maintain operational stability over long play sessions.
Storage: Crucial for streaming massive environmental changes while minimizing the rendering latency introduced by frame synthesis.
memoryCPU: Intel Core i9-12900 / AMD Ryzen 9 7900X
developer_boardGPU: NVIDIA RTX 4080
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 24 GB
saveStorage (Tier): 70 GB NVMe Gen 4 SSD
2160p (UHD/4K) - Ultra (Rasterized) (Ultra Preset, 60 FPS Target)
CPU: High clock speeds and immense multi-threading capabilities prevent GPU stalling at extreme resolutions.
CPU (Laptop): Enthusiast-grade mobile processing power is necessary to keep the GPU fed with draw calls.
GPU: Requires immense raw computational power and memory bandwidth to push 8.3 million pixels per frame natively or lightly upscaled.
GPU (Laptop): A fully powered high-end mobile GPU is required to match desktop 3080-class rasterization.
RAM: To prevent page faults, an ultra-tier system requires massive unified memory overhead, ideally configuring at 32 GB practically.
Storage: Maximum bandwidth required for instantaneous high-resolution texture population across vast draw distances.
memoryCPU: Intel Core i9-12900 / AMD Ryzen 9 7900X
developer_boardGPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (175W)
layersRAM: 20 GB
saveStorage (Tier): 70 GB NVMe Gen 4 SSD
2160p (UHD/4K) - Very High (Target: 4K, 60 FPS, Ultra Preset) (Ultra Preset, Upscaling (DLSS 'Performance' / FSR 'Performance') essential.)
CPU: A high-end CPU is recommended to support high framerates at 4K.
CPU (Laptop): A top-tier laptop CPU is necessary to pair with a flagship mobile GPU for 4K.
GPU: A high-end desktop GPU is essential for a playable 4K experience, leveraging DLSS/FSR for a stable 60 FPS.
GPU (Laptop): Only the highest-end laptop GPUs are capable of running the game at 4K with acceptable framerates.
RAM: 32GB RAM is strongly recommended for a smooth 4K experience.
memoryCPU: Intel Core i9-9900K or AMD Ryzen 9 3900X
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or higher.
layersRAM: 32 GB
saveStorage (Tier): 90 GB available space (SSD Recommended)
save Overall Storage
Spec: 70 GB SSD (Base) / 105 GB NVMe SSD (Phantom Liberty)
Note: Mechanical HDDs will fail to load physical world geometries quickly enough to prevent the player from falling through the map. NVMe Gen 4 is heavily recommended to accommodate asset streaming at vehicular top speeds.
Type: NVMe
Spec: 90 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times between the game's large and detailed areas. 90 GB of free space is required for the base game and its updates.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Mandatory for DirectX 12 Agility SDK support, which provides the foundational API hooks for DirectStorage, advanced ray reconstruction, and the latest iteration of DLSS/FSR upscaling technologies.
Spec: Windows 10 (20H1 version or newer, 64-bit)
Explanation: A 64-bit version of Windows 10 or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Required to leverage the full suite of DXR (DirectX Raytracing) features, including bounding volume hierarchy (BVH) optimization for Overdrive mode path tracing.
N/A
info_outline Other Game Notes
  • The REDengine's hardware utilization logic was fundamentally restructured with Update 2.0. Hard Disk Drive (HDD) support has been absolutely deprecated. Solid State Drives (SSDs) are now a strict baseline requirement to support the high-speed asset streaming pipelines necessary for dense crowds and vehicular combat.
  • Laptop Performance Note: Laptop hardware operates under strict thermal constraints. Because Cyberpunk 2077 heavily utilizes simultaneous CPU and GPU rendering (especially with path tracing enabled), thermal throttling can cause severe frame time spikes. Ensuring aggressive cooling profiles and unconstrained TDP limits is critical.
  • Laptop Consideration: G P U T G P: Maximum graphics wattage is essential. A 140W RTX 4060 laptop GPU will drastically outperform an artificially limited 85W RTX 4070 variant in ray-traced workloads.
  • Laptop Consideration: Cooling Thermals: Simultaneous 100% load on both the CPU and GPU during intense Dogtown firefights will saturate standard heat pipes. Liquid metal cooling or high-RPM external cooling pads are highly recommended.
  • Laptop Consideration: C P U Power Limits: The game's dynamic crowd density and law enforcement pathfinding are exceptionally CPU-bound. Laptops capping CPU package power below 45W will experience significant bottlenecks regardless of GPU capability.
  • Laptop Consideration: M U X Switch Optimus: Bypassing NVIDIA Advanced Optimus via a hardware MUX switch is required to minimize latency and ensure frame generation technologies function without visual tearing.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.5 (Ray Reconstruction), AMD FSR 3 (Frame Generation), Intel XeSS 1.3
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Screen Space Reflections Reflections dramatically impact standard rasterized performance. When utilizing Overdrive Ray Tracing, DLSS with Frame Generation becomes a strict necessity to maintain playable framerates above 30 FPS on high-end hardware.
  • Game Name: Cyberpunk 2077: Phantom Liberty
  • OFFICIAL PC SYSTEM REQUIREMENTS for Atomic Heart. The game supports Ray Tracing, which requires significantly more powerful hardware than listed in the recommended specs.
  • Laptop Performance Note: Actual performance can vary significantly based on the specific laptop model's TGP, cooling solution, CPU, RAM, and software configuration. The game's fast-paced combat benefits from stable, high framerates.
  • Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
  • Laptop Consideration: Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during intense combat encounters with numerous enemies and effects.
  • Laptop Consideration: C P U Performance Sustain: A strong mobile CPU that can sustain good clock speeds is important to complement the GPU, especially in this action-heavy game.
  • Laptop Consideration: R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance.
  • Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display, reducing latency.
  • Laptop Consideration: Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.
  • Optimization Detail: Upscaling Tech: The game launched with full support for NVIDIA DLSS 3 (Super Resolution and Frame Generation), enabling significant performance boosts on compatible hardware.
  • Optimization Detail: Key Settings Impact: Shadows, Post-Processing, Textures, and Visual FX quality settings have the most significant impact on performance. Ray Tracing options, if enabled, are the most demanding.
  • Game Name: Atomic Heart
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3.5 (Ray Reconstruction), AMD FSR 3 (Frame Generation), Intel XeSS 1.3
  • Key Settings Impact: Volumetric Fog and Screen Space Reflections Reflections dramatically impact standard rasterized performance. When utilizing Overdrive Ray Tracing, DLSS with Frame Generation becomes a strict necessity to maintain playable framerates above 30 FPS on high-end hardware.
  • Upscaling Tech: The game launched with full support for NVIDIA DLSS 3 (Super Resolution and Frame Generation), enabling significant performance boosts on compatible hardware.
  • Key Settings Impact: Shadows, Post-Processing, Textures, and Visual FX quality settings have the most significant impact on performance. Ray Tracing options, if enabled, are the most demanding.
laptop Laptop Considerations
  • G P U T G P: Maximum graphics wattage is essential. A 140W RTX 4060 laptop GPU will drastically outperform an artificially limited 85W RTX 4070 variant in ray-traced workloads.
  • Cooling Thermals: Simultaneous 100% load on both the CPU and GPU during intense Dogtown firefights will saturate standard heat pipes. Liquid metal cooling or high-RPM external cooling pads are highly recommended.
  • C P U Power Limits: The game's dynamic crowd density and law enforcement pathfinding are exceptionally CPU-bound. Laptops capping CPU package power below 45W will experience significant bottlenecks regardless of GPU capability.
  • M U X Switch Optimus: Bypassing NVIDIA Advanced Optimus via a hardware MUX switch is required to minimize latency and ensure frame generation technologies function without visual tearing.
  • G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
  • Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during intense combat encounters with numerous enemies and effects.
  • C P U Performance Sustain: A strong mobile CPU that can sustain good clock speeds is important to complement the GPU, especially in this action-heavy game.
  • R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance.
  • Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
  • M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display, reducing latency.
  • Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1660 Ti Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB, High TGP) or RTX 4060 Laptop GPU (8GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB, High TGP) or RTX 4060 Laptop GPU (8GB).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB, High TGP) or RTX 4060 Laptop GPU (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (175W)

For Cyberpunk 2077: Phantom Liberty Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 / Intel Arc A380
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD RX 5700 XT / Intel Arc A770
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 7900 XTX

For Atomic Heart Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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