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Construction Simulator vs The Forest

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info General Information
Release Date
Sep 20, 2022 Apr 30, 2018
Developer
weltenbauer. Software Entwicklung GmbH Endnight Games Ltd
Publisher
astragon Entertainment Endnight Games Ltd
Genre(s)
Simulation, Casual, Co-Op Multiplayer, Open World, Realistic Driving Survival Horror, Action-Adventure, Open World, Crafting, Multiplayer
Engine
Unity Unity
stars Ratings & Price
Content Rating
Everyone Mature
Avg. User Rating
3.9 / 5.0 4.5 / 5.0
Current Price (USD)
$34.99 $19.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
  • Release Date: September 20, 2022
  • Platforms: PC (Steam), PlayStation 4, PC VR
  • Release Date: April 30, 2018 (1.0 Release)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Employees: Real-life friends who join your session. They can operate equipment simultaneously with you, drastically cutting down the time it takes to finish massive contracts.
    Other Players
  • Hape: While he doesn't physically drive the vehicles, Hape acts as a constant narrative companion, providing tips and context for your ambitious projects.
    Human NPC
  • Co-Op Survivors: The game allows for up to 8 players in a session. Teammates can share resources, split building labor, and coordinate attacks using the walkie-talkie item.
    Other Players
Key Collectibles
  • Golden Hammers: Hidden statuettes scattered across obscure rooftops, dense forests, and narrow alleys; finding them rewards the player with bonus cash and achievements.
  • Viewpoints: Specific scenic locations players can discover while driving to unlock sweeping, panoramic camera shots of the idyllic landscapes.
  • Vehicle Bobbleheads: Cosmetic items earned or purchased that allow players to personalize the detailed interiors of their massive truck fleet.
  • Timmy's Toy Robot Parts: A multi-part collectible hidden deep within various terrifying caves. Combining all the pieces builds a toy robot that Eric keeps as a reminder of his objective.
  • Sahara Employee ID Cards: Found on the bodies of dead researchers, these are strictly required to open the high-tech bunker doors at the bottom of the Sinkhole.
  • Cassette Tapes: Hidden tracks (like 'Rick Astley' inspired synth-pop) that can be played on a portable cassette player to restore sanity and energy while working.
Key Themes
  • Heavy Machinery
  • Business Management
  • Architecture
  • Earthmoving
  • Corporate Expansion
  • Realistic Driving
  • Cannibals
  • Plane Crash
  • Forest Survival
  • Base Building
  • Cave Exploration
  • Psychological Horror
  • Body Horror
colorize Combat & Gear
Weapons Overview
  • Tower Crane: Lifting Equipment
    An absolute necessity for maneuvering massive steel beams, prefabricated walls, and concrete buckets across high-rise construction sites.
  • Excavator: Earthmoving Machinery
    The bread and butter of construction, allowing players to dig deep foundations and trenches with highly satisfying, voxel-based soil physics.
  • Concrete Pump Truck: Concrete Delivery
    An engineering marvel with a massive, articulating boom arm used to pump liquid concrete up multiple stories to seamlessly fill foundational slabs.
  • Modern Axe: Heavy Melee / Tool
    Found deep in the cave systems, it has the highest tree-chopping efficiency and deals massive blocking and physical damage against cannibals.
  • Katana: Fast Melee
    Located in Cave 1 on the body of a Yakuza passenger. It strikes incredibly fast and uses minimal stamina, perfect for stunlocking unarmored enemies.
  • Crafted Bow: Ranged Weapon
    A basic survival tool made from a stick, cloth, and rope. Crucial for silently hunting game and landing instant-kill headshots on distant cannibals.
Armor / Gear Sets
  • Hard Hat: The quintessential piece of construction safety gear. Players can customize their hard hats with various colors, floral patterns, or star designs via cosmetic DLCs.
  • High-Visibility Vest: A required piece of clothing for any reputable construction worker, ensuring the player character looks professional when stepping out of the cab.
  • Safety Glasses and Ear Protection: Customization options available in the character creator to complete the authentic, OSHA-compliant aesthetic of a heavy machinery operator.
  • Lizard Skin Armor: The most basic armor tier. Simply slapping dead lizard skin on your arms provides minimal physical defense but significantly increases your stealth camouflage.
  • Bone Armor: Crafted by burning cannibal bodies and combining the resulting bones with cloth. It provides high physical defense and is the standard mid-game protection.
  • Creepy Armor: The highest tier of armor in the game. It is harvested by literally skinning the horrifying, multi-limbed boss mutants (like the Armsy or Virginia) and provides massive damage reduction.
Outfits/Customization
  • Work Shirts and Overalls: Players can fully customize their avatar's clothing in the company menu, choosing between rugged flannel shirts, professional polos, or heavy-duty overalls.
  • Custom Helmets: Available via the Cosmetic Packs, allowing players to equip stylish hard hats featuring unique decals, space themes, or bright neon colors.
  • Safety Boots: Heavy-duty footwear that grounds the character model, ensuring they look prepared to walk through deep mud on an active excavation site.
  • Flight Attendant / Passenger Outfits: Players can open scattered luggage across the island to find and instantly equip random civilian clothing, such as bathrobes, polo shirts, and stewardess uniforms.
  • Warm Suit: A crafted item requiring raccoon, boar, rabbit, and deer skins. Essential for completely negating the freezing damage when exploring the northern snow biomes.
  • Red Paint: Not clothing, but paint found in buckets that players can smear on themselves. It causes the cannibals to fear the player and drop to their knees in worship.
trending_up Progression & Upgrades
Skills & Progression

Progression is deeply tied to business management and character leveling. As you complete contracts, you earn XP to level up your character, allowing you to invest skill points into profound upgrades—such as increasing the maximum capacity of dirt your shovels hold, earning more money per contract, or reducing the maintenance costs of your vehicles. On the business side, earned capital is used to expand your company headquarters, upgrade your vehicle fleet from renting to owning, and hire additional workers. Moving from a single beat-up flatbed truck to a massive yard filled with millions of dollars in licensed heavy machinery is the core progression loop.

The Forest does not feature traditional RPG leveling or skill trees. Instead, progression is entirely physical and knowledge-based. Player 'upgrades' come in the form of discovering key survival items like the Climbing Axe, the Rebreather, and the Keycard hidden deep within specific caves. Stats like 'Strength' and 'Athleticism' organically increase over time by physically chopping trees and sprinting, while 'Sanity' drops if the player spends too much time in caves or eating cannibal limbs. Weapon upgrading relies on combining items in your backpack—for example, wrapping a club in cloth and alcohol to create a flaming weapon, or attaching teeth and tree sap to an axe to permanently increase its damage.

public World & Exploration
World & Level Design

Construction Simulator features two sprawling, distinct open-world maps. The first is 'Friedenberg', a picturesque map inspired by the idyllic, historical landscapes of Germany, featuring rolling hills, traditional European architecture, and narrow, challenging roads. The second map, 'Sunny Haven', is heavily inspired by the coastal cities and vast, arid regions of the USA, offering wide highways, massive industrial sectors, and sprawling suburban areas. Both maps are fully explorable and filled with functional traffic, pedestrians, and distinct business districts where your construction campaigns permanently alter the skyline.

The game map is a vast, hand-crafted peninsula offering extreme environmental diversity. The overworld features dense pine forests, tranquil turtle-filled beaches, snowy northern mountains (which introduce freezing mechanics), and deep lakes. The focal point of the overworld is 'The Sinkhole', a massive, seemingly bottomless crater in the center of the map. Beneath the surface lies an intricate, interconnected Cave System. The caves are pitch-black, claustrophobic labyrinths filled with hanging corpses, submerged tunnels requiring a rebreather, and the deadliest mutants in the game. Knowing how to navigate these two layers of the map is the key to progression.

Playable Vehicles
  • Flatbed Truck with Crane: Logistics Vehicle
    The highly versatile early-game workhorse used to fetch bulk materials, auto-load supplies, and deliver pallets from the gravel plant directly to the job site.
  • Asphalt Paver: Road Construction
    A slow but incredibly satisfying machine used to lay fresh, smooth blacktop over massive stretches of highway, requiring a steady supply of asphalt from a dump truck.
  • Bulldozer: Earthmoving
    A heavy-duty tracked vehicle equipped with a massive front blade, essential for rapidly leveling uneven terrain and pushing massive quantities of topsoil out of the way.
  • Log Sled: Pushable Cart
    An essential player-crafted vehicle made of sticks. It allows the transport of up to 12 heavy logs at once, making base building significantly faster.
  • Houseboat: Aquatic Transport
    A massive, drivable raft that requires significant lumber. Players can build beds, fires, and storage racks on top of it, essentially turning it into an unsinkable, mobile fortress.
Notable Fauna/Mounts
  • Ambient Birds: Avian
    Birds can be seen flying over the picturesque European and US landscapes, adding a sense of scale and life to the open-world environments.
  • City Traffic & Pedestrians: Human NPCs
    Not animals, but ambient AI that populates the cities. They stop at crosswalks, react to massive vehicles, and make the world feel like a bustling, living economy.
  • Deer: Mammal
    A skittish source of food and deer skin, which is required to craft the essential waterskin and warm suits for surviving the snowy mountains.
  • Monitor Lizards: Reptile
    Commonly found near rivers and forests, they provide meat and, crucially, lizard skin, which acts as the player's basic stealth armor.
  • Sea Turtles: Marine Reptile
    Found spawning on the beaches. Slaying them drops a Turtle Shell, which is absolutely vital for constructing rain catchers for clean drinking water or used as a sled.
book Story & Characters
Main Characters
  • The Entrepreneur: Player Avatar
    The ambitious owner of the rising construction company, who must personally drive, dig, and manage logistics to secure the business's success.
  • Hape: Mentor
    A seasoned, enthusiastic construction veteran who acts as the player's mentor, guiding them through the mechanics and narrating the company's milestones.
  • City Mayors: Contract Issuers
    The key political figures of the US and European maps who provide the massive, multi-stage campaign contracts needed to revitalize their regions.
  • Eric LeBlanc: Protagonist
    A TV survivalist and father who must utilize all of his written knowledge to survive the brutal ecosystem and rescue his son.
  • Dr. Matthew Cross: Antagonist
    A former Sahara Therapeutics researcher driven mad by grief, desperately using the island's ancient artifacts and sacrificing children to revive his daughter.
  • Megan Cross: Final Boss
    The tragic daughter of Dr. Cross, whose resurrection via the Obelisk went horribly wrong, mutating her into a terrifying, multi-limbed monstrosity.
Example Missions
  • Infrastructure Restoration: Campaign Contract
    A multi-part early campaign where players must repave damaged roads, fix a critical local bridge, and deliver essential materials to re-establish the town's logistics.
  • The Skyscraper Project: Mega Project
    A massive, hours-long late-game contract requiring players to dig a cavernous foundation, pour tons of concrete, and use towering cranes to construct a glass monolith.
  • Renewable Energy Parks: Specialized Contract
    Tackle the logistical nightmare of transporting massive wind turbine components across narrow, winding roads before using heavy cranes to assemble them.
  • Build a Camp: Survival Basics
    A self-imposed early game mission: chop trees to build a Hunting Shelter, establish a drying rack for food, and construct defensive walls before the cannibals escalate their attacks.
  • Explore the Deep Caves: Progression Exploration
    Venture into the pitch-black subterranean networks to find the Rebreather and Climbing Axe, fighting through dense packs of blind mutants in the dark.
  • The Sahara Lab: Story Finale
    Use the keycard to enter the pristine, high-tech laboratory hidden beneath the sinkhole, uncover the lore of the Obelisk, and defeat the mutated Megan Cross.
people Multiplayer
Multiplayer Details

The game truly shines in its drop-in/drop-out online cooperative multiplayer mode, which supports up to 4 players simultaneously. In multiplayer, friends join your hosted game and act as employees of your company. The host assigns roles, and the team can tackle different objectives of a massive contract simultaneously—one player might operate an excavator to dig a trench, while another drives a dump truck to haul the dirt away, and a third uses a crane to position pipes. It requires excellent communication and drastically speeds up the completion time of multi-hour mega-projects.

The Forest features a wildly popular, seamless P2P online co-op mode. Up to 8 players on PC (and 4 on PS4) can join the same island to share the workload of surviving. Co-op drastically changes the game dynamic; while solo play is a terrifying psychological horror experience, multiplayer often devolves into hilarious, chaotic base-building sessions. Players can share resources via a metal tin tray, revive fallen teammates, and construct massive, sprawling log fortresses much faster than a solo player.

extension Editions & DLC
Available Editions

Construction Simulator is available in a Standard Edition and a premium Gold Edition, which bundles the base game with the massive Year 1 Season Pass. Since its launch, developer weltenbauer has continually expanded the game through a Year 2 Season Pass, offering massive content injections. These DLC packs include the Spaceport Expansion, the Airfield Expansion, and the Stadium Expansion, alongside brand-specific machine packs like the JCB Pack, SANY Pack, Liebherr Pack, and Dynapac Pack, significantly ballooning the total vehicle roster.

The Forest launched its v1.0 release on PC via Steam on April 30, 2018, followed by a PlayStation 4 release later that year. The game is sold as a single, complete edition without any microtransactions or paid DLC. PC players also receive full native VR support for free, allowing the entire campaign to be played from start to finish in Virtual Reality for an unparalleled survival horror experience.

Post-Launch Content / DLC

The post-launch roadmap for Construction Simulator has been incredibly robust, relying on themed expansions and officially licensed brand packs. Major story-driven DLCs include the 'Spaceport Expansion' (building a launch facility), the 'Airfield Expansion', and the massive 'Stadium Expansion'. Vehicle roster updates have introduced dozens of new machines from renowned global manufacturers like SANY, JCB, Dynapac, DAF, and MEILLER. Cosmetic packs introducing new hard hats, safety glasses, and vehicle bobbleheads have also been released to let players customize their workers.

Endnight Games provided extensive free updates throughout the game's Early Access and post-launch lifecycle. They added significant features such as new mutants, complex base-building structures (like zip-lines and log gliders), and an Alternate Ending choice. They also integrated a massive free VR update for PC players. The developers later shifted their focus entirely to the game's massively successful sequel, 'Sons of the Forest'.

help_outline FAQ
Frequently Asked Questions
  • Q: Can I fast travel?
    A: Yes. While you can drive everywhere, you can spend in-game money to fast-travel your vehicles directly to the job site, gas station, or materials dealer.
  • Q: Do I have to manually load cargo?
    A: It is optional. You can manually use a forklift or crane to load pallets onto your flatbed for a more realistic experience, or you can choose the 'Auto-Load' option to save time.
  • Q: Does the game support steering wheels?
    A: Yes, the game features robust support and remappable inputs for various steering wheels and joystick setups, heavily enhancing the driving simulation aspect.
  • Q: Is there a sandbox mode?
    A: The entire game acts as an open-world sandbox. Once you complete the tutorial, you are free to accept any contract, buy any machine, and explore the map at your own pace.
  • Q: Does The Forest have an ending?
    A: Yes. Players can reach the bottom of the sinkhole and discover the Sahara Therapeutics lab. The game features two distinct endings based on a moral choice regarding Timmy.
  • Q: Can I play The Forest in VR?
    A: Yes, on PC, The Forest includes full native Virtual Reality support, complete with motion control swinging and terrifying 3D scaling.
  • Q: Do trees regrow?
    A: By default, trees do not regrow. However, there is a setting in the options menu called 'Regrowing Trees' that will cause 10% of chopped trees to respawn every time you sleep.
  • Q: How do I get clean water?
    A: You can boil polluted pond water in an old pot over a fire, or build a Water Collector using a Turtle Shell to gather clean rainwater.
build Technical Details
Graphics & Visual Fidelity

Powered by Unity, the game takes a massive leap in visual fidelity over its predecessors. The 70+ licensed machines are meticulously modeled, featuring high-resolution textures, functional interior dashboard gauges, and dynamic dirt accumulation based on the work environment. The terrain utilizes an impressive voxel-based deformation system, allowing players to physically dig trenches and alter the landscape realistically. A dynamic day/night cycle and weather system cast long, realistic shadows across your evolving construction sites, making the world feel vibrant and alive.

Built in Unity, the game features an incredibly lush, dense environment. The daytime forest is beautiful, with dynamic god rays breaking through the canopy and physics-based foliage that reacts to the player. As the dynamic day/night cycle shifts, pitch-black darkness envelops the island, forcing reliance on a dim plastic lighter or a constructed torch. The gore system is visceral, allowing players to dismember defeated cannibals and construct horrific effigies from their body parts to deter future attacks.

Audio & Soundtrack

The sound design emphasizes industrial realism. Every licensed machine features accurately recorded engine noises, hydraulic whines, and backup beepers, immersing the player in the chaotic symphony of an active job site. The satisfying crunch of gravel under heavy treads and the deep rumble of pouring concrete add tangible weight to the simulation. The soundtrack is relatively laid-back, featuring upbeat, motivational acoustic and light rock tracks that provide a relaxing background ambiance during the long, methodical hours of hauling materials and digging.

Sound design is the primary vehicle for fear in The Forest. The game operates largely without a continuous musical score, relying instead on the hyper-realistic sounds of nature. The quiet rustling of leaves and snapping of twigs constantly keeps players on edge. When danger approaches, the terrifying, guttural screeches and maniacal laughter of the cannibals echo through the trees, signaling an impending ambush. Inside the caves, the squelching footsteps of the massive mutants and dripping water create a profoundly oppressive auditory experience.

User Interface (UI/UX)

The UI is clean, functional, and deeply informative, resembling modern GPS and logistics software. When operating machinery, the HUD provides crucial contextual information, such as the fill level of your dump truck, the angle of your crane boom, and alignment guides for placing structural elements. The 'Company Menu' acts as the central hub, allowing players to manage their finances, accept new contracts from the job board, fast-travel to vehicle dealers, and assign machinery from their fleet inventory. Quick-action radial menus make swapping between different vehicle functions (like lowering outriggers or turning on beacons) intuitive on both keyboard and gamepad.

The UI heavily favors immersion. The HUD displays minimal, circular meters in the bottom right corner indicating Health, Stamina, Hunger, Thirst, and Armor. The most iconic UI element is Eric's 'Survival Guide', a physical book he opens in-game. This book functions as the crafting and building menu, allowing players to place wireframe blueprints into the world (like cabins, traps, and fires) which must then be manually filled with physical logs, sticks, and rocks.

Accessibility Options

Construction Simulator is highly accommodating to different playstyles. Players can customize the simulation depth at any time: they can automate earthmoving, skip the driving portions via fast-travel, or utilize simplified crane controls if the complex dual-joystick realistic mode is too daunting. Traffic offenses and vehicle damage can be toggled on or off. The game also features robust controller support, UI scaling, and fully remappable keybindings for players utilizing specialized steering wheel or joystick setups.

The game includes a 'Peaceful Mode' difficulty setting, which removes all cannibal and mutant enemies from the island, turning the game into a pure, relaxing wilderness survival and building simulator. Additionally, the game provides options to disable motion blur, adjust FOV, and toggle color grading filters (such as 'Texas' or 'Blockbuster') to change the game's visual tone and assist with visibility.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target))
CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during complex crane lifts and simultaneous earthmoving.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for precise machinery operation and navigating menus.
GPU: The official recommended GPUs have the rasterization power to max out textures, reflections, and lighting at 1080p.
GPU (Laptop): Delivers a perfect, locked 60 FPS experience on a portable display with maximum visual fidelity.
RAM: The official recommended memory, ensuring seamless background loading when driving quickly across the expansive maps.
Storage: SSD Hard Drive is officially recommended.
memoryCPU: Intel i5-10400F or AMD Ryzen 5 2600 or comparable
developer_boardGPU: Nvidia GeForce GTX 1660 (6GB) or AMD Radeon RX5700 (8GB) or comparable
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 10 GB available space (SSD Recommended)
memoryCPU: Quad Core Processor
developer_boardGPU: NVIDIA GeForce GTX 560
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile
layersRAM: 4 GB
saveStorage (Tier): 5 GB available space
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target))
CPU: The officially listed minimum processors capable of handling the baseline vehicle physics and AI traffic logic in the open world.
CPU (Laptop): Entry-level quad-core mobile CPUs will handle the game smoothly, though performance may dip in highly built-up city areas.
GPU: The official minimum GPUs. A 4GB VRAM limit requires lower texture settings to avoid stuttering when multiple highly detailed, licensed vehicles are on screen.
GPU (Laptop): Provides a very playable 1080p experience on low-to-medium settings.
RAM: Official minimum system memory required to prevent crashing and page-file stuttering.
Storage: Standard SATA SSD or HDD.
memoryCPU: Intel Core i5-4460 3.2 GHz or AMD FX-8350 Eight-Core or comparable
developer_boardGPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 10 GB available space
memoryCPU: Intel Dual-Core 2.4 GHz
developer_boardGPU: NVIDIA GeForce 8800GT
laptop_macCPU (L): Intel Core i3 / AMD Ryzen 3 equivalent
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 4 GB
saveStorage (Tier): 5 GB available space
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60 FPS Target))
CPU: Modern mid-to-high end CPUs that comfortably process maximum environmental detail and physics interactions without hitching.
CPU (Laptop): Powers the game's logic effortlessly while running at higher resolutions.
GPU: Handles the increased pixel count cleanly, ensuring razor-sharp visuals on the intricate machinery models and freshly dug terrain.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on modern laptop panels.
RAM: Optimal memory configuration for multitasking and open-world streaming.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 10 GB available space
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 5 GB available space
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a portable form factor.
GPU: Powers the grueling 4K resolution, ensuring every piece of dirt, asphalt, and metallic surface is rendered in razor-sharp detail.
GPU (Laptop): Required to maintain a stable 60 FPS at true 4K on a high-end laptop.
RAM: Overkill for this specific title, but provides maximum system stability.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 10 GB available space
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-12700H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile
layersRAM: 16 GB
saveStorage (Tier): 5 GB available space
save Overall Storage
Spec: 10 GB available space
Note: While 10 GB is the required footprint, an SSD Hard Drive is officially recommended by the developers to significantly reduce load times when launching the game or fast-traveling across the map.
Type: Unknown
Spec: 5 GB available space
Note: The official space requirement. An SSD is recommended to speed up the initial load time, which can be notoriously long when loading into a Day 100+ save file.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10
Explanation: A 64-bit Windows 10 operating system is officially required to allocate sufficient memory for the game's expansive open-world maps and high-resolution machinery textures.
Spec: Windows 7
Explanation: Official minimum OS requirement. A 64-bit OS is highly recommended to manage the memory limits of large save files.
gamepad DirectX Version
Spec: Version 11
Explanation: DirectX 11 provides stable hardware compatibility and optimal draw calls for Unity's complex lighting, dynamic shadows, and detailed terrain deformation systems.
Spec: Version 9.0
Explanation: DirectX 9.0 is the official minimum, offering extremely broad hardware compatibility for older machines.
info_outline Other Game Notes
  • System requirements are rigorously verified against the official Steam storefront. Construction Simulator utilizes the Unity engine, featuring complex physics calculations for earthmoving, dynamic terrain deformation, crane operations, and a massive fleet of highly detailed, licensed vehicles.
  • Laptop Performance Note: The game’s open-world design and continuous physics calculations place a balanced, sustained load on both the CPU and GPU. Maintaining adequate cooling is essential to prevent thermal throttling during long haul drives or intensive excavation jobs where physics interactions spike.
  • Laptop Consideration: G P U T G P: A minimal TGP of 45W is perfectly adequate to hit 1080p at 30-45 FPS on lower settings (e.g., RTX 3050 Mobile). For recommended high settings, an 85W+ TGP (RTX 3060 Mobile or higher) is heavily advised.
  • Laptop Consideration: Cooling Thermals: The simulation calculates real-time soil deformation and complex multi-axle vehicle physics continuously. A cooling pad is advised for extended play sessions to maintain smooth frame pacing during delicate crane lifts.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to 'Performance' to prevent the CPU from clocking down when streaming in new open-world map chunks or syncing multi-vehicle physics in co-op.
  • Laptop Consideration: M U X Switch Optimus: Not strictly necessary for a slower-paced simulation game, but helpful for reducing minor display latencies when navigating complex UI menus.
  • Optimization Detail: Upscaling Tech: Standard resolution scaling is supported. Lowering mirror update rates, shadow resolution, and terrain detail can yield the most significant performance boosts on struggling hardware.
  • Optimization Detail: Key Settings Impact: Draw distance and shadow quality have the highest impact on GPU overhead, particularly in dense urban construction zones or heavily forested areas.
  • Game Name: Construction Simulator
  • System requirements are verified against the official Steam storefront. Because The Forest was originally released in Early Access in 2014, its official baseline requirements are incredibly low by modern standards. However, massive base-building and multiplayer sessions still require adequate hardware.
  • Laptop Performance Note: The game's Unity engine relies heavily on CPU calculations for tree physics, fire spread, and cannibal AI pathfinding. While modern laptops will easily crush the official minimums, rendering massive, player-built mega-fortresses can cause frame drops if the CPU thermal throttles.
  • Laptop Consideration: G P U T G P: A minimal TGP of 35W is more than enough to run the game flawlessly at 1080p. Higher TGP is only relevant if running at 4K or utilizing high-resolution community texture mods.
  • Laptop Consideration: Cooling Thermals: Adequate cooling is recommended if you are the designated 'Host' for an 8-player co-op session, as managing the network syncing of thousands of chopped logs and physics objects stresses the CPU.
  • Laptop Consideration: C P U Power Limits: Standard power profiles are fine; the game does not demand excessive multithreaded performance outside of extreme mega-base loading.
  • Laptop Consideration: M U X Switch Optimus: Not strictly necessary given the game's older age and lower hardware demands, but always helpful for reducing input latency during melee combat.
  • Optimization Detail: Upscaling Tech: Does not natively support modern upscaling like DLSS or FSR, but given the extremely low baseline requirements, raw rasterization power on modern GPUs is more than sufficient.
  • Optimization Detail: Key Settings Impact: Shadow Quality and Draw Distance heavily impact performance in dense forest areas. Lowering volumetric lighting inside the deep cave networks can provide a steady FPS boost.
  • Game Name: The Forest
build Optimization Details
  • Upscaling Tech: Standard resolution scaling is supported. Lowering mirror update rates, shadow resolution, and terrain detail can yield the most significant performance boosts on struggling hardware.
  • Key Settings Impact: Draw distance and shadow quality have the highest impact on GPU overhead, particularly in dense urban construction zones or heavily forested areas.
  • Upscaling Tech: Does not natively support modern upscaling like DLSS or FSR, but given the extremely low baseline requirements, raw rasterization power on modern GPUs is more than sufficient.
  • Key Settings Impact: Shadow Quality and Draw Distance heavily impact performance in dense forest areas. Lowering volumetric lighting inside the deep cave networks can provide a steady FPS boost.
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 45W is perfectly adequate to hit 1080p at 30-45 FPS on lower settings (e.g., RTX 3050 Mobile). For recommended high settings, an 85W+ TGP (RTX 3060 Mobile or higher) is heavily advised.
  • Cooling Thermals: The simulation calculates real-time soil deformation and complex multi-axle vehicle physics continuously. A cooling pad is advised for extended play sessions to maintain smooth frame pacing during delicate crane lifts.
  • C P U Power Limits: Set Windows power profiles to 'Performance' to prevent the CPU from clocking down when streaming in new open-world map chunks or syncing multi-vehicle physics in co-op.
  • M U X Switch Optimus: Not strictly necessary for a slower-paced simulation game, but helpful for reducing minor display latencies when navigating complex UI menus.
  • G P U T G P: A minimal TGP of 35W is more than enough to run the game flawlessly at 1080p. Higher TGP is only relevant if running at 4K or utilizing high-resolution community texture mods.
  • Cooling Thermals: Adequate cooling is recommended if you are the designated 'Host' for an 8-player co-op session, as managing the network syncing of thousands of chopped logs and physics objects stresses the CPU.
  • C P U Power Limits: Standard power profiles are fine; the game does not demand excessive multithreaded performance outside of extreme mega-base loading.
  • M U X Switch Optimus: Not strictly necessary given the game's older age and lower hardware demands, but always helpful for reducing input latency during melee combat.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / NVIDIA GeForce GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / NVIDIA GeForce GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / NVIDIA GeForce GTX 1650 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile / NVIDIA GeForce RTX 3060 Mobile
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile / NVIDIA GeForce RTX 3060 Mobile
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile / NVIDIA GeForce RTX 3060 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile / NVIDIA GeForce RTX 3070 Ti Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile / NVIDIA GeForce RTX 3070 Ti Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile / NVIDIA GeForce RTX 3070 Ti Mobile

For Construction Simulator Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 960 (4GB) or AMD Radeon Pro 570 (4GB) or comparable
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1660 (6GB) or AMD Radeon RX5700 (8GB) or comparable
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1660 (6GB) or AMD Radeon RX5700 (8GB) or comparable
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For The Forest Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce 8800GT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
check_circle_outline Recommended based on listed requirements for UHD (4K).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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