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CODE VEIN 2 vs Valor Mortis
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 29, 2026 | Mar 17, 2026 |
| Developer | |
| Bandai Namco Studios / Shift Inc. | One More Level |
| Publisher | |
| Bandai Namco Entertainment | One More Level |
| Genre(s) | |
| Action-RPG, Soulslike | Action RPG, First-Person, Soulslike, Horror |
| Engine | |
| DirectX 12 Optimized | Proprietary Engine (evolved from Ghostrunner) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ (Pending) | Rating Pending (Expected M - Mature 17+) |
| Avg. User Rating | |
| 0.0 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $69.99 | $69.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The 'Blood Code' system acts as hot-swappable classes. 'Formae' (reworked Gifts) are special weapon abilities fueled by 'Ichor.' Players must use 'Drain Attacks' (Jails) to replenish Ichor mid-combat, creating an aggressive risk/reward loop. |
Progression is based on a classic Soulslike formula. Players earn currency from defeated enemies to spend at 'Lanterns' (bonfires) to increase base attributes like health, stamina, and weapon skill. A key mechanic is the 'Corruption' system, where using powerful Nephtoglobin abilities increases William's power but also carries risks, such as health drain or attracting more dangerous enemies. |
| public World & Exploration | |
| World & Level Design | |
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Features a shift to a vast open-world design. Key regions include the MagMell Base (Hub), the Sunken Pylon (a contaminated water city), and various 'Jails' which act as high-difficulty dungeon instances. |
The game features a 'Metroidvania-lite' level design. The world is not a single open world but a series of interconnected zones that loop back on themselves, with new paths and secrets opening up as players acquire new traversal abilities or powers. Exploration is organic, as the game will not feature a world map. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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N/A |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Primarily a single-player journey enhanced by a deep AI Partner system. Online co-op features are hinted at but the focus remains on the AI-driven companion dynamics. |
The game is a strictly single-player experience and will not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard ($69.99), Deluxe ($89.99 - includes 'Mask of Idris' DLC and 72-hr Early Access), Ultimate ($99.99 - includes CV1 legacy outfits), and Collector's Edition (includes an 18cm Lou figurine and 60-page artbook). |
Details on different game editions are yet to be announced. A closed playtest is targeted for late 2025. |
| Post-Launch Content / DLC | |
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The Season Pass features the 'Mask of Idris' expansion, scheduled for late 2026/early 2027, which adds new story chapters and companion characters. |
N/A |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p/60fps) CPU: Optimized for smooth framerates during chaotic multi-companion encounters. CPU (Laptop): High-performance mobile processors. GPU: Ensures full fidelity for anime-style visual effects and lighting. GPU (Laptop): Strong high-end mobile performance. RAM: Standard for optimal performance and multitasking. Storage: Recommended for fast loading of the MagMell Base and open-world regions. | |
memoryCPU: Intel Core i7-12700KF / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA RTX 3080 / AMD Radeon RX 6800 laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile / RTX 4070 Mobile layersRAM: 16 GB saveStorage (Tier): 70 GB SSD | — |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p/30fps) CPU: Baseline for handling physics and standard enemy AI. CPU (Laptop): Standard mid-range mobile CPUs. GPU: Minimum for 1080p low-fidelity rendering. GPU (Laptop): Entry-level mobile performance. RAM: Required for stable open-world asset streaming. Storage: Standard storage requirement. | |
memoryCPU: Intel Core i5-9600K / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GTX 1660 Super / AMD RX 5700 / Intel Arc B570 laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile layersRAM: 16 GB saveStorage (Tier): 70 GB HDD/SSD | — |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
| Spec: 70 GB available space Note: SSD is mandatory for Recommended specs; NVMe preferred for the open-world motorcycle traversal. Type: Unknown | Spec: 100 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of detailed environments. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 11 (64-bit) Explanation: Mandatory OS to ensure compatibility with DirectX 12 Feature Level 12.0 and modern security. | Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Required for the game's advanced lighting, 'Luna Rapacis' effects, and performance optimizations. | Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For CODE VEIN 2 Specifically
For Valor Mortis Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.