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Bleak Faith: Forsaken vs Genigods: Nezha
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 10, 2023 | Dec 31, 2028 |
| Developer | |
| Archangel Studios | Genigods Lab |
| Publisher | |
| Archangel Studios, Perp Games (Console) | Genigods Lab |
| Genre(s) | |
| Action RPG, Survival Horror, Souls-like | Action RPG, Souls-like |
| Engine | |
| Unreal Engine 4 | Unreal Engine 5.7 |
| stars Ratings & Price | |
| Content Rating | |
| M | RP (Rating Pending) |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $29.99 | $69.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
| N/A |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The game uses a class-based system (Vanguard, Jaeger, etc.) that determines starting stats and perks. Progression involves gathering 'Essence' to level up stats (Constitution, Strength, Agility, Intellect). 'Perks' and 'Abilities' are unlocked via items found in the world rather than a traditional skill tree. Equipment can be upgraded using crafting materials, and 'Crystals' can be socketed into gear to provide passive buffs. |
Fluidmystic System allows imbuing weapons with sacred water. Relic Fusion combines artifacts (e.g., Hou Yi’s Bow) for unique combat abilities. |
| public World & Exploration | |
| World & Level Design | |
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The map is a singular, interconnected open world with no loading screens between zones (aside from fast travel). It features extreme verticality, with regions ranging from the flooded 'Rain District' and the industrial 'Machinarium' to the gothic 'Monastery' and the surreal 'Desert'. The design focuses on vertical exploration, utilizing ladders, elevators, and parkour. |
Semi-linear hub-based world featuring the 'Sun Tree' bridging realms and the 'Abyss of Return' containing space-time rifts. |
| Playable Vehicles | |
| N/A |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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None. Bleak Faith: Forsaken is a strictly single-player offline adventure. It does not feature co-op or PvP invasions. |
None; strictly single-player focused 'hardcore' ARPG. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition is the primary release. No Deluxe or Gold editions with season passes exist, as the developers have released content updates for free to the base game. A soundtrack is available separately. |
Standard Edition (Premium Pay-Upfront), Collector's 'Mythic' Edition (Physical Relic replica planned). |
| Post-Launch Content / DLC | |
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Since its 2023 launch, the game has received massive free updates improving stability, adding controller support, refining combat animations (adding blocking/parrying fluidity), and introducing new bosses and areas. No paid DLC expansions have been released; all content has been patched into the base game. |
Expansions focusing on other genesis myths (e.g., Journey to the West characters) hinted for 2029. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built on Unreal Engine 4, the game is praised for its art direction which blends 'BLAME!' manga aesthetics with Dark Souls architecture. It features large-scale brutalist structures, volumetric fog, and dramatic lighting. However, it is an indie title, so some assets and animations may lack AAA polish. |
Unreal Engine 5.7 utilizing Lumen, Nanite, and Metahuman technology for high-fidelity facial expressions. |
| Audio & Soundtrack | |
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Features a haunting, atmospheric orchestral soundtrack mixed with industrial ambient noise. The sound design emphasizes the vastness of the Omnistructure, with echoing footsteps and distant mechanical groans. Combat music is dynamic and intense. |
Epic orchestral score blending traditional Chinese instruments (Guzheng, Erhu) with modern cinematic arrangements. |
| User Interface (UI/UX) | |
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Minimalist UI that fades when not in combat. It features a health/stamina/mana bar in the corner, a quick-item slot display, and a compass. The inventory system is grid-based, reminiscent of classic RPGs. |
Minimalist HUD focused on immersion; features water-themed mana and health bars reflecting the 'Be Water' philosophy. |
| Accessibility Options | |
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Includes rebindable controls (keyboard and controller), subtitle size options, and audio volume sliders. It does not feature difficulty sliders, adhering to the 'Souls-like' philosophy of fixed difficulty. |
Configurable parry windows, visual cues for sound-based attacks, and comprehensive difficulty sliders for boss AI. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High) CPU: Stronger single-core performance for 60FPS combat. CPU (Laptop): High-efficiency 8-core mobile CPU. GPU: Enables 1080p/60FPS with DLSS/FSR Balanced. GPU (Laptop): Recommended for Frame Generation support. RAM: Standard for high-fidelity ARPGs. Storage: Faster loading for 'Abyss of Return' rifts. | |
| — | memoryCPU: Intel Core i7-9700 / AMD Ryzen 5 5500 developer_boardGPU: NVIDIA RTX 2060 / AMD RX 5700 XT laptop_macCPU (L): AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4060 Laptop layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Settings) (High Preset) CPU: Mid-range CPUs with good multi-threading. CPU (Laptop): Standard gaming laptop CPUs from 2020+. GPU: Solid 1080p performance cards. GPU (Laptop): Modern mid-range mobile GPUs. RAM: Strongly recommended for smooth traversal. Storage: NVMe reduces load times. | |
memoryCPU: Intel Core i7-4770K or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB) / RTX 4050 Mobile (6GB). **Ensure the laptop is plugged in and set to Performance mode.** layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Entry-level hex-core for stable logic processing. CPU (Laptop): Equivalent high-clocked mobile quad-core. GPU: Baseline for 1080p/30FPS with lowered effects. GPU (Laptop): Targeting 1080p/30-45FPS on Medium. RAM: Required for UE5 asset management. Storage: HDD not supported. | |
| — | memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Laptop layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Settings) (Low Preset) CPU: Entry-level dual-core/quad-core CPUs. CPU (Laptop): Older gaming laptop CPUs may struggle with sector loading stutters. GPU: Absolute minimum legacy GPUs. GPU (Laptop): Entry-level mobile GPUs. RAM: Minimum required memory. Storage: HDD will cause freezing. | |
memoryCPU: Intel Core i3-6100 or AMD FX-6300 developer_boardGPU: NVIDIA GeForce GTX 750 Ti (2GB) or AMD Radeon R7 265 (2GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 960M. **VRAM limitations (2GB) will cause severe texture pop-in; 4GB models are the practical minimum.** layersRAM: 8 GB saveStorage (Tier): 20 GB SSD | — |
| 1440p (QHD/2K) - Ultra (Max) CPU: Handles complex physics and destructible environments. CPU (Laptop): Top-tier mobile processing for 1440p. GPU: Native 1440p performance with Ray Tracing enabled. GPU (Laptop): Optimal mobile 1440p experience. RAM: Eliminates stuttering in 'Hub World' areas. Storage: Highest throughput for asset streaming. | |
| — | memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 3080 / AMD RX 6900 XT laptop_macCPU (L): Intel Core i9-13900H laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (150W) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe Gen4 |
| 1440p (QHD/2K) - Enthusiast (1440p ~60 FPS, Epic Settings) (Epic Preset) CPU: High clock speeds needed for draw distance. CPU (Laptop): High-end mobile CPUs. GPU: Capable 1440p cards. GPU (Laptop): High-TGP mobile GPUs. RAM: Standard requirement. Storage: Required. | |
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB) / RTX 4070 Mobile (8GB). **DLSS/FSR Quality mode recommended to maintain locked 60 FPS.** layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 2160p (UHD/4K) - Mythic 4K (Ultra + RT High) CPU: No-compromise performance for 4K rendering. CPU (Laptop): Desktop-class mobile CPU. GPU: Targeting 4K/60FPS+ with DLSS 3.5 Frame Gen. GPU (Laptop): Only mobile solution for 4K Mythic settings. RAM: Provides headroom for 4K texture buffers. Storage: Utilizes Windows DirectStorage for instant loads. | |
| — | memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB DirectStorage SSD |
| 2160p (UHD/4K) - Ultra (4K ~60 FPS, Epic Settings, DLSS/FSR) (Epic Preset, DLSS/FSR Balanced) CPU: Top-tier CPU to prevent bottlenecks. CPU (Laptop): Desktop-replacement class laptop CPUs. GPU: 4K capable GPUs. GPU (Laptop): Enthusiast class mobile GPUs. RAM: Recommended for 4K textures and caching. Storage: Required. | |
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6900 XT laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile. **Native 4K is extremely demanding on mobile; Frame Generation is highly recommended.** layersRAM: 32 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 20 GB available space (SSD Required) Note: Fast storage is critical for streaming the seamless open world. Type: SSD | Spec: 100 GB SSD Note: Large footprint due to high-fidelity Metahuman assets and 4K textures. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10, Windows 11 (64-bit) Explanation: Windows 7 was originally listed but is no longer supported by Steam clients. | Spec: Windows 10/11 64-bit Explanation: DirectX 12 Ultimate support is required for advanced rendering features. |
| gamepad DirectX Version | |
| Spec: DirectX 11 / DirectX 12 Explanation: DX12 recommended for modern hardware; DX11 available for compatibility. | Spec: Version 12 Explanation: Enables hardware ray tracing and motion matching logic. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Bleak Faith: Forsaken Specifically
For Genigods: Nezha Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.