Select Games to Compare
Beast of Reincarnation vs Atomic Heart
| close | close |
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 4, 2026 | Feb 21, 2023 |
| Developer | |
| Game Freak | Mundfish |
| Publisher | |
| Fictions | Focus Entertainment, 4Divinity |
| Genre(s) | |
| Action RPG | First-Person Shooter, Action RPG, Adventure, Immersive Sim |
| Engine | |
| Unreal Engine 5 | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature) | M (Mature 17+) |
| Avg. User Rating | |
| 4.7 / 5.0 | 3.9 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression uses two distinct skill trees. Emma upgrades her katana techniques and vine traversal, while Koo unlocks 'Blooming Arts'—powerful plant-based magic. Upgrades are fueled by absorbing Blight from defeated Malefacts. |
Progression is split between weapon crafting and personal abilities. Using 'NORA' a sentient, flirtatious vending machine, players can craft and upgrade a wide array of melee and ranged weapons. The Polymer Glove provides P-3 with special abilities, including 'Shok' (electricity), 'Frostbite' (cryokinesis), Telekinesis, and a Polymer Jet shield. These skills can be upgraded through several skill trees. |
| public World & Exploration | |
| World & Level Design | |
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The game features a semi-linear structure with massive hub-like 'Zones' that represent different prefectures. Major regions include the overgrown Shibuya Ruins, the Blighted Forests of Mount Fuji, and the high-tech Golem-infested tunnels leading to the Capital. |
Atomic Heart features a semi-open world structure. The main overworld connects several vast, self-contained complexes or dungeons, such as the Vavilov Complex, the VDNKh exhibition center, and a Theatre. The overworld itself is populated with smaller points of interest, puzzles, and roaming enemies, and can be traversed on foot or by car. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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N/A |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-player only. The 'One-Person, One-Dog' focus is core to the narrative and gameplay loop. |
Atomic Heart is a strictly single-player experience. The developers have stated they have no plans to add multiplayer modes to the game. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($69.99): Base game. Digital Deluxe Edition ($79.99): Digital Artbook (by Kazuma Koda), Soundtrack, and the 'Antique Katana' skin for Emma. Available on Xbox Game Pass Day One. |
The game was released with a Standard Edition, a Gold Edition (includes base game and the Atomic Pass for all four planned DLCs), and a Premium Edition (includes Gold Edition content plus a digital artbook and exclusive cosmetic weapon skins). |
| Post-Launch Content / DLC | |
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Game Freak has announced a 'Memory Fragments' DLC series slated for early 2027, which will explore Koo's origin and the identity of the floating entity in the sky. |
The 'Atomic Pass' includes four planned DLC expansions. The first, 'Annihilation Instinct,' released in August 2023, continues the story and adds new enemies, a new area, and a new glove ability. The second, 'Trapped in Limbo,' released in February 2024, explores the bizarre Limbo world and features unconventional, platformer-style gameplay. Two more DLCs are planned to complete the pass. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built in Unreal Engine 5. Concept art by Kazuma Koda (NieR: Automata) and character designs by Pablo Uchida. Features dynamic foliage that reacts to combat and the 'Blight' spread. |
Powered by Unreal Engine 4, Atomic Heart is renowned for its striking 'Atompunk' or 'Soviet-Futurism' art style. The game features highly detailed environments, from pristine scientific complexes to overgrown landscapes, and unique, often disturbing enemy designs. On PC, it supports advanced features like ray-traced reflections, shadows, and ambient occlusion, as well as NVIDIA DLSS. |
| Audio & Soundtrack | |
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Soundtrack by Pokémon veteran veterans, featuring a melancholic blend of traditional Japanese instruments and synth-wave, capturing the 'Warmth and Loneliness' concept. |
The soundtrack is a unique highlight, featuring an intense, industrial score composed by Mick Gordon, known for his work on 'Doom'. This is contrasted with licensed Soviet-era pop songs, remixed for a modern audience by artists like Geoffrey Day, which often play during combat, creating a distinct and memorable atmosphere. |
| User Interface (UI/UX) | |
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Minimalist HUD that fades during exploration. The command menu for Koo creates a 'Tactical Mode' aesthetic where the world takes on a painterly, slow-motion filter. |
Features a minimalist and diegetic UI to enhance immersion. Key information like health and energy is displayed on P-3's glove. The weapon wheel allows for quick selection of weapons and abilities. The scanner highlights loot, enemies, and interactive objects in the environment. All crafting and upgrades are handled through the vivid, full-screen interface of the NORA machines. |
| Accessibility Options | |
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Includes 'Story Mode' (forgiving parry windows), full button remapping, colorblind filters for 'Blight' indicators, and a toggle for intense foliage movement to assist with motion sickness. |
The game includes a range of accessibility options, such as customizable subtitles (size, background), various colorblind modes (Deuteranopia, Protanopia, Tritanopia), and separate volume controls for music, effects, and dialogue. Controller layouts can be chosen from presets, but full button remapping is limited on some platforms. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High) CPU: Handles the 'Tempo' system logic and AI companion seamlessly. CPU (Laptop): Excellent multi-threaded performance for foliage simulation. GPU: Optimal for high-fidelity assets at 60 FPS. GPU (Laptop): Uses Frame Gen for smoother gameplay. RAM: Industry standard for AAA titles. Storage: Fastest read/write for dynamic forest eruptions. | |
memoryCPU: Intel i7-11700K / Ryzen 7 5800X developer_boardGPU: Nvidia RTX 3070 / RX 6800 laptop_macCPU (L): Intel i7-12700H laptop_windowsGPU (L): RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 85 GB NVMe SSD | — |
| 1080p (Full HD) - Recommended (Official - Target: 1080p, 60 FPS, Ultra Preset) (Ultra Preset.) CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience at max settings. CPU (Laptop): A strong mid-range laptop CPU for high framerate 1080p gameplay. GPU: Official recommended desktop GPU for 1080p Ultra settings at 60 FPS. GPU (Laptop): A powerful laptop GPU is needed for a high-quality 1080p experience. RAM: 16GB RAM is officially recommended for optimal performance. | |
| — | memoryCPU: Intel Core i7-7700K or AMD Ryzen 5 2600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP) or RTX 2070 Mobile (8GB). layersRAM: 16 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Baseline for physics-based vine traversal. CPU (Laptop): Entry-level quad-core performance. GPU: Sufficient for 1080p/30fps on lower settings. GPU (Laptop): Target Medium settings with DLSS. RAM: Minimum for large open-zone memory allocation. Storage: Mandatory for asset decompression. | |
memoryCPU: Intel i5-8400 / Ryzen 5 2600 developer_boardGPU: Nvidia GTX 1660 / RX 580 (8GB) laptop_macCPU (L): Intel i5-10300H laptop_windowsGPU (L): RTX 3050 Mobile layersRAM: 12 GB saveStorage (Tier): 85 GB SSD | — |
| 1080p (Full HD) - Minimum (Official - Target: 1080p, 30 FPS, Low Preset) (Low Preset.) CPU: The official minimum CPU required to run the game. CPU (Laptop): Estimated laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. GPU (Laptop): An entry-level gaming laptop GPU is needed for minimum settings. RAM: 8GB RAM is the official minimum requirement. | |
| — | memoryCPU: Intel Core i5-2500K or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) or equivalent. layersRAM: 8 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| 1440p (QHD/2K) - Ultra (Ultra) CPU: Ensures no CPU bottlenecking during boss 'Nushi' summons. CPU (Laptop): Desktop-equivalent mobile performance. GPU: Necessary for 1440p resolution with Lumen enabled. GPU (Laptop): Peak laptop performance tier. RAM: Headroom for 4K textures and assets. Storage: Reduced hitching during map travel. | |
memoryCPU: Intel i7-13700K / Ryzen 7 7700X developer_boardGPU: Nvidia RTX 4070 Ti / RX 7900 XT laptop_macCPU (L): Intel i9-13900HX laptop_windowsGPU (L): RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 85 GB NVMe SSD | — |
| 1440p (QHD/2K) - High (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') may be needed.) CPU: A strong CPU is recommended to avoid bottlenecks at 1440p. CPU (Laptop): High-performance laptop CPUs for consistent 1440p gameplay. GPU: A powerful modern GPU for a smooth 1440p experience. GPU (Laptop): An upper mid-range laptop GPU with high TGP is recommended for 1440p. RAM: 16GB RAM is sufficient, but 32GB can provide more headroom. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB, High TGP) or RTX 4060 Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| 2160p (UHD/4K) - Epic (4K) (Maximum) CPU: Highest tier for peak simulation stability. CPU (Laptop): Only flagship laptops can drive 4K UE5 assets. GPU: Raw power required for Native 4K with ray tracing. GPU (Laptop): For consistent 4K performance. RAM: Recommended for high-res buffer data. Storage: Fastest loading and world streaming. | |
memoryCPU: Intel i9-14900K / Ryzen 9 7950X developer_boardGPU: Nvidia RTX 4090 / RX 7900 XTX laptop_macCPU (L): RTX 4090 Mobile laptop_windowsGPU (L): External GPU (eGPU) recommended layersRAM: 32 GB saveStorage (Tier): 85 GB Gen5 SSD | — |
| 2160p (UHD/4K) - Very High (Target: 4K, 60 FPS, Ultra Preset) (Ultra Preset, Upscaling (DLSS 'Performance' / FSR 'Performance') essential.) CPU: A high-end CPU is recommended to support high framerates at 4K. CPU (Laptop): A top-tier laptop CPU is necessary to pair with a flagship mobile GPU for 4K. GPU: A high-end desktop GPU is essential for a playable 4K experience, leveraging DLSS/FSR for a stable 60 FPS. GPU (Laptop): Only the highest-end laptop GPUs are capable of running the game at 4K with acceptable framerates. RAM: 32GB RAM is strongly recommended for a smooth 4K experience. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 9 3900X developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or higher. layersRAM: 32 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| save Overall Storage | |
| Spec: 85 GB SSD Note: NVMe SSD is highly recommended to handle real-time terrain shifts. Type: SSD | Spec: 90 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times between the game's large and detailed areas. 90 GB of free space is required for the base game and its updates. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: DirectX 12 support is mandatory for UE5 features. | Spec: Windows 10 (20H1 version or newer, 64-bit) Explanation: A 64-bit version of Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Enables Nanite geometry and hardware ray tracing. | N/A |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Beast of Reincarnation Specifically
For Atomic Heart Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.