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Active Matter vs Hunt: Showdown 1896

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info General Information
Release Date
Sep 15, 2026 Aug 15, 2024
Developer
Matter Team Crytek
Publisher
Gaijin Network Ltd Crytek
Genre(s)
Action, Massively Multiplayer, First-Person Shooter, Extraction Shooter, PvPvE, Survival Action, PvPvE, First-Person Shooter, Survival Horror, Extraction Shooter
Engine
Dagor Engine CryEngine 5.11
stars Ratings & Price
Content Rating
Mature Mature
Avg. User Rating
3.9 / 5.0 4.2 / 5.0
Current Price (USD)
$29.99 $29.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), PlayStation 5, Xbox Series X/S
  • Composer: Akira Yamaoka
  • Release Date: September 15, 2026
  • Platforms: PC (Steam), PlayStation 5, Xbox Series X/S
  • Camera: First-Person
  • Release Date: August 15, 2024 (1896 Engine Upgrade)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Harpy Scout Drone: A highly advanced, deployable aerial drone. It is utilized to safely scout ahead, spot hidden anomalies, and track rival squads moving through the industrial ruins.
    UAV Gadget
  • Syndicate Squadmates: The game allows for small co-op squads. Teammates can cover different angles, flank snipers, and secure your dropped loot if you are killed in action.
    Other Players
  • Co-Op Teammates: The game allows for Duo and Trio matchmaking. Reviving downed teammates and coordinating flanking maneuvers is the absolute core of the PvP experience.
    Other Players
  • Stalker Beetle: A consumable item that the player can throw and physically pilot in first-person to safely scout heavily defended boss lairs and ping enemy positions.
    Controllable Insect
Key Collectibles
  • Active Matter: The core currency and progression item of the game. Harvested directly from glowing environmental clusters, dead mutants, or stolen from rival operatives.
  • Replicator Recipes: Rare schematics found deep within cryptic science labs that permanently unlock the ability to craft advanced technological gear (like Scout Drones) back at the base.
  • Prime Currency: A special, highly coveted currency earned by completing daily contracts. It does not reset and is used to purchase base upgrades, secure containers, and respawn beacons.
  • Clues / Rifts: Glowing, noisy supernatural rifts found in compounds. Players must interact with three of them to completely narrow down the map and reveal the boss lair.
  • Bounty Tokens: Dropped by the boss after the loud banishing phase. Picking it up grants 'Enhanced Dark Sight' to spot enemies, but also marks the carrier with a lightning bolt on the map for all other players to see.
  • Hunt Dollars: Found in cash registers or looted from dead hunters. The primary economy currency used to re-equip your hunter with weapons and tools after a match.
Key Themes
  • Fractured Multiverse
  • Time Loop
  • Extraction Shooter
  • Hardcore PvPvE
  • Military Simulation
  • Cosmic Horror
  • Anomalies
  • Weird West
  • Dark Fantasy
  • Supernatural Horror
  • Bounty Hunting
  • 19th Century
  • PvPvE
  • Extraction
colorize Combat & Gear
Weapons Overview
  • SV-98 Sniper Rifle: Precision Rifle
    A powerful, bolt-action Russian sniper rifle. It is absolutely crucial for securing long-range kills across open anomaly fields and locking down extraction points.
  • SOK-94 Vepr Carbine: Semi-Automatic Rifle
    A highly versatile, hard-hitting civilian/military hybrid rifle. Easily modifiable with various scopes, making it the perfect budget weapon for mid-range engagements.
  • Bouncer Brass Knuckles Knife: Melee Weapon
    A brutal personal backup weapon reserved for desperate, close-quarters encounters when ammunition runs dry or for executing silent takedowns.
  • Mosin-Nagant M1891: Long Ammo Rifle
    A highly coveted, expensive bolt-action rifle. It fires long ammo, maintaining high damage over immense distances and easily penetrating thick wooden walls.
  • Sparks LRR: Single-Shot Rifle
    A devastating, single-shot breach-loading rifle. It deals exactly 149 damage to the upper chest, leaving the enemy with a sliver of health and forcing immediate panic and retreats.
  • Bomb Lance: Melee / Explosive Projectile
    A terrifying, custom-built whaling lance equipped with a massive blade. It can fire an explosive harpoon that lodges into targets before detonating, making quick work of bosses.
Armor / Gear Sets
  • Military Tactical Rigs: Realistic plate carriers and chest rigs that provide ballistic defense against rival operatives' gunfire and determine your total carrying capacity for magazines and medical gear.
  • Secure Containers: The ultimate defensive item. A small, un-lootable pouch that guarantees any Active Matter or rare keys placed inside are kept even if your operative is killed in the raid.
  • The Replicator System: While not wearable armor, this base function acts as your safety net, allowing you to use Active Matter to duplicate your favorite gear so a death in the zone isn't a permanent setback.
  • Health Bars: Hunters do not wear traditional armor. Survivability is dictated by Health Bars. Taking fire damage permanently burns these bars away, permanently lowering your maximum HP until you banish a boss to restore it.
  • Hornskin (Trait): A purchasable passive trait that reduces damage taken from blunt melee attacks by 25%, useful against Grunts and specific boss attacks.
  • Bloodless (Trait): A crucial survival trait that prevents bleeding from escalating to severe levels, saving the player from rapidly bleeding out after being hit by flechette ammo or Hellhounds.
Outfits/Customization
  • Syndicate Tactical Gear: Grounded, realistic modern military apparel ranging from heavy combat vests to specialized camouflage designed to blend into the rusty Soviet environments.
  • Gas Masks and Rebreathers: Essential headgear visually representing the hazardous, toxic nature of the quantum-unstable zones where normal atmosphere has broken down.
  • Tier 1 Hunter Shirts: Brightly colored, clean shirts worn by novice hunters. They offer very poor camouflage, making new players easy targets in the dark bayou.
  • Tier 3 Hunter Dusters: Dark, ragged leather coats, ghillie-style ponchos, and mud-covered hats worn by veteran hunters, offering incredible camouflage in the dense bushes.
  • Legendary Skins: Premium, highly detailed outfits (like the Bone Doctor's skull mask or The Ironclad's heavy metal plating) purchased with Blood Bonds to showcase prestige and style.
trending_up Progression & Upgrades
Skills & Progression

Progression revolves heavily around extraction survival and base management. At the core is the Syndicate Base, a safe hub where players use harvested Active Matter to utilize the 'Replicator'. This device pulls objects from other timelines, allowing players to craft and retrieve highly advanced military weapons, modifications, and drones. Character progression relies on accumulating wealth (Credits and Prime currency), expanding your Replicator queue, and upgrading your arsenal to survive increasingly dangerous PvPvE zones.

Progression is tied to the 'Bloodline' rank and the permadeath mechanic of individual Hunters. When a Hunter survives and extracts, they earn Upgrade Points to purchase 'Traits' (passive skills). These include iconic perks like 'Fanning' (rapid-firing single-action revolvers), 'Necromancer' (reviving teammates from a distance at the cost of your own health), and 'Lightfoot' (silent vaulting). However, if your Hunter dies in a match, they—and all their expensive gear and traits—are lost forever, raising the stakes of every single firefight.

public World & Exploration
World & Level Design

Instead of a single continuous open world, Active Matter utilizes distinct, large-scale instanced maps that players deploy into via raids. These locations exist outside the normal boundaries of space and time. Maps include a massive island dominated by rusted Soviet industrial complexes, sprawling cryptic science labs where the active matter phenomenon was first studied, and torn fragments of African and North American landscapes seamlessly bleeding into one another. Environmental anomalies constantly threaten the player, randomly altering space topology and gravitational forces.

Hunt: Showdown 1896 features vast, meticulously crafted 1km x 1km sandbox maps. The iconic Louisiana maps—Stillwater Bayou, Lawson Delta, and DeSalle—feature flooded swamps, rotting plantations, and eerie mining towns. The 1896 update introduced 'Mammon's Gulch', a towering, vertical map set in the rocky mountains of Colorado. This new biome features massive elevation changes, dense pine forests, oil rigs, and an interconnected, pitch-black underground mine system, fundamentally changing how players approach long-range sightlines and close-quarters ambushes.

Playable Vehicles
  • Extraction Choppers / Vehicles: Extraction Point
    While not directly driven by the player, these vehicles serve as the high-tension exit points that operatives must hold down and defend to successfully escape the zone with their loot.
  • Extraction Stagecoach: Extraction Point
    Stationary horse-drawn carriages located at the edge of the map. Players must stand near them for 30 seconds to successfully extract with their bounty.
  • Extraction Steamboat: Extraction Point
    Stationary paddleboats found on the rivers. If an enemy player approaches while you are extracting, the boat's horn will blow loudly, warning you of the ambush.
Notable Fauna/Mounts
  • Active Matter Mutants: Mutated Survivors
    Former operatives and civilians who lost their humanity after prolonged exposure to Active Matter. They are highly aggressive and drop raw Active Matter when killed.
  • Anomalous Flora / Objects: SCP-Inspired Entities
    Not traditional animals, but everyday objects—like a flowering bush or a rusty car—that have been mutated by the spatial distortions into deadly, living environmental traps.
  • Hellhounds: Mutated Canine
    Packs of vicious, decaying dogs that roam the wilderness. They are highly aggressive, deal severe bleeding damage, and are the bane of solo hunters navigating the woods.
  • Water Devils: Swarming Parasite
    Violent, writhing masses of aquatic parasites that infest the deep swamps. They deal massive damage to anyone attempting to quickly wade through deep water.
  • Immolators: Burning Undead
    A highly volatile, burning zombie that sprints aggressively at players. If shot with a bullet or pierced, it violently explodes into flames, requiring players to use blunt melee weapons to kill it.
book Story & Characters
Main Characters
  • The Operative: Player Avatar
    A hardened mercenary trapped in a brutal time loop, fighting for survival and dominance in a fractured, anomalous multiverse.
  • Ms. Second: AI Assistant
    An in-game artificial intelligence that manages your Syndicate Base operations, Replicator queues, and provides tactical updates regarding the quantum-unstable zones.
  • Rival Syndicate Members: Enemy Players
    Other human players pulled from different timelines. They are heavily armed, highly intelligent, and will always be the most dangerous threat in any raid.
  • The Hunters: Player Avatars
    Ruthless, desperate mercenaries willing to inject themselves with dark serums to gain 'Dark Sight', allowing them to track monsters and survive the corruption.
  • The Hellborn: Wild Target Boss
    A terrifying, massive, burning entity introduced in the 1896 update. It roams the open world of Mammon's Gulch, hurling fireballs and engaging hunters outside of traditional compounds.
  • The Spider: Bounty Boss
    A horrific, massive arachnid assembled from human corpses. It moves incredibly fast across walls and ceilings, spitting debilitating poison at hunters.
Example Missions
  • The Extraction Raid: PvPvE Raid
    The core gameplay loop. Deploy into a quantum-unstable zone, harvest Active Matter, loot weapons from dead players, and reach an extraction point before the zone collapses.
  • Syndicate Turf War: Fierce PvP
    Intense, dedicated PvP battles where heavily armed operative syndicates fight directly over control of massive, passive sources of Active Matter.
  • Anomaly Investigation: PvE Exploration
    Venture deep into the cryptic science labs to encounter eerie, SCP-inspired objects and gather the Replicator recipes necessary to upgrade your base arsenal.
  • The Investigation: Exploration / Tracking
    Move stealthily through the map using Dark Sight to locate three clues, avoiding sound traps (like crows or dogs) that will alert other players to your presence.
  • The Banishment: PvE Boss / Siege Defense
    Locate and kill the boss (e.g., the Butcher or Assassin). Initiate the banishing ritual, which loudly alerts every player on the map, and prepare to defend the compound from incoming teams.
  • The Extraction: PvP Gauntlet
    Grab the Bounty Tokens and run to one of the designated extraction zones at the edge of the map, fighting off any remaining hunters attempting to ambush you before the timer expires.
people Multiplayer
Multiplayer Details

The game features robust multiplayer experiences divided into specific raid types. 'PvPvE Raids' allow solo players or small squads to infiltrate unstable zones, fight AI mutants, and simultaneously battle other human players for high-value loot before extracting. 'PvE Raids' offer a more focused challenge against the environment and anomalies. Additionally, there are dedicated 'Fierce PvP Battles' where rival syndicates clash directly over massive, passive sources of Active Matter.

The game features two main modes. 'Bounty Hunt' is the flagship PvPvE mode where teams of 1, 2, or 3 players load into the map, hunt the boss, and fight other teams for the bounty tokens. 'Soul Survivor' (formerly Quickplay) is a pure solo, battle-royale-lite mode where players spawn with nothing, scavenge for weapons, and race to absorb the 'Wellspring' energy. The winner gets to keep their fully geared Hunter for use in Bounty Hunt, while everyone else permanently dies.

extension Editions & DLC
Available Editions

Unlike Gaijin's usual free-to-play model, Active Matter is a premium, buy-to-play title available for $29.99. It features several tiered editions: The Standard Edition includes 25,000 Credits, 300 Prime, and starter gear. The Advanced Edition provides higher starting capital, while the Deluxe Edition unlocks the first Replicator queue expansion, the 'Harpy' Scout drone recipe, and the 'Bouncer' brass knuckles knife. The highest tier is the Elite Squad Edition, designed to outfit a dedicated team from day one.

Following the 1896 engine upgrade in August 2024, the game effectively relaunched. The base game is frequently updated, while monetization comes through an extensive catalogue of cosmetic DLCs (such as 'Bound by Blood', 'The Madness of Montresor', and 'It Takes a Rogue'). These packs provide uniquely modeled 'Legendary Hunters' and weapon skins. The game also utilizes a seasonal Battle Pass system to introduce new weapon variants, weather conditions, and thematic lore elements.

Post-Launch Content / DLC

The game operates as a live-service extraction shooter, with the developers promising an ever-evolving conflict. New 'doors' (maps) and quantum-unstable zones are slated to open with every major update, introducing fresh biomes, SCP-inspired objects, and unique mutated creatures. The game features daily contracts to earn 'Prime' currency, fueling ongoing engagement and syndicate wars.

Crytek treats the game as a long-term live service, continually adding new weapons, variants (like silencers or sniper scopes), custom ammo types (poison, incendiary, dumdum), and massive map updates. The '1896' update marked the transition to CryEngine 5.11, dropping PS4 and Xbox One support entirely to modernize the game. Seasonal events (like the 'Tide' series or 'Scorched Earth') temporarily introduce wildcards like heavy rain, ash bloom, or roaring wildfires that dramatically alter the visual and auditory landscape.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Active Matter free to play?
    A: No. Unlike many of Gaijin's other titles (like War Thunder), Active Matter is a premium, buy-to-play game with the Standard Edition priced at $29.99.
  • Q: What happens when I die?
    A: Active Matter is a hardcore extraction shooter. If you die, you lose all the weapons and gear you brought into the raid, except for items stored safely inside your secure container.
  • Q: Can I play solo?
    A: Yes. You can deploy into the quantum-unstable zones entirely solo, but you will be facing high tension as you must navigate both AI mutants and potential squads of enemy players alone.
  • Q: What is the 'Time Loop' mechanic?
    A: The time loop serves as the narrative justification for the extraction shooter loop. Whenever you die, you are resurrected at your Syndicate Base, forced to re-enter the zones to harvest more Active Matter to eventually break the cycle.
  • Q: What is the 1896 update?
    A: Released in August 2024, the 1896 update was a massive relaunch of the game. It upgraded the engine to CryEngine 5.11, dropped PS4/Xbox One support, added DirectX 12, overhauled the UI, and introduced the new Colorado map, Mammon's Gulch.
  • Q: Do I lose my gear when I die?
    A: Yes. Hunt features a permadeath system. If your Hunter dies and is not revived by a teammate before the match ends, you permanently lose that character, their weapons, and their traits.
  • Q: Is there bullet drop?
    A: Yes. The 1896 update introduced bullet drop to all weapons, fundamentally changing long-range combat and requiring players to account for distance and bullet velocity when sniping.
  • Q: Can I play solo?
    A: Yes. You can play 'Soul Survivor' (a solo-only mode), or you can queue 'Solo vs Duos/Trios' in Bounty Hunt, which grants you a massive bonus payout if you successfully extract against larger teams.
build Technical Details
Graphics & Visual Fidelity

Powered by the Dagor Engine, the game delivers photorealistic military assets contrasted sharply against mind-bending, SCP-inspired surrealism. The visual showcase revolves around the 'Active Matter' anomalies—areas where gravity reverses, architecture folds onto itself like an M.C. Escher painting, and everyday objects (like a rusty Soviet car or a flowering bush) mutate into deadly threats. The lighting engine creates tense, high-contrast environments that perfectly suit the horror-adjacent tone.

Powered by CryEngine 5.11, the 1896 update brought a stunning visual overhaul. The implementation of DirectX 12, global illumination, and improved shaders makes the mud, water reflections, and dense fog look incredibly photorealistic. The character models for Legendary Hunters are deeply detailed, covered in grime, blood, and esoteric occult trinkets. Lighting is entirely dynamic, and night maps feature pitch-black darkness pierced only by the terrifying glow of flare guns or burning oil slicks.

Audio & Soundtrack

The audio experience is a massive highlight, featuring a haunting, atmospheric original soundtrack composed by the legendary Akira Yamaoka (Silent Hill). The sound design mixes the grounded, terrifyingly loud cracks of realistic gunfire with the surreal, cosmic hum of space-bending anomalies and the guttural shrieks of mutated survivors. Directional audio is critical for pinpointing rival operatives moving through rusty industrial complexes.

Hunt features arguably the best, most tactical audio design in the FPS genre. The proprietary binaural 3D audio system means players can pinpoint exactly where a twig snapped or a flock of crows was startled, even through walls. Every action, from switching weapons to aiming down sights, makes a distinct, locatable sound. The music, headlined by the iconic 'Humming Theme' (Rise Up Dead Man) by the Port Sulphur Band, perfectly encapsulates the dark, swampy, Southern Gothic dread.

User Interface (UI/UX)

The UI embraces a tactical, immersive design standard for hardcore extraction shooters. Minimal on-screen clutter forces players to rely on situational awareness. Inventory management requires grid-based organization (Tetris-style), emphasizing the weight and space of every weapon, magazine, and piece of scavenged Active Matter. A 'Small Safe Container' allows players to permanently secure a few critical items even if they die in the raid.

The UI underwent a massive, somewhat controversial overhaul during the 1896 update to modernize the menu navigation for both PC and console players. In-game, the HUD is heavily minimalist. There is no mini-map; players must physically open a paper map to check their location or boss banishment zones. Health is segmented into distinct 'bars' (which can be permanently burned away by fire), and stamina dictates melee swings and sprinting. The most crucial UI element is the compass, used for calling out enemy bearings to teammates.

Accessibility Options

As a hardcore extraction shooter, Active Matter is inherently punishing, focusing on high-stakes gameplay where death results in the loss of gear. However, the inclusion of dedicated PvE raids provides a slightly safer environment for newer players to learn the map layouts, mutant behaviors, and gunplay mechanics without the immediate stress of hyper-competitive PvP encounters.

The game offers standard accessibility tools, including adjustable Field of View (FOV) sliders, customizable crosshair positioning (centered or the classic 'lowered' crosshair), and comprehensive control remapping. It also features colorblind modes and customizable subtitle scaling. However, the game's extreme reliance on directional audio cues makes it incredibly difficult for deaf or hard-of-hearing players to compete at high skill brackets.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target))
CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during intense 4v4 syndicate firefights.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving operatives and lining up sniper shots.
GPU: Official recommended GPUs. Provides the necessary rasterization power to run the game with high-quality textures and anomaly effects without frame drops.
GPU (Laptop): An excellent card that guarantees a locked, competitive 60+ FPS at 1080p on high settings.
RAM: The official recommendation to ensure smooth loading and zero hitches during sudden environmental transitions.
Storage: NVMe SSD.
memoryCPU: Intel Core i7-8700 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / ARC A770
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 16 GB
saveStorage (Tier): 45 GB available space
memoryCPU: Intel CPU 8th Gen 8700 / AMD Ryzen 5 2700
developer_boardGPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 75 GB available space
1080p (Full HD) - Minimum (Low Preset, 1080p (30-60 FPS Target))
CPU: The official minimum processors required to handle the baseline game logic, mutant AI, and weapon ballistics.
CPU (Laptop): Older quad-core mobile CPUs will struggle on larger maps but can run the game at minimum settings with upscaling.
GPU: The official minimum GPUs. A 4GB VRAM buffer is the absolute floor for the game's detailed environments.
GPU (Laptop): Capable of providing a playable 1080p experience on low settings.
RAM: Official minimum required system memory, though 16GB is practically required to prevent page-filing stutters.
Storage: SSD drive explicitly required.
memoryCPU: Intel Core i5-6600 or AMD Ryzen 3 1300X
developer_boardGPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 45 GB available space
memoryCPU: Intel CPU 7th Gen 7700 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
layersRAM: 8 GB
saveStorage (Tier): 75 GB available space
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target))
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread.
CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring razor-sharp visuals on distant enemy silhouettes.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Optimal configuration for modern systems.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 45 GB available space
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 75 GB available space
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS/FSR Quality))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, rendering the shifting gravitational anomalies and detailed military weaponry flawlessly.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Maximizes system stability and ensures zero background application interference.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 45 GB available space
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 75 GB available space
save Overall Storage
Spec: 45 GB available space
Note: An SSD is explicitly required. Loading into an extraction raid on a mechanical HDD will result in severe stutters and late spawns, leaving players highly vulnerable.
Type: Unknown
Spec: 75 GB available space (SSD strongly recommended)
Note: The official spec explicitly notes that the game is "Best experienced with headphones and on a SSD drive." Mechanical HDDs will result in severely delayed match loading times.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 (64bit)
Explanation: A 64-bit operating system is strictly required to address the memory allocation necessary for loading seamless, high-fidelity quantum zones.
Spec: Windows 10 64 bit
Explanation: A 64-bit operating system is strictly required by the upgraded CryEngine to efficiently manage memory allocation across the massive, seamless open maps.
gamepad DirectX Version
Spec: Version 12
Explanation: DirectX 12 is officially utilized to enable advanced rendering techniques and handle the complex, dynamic lighting generated by the anomalous environments.
Spec: Version 12
Explanation: DirectX 12 is officially mandated following the 1896 update, dropping older DX11 support to enable advanced draw calls, rendering techniques, and HDR implementations.
info_outline Other Game Notes
  • System requirements are rigorously verified against official Steam and Gaijin storefront data. Active Matter utilizes the proprietary Dagor Engine (powering War Thunder and Enlisted), blending large-scale environments with dynamic spatial anomalies and complex multiplayer networking.
  • Laptop Performance Note: Extraction shooters are notoriously heavy on CPU and RAM. Laptops will need robust cooling to maintain stable frame rates, as thermal throttling during intense PvP firefights or when physics-bending anomalies spawn can result in fatal input lag and the loss of all your gear.
  • Laptop Consideration: G P U T G P: A minimal TGP of 60W is required for 1080p rendering on low settings (e.g., RTX 3050 Mobile). For smooth 60+ FPS on High settings during intense syndicate battles, an 85W+ TGP (RTX 4060 Mobile or higher) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The dynamic rendering of quantum-unstable zones and realistic ballistics require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can be devastating in a hardcore extraction shooter.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game is heavily CPU-bound when tracking multiple operatives, AI mutants, and real-time spatial distortions.
  • Laptop Consideration: M U X Switch Optimus: Absolutely critical to minimize render latency in a hardcore, low-time-to-kill (TTK) shooter where milliseconds determine survival and gear retention.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is practically mandatory to maintain 60+ FPS during intense PvP encounters when graphical anomalies bend the space around the player.
  • Optimization Detail: Key Settings Impact: Volumetric Fog, Shadow Quality, and Texture Detail heavily impact VRAM. Lowering volumetric effects provides a massive framerate boost in dense, anomaly-heavy areas.
  • Game Name: Active Matter
  • System requirements are verified against the official Steam storefront data following the massive '1896' CryEngine 5.11 graphical overhaul, which significantly raised the baseline hardware demands.
  • Laptop Performance Note: The jump to DirectX 12 and CryEngine 5.11 means the game relies heavily on fast CPU performance and increased VRAM buffers. Laptops must maintain high clock speeds to avoid micro-stutters during intense, high-stakes PvP firefights.
  • Laptop Consideration: G P U T G P: A minimal TGP of 75W is required for 1080p rendering (e.g., RTX 3050 Mobile or 3060 Mobile). For high settings at 1440p, an 85W-115W+ TGP (RTX 4060/4070 Mobile) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The dense environmental rendering (foliage, dynamic shadows) and binaural audio processing require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can cause fatal input lag during shootouts.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game utilizes advanced global illumination and particle systems that will stutter if the CPU attempts to downclock to save power.
  • Laptop Consideration: M U X Switch Optimus: Absolutely mandatory. A MUX switch reduces render latency, which is critical in a hardcore, low-time-to-kill (TTK) shooter where landing single-shot rifle headshots is the primary combat loop.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is highly recommended to maintain 60+ FPS on mid-range hardware during chaotic explosive encounters.
  • Optimization Detail: Key Settings Impact: Global Illumination, Shadow Quality, and Object Detail severely impact GPU overhead. Lowering these can yield substantial framerate improvements.
  • Game Name: Hunt: Showdown 1896
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is practically mandatory to maintain 60+ FPS during intense PvP encounters when graphical anomalies bend the space around the player.
  • Key Settings Impact: Volumetric Fog, Shadow Quality, and Texture Detail heavily impact VRAM. Lowering volumetric effects provides a massive framerate boost in dense, anomaly-heavy areas.
  • Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is highly recommended to maintain 60+ FPS on mid-range hardware during chaotic explosive encounters.
  • Key Settings Impact: Global Illumination, Shadow Quality, and Object Detail severely impact GPU overhead. Lowering these can yield substantial framerate improvements.
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 60W is required for 1080p rendering on low settings (e.g., RTX 3050 Mobile). For smooth 60+ FPS on High settings during intense syndicate battles, an 85W+ TGP (RTX 4060 Mobile or higher) is heavily recommended.
  • Cooling Thermals: The dynamic rendering of quantum-unstable zones and realistic ballistics require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can be devastating in a hardcore extraction shooter.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game is heavily CPU-bound when tracking multiple operatives, AI mutants, and real-time spatial distortions.
  • M U X Switch Optimus: Absolutely critical to minimize render latency in a hardcore, low-time-to-kill (TTK) shooter where milliseconds determine survival and gear retention.
  • G P U T G P: A minimal TGP of 75W is required for 1080p rendering (e.g., RTX 3050 Mobile or 3060 Mobile). For high settings at 1440p, an 85W-115W+ TGP (RTX 4060/4070 Mobile) is heavily recommended.
  • Cooling Thermals: The dense environmental rendering (foliage, dynamic shadows) and binaural audio processing require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can cause fatal input lag during shootouts.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game utilizes advanced global illumination and particle systems that will stutter if the CPU attempts to downclock to save power.
  • M U X Switch Optimus: Absolutely mandatory. A MUX switch reduces render latency, which is critical in a hardcore, low-time-to-kill (TTK) shooter where landing single-shot rifle headshots is the primary combat loop.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Active Matter Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 / Intel ARC A580
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / ARC A770
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / ARC A770
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For Hunt: Showdown 1896 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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