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Terra Invicta vs Jurassic World Evolution 3
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 5, 2026 | Oct 21, 2025 |
| Developer | |
| Pavonis Interactive | Frontier Developments |
| Publisher | |
| Hooded Horse | Frontier Developments |
| Genre(s) | |
| Grand Strategy, 4X, Geopolitical Simulation | Construction and Management Simulation, Park Builder, Strategy |
| Engine | |
| Unity | Cobra Engine |
| stars Ratings & Price | |
| Content Rating | |
| Teen (ESRB) / 12+ (PEGI) (Pending) | T (Teen) |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
| N/A |
Progression is centered on park management and genetic engineering. The new breeding system allows players to guide the genetic inheritance of traits over generations. Players unlock new buildings, attractions, and species by achieving goals. New automation systems, like the ATV Maintenance Team and security cameras, allow for more streamlined park management. |
| public World & Exploration | |
| World & Level Design | |
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Two layers: Earth (detailed geopolitics covering GDP, unrest, and education) and the Solar System (over 300 moons, planets, and asteroids in constant Newtonian orbit). Logistics must adapt as planetary bodies move relative to each other over time. |
The campaign is non-linear, allowing players to travel freely between unlocked park locations across the globe. Confirmed settings include never-before-seen islands inspired by Japan and Hawaii, as well as the Montana Badlands. The game features powerful new 'Tectonic Terraforming' tools for creating extreme verticality, valleys, and waterfalls. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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N/A |
| people Multiplayer | |
| Multiplayer Details | |
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N/A - Strictly a single-player grand strategy experience designed for campaigns lasting 60 to 100+ hours. |
The game is a strictly single-player management experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($39.99). Digital Soundtrack and Digital Artbook available separately. Available on GOG, Epic Games Store, and Steam. Included on PC Game Pass during Early Access phase. |
The game is available in a Standard Edition (£49.99 / $59.99) and a Deluxe Edition (£64.99 / $74.99). The Deluxe Edition includes four additional prehistoric families (Protoceratops, Guanlong, Thanatosdrakon, Concavenator) and other bonus cosmetic skins and scenery. A 'Badlands Set' of scenery items is available as a pre-order bonus. |
| Post-Launch Content / DLC | |
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Developed with a mod-first philosophy. Regular updates include new ship hulls, drive technologies, and geopolitical scenarios (e.g., Cold War era starts). |
N/A |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High, 1080p) CPU: Recommended for managing late-game fleet sizes and fast turn-processing. CPU (Laptop): High-performance mobile processors. GPU: Ensures smooth tactical combat with high ship counts and particle effects. GPU (Laptop): Strong mid-range mobile performance. RAM: Ensures stable performance across both Earth and Space layers simultaneously. Storage: Mandatory for optimal asset streaming of the rotating solar system. | |
memoryCPU: Intel Core i7-6700 / AMD Ryzen 3 3200G developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 12 GB saveStorage (Tier): 30 GB SSD | memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800 developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP) or RTX 4050 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 25 GB SSD |
| 1080p (Full HD) - Minimum (Low, 1080p) CPU: Baseline required to handle the persistent world-state simulation. CPU (Laptop): Standard entry-level mobile CPUs. GPU: Minimum for 3D orbital view and basic fleet combat. GPU (Laptop): Entry-level mobile graphics. RAM: Minimum RAM to hold the global simulation data. Storage: Standard storage requirement. | |
memoryCPU: Intel Core i3-2105 / AMD FX-4300 developer_boardGPU: NVIDIA GeForce GTX 650 (2 GB) / AMD Radeon HD 7750 (2 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce MX450 / GTX 1650 Mobile layersRAM: 6 GB saveStorage (Tier): 30 GB | memoryCPU: Intel Core i5-6600K or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop (4GB). layersRAM: 16 GB saveStorage (Tier): 25 GB HDD |
| save Overall Storage | |
| Spec: 30 GB available space Note: Space required for the high-detail models of the Solar System and faction assets. Type: Unknown | Spec: 25 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times of parks and assets. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) Explanation: Standard OS for handling the Unity-based simulation and memory allocation. | Spec: Windows 10 64bit (min version 22H2) Explanation: A modern 64-bit OS is a firm requirement. |
| gamepad DirectX Version | |
| Spec: Version 12 (Recommended) Explanation: Required for modern rendering and performance optimizations in the tactical combat engine. | Spec: Version 12 Explanation: DirectX 12 is required. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Terra Invicta Specifically
For Jurassic World Evolution 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.