Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

Road to Vostok vs Of Peaks and Tides

close close
info General Information
Release Date
Apr 7, 2026 Mar 19, 2026
Developer
Antti Leinonen CyancookGames
Publisher
Road to Vostok Ltd. CyancookGames
Genre(s)
Hardcore Survival FPS Open World, Survival, Crafting, Action RPG, Adventure
Engine
Godot 4 Unreal Engine 5
stars Ratings & Price
Content Rating
M for Mature M (Mature 17+)
Avg. User Rating
4.7 / 5.0 0.0 / 5.0
Current Price (USD)
$14.99 $59.99
tune Key Specs
Quick Highlights
  • Playstyle: Hardcore Single-Player
  • Release Type: Early Access
  • Technical Feature: SDFGI & Volumetric Fog
  • Perspective: Third-Person
  • Multiplayer: Online Co-op
  • Setting: Ancient Eastern Mythology
  • Platforms: PC (Steam)
  • Release Window: 2026
  • Unique Feature: A physics-based sandbox where players can strategically manipulate the environment and natural disasters to their advantage in survival and combat.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Friendly Nomads: AI vs. AI combat support (Planned Build 2).
    Human
  • Tamed Beasts: Players can form bonds with the wild creatures of Everland, turning them into loyal partners. These companions can be used for aerial traversal and likely assist in base defense.
    Varies (Winged Creatures, etc.)
  • Co-op Teammates: The game supports online co-op, allowing players to team up to survive, build, and explore together.
    Human (Player)
Key Collectibles
  • Weapon Mod Kit: Industrial loot spawns
  • Resources: Found throughout the world, from 'brittle twigs and scattered stones' to rare materials from divine relics. Everything can be a resource for the limitless crafting system.
  • Divine Relics: The ruins of the ancient civilization, holding powerful materials and lore about the world before the great war.
Key Themes
  • Post-Apocalypse
  • Survival
  • Geopolitical Conflict
  • Realism
  • Eastern Mythology
  • Survival
  • Crafting
  • Open World
  • Base Building
  • Monster Taming
  • Physics-Based Gameplay
  • Action RPG
colorize Combat & Gear
Weapons Overview
  • AK-12: Assault Rifle
    High-tier modern rifle with multiple attachment slots for optics and muzzles.
  • Makarov: Pistol
    Ubiquitous sidearm found early in Area 05; reliable but limited range.
  • RK-95: Assault Rifle
    Highly accurate Finnish rifle, valued for its durability in border conditions.
  • Crafted Weapons: Varies (Melee, Ranged)
    Players will craft their own arsenal of weapons from resources found in the world. The exact types have not been detailed but will likely include swords, bows, and spears.
  • War Engines: Siege
    The crafting system allows for the creation of large-scale 'engines of war,' suggesting players can build and use siege equipment like catapults or cannons for defending their base.
  • The Environment: Strategic
    The world itself is a weapon. Players can trigger floods, use shifting terrain for traps, or manipulate plant growth to defeat enemies.
Armor / Gear Sets
  • Carrier Rig: Increases inventory slots and provides attachment points for armor plates.
  • Crafted Armor: Players will be able to craft their own armor from materials gathered from the environment and defeated beasts. Armor will likely provide protection against physical damage and environmental calamities.
Outfits/Customization
  • Winter Gear: Thermal protection for surviving dynamic seasons.
  • Functional Armor Sets: Customization is primarily functional through the crafting and equipping of different armor sets. Each set will have a unique appearance reflecting the game's mythological Eastern aesthetic.
trending_up Progression & Upgrades
Skills & Progression

Progression is horizontal, focused on loot and shelter customization rather than traditional leveling. Players upgrade their survival odds by finding better weapon attachments, medical supplies, and armor plates. Multi-shelter support allows players to establish safe houses across different zones.

Progression revolves around survival, crafting, and building. Players forage for resources to craft everything from simple tools to 'roaring engines of war'. There is no traditional skill tree mentioned; instead, progression is tied to what the player builds and the creatures they tame.

public World & Exploration
World & Level Design

The game features map-to-map travel across three main layers: Area 05 (starting zone with traders), the Border Zone (guarded by hostile forces and physical obstacles), and Vostok (the final high-risk zone). Each area consists of multiple sub-maps like the Village, Shipyard, and Radar station.

The game features a vast, seamless open world with diverse biomes, including lush valleys and rugged peaks. Exploration is a key pillar, with traversal possible by land, sea, and air via tamed winged creatures.

Playable Vehicles
  • Scuba Gear: Aquatic
    Planned for Build 6 to allow exploration of the sea system.
  • Tamed Winged Creatures: Mount / Air Traversal
    The primary mode of aerial transportation. Players can tame and ride massive flying beasts to explore the vast open world from the sky.
Notable Fauna/Mounts
  • Deer/Wildlife: Cervidae
    Hunting for survival resources (Planned Build 5).
N/A
book Story & Characters
Main Characters
  • Bandits: Hostile Faction
    Anarchist groups in Area 05 preying on survivors.
  • Guards: Hostile Faction
    Corrupt foreign border guards patrolling the Border Zone.
  • The Noland: Playable Protagonist
    A member of the Noland people who awakens in the fractured realm of Everland. The player's goal is to survive and restore their people to glory.
Example Missions
  • The Border Crossing: Main Progression
    Navigate through mines or obstacles to reach the Vostok zone.
  • Reclaim the Legacy
    The main overarching quest to restore the glory of the human tribes by surviving, building a new civilization, and cleansing the calamities from the land.
  • Base Building & Defense
    A core gameplay loop of constructing and defending a custom base or village from the world's dangers, including destructive calamities and untamed beasts.
people Multiplayer
Multiplayer Details

None. The developer has explicitly stated that the project is designed as a hardcore single-player experience to maintain the atmosphere of isolation and tension.

The game can be played solo or with companions in online co-operative multiplayer.

extension Editions & DLC
Available Editions

Early Access Standard Edition launches at $14.99 with a 25% launch discount for the first two weeks. The price will adjust to $19.99 thereafter until the 1.0 release. All future content builds (Nomads, Signal, Gunslinger, etc.) are included in this price.

Details on different game editions have not yet been announced. A playable demo will be available for the first time at Gamescom 2025.

Post-Launch Content / DLC

A massive roadmap includes eight major builds. Build 2 (Nomads) adds friendly factions and AI vs. AI combat; Build 5 (North) introduces dynamic seasons and hunting; Build 8 (Silent Night) completes the main questline.

Plans for post-launch content or DLC have not yet been announced by CyancookGames.

help_outline FAQ
Frequently Asked Questions
  • Q: What happens when I die in Vostok?
    A: Vostok is a permadeath zone. If you die there, you lose everything, including your stash/shelter progress—essentially a full game reset.
  • Q: Is there a co-op mode?
    A: No. The game is designed from the ground up as a hardcore single-player survival experience.
  • Q: Why did the developer switch to Godot?
    A: The switch was made following Unity's licensing controversies to ensure long-term stability and full creative control.
  • Q: What is 'Area 05'?
    A: It is an evacuated zone in southeastern Finland where the player begins their journey, featuring shelters and traders.
  • Q: Does the game support Linux?
    A: Windows is the primary launch OS, but native Linux support is planned to arrive a few months after the initial Early Access release.
  • Q: What is Of Peaks and Tides?
    A: It is an upcoming open-world survival crafting game set in a world based on ancient Eastern mythology. It features a deep physics system that allows players to manipulate the environment to their advantage.
  • Q: When will it be released?
    A: The game is scheduled for release on PC in 2026.
  • Q: What makes the gameplay unique?
    A: Its core unique feature is the ability to strategically use natural disasters and environmental physics as a tool in combat and survival. It also features limitless crafting and the ability to tame massive creatures.
  • Q: Who is making the game?
    A: The game is being developed by CyancookGames, an independent studio in China composed of veterans who have worked on titles like Diablo Immortal and Naraka Bladepoint.
build Technical Details
Graphics & Visual Fidelity

Uses Godot 4's advanced rendering features, including photogrammetry-based environmental assets for realistic textures. Visuals include volumetric fog, dynamic lighting, and a seasonal system that eventually adds winter environments.

N/A
Audio & Soundtrack

The soundscape is vital for survival, as players must listen for bandit footsteps or guard radio chatter. The OST 'Alive' sets a melancholic, post-apocalyptic tone for the quiet moments in shelters.

N/A
User Interface (UI/UX)

Features a minimalist, immersive UI. Weapon inspection screens show chambered rounds and fire modes (semi/auto). Inventory management is grid-based and weight-sensitive.

N/A
Accessibility Options

Difficulty customization via world options is planned for Build 8. Current features focus on key rebinding and adjustable FOV for the first-person perspective.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (Official - Target: 720p, 30 FPS, Low Preset) (Low Preset.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): A modern mid-range laptop CPU is needed for minimum playability.
GPU: Official minimum desktop GPU, notable for its very high VRAM requirement.
GPU (Laptop): A powerful laptop GPU is needed even for minimum settings due to the VRAM demand.
RAM: A substantial 32GB RAM is the official minimum requirement.
Storage: An HDD is supported, but an SSD is strongly recommended.
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 5600H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) or RTX 4060 Laptop (8GB).
layersRAM: 32 GB
saveStorage (Tier): 150 GB HDD (SSD Preferred)
1080p (Full HD) - Recommended (Official - Target: 1080p, 60 FPS, Medium Preset) (Medium Preset, with Frame Generation enabled.)
CPU: The official recommended desktop CPU for a smooth 1080p/60FPS experience.
CPU (Laptop): A high-performance laptop CPU is recommended for this tier.
GPU: Official recommended desktop GPU for 1080p Medium settings at 60 FPS.
GPU (Laptop): A high-end laptop GPU is needed for a high-quality 1080p experience.
RAM: 32GB RAM is officially recommended for optimal performance.
Storage: An SSD is highly recommended for this tier.
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5700X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) or RTX 3080 Ti Laptop (16GB).
layersRAM: 32 GB
saveStorage (Tier): 150 GB SSD
1080p (Full HD) - Minimum (Low-Medium, 30-45 FPS)
CPU: Four cores are the baseline for handling the game's AI and physics.
CPU (Laptop): Standard mobile chips can handle the initial Area 05 zones.
GPU: 6GB of VRAM is essential for the high-res environment textures.
GPU (Laptop): Ensures stable performance with DLSS enabled.
RAM: Essential for managing the detailed world state and looting system.
Storage: Standard SATA SSD is sufficient for 1080p.
memoryCPU: Intel Core i5-8400 | AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H | AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA RTX 3050 (95W TGP)
layersRAM: 16 GB
saveStorage (Tier): 20 GB SSD
1440p (QHD/2K) - Recommended (High, 60 FPS)
CPU: Strong single-core performance helps with complex AI behavior in Vostok.
CPU (Laptop): High-end mobile CPUs ensure zero stutter during fire-fights.
GPU: Capable of handling 1440p with high-quality global illumination.
GPU (Laptop): Frame generation can be used to reach high-refresh targets.
RAM: Recommended for the smoothest experience in the Vostok permadeath zone.
Storage: NVMe speeds recommended for 1440p texture streaming.
memoryCPU: Intel Core i7-12700K | AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA RTX 3070 | AMD RX 6800
laptop_macCPU (L): Intel Core i7-12700H | AMD Ryzen 9 6900HS
laptop_windowsGPU (L): NVIDIA RTX 4070 Laptop GPU
layersRAM: 32 GB
saveStorage (Tier): 20 GB NVMe
save Overall Storage
Spec: 20 GB SSD
Note: SSD is critical for seamless map-to-map travel and loading high-fidelity photogrammetry assets.
Type: SSD
Spec: 150 GB available space (SSD Preferred)
Note: The game requires 150 GB of storage. An SSD is preferred for better performance, though an HDD is supported for minimum settings.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 64-bit
Explanation: Required for Godot 4's Vulkan Forward+ rendering path.
Spec: Windows 10 / 11 (64-bit Required)
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: Vulkan 1.3 Compatible
Explanation: The game uses Vulkan for modern lighting and shadow techniques like SDFGI.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Targeting a stable 60 FPS on mid-range hardware using Godot's Vulkan renderer. Native Linux support is planned for post-launch.
  • Laptop Performance Note: Grounded photogrammetry assets can be VRAM intensive; ensure your laptop is plugged in to maintain stable clock speeds for high-resolution texture streaming.
  • Laptop Consideration: G P U T G P: Minimum 80W recommended for consistent framerates in dense forestry.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling recommended as the engine's physics calculations can lead to CPU heat spikes.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 limits are not restricted to avoid stuttering during AI spawn cycles.
  • Laptop Consideration: M U X Switch Optimus: Recommended to bypass integrated graphics for a 15% performance gain.
  • Optimization Detail: Upscaling Tech: FSR 2.2 and DLSS support confirmed for the Early Access launch.
  • Optimization Detail: Key Settings Impact: Volumetric Fog and SDFGI (Global Illumination) have the highest performance impact.
  • Game Name: Road to Vostok
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for the pre-release build and may be subject to change. The game is noted to be very demanding.
  • Laptop Performance Note: Laptop performance will vary significantly based on the model's cooling and TGP. The game's high RAM requirement and physics-driven environment can be very demanding on mobile hardware.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features and maintain stable framerates.
  • Laptop Consideration: Cooling Thermals: The game's complex physics and large open world will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the emergent gameplay systems and complex environmental interactions.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance.
  • Game Name: Of Peaks and Tides
build Optimization Details
  • Upscaling Tech: FSR 2.2 and DLSS support confirmed for the Early Access launch.
  • Key Settings Impact: Volumetric Fog and SDFGI (Global Illumination) have the highest performance impact.
N/A
laptop Laptop Considerations
  • G P U T G P: Minimum 80W recommended for consistent framerates in dense forestry.
  • Cooling Thermals: Aggressive cooling recommended as the engine's physics calculations can lead to CPU heat spikes.
  • C P U Power Limits: Ensure PL1 limits are not restricted to avoid stuttering during AI spawn cycles.
  • M U X Switch Optimus: Recommended to bypass integrated graphics for a 15% performance gain.
  • G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features and maintain stable framerates.
  • Cooling Thermals: The game's complex physics and large open world will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the emergent gameplay systems and complex environmental interactions.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) or RTX 4060 Laptop (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) or RTX 4060 Laptop (8GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) or RTX 4060 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 (95W TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 (95W TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3050 (95W TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) or RTX 3080 Ti Laptop (16GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) or RTX 3080 Ti Laptop (16GB).
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) or RTX 3080 Ti Laptop (16GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Laptop GPU
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Laptop GPU
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Laptop GPU

For Road to Vostok Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) | AMD RX 580 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 | AMD RX 6800

For Of Peaks and Tides Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 7600 XT (16GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...