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Resident Evil 3 vs Red Dead Redemption 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 3, 2020 | Oct 26, 2018 |
| Developer | |
| Capcom | Rockstar Studios (Rockstar San Diego, Rockstar North, Rockstar Toronto, Rockstar New England, Rockstar London, Rockstar Lincoln, Rockstar Leeds, Rockstar India) |
| Publisher | |
| Capcom | Rockstar Games |
| Genre(s) | |
| Action, Survival Horror, Zombies, Third-Person Shooter, Adventure | Action-Adventure, Open World, Western, Third-Person Shooter, First-Person Shooter |
| Engine | |
| RE Engine | RAGE (Rockstar Advanced Game Engine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 3.9 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The game foregoes traditional RPG skill trees in favor of mechanical mastery and weapon attachments. The standout mechanic is the 'Perfect Dodge' (or Carlos's 'Shoulder Barge'); timing a dodge exactly as an enemy attacks triggers a slow-motion window, allowing players to instantly aim and fire a critical counter-shot. Weapon upgrades are crucial for progression, requiring players to find hidden laser sights, extended magazines, and custom barrels to transform basic handguns and shotguns into devastating anti-bioweapon artillery. Post-game, completing challenges earns points to buy infinite ammo weapons, stat-boosting coins, and special outfits from the in-game shop. |
Arthur Morgan's core attributes (Health, Stamina, Dead Eye) level up through gameplay actions (e.g., running increases stamina, headshots increase Dead Eye). Gear upgrades (bandoliers, satchels, holsters) are crafted by Pearson at the gang camp using animal pelts and other materials, increasing carrying capacity. Weapons can be customized extensively (barrels, sights, stocks, wraps, engravings) and cleaned to maintain performance. Tonics and provisions provide temporary buffs. Horse bonding is crucial, unlocking new maneuvers and increasing horse stats. Camp upgrades provide benefits like better provisions and fast travel. |
| public World & Exploration | |
| World & Level Design | |
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Unlike the sprawling, open-world maps of modern RPGs, Resident Evil 3 features a highly detailed, linear sequence of interconnected hubs. Players begin in the neon-lit, burning Downtown streets of Raccoon City, moving through tight alleyways, subway stations, and a terrifying mutated sewer system. The mid-game features Carlos exploring the Raccoon City Police Department (RPD) and defending Spencer Memorial Hospital from a massive zombie siege. The finale takes place deep underground in NEST 2, a sterile, high-tech Umbrella laboratory where the ultimate bioweapon research is conducted. |
The game world is exceptionally large, detailed, and diverse. Regions include the snowy mountains of Ambarino, the heartland plains and forests of New Hanover, the swampy bayous and antebellum towns of Lemoyne, the developing plains and forests of West Elizabeth, and the arid deserts and canyons of New Austin (largely based on the map from the first Red Dead Redemption). Each region has unique ecosystems, wildlife, towns, and points of interest. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The Resident Evil 3 campaign contains no multiplayer. However, the purchase included 'Resident Evil Resistance'. In this 4v1 asymmetrical mode, four 'Survivors' must work together to solve puzzles and escape a facility within a time limit. The fifth player controls the 'Mastermind' (featuring iconic villains like Annette Birkin or Alex Wesker), viewing the survivors through security cameras, spawning zombies, setting traps, and directly controlling bioweapons like the Tyrant (Mr. X) to prevent their escape. |
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| extension Editions & DLC | |
| Available Editions | |
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Resident Evil 3 launched digitally and physically for PlayStation 4, Xbox One, and PC via Steam. The standard release was originally bundled uniquely with 'Resident Evil Resistance', a separate 4v1 asymmetrical multiplayer game set in the same universe. In 2022, Capcom released a massive free 'next-gen' update for PS5, Xbox Series X/S, and PC, enhancing the game with Ray Tracing, 3D spatial audio, and high frame rate support (120Hz). |
Available in Standard Edition, Special Edition (included extra story mode content like a bank robbery mission, gang hideout, gameplay boosts, an outfit, and a thoroughbred horse), and Ultimate Edition (included Special Edition content plus bonus Red Dead Online content like outfits, rank bonuses, a black chestnut thoroughbred, and free access to additional weapons). A Collector's Box (no game included) was also sold with physical collectibles. |
| Post-Launch Content / DLC | |
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The main campaign received minimal narrative DLC, as the story was self-contained. Paid DLC included the 'Classic Costume Pack', which gave Jill her iconic 1999 tube top and Carlos his classic hairstyle. Capcom also offered an 'All In-game Rewards Unlock' DLC, allowing players to instantly access the endgame shop's infinite ammo weapons and stat-boosting coins without completing the challenging in-game achievements. The most significant update was the free next-gen graphics patch in 2022. |
The primary post-launch support has been for Red Dead Online, which has received numerous updates adding new roles (Bounty Hunter, Trader, Collector, Moonshiner, Naturalist), missions, cosmetic items, gameplay mechanics, and seasonal events. No single-player story DLC has been released for Red Dead Redemption 2. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by the RE Engine, the game features industry-leading photorealism. The character models for Jill and Carlos are incredibly detailed, displaying dynamic sweat, dirt, and blood accumulation as the nightmare progresses. Raccoon City is rendered as a vibrant, chaotic inferno with striking neon lighting contrasting against the dark, rain-slicked streets. The 2022 update added Ray Tracing, which brought physically accurate reflections to the city's puddles and dramatically improved the ambient occlusion in the underground facilities. |
Powered by an advanced version of the RAGE engine, RDR2 is renowned for its groundbreaking graphics and attention to detail. It features stunningly realistic environments, lifelike character and animal animations, advanced lighting (volumetric lighting, global illumination), dynamic weather systems (rain, snow, fog), and incredible texture quality. The level of environmental detail and interaction is exceptionally high. |
| Audio & Soundtrack | |
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The soundscape is a masterclass in tension. The audio engine perfectly renders the visceral, squelching sounds of gore and the terrifying, guttural groans of zombies echoing down dark hallways. Nemesis's presence is marked by a heavy, thunderous musical motif that instantly spikes the player's adrenaline. Conversely, the iconic, soothing 'Save Room Theme' provides a profound psychological relief, letting players know they are temporarily safe from the horrors outside. |
Original score composed by Woody Jackson, with contributions from various artists. The music is dynamic, reacting to gameplay and location, featuring sweeping orchestral pieces, folk tunes, and atmospheric tracks that perfectly capture the Western setting and emotional tone. Features over 100 anachronistically appropriate licensed songs. Sound design is incredibly detailed, from weapon sounds and horse hooves to ambient wildlife and environmental effects. |
| User Interface (UI/UX) | |
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The UI retains the sleek, minimalist design established in the Resident Evil 2 remake. The iconic grid-based inventory system returns, forcing players to play 'Tetris' with limited slots, balancing ammo, healing items, and key items. Health is represented both visually by the character's limp and posture, and via the classic EKG monitor in the inventory menu (Fine, Caution, Danger). The UI also features a highly useful 'Quick Map' that automatically colors rooms red if items are still left undiscovered, turning blue once completely looted. |
Immersive UI with options for a dynamic HUD. Health/Stamina/Dead Eye cores are displayed, along with a radar/mini-map. Weapon wheel for selection. Interaction prompts are contextual. The game features a detailed journal kept by Arthur, cataloging his thoughts, sketches, and discoveries. First-person mode offers a different UI perspective. |
| Accessibility Options | |
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The game includes several accessibility options, most notably the 'Assisted' difficulty mode. This mode gives players an assault rifle immediately, implements aim assist, causes enemies to deal less damage, and allows Jill to automatically regenerate health up to the 'Caution' state. Subtitles are fully customizable, and the UI features distinct color-coded prompts to assist with item management and puzzle-solving. |
Includes options for customizable controls (including sensitivity and dead zones), subtitle customization (size, background, speaker names), aim assist levels, options to tap or hold for interactions, colorblind modes, audio balancing, and a cinematic camera mode. First-person mode can also be considered an accessibility option for some. |
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| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target)) CPU: The official recommended processors that provide enough threads to ensure perfect frame pacing during intense, explosive encounters with Nemesis. CPU (Laptop): Provides excellent overhead for a flawless, console-quality 60 FPS experience. GPU: The official recommended GPUs provide the necessary VRAM and rasterization power to run the game at 1080p 60FPS on High settings. GPU (Laptop): A modern 3060 Mobile will absolutely crush the game at 1080p, allowing players to turn on Ray Tracing features if desired. RAM: The RE Engine is incredibly memory-efficient, officially only requiring 8GB even for recommended settings. Storage: NVMe SSD recommended for instant loading after deaths. | |
memoryCPU: Intel® Core™ i7-3770 or AMD FX™-9590 or better developer_boardGPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile layersRAM: 8 GB saveStorage (Tier): 45 GB available space | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p at 60 FPS on High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM is crucial. RAM: 12GB minimum, 16GB strongly recommended for smoother performance. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4770K or AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 2700U or better. **Modern Intel Core i7 H-series / AMD Ryzen 7 H-series (e.g., i7-11800H, Ryzen 7 5800H) strongly recommended.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 5600M/5700M. **An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile is a good target for 1080p High 60FPS.** layersRAM: 12 GB saveStorage (Tier): 150 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30 FPS Target)) CPU: The official minimum processors required to handle the baseline zombie AI and physics systems without bottlenecking the render pipeline. CPU (Laptop): Entry-level quad-core mobile CPUs will easily run the game's logic without stuttering. GPU: The official minimum GPUs. Players will need to keep Texture Quality low to avoid exceeding the 2GB/4GB VRAM limits. GPU (Laptop): Capable of providing a highly playable 1080p experience at 45-60 FPS on Medium settings. RAM: The official minimum system memory required to prevent page-filing crashes. Storage: Standard SATA SSD or 7200RPM HDD. | |
memoryCPU: Intel® Core™ i5-4460 or AMD FX™-6300 or better developer_boardGPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460 laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 8 GB saveStorage (Tier): 45 GB available space | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset) CPU: Minimum desktop CPU for 1080p at lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series or better recommended. GPU: Minimum desktop GPU for 1080p at lower settings. GPU (Laptop): Estimated laptop GPUs. Game is very VRAM intensive. RAM: Minimum RAM requirement. Storage: HDD is absolute minimum, expect long load times. | |
| — | memoryCPU: Intel Core i5-2500K or AMD FX-6300 developer_boardGPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB) or AMD Radeon RX 560X Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile would be a more comfortable entry point for 1080p Medium settings.** layersRAM: 8 GB saveStorage (Tier): 150 GB HDD |
| 1440p (QHD/2K) - Enthusiast (Max Preset, 1440p (60+ FPS Target)) CPU: Modern CPUs easily handle the game's background logic, letting the GPU push high resolutions. CPU (Laptop): Easily powers the game logic while driving QHD laptop displays. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on the horrific monster designs without dropping below 60 FPS. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels. RAM: Standard for high-end gaming, ensuring background tasks do not interfere. Storage: NVMe SSD. | |
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 45 GB available space | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset with DLSS/Optimized Settings) (High/Ultra Preset (Optimized, DLSS Quality/Balanced potentially needed)) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated high-performance laptop GPUs. 8GB+ VRAM essential, 10GB+ preferable. RAM: 16GB RAM required, 32GB recommended for smoother experience. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3700X/5600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 HX-series / AMD Ryzen 7/9 HS/HX-series recommended.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M. **An RTX 3080 Mobile or RTX 4080 Mobile provides a more consistent 1440p High/Ultra experience.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Preset + Ray Tracing, 4K (60 FPS)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a mobile chassis. GPU: Required to maintain a stable 60 FPS at true 4K, especially when the demanding Ray Traced reflections and lighting are enabled. GPU (Laptop): Required to power a flawless 4K survival horror experience on a high-end laptop. RAM: Optimal configuration. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i9-12900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 16 GB saveStorage (Tier): 45 GB available space | — |
| 2160p (UHD/4K) - Ultra (2160p/4K ~30-60 FPS, Medium/High Preset with DLSS Performance/Balanced) (Medium/High Preset, DLSS Performance/Balanced (Native 4K Ultra 60FPS is extremely demanding)) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Top-tier laptop CPUs required. GPU: Desktop GPU recommendation for a playable 4K experience, often requiring DLSS. GPU (Laptop): Flagship laptop GPUs essential. 12GB+ VRAM absolutely critical. RAM: 32GB RAM very strongly recommended for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 5800X3D / Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Flagship Intel Core i9 HX / AMD Ryzen 9 HX series (e.g., 13980HX, 7945HX) required.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will heavily rely on DLSS (Performance/Ultra Performance) for 4K High/Ultra at 60FPS. A hypothetical next-gen flagship (RTX 50-series) would aim for better native 4K capabilities.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| save Overall Storage | |
| Spec: 45 GB available space Note: An SSD is highly recommended to eliminate texture streaming pop-in when rapidly moving through the interconnected streets of Raccoon City. Type: Unknown | Spec: 150 GB available space (SSD Strongly Recommended). Note: An NVMe SSD is highly recommended for the best experience due to the vast world and high-resolution assets. Type: SSD |
| desktop_windows Operating System | |
| Spec: WINDOWS® 10 (64-BIT Required) Explanation: A 64-bit operating system is officially required to handle the memory addressing for the RE Engine's high-fidelity assets. | Spec: Windows 7 (SP1), Windows 10 (Version 1803 or newer) Explanation: 64-bit Windows 7 or newer. Windows 10/11 64-bit recommended for best compatibility and performance. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: DirectX 12 is officially required, enabling advanced rendering techniques like Ray Tracing (added in a post-launch update) and efficient draw calls. | Spec: DirectX 12 (Vulkan also supported and often preferred for performance on AMD GPUs) Explanation: DirectX 12 or Vulkan API. Players can often choose between them. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Resident Evil 3 Specifically
For Red Dead Redemption 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.