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Resident Evil 3 vs Cronos: The New Dawn

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info General Information
Release Date
Apr 3, 2020 Sep 5, 2025
Developer
Capcom Bloober Team
Publisher
Capcom Bloober Team, Skybound Games, Bandai Namco Europe
Genre(s)
Action, Survival Horror, Zombies, Third-Person Shooter, Adventure Survival Horror, Third-Person Shooter, Action-Adventure
Engine
RE Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Mature M (Mature 17+)
Avg. User Rating
3.9 / 5.0 4.8 / 5.0
Current Price (USD)
$39.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
  • Release Date: April 3, 2020
  • Perspective: Third-Person
  • Multiplayer: Single-Player Only
  • Setting: Post-Apocalyptic Future & 1980s Poland
  • Platforms: PC, PS5, Xbox Series X|S, Nintendo Switch 2, macOS
  • Unique Feature: A unique 'Merging' mechanic where enemies can absorb corpses to evolve mid-combat, combined with a time-travel narrative and environmental puzzles.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Carlos Oliveira: Provides essential radio support, rescues Jill from Nemesis with heavy firepower, and becomes a fully playable character during the mid-game Hospital section.
    Human Ally
  • Tyrell Patrick: A fellow U.B.C.S. mercenary who acts as the 'guy in the chair', hacking doors, monitoring security feeds, and guiding the protagonists through Umbrella's facilities.
    Tech Support
  • None: The game is designed as a solo experience to emphasize the feeling of isolation and dread. There are no companion or follower systems.
Key Collectibles
  • Charlie Dolls: Small, bobblehead toys hidden maliciously on shelves, under cars, or in dark corners. Players must shoot or slash all 20 to complete the 'Goodbye, Charlie!' challenge.
  • Lore Files and Journals: Scattered across desks, pinned to walls, or found on corpses. They provide crucial context on the city's collapse and Umbrella's research.
  • Hip Pouches: Found in specific safe rooms or locked safes. These are the most valuable items to collect, permanently increasing the player's limited inventory space.
  • Essences: Extracted from key 'targets' in the 1980s. These are the main story objective and provide gameplay perks, but also contribute to the Traveler's madness.
  • Audio Logs and Text Files: Found throughout the environment. They are the primary source of environmental storytelling, piecing together the history of the world and 'The Change'.
Key Themes
  • Zombies
  • Survival Horror
  • Viral Outbreak
  • Relentless Pursuer
  • Bioweapons
  • Corporate Conspiracy
  • Survival Horror
  • Sci-Fi
  • Time Travel
  • Alternate History
  • Psychological Horror
  • Post-Apocalyptic
  • Polish History (1980s)
colorize Combat & Gear
Weapons Overview
  • G19 Handgun: Sidearm
    Jill's default weapon. It is highly reliable and can be upgraded with a red dot sight, extended magazine, and moderator to improve critical hit rates and handling.
  • M3 Shotgun: Close-Quarters Firearm
    An essential weapon for crowd control, capable of blasting zombies backward or completely decapitating them at point-blank range to save ammunition.
  • MGL Grenade Launcher: Heavy Ordinance
    A tactical powerhouse capable of firing explosive, flame, acid, and mine rounds, making it strictly necessary to exploit the elemental weaknesses of Hunter Gammas and Nemesis.
  • Morphing Handgun: Primary Firearm
    The Traveler's main weapon. It is a handgun that can be upgraded with different modules, such as a shotgun attachment, to alter its function.
  • Melee Attack: Emergency Melee
    A slow, clunky punch and stomp finisher. Primarily used in emergencies or on downed enemies due to its high risk and low speed.
  • Suit Flamethrower: Utility / Weapon
    A built-in flamethrower with severely limited fuel. Its primary purpose is to burn enemy corpses to prevent the 'Merging' mechanic, but it can also be used as a weapon.
Armor / Gear Sets
  • Tactical Vest: Worn by Carlos and his U.B.C.S. squad, it is a visual representation of his combat-ready status, loaded with ammo pouches and comms gear.
  • Iron Defense Coin: Not worn armor, but a special inventory item purchased in the post-game shop. Keeping this coin in your inventory passively and massively increases Jill's defense against all attacks.
  • S.T.A.R.S. Uniform: An unlockable cosmetic outfit representing Jill's elite police training, bringing a sense of nostalgia from her appearance in the original 1996 Resident Evil.
  • Traveler's Suit: A heavy, space-suit-like attire that can be upgraded to improve its integrity (health) and increase inventory space. As the Traveler collects Essences, the suit becomes haunted, leading to psychological effects.
Outfits/Customization
  • Default Tank Top & Jeans: Jill's modernized default look, practical for running and surviving in a dirty, burning urban environment.
  • Classic 1999 Tube Top: An iconic, nostalgic DLC outfit that perfectly replicates Jill's original, highly recognizable blue tube top and skirt from the 1999 PlayStation classic.
  • Carlos' Classic Hair: A DLC cosmetic that replaces Carlos's modern, messy 'shag' haircut with his clean-cut, classic 1999 mercenary appearance.
  • Armor Skins: The Deluxe Edition includes unique cosmetic armor skins for the Traveler's suit. Pre-ordering also grants a bonus Traveler skin.
trending_up Progression & Upgrades
Skills & Progression

The game foregoes traditional RPG skill trees in favor of mechanical mastery and weapon attachments. The standout mechanic is the 'Perfect Dodge' (or Carlos's 'Shoulder Barge'); timing a dodge exactly as an enemy attacks triggers a slow-motion window, allowing players to instantly aim and fire a critical counter-shot. Weapon upgrades are crucial for progression, requiring players to find hidden laser sights, extended magazines, and custom barrels to transform basic handguns and shotguns into devastating anti-bioweapon artillery. Post-game, completing challenges earns points to buy infinite ammo weapons, stat-boosting coins, and special outfits from the in-game shop.

Progression is based on resource scarcity and crafting. Players use scavenged 'Energy' to upgrade the Traveler's health, suit, and weapons at workstations. A key element is the psychological impact of collecting 'Essences,' which haunts the Traveler's suit and can lead to a descent into madness, but also provides gameplay perks.

public World & Exploration
World & Level Design

Unlike the sprawling, open-world maps of modern RPGs, Resident Evil 3 features a highly detailed, linear sequence of interconnected hubs. Players begin in the neon-lit, burning Downtown streets of Raccoon City, moving through tight alleyways, subway stations, and a terrifying mutated sewer system. The mid-game features Carlos exploring the Raccoon City Police Department (RPD) and defending Spencer Memorial Hospital from a massive zombie siege. The finale takes place deep underground in NEST 2, a sterile, high-tech Umbrella laboratory where the ultimate bioweapon research is conducted.

The game is not a traditional open world. It features meticulously crafted levels that intricately weave between future wastelands and the historically-based Nowa Huta district of 1980s Poland. The design uses a puzzle-like, non-linear structure with narrative branches and a time-loop mechanic.

Playable Vehicles
  • Subway Train: Transit Vehicle
    The central objective of the first act. It serves as a temporary safe haven and the intended evacuation method for Mikhail's platoon and civilian survivors.
  • Carlos' Helicopter: Evacuation Aircraft
    The ultimate goal for the survivors, representing salvation and escape from Raccoon City before the US Government launches a thermonuclear strike.
  • None
    The game is focused on on-foot exploration within its meticulously crafted levels. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Zombie Dogs: Mutated Canine
    Fast, highly erratic enemies that ambush players in narrow alleys or power stations, requiring quick reflexes and shotgun blasts to dispatch safely.
  • Hunter Gamma: Amphibious Bioweapon
    Massive, grotesque frog-like mutants lurking in the sewers. If a player gets too close, they possess an instant-kill attack where they swallow the player whole.
  • Hunter Beta: Reptilian Bioweapon
    Highly agile, armored predators encountered in the hospital. They can leap incredible distances and perform a lethal, throat-slitting instant-kill attack if not staggered.
N/A
book Story & Characters
Main Characters
  • Jill Valentine: Protagonist
    A highly trained, fiercely independent survivor of the Arklay Mountains incident, determined to escape the city and expose Umbrella's horrific crimes.
  • Carlos Oliveira: Deuteragonist
    A charismatic, heavy-hitting mercenary employed by Umbrella to rescue civilians, completely unaware of his employer's true, sinister motives until it's almost too late.
  • Nemesis: Primary Antagonist
    The ultimate Umbrella bioweapon. A massive, intelligent, and relentless stalker armed with a flamethrower and rocket launcher, designed solely to kill S.T.A.R.S. members.
  • The Traveler: Playable Protagonist
    A woman with no clear past, tasked by a mysterious AI to travel back in time to 1980s Poland and 'salvage' the essences of the dead.
  • The Collective: Key NPC / Antagonist?
    A creepy AI from a future society that administers cognitive tests and gives the Traveler her missions. Its true motives are unknown.
  • The Orphans: Enemies
    The grotesque monstrosities that were once human, transformed by the catastrophic 'Change'. They come in various forms, including runners, rangers, and bruisers.
Example Missions
  • Restart the Subway Power: Exploration / Puzzle
    Navigate the zombie-infested downtown streets and mutating sewer systems to reach the substation, flipping the breakers while avoiding mutated spiders and Nemesis.
  • Defend the Hospital: Action / Siege Defense
    Playing as Carlos, you must barricade the lobby and hold off a massive, multi-wave horde of zombies breaking through the windows to protect an unconscious Jill.
  • NEST 2 Facility: Final Boss / Climax
    The final act. Jill must delve into a secret underground Umbrella lab to synthesize a vaccine and permanently terminate the heavily mutated Stage 3 Nemesis.
  • Main Story Quests
    A non-linear, puzzle-like campaign that follows the Traveler's mission to salvage the 'Essences' of key individuals from 1980s Poland before they perish in 'The Change'. Player choices can lead to branching paths and multiple endings.
  • Environmental Puzzles
    A recurring objective involving the use of the time rift mechanic to manipulate the environment, alongside classic survival horror puzzles like finding fuses or keycodes to progress.
people Multiplayer
Multiplayer Details

The Resident Evil 3 campaign contains no multiplayer. However, the purchase included 'Resident Evil Resistance'. In this 4v1 asymmetrical mode, four 'Survivors' must work together to solve puzzles and escape a facility within a time limit. The fifth player controls the 'Mastermind' (featuring iconic villains like Annette Birkin or Alex Wesker), viewing the survivors through security cameras, spawning zombies, setting traps, and directly controlling bioweapons like the Tyrant (Mr. X) to prevent their escape.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Resident Evil 3 launched digitally and physically for PlayStation 4, Xbox One, and PC via Steam. The standard release was originally bundled uniquely with 'Resident Evil Resistance', a separate 4v1 asymmetrical multiplayer game set in the same universe. In 2022, Capcom released a massive free 'next-gen' update for PS5, Xbox Series X/S, and PC, enhancing the game with Ray Tracing, 3D spatial audio, and high frame rate support (120Hz).

The game is available in a Standard Edition ($59.99) and a Deluxe Edition ($69.99). The Deluxe Edition includes 48-hour early access, a starter pack of in-game resources and ammo, unique armor skins, a digital artbook, and the original soundtrack.

Post-Launch Content / DLC

The main campaign received minimal narrative DLC, as the story was self-contained. Paid DLC included the 'Classic Costume Pack', which gave Jill her iconic 1999 tube top and Carlos his classic hairstyle. Capcom also offered an 'All In-game Rewards Unlock' DLC, allowing players to instantly access the endgame shop's infinite ammo weapons and stat-boosting coins without completing the challenging in-game achievements. The most significant update was the free next-gen graphics patch in 2022.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Is this a 1:1 remake of the original 1999 game?
    A: No. It is a complete reimagining. While it follows the same narrative beats, the camera perspective, combat mechanics, and level designs are completely modernized. Some original locations, like the Clock Tower interior, were cut or heavily altered.
  • Q: Is Nemesis like Mr. X from Resident Evil 2?
    A: Yes and no. While both are stalkers, Nemesis is much faster, can use weapons (flamethrowers, rocket launchers), and can pull Jill toward him with tentacles. However, his appearances are more heavily scripted rather than unscripted, persistent roaming.
  • Q: How long is the campaign?
    A: The game is known for being an action-packed, fast-paced cinematic experience. A standard first playthrough typically takes around 5 to 7 hours, encouraging multiple replays on harder difficulties.
  • Q: Do I need to play Resident Evil 2 Remake first?
    A: While the events occur concurrently and feature crossover locations (like the RPD station), the story stands on its own. However, playing RE2 Remake first provides excellent context for the city's downfall.
  • Q: What is Cronos: The New Dawn?
    A: It is a third-person survival horror game from Bloober Team, the creators of The Medium and Layers of Fear. It blends tactical, resource-scarce combat with a time-travel narrative set between a post-apocalyptic future and 1980s Poland.
  • Q: What is the 'Merging' mechanic?
    A: It's a unique system where if you don't burn the corpses of defeated enemies, other living enemies can absorb them to evolve into stronger, faster, and deadlier versions mid-combat.
  • Q: Is it a 'walking simulator' like other Bloober Team games?
    A: No. This game marks a significant shift for the developer into a more action-driven, tactical survival horror experience with deep combat and resource management, inspired by games like Dead Space and Resident Evil.
  • Q: How does time travel work in the game?
    A: Players can shoot 'time rifts' in the environment to rewind or reconstruct parts of a level. This is used to solve environmental puzzles, clear obstacles, and open new pathways.
build Technical Details
Graphics & Visual Fidelity

Powered by the RE Engine, the game features industry-leading photorealism. The character models for Jill and Carlos are incredibly detailed, displaying dynamic sweat, dirt, and blood accumulation as the nightmare progresses. Raccoon City is rendered as a vibrant, chaotic inferno with striking neon lighting contrasting against the dark, rain-slicked streets. The 2022 update added Ray Tracing, which brought physically accurate reflections to the city's puddles and dramatically improved the ambient occlusion in the underground facilities.

N/A
Audio & Soundtrack

The soundscape is a masterclass in tension. The audio engine perfectly renders the visceral, squelching sounds of gore and the terrifying, guttural groans of zombies echoing down dark hallways. Nemesis's presence is marked by a heavy, thunderous musical motif that instantly spikes the player's adrenaline. Conversely, the iconic, soothing 'Save Room Theme' provides a profound psychological relief, letting players know they are temporarily safe from the horrors outside.

N/A
User Interface (UI/UX)

The UI retains the sleek, minimalist design established in the Resident Evil 2 remake. The iconic grid-based inventory system returns, forcing players to play 'Tetris' with limited slots, balancing ammo, healing items, and key items. Health is represented both visually by the character's limp and posture, and via the classic EKG monitor in the inventory menu (Fine, Caution, Danger). The UI also features a highly useful 'Quick Map' that automatically colors rooms red if items are still left undiscovered, turning blue once completely looted.

N/A
Accessibility Options

The game includes several accessibility options, most notably the 'Assisted' difficulty mode. This mode gives players an assault rifle immediately, implements aim assist, causes enemies to deal less damage, and allows Jill to automatically regenerate health up to the 'Caution' state. Subtitles are fully customizable, and the UI features distinct color-coded prompts to assist with item management and puzzle-solving.

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Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target))
CPU: The official recommended processors that provide enough threads to ensure perfect frame pacing during intense, explosive encounters with Nemesis.
CPU (Laptop): Provides excellent overhead for a flawless, console-quality 60 FPS experience.
GPU: The official recommended GPUs provide the necessary VRAM and rasterization power to run the game at 1080p 60FPS on High settings.
GPU (Laptop): A modern 3060 Mobile will absolutely crush the game at 1080p, allowing players to turn on Ray Tracing features if desired.
RAM: The RE Engine is incredibly memory-efficient, officially only requiring 8GB even for recommended settings.
Storage: NVMe SSD recommended for instant loading after deaths.
memoryCPU: Intel® Core™ i7-3770 or AMD FX™-9590 or better
developer_boardGPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 45 GB available space
memoryCPU: Intel Core i7-10700K or AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30 FPS Target))
CPU: The official minimum processors required to handle the baseline zombie AI and physics systems without bottlenecking the render pipeline.
CPU (Laptop): Entry-level quad-core mobile CPUs will easily run the game's logic without stuttering.
GPU: The official minimum GPUs. Players will need to keep Texture Quality low to avoid exceeding the 2GB/4GB VRAM limits.
GPU (Laptop): Capable of providing a highly playable 1080p experience at 45-60 FPS on Medium settings.
RAM: The official minimum system memory required to prevent page-filing crashes.
Storage: Standard SATA SSD or 7200RPM HDD.
memoryCPU: Intel® Core™ i5-4460 or AMD FX™-6300 or better
developer_boardGPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 45 GB available space
memoryCPU: Intel Core i5-8400F or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
layersRAM: 16 GB
saveStorage (Tier): 50 GB HDD (SSD Recommended)
1440p (QHD/2K) - Enthusiast (Max Preset, 1440p (60+ FPS Target))
CPU: Modern CPUs easily handle the game's background logic, letting the GPU push high resolutions.
CPU (Laptop): Easily powers the game logic while driving QHD laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on the horrific monster designs without dropping below 60 FPS.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Standard for high-end gaming, ensuring background tasks do not interfere.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 45 GB available space
—
2160p (UHD/4K) - Ultra (Max Preset + Ray Tracing, 4K (60 FPS))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Required to maintain a stable 60 FPS at true 4K, especially when the demanding Ray Traced reflections and lighting are enabled.
GPU (Laptop): Required to power a flawless 4K survival horror experience on a high-end laptop.
RAM: Optimal configuration.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-12900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 45 GB available space
—
save Overall Storage
Spec: 45 GB available space
Note: An SSD is highly recommended to eliminate texture streaming pop-in when rapidly moving through the interconnected streets of Raccoon City.
Type: Unknown
Spec: 50 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times and to reduce asset pop-in while traversing the world.
Type: SSD
desktop_windows Operating System
Spec: WINDOWS® 10 (64-BIT Required)
Explanation: A 64-bit operating system is officially required to handle the memory addressing for the RE Engine's high-fidelity assets.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit operating system is required.
gamepad DirectX Version
Spec: DirectX Version 12
Explanation: DirectX 12 is officially required, enabling advanced rendering techniques like Ray Tracing (added in a post-launch update) and efficient draw calls.
Spec: Version 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront. Resident Evil 3 utilizes the highly optimized RE Engine, ensuring exceptionally stable frame rates across a wide variety of hardware while delivering photorealistic textures and lighting.
  • Laptop Performance Note: The RE Engine scales brilliantly on laptops, allowing even mid-range mobile GPUs to run the game smoothly. However, extended play sessions and intense fiery boss battles can raise thermals, so proper ventilation is advised.
  • Laptop Consideration: G P U T G P: A minimal TGP of 45W-60W (e.g., RTX 3050 Mobile) is perfectly adequate to hit 60 FPS at 1080p on Medium/High settings due to the engine's incredible optimization.
  • Laptop Consideration: Cooling Thermals: While optimized, the game renders intense volumetric smoke, fire, and dozens of zombies. A laptop cooling pad will help prevent fans from getting overly loud during tense cutscenes.
  • Laptop Consideration: C P U Power Limits: Standard power profiles are sufficient. The game is highly GPU-bound and does not heavily tax modern multicore CPUs.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is helpful to reduce input latency when executing frame-perfect 'Perfect Dodges' against Nemesis, though not strictly mandatory for casual playthroughs.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR. Using upscaling allows lower-end GPUs to maintain a locked 60 FPS, which is critical for an action-heavy horror game.
  • Optimization Detail: Key Settings Impact: Texture Quality (tied to VRAM), Volumetric Lighting, and Shadow Quality have the largest impact on performance. Lowering volumetric lighting drastically improves framerates in burning city areas.
  • Game Name: Resident Evil 3
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the demands of the Unreal Engine 5 build.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. The game's detailed environments and intense combat can be demanding, so a modern gaming laptop is advised.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features and maintain stable framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and potential for sudden, intense combat encounters require a robust cooling system to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A strong mobile CPU is important for handling the complex AI and physics calculations without bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is beneficial for reducing input latency, which is helpful for the game's deliberate combat.
  • Game Name: Cronos: The New Dawn
build Optimization Details
  • Upscaling Tech: Supports AMD FSR. Using upscaling allows lower-end GPUs to maintain a locked 60 FPS, which is critical for an action-heavy horror game.
  • Key Settings Impact: Texture Quality (tied to VRAM), Volumetric Lighting, and Shadow Quality have the largest impact on performance. Lowering volumetric lighting drastically improves framerates in burning city areas.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 45W-60W (e.g., RTX 3050 Mobile) is perfectly adequate to hit 60 FPS at 1080p on Medium/High settings due to the engine's incredible optimization.
  • Cooling Thermals: While optimized, the game renders intense volumetric smoke, fire, and dozens of zombies. A laptop cooling pad will help prevent fans from getting overly loud during tense cutscenes.
  • C P U Power Limits: Standard power profiles are sufficient. The game is highly GPU-bound and does not heavily tax modern multicore CPUs.
  • M U X Switch Optimus: A MUX switch is helpful to reduce input latency when executing frame-perfect 'Perfect Dodges' against Nemesis, though not strictly mandatory for casual playthroughs.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features and maintain stable framerates.
  • Cooling Thermals: The game's visually rich world and potential for sudden, intense combat encounters require a robust cooling system to prevent thermal throttling.
  • C P U Power Limits: A strong mobile CPU is important for handling the complex AI and physics calculations without bottlenecks.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is beneficial for reducing input latency, which is helpful for the game's deliberate combat.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile

For Resident Evil 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 5700 XT

For Cronos: The New Dawn Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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