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Reanimal vs Cronos: The New Dawn
| close | close |
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Feb 13, 2026 | Sep 5, 2025 |
| Developer | |
| Tarsier Studios | Bloober Team |
| Publisher | |
| THQ Nordic | Bloober Team, Skybound Games, Bandai Namco Europe |
| Genre(s) | |
| Horror Adventure, Cinematic Platformer | Survival Horror, Third-Person Shooter, Action-Adventure |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.0 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is tool-based (Metroidvania-lite). Players find items like pliers to unlock new paths. Combat is minimal but shifts toward tactical tool usage in later chapters. |
Progression is based on resource scarcity and crafting. Players use scavenged 'Energy' to upgrade the Traveler's health, suit, and weapons at workstations. A key element is the psychological impact of collecting 'Essences,' which haunts the Traveler's suit and can lead to a descent into madness, but also provides gameplay perks. |
| public World & Exploration | |
| World & Level Design | |
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A fragmented world consisting of several islands. Key areas include the Mill, Trainyard, abandoned cinemas, and flooded hotels, reachable by foot or boat. |
The game is not a traditional open world. It features meticulously crafted levels that intricately weave between future wastelands and the historically-based Nowa Huta district of 1980s Poland. The design uses a puzzle-like, non-linear structure with narrative branches and a time-loop mechanic. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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N/A |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Fully playable in single-player (AI partner), local co-op, or online co-op. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($39.99), Digital Deluxe Edition (includes Season Pass), and Collector's Edition. |
The game is available in a Standard Edition ($59.99) and a Deluxe Edition ($69.99). The Deluxe Edition includes 48-hour early access, a starter pack of in-game resources and ammo, unique armor skins, a digital artbook, and the original soundtrack. |
| Post-Launch Content / DLC | |
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A 3-chapter expansion titled 'The Expanded World' is in development, with Chapter 1 releasing Summer 2026. |
N/A |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5. Blends Grotesque creature design with realistic environments to create a 'corrupted peaceful' aesthetic. |
N/A |
| Audio & Soundtrack | |
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Atmospheric audio focused on tension and dread. Protagonists are voiced, which is a new direction for Tarsier Studios. |
N/A |
| User Interface (UI/UX) | |
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Minimalist and diegetic. Most information is conveyed through character animations and environmental cues. |
N/A |
| Accessibility Options | |
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Configurable difficulty for stealth/combat, 'Friend's Pass' system, and shared-camera prevents split-screen disorientation. |
N/A |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High) CPU: Smoother performance during high-intensity chase sequences. CPU (Laptop): High-efficiency 8-core mobile CPU. GPU: Allows for 60 FPS and improved lighting effects. GPU (Laptop): Ideal mobile GPU for the recommended experience. RAM: Recommended for seamless co-op and background asset loading. Storage: Fast loading between island biomes. | |
memoryCPU: Intel Core i7-7700K / Ryzen 5 3600X developer_boardGPU: NVIDIA RTX 2060 / Radeon RX 6600 XT laptop_macCPU (L): Ryzen 7 4800H laptop_windowsGPU (L): RTX 3060 Laptop (80W+) layersRAM: 16 GB saveStorage (Tier): 18 GB SSD | memoryCPU: Intel Core i7-10700K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800-XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Baseline for processing environmental triggers and basic AI. CPU (Laptop): Common 4-core mobile processor. GPU: Entry-level card for 1080p/30FPS with medium settings. GPU (Laptop): Mobile equivalent for stable 30-45 FPS. RAM: Minimum for Unreal Engine 5 overhead. Storage: SSD is mandatory for world streaming. | |
memoryCPU: Intel Core i5-9400F / Ryzen 5 2400G developer_boardGPU: NVIDIA GTX 1060 (3GB) / Radeon RX 480 laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): GTX 1650 Ti Mobile layersRAM: 8 GB saveStorage (Tier): 18 GB SSD | memoryCPU: Intel Core i5-8400F or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 50 GB HDD (SSD Recommended) |
| 1440p (QHD/2K) - Ultra (Max) CPU: Ensures no bottlenecks in the boat-exploration sequences. CPU (Laptop): Top-tier mobile processing. GPU: Drives the grotesque art style with extreme clarity. GPU (Laptop): Necessary for consistent 60 FPS at 1440p. RAM: Sufficient for Ultra asset streaming. Storage: Highest speed for instant loading. | |
memoryCPU: Intel Core i7-11700 / Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3070 / Radeon RX 6800 laptop_macCPU (L): Intel Core i9-12900H laptop_windowsGPU (L): RTX 3080 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 18 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 18 GB SSD Note: Relatively compact install size due to cinematic focus and minimalist UI. Type: SSD | Spec: 50 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times and to reduce asset pop-in while traversing the world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for DirectX 12 Agility and 64-bit memory addressing. | Spec: Windows 10 / 11 64-bit Explanation: A modern 64-bit operating system is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Enables the advanced lighting and shader models used for the 'corrupted serene' environments. | Spec: Version 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
| N/A |
| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Reanimal Specifically
For Cronos: The New Dawn Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.