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Path of Exile 2 vs Diablo IV

info General Information
Release Date
Dec 6, 2024 Jun 6, 2023
Developer
Grinding Gear Games Blizzard Entertainment (Team 3)
Publisher
Grinding Gear Games Blizzard Entertainment
Genre(s)
Action Role-Playing (Action RPG), Hack and Slash, Loot-based Action RPG, Hack and Slash, Dungeon Crawler, Open World (elements), Dark Fantasy
Engine
Proprietary Next-Generation Engine Proprietary (Blizzard Engine, heavily updated)
stars Ratings & Price
Content Rating
Rating Pending (Expected M - Mature 17+) Mature 17+
Avg. User Rating
4.7 / 5.0 4.0 / 5.0
Current Price (USD)
$29.99 $69.99
tune Key Specs
Quick Highlights
  • Perspective: Isometric (Top-Down)
  • Multiplayer: 6-Player Online Co-op, 2-Player Couch Co-op
  • Setting: Wraeclast (20 years after PoE1)
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Early Access Release: 2024-12-06
  • Unique Feature: A complete overhaul of the original's core systems, featuring a new Skill Gem system, a dedicated dodge roll, and a dual-specialization passive tree.
  • Perspective: Isometric (Top-Downish Third-Person)
  • Multiplayer: Online Co-op (up to 4 players), Shared World, PvP Zones (Fields of Hatred)
  • Setting: Sanctuary (Fractured Peaks, Scosglen, Dry Steppes, Kehjistan, Hawezar)
  • Platforms: PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Unique Feature: Shared Open World Sanctuary, Deep Class Customization & Paragon System, Legendary Aspect Crafting, Dark Gothic Atmosphere, Seasonal Content Model.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Minions: Players can use skill gems to summon an army of minions. In PoE2, minions are more persistent and can be commanded more directly.
    Undead, Golems, Spectres
  • Necromancer Minions (Skeletons, Golem): The Necromancer class can summon and command various undead minions. Skeletal Warriors (Skirmishers, Defenders, Reapers), Skeletal Mages (Shadow, Cold, Bone), and a powerful Golem (Bone, Blood, Iron). These minions automatically attack enemies and can be customized and upgraded through the Book of the Dead and skill tree.
    Undead Construct
  • Druid Companions (Wolves, Ravens, Vine Creeper): The Druid class can summon animal companions. Wolves fight alongside the Druid. Ravens passively attack enemies and can apply Vulnerability. Vine Creepers poison enemies or provide active abilities. These companions are part of the Druid's skill set and can be enhanced.
    Animal / Plant Spirit
  • Sorcerer/Sorceress Conjurations (Hydra, Ice Blades, Lightning Spear - Temporary): While not persistent pets, Sorcerers can conjure temporary magical allies like Hydras that spit fire, Ice Blades that seek enemies, or Lightning Spears that zap foes. These are active spells with durations.
    Magical Construct
  • Online Co-op Party Members (Other Players): In online cooperative play, players can team up with up to three other players (forming a party of four). Teammates fight alongside each other, can revive downed allies, and synergize their class abilities to tackle challenging content like Dungeons, World Bosses, or Helltides. Trade is limited.
    Human (Player Characters - Various Classes)
  • Story-Specific NPC Allies (Temporary & Contextual): During certain main story quests or significant side quests, key NPC characters like Lorath Nahr or Donan will temporarily accompany the player character, providing combat support (though often less impactful than player companions) and crucial dialogue. Their presence is scripted for those mission segments.
    Human (e.g., Lorath Nahr, Donan, Neyrelle)
Key Collectibles
  • Unique Items: Dropped by monsters throughout the game. Each of the 700 new equipment base types has its own unique item variant, leading to thousands of powerful and build-enabling items to find.
  • Gold: A new currency type that drops from monsters. Gold is used for various NPC vendor interactions and for respeccing passive skill points, providing an alternative to Orbs of Regret.
  • Legendary Items & Aspects: Dropped by enemies (especially Elites and Bosses), found in chests, obtained from gambling with Obols, or as rewards from events and quests. Legendary items have powerful unique Aspects that can be extracted at the Occultist and imprinted onto Rare or other Legendary items. Collecting and optimizing Aspects is key to build crafting.
  • Unique Items (Including Uber Uniques): Extremely rare and powerful items with fixed, often build-defining, unique properties that cannot be modified or extracted. Dropped from high-level content, specific bosses, or have very low drop rates. Uber Uniques are the rarest and most powerful items in the game.
  • Altars of Lilith: Hidden statues of Lilith scattered throughout all regions of Sanctuary. Interacting with each one for the first time grants a small, permanent stat boost (e.g., +Strength, +Dexterity, +Max Obols, +Paragon Point) to ALL characters on the player's account within that realm (Seasonal/Eternal). Also grants Renown.
  • Paragon Glyphs: Earned as drops, primarily from Nightmare Dungeons. These are socketed into Paragon Boards (unlocked after level 50) to provide powerful passive bonuses and stat increases within their radius. Glyphs can be leveled up by completing Nightmare Dungeons, increasing their power and radius.
  • Waypoints: Teleportation points found in towns, settlements, and key locations across Sanctuary. Activating them allows for fast travel between discovered waypoints.
  • Strongholds: Three per region. Heavily enemy-infested locations that, once conquered by defeating all enemies and a final boss/event, transform into friendly outposts, often unlocking new Waypoints, vendors, dungeons, or side quests.
  • Codex of Power (Aspects from Dungeons): Completing specific Dungeons for the first time unlocks a baseline version of a Legendary Aspect in the Codex of Power. These aspects always roll with their minimum values but can be imprinted onto gear an unlimited number of times (at a cost).
  • Side Quest Items & Lore Books/Notes: Various items required for completing side quests, or readable books, notes, and journals that provide lore about Sanctuary, its history, characters, and the ongoing conflict.
  • Mounts & Mount Armor (Cosmetic/Utility): Mounts are unlocked via a quest. Various cosmetic horse breeds and mount armor sets can be acquired as drops, from vendors, or through the in-game shop.
  • Titles & Emblems (Player Profile Customization): Unlocked by completing challenges, achievements, or progressing through the seasonal Battle Pass. Used to customize the player's visible profile.
Key Themes
  • Dark Fantasy
  • Eldritch Horror
  • Deep Character Customization
  • Loot Hunting
  • Complex Economy
  • Action RPG
  • Survival
  • Post-Apocalyptic
  • Dark Fantasy & Gothic Horror
  • Demonic Invasion & Eternal Conflict (High Heavens vs. Burning Hells)
  • The Return of Lilith
  • Corruption & Despair
  • Ancient Evils
  • Cults & Fanaticism
  • Loot & Character Progression
  • Shared World Experience
  • Sanctuary's Lore
colorize Combat & Gear
Weapons Overview
  • New Weapon Types: Spears, Crossbows, Flails
    Path of Exile 2 introduces several new weapon archetypes alongside returning favorites, each with their own dedicated skills and passive tree nodes.
  • Returning Weapon Types: Swords, Axes, Maces, Bows, Wands, etc.
    All weapon types from the original game return, but with updated animations, sounds, and interactions within the new combat system.
  • One-Handed Weapons (Swords, Axes, Maces, Daggers, Wands, Scepters): Melee / Caster
    Various one-handed weapons. Swords, axes, maces, and daggers are typically for melee classes (Barbarian, Rogue, Druid, Necromancer). Wands and scepters are often used by casters (Sorcerer, Necromancer) and can roll with spell-related affixes. Can be dual-wielded by Rogues or paired with an off-hand item/shield.
  • Two-Handed Weapons (Swords, Axes, Maces, Polearms, Staves, Scythes): Melee / Caster (Heavy)
    Larger weapons dealing higher base damage. Two-handed swords, axes, maces, and polearms are for melee classes. Staves are for Sorcerers. Scythes are iconic for Necromancers. Typically prevent the use of an off-hand item.
  • Ranged Weapons (Bows, Crossbows): Physical Ranged
    Used primarily by the Rogue class, but other classes might have specific builds or uniques that utilize them. Fire arrows or bolts.
  • Off-Hand Items (Shields, Foci, Tomes): Defensive / Caster Utility
    Shields provide blocking and defensive stats. Foci and Tomes are held by casters and can provide significant offensive or utility stats, cooldown reduction, or resource generation for spells.
  • Class-Specific Weapon Types (e.g., Totems for Druid, Scythes for Necromancer): Thematic / Unique
    Some weapon types are strongly associated with or exclusively usable by certain classes, often synergizing with their core skills and themes.
  • Magical Affixes & Legendary Aspects: Weapon Enhancements
    All weapons (except Common) roll with magical affixes (e.g., +Strength, +Critical Strike Chance, +Damage to Vulnerable). Legendary weapons also have a powerful Legendary Aspect that significantly alters a skill or provides a unique effect. These aspects can be extracted and imprinted onto other items.
  • Gems (Socketable): Weapon Augmentation
    Weapons can have sockets where gems (Rubies, Sapphires, Emeralds, Diamonds, Amethysts, Skulls, Topazes) can be inserted to provide specific offensive or utility bonuses (e.g., damage over time, crowd control duration, basic skill damage, ultimate damage, critical strike damage to crowd controlled enemies).
Armor / Gear Sets
  • Equipment Base Types: The game features 700 new equipment base types. Armor continues to provide a foundation of defenses (Armour, Evasion, Energy Shield) and serves as the housing for sockets, though the linking mechanic has been moved to the gems themselves.
  • Helms: Head armor. Provides Armor value and various magical affixes (e.g., +Max Life, +Cooldown Reduction, +Ranks to specific Skills, Resistances). Can have sockets for Gems.
  • Chest Armor: Body armor. Provides the highest base Armor value of all pieces and significant magical affixes (e.g., +Damage Reduction, +Total Armor, +Ranks to Skills, Thorns). Can have sockets.
  • Gloves: Hand armor. Provides Armor and magical affixes often related to offensive stats (e.g., +Attack Speed, +Critical Strike Chance, +Lucky Hit Chance, +Ranks to Skills). Can have sockets.
  • Pants: Leg armor. Provides Armor and magical affixes often focused on defensive or utility stats (e.g., +Damage Reduction from Close Enemies, +Potion Capacity, +Movement Speed after Elite Kill). Can have sockets.
  • Boots: Foot armor. Provides Armor and magical affixes typically related to movement and utility (e.g., +Movement Speed, +Evade Charges, +Damage Reduction while Injured). Can have sockets.
  • Amulets: Necklace slot. Does not provide Armor but offers powerful magical affixes (e.g., +Ranks to Passive Skills, +Critical Strike Damage, +Resource Generation, Movement Speed, Cooldown Reduction). Can have sockets.
  • Rings (x2): Finger slots (two can be equipped). Do not provide Armor but offer significant magical affixes (e.g., +Critical Strike Chance, +Vulnerable Damage, +Resource Cost Reduction, +Lucky Hit Chance). Can have sockets.
  • Legendary Aspects: Found on Legendary items (Orange rarity). These provide powerful, often class-specific or build-defining effects that can be extracted at the Occultist and imprinted onto Rare or other Legendary items (replacing their existing aspect). Key to build customization.
  • Unique Items: Gold/Brown rarity items with fixed, powerful, and often build-altering unique properties that cannot be modified or extracted. Some are class-specific. Uber Uniques are extremely rare and powerful versions.
  • Gems (Socketable): Can be socketed into gear with open sockets to provide specific defensive bonuses (e.g., Rubies for +Max Life in Armor, Sapphires for +Damage Reduction while Fortified in Armor, Skulls for +Armor).
Outfits/Customization
  • Cosmetic Microtransactions: Path of Exile 2 shares its cosmetic microtransaction system with the first game. Any armor sets, weapon effects, pets, and other cosmetics purchased in either game will be available to use in both.
  • Armor Sets (Helms, Chest Armor, Gloves, Pants, Boots): Players equip five main pieces of armor that determine their defensive stats and often contribute significantly to their visual appearance. Armor sets often have a cohesive visual style (e.g., bone armor for Necromancers, heavy plate for Barbarians, leather for Rogues, robes for Sorcerers, nature-themed gear for Druids). Higher rarity items (Legendary, Unique) have distinct, often elaborate appearances.
  • Cosmetic Transmogrification (Wardrobe System): Diablo IV features a Wardrobe system that allows players to save the appearance of any armor piece they have collected. They can then transmogrify their currently equipped gear to look like any saved appearance, allowing for full fashion customization without sacrificing stats. This applies to all armor slots.
  • Weapon Appearances (Tied to Item & Transmog): The appearance of equipped weapons also changes based on the specific item. Like armor, weapon appearances can be saved and transmogrified onto other weapons of the same type.
  • Character Customization (Creation & In-Game Shop): At character creation, players can customize their character's face, hairstyle, hair color, skin tone, markings (tattoos, jewelry, makeup). Additional cosmetic items like character emotes, mount armor, town portal skins, and some armor appearances are available through the seasonal Battle Pass or purchasable from the in-game microtransaction shop (cosmetic only, no power advantages).
  • Mount Customization (Mount Armor, Trophies): Players can acquire various cosmetic armor sets for their horse mount, as well as trophies that hang from the saddle. These are unlocked through gameplay or purchased from the shop.
public World & Exploration
Playable Vehicles
  • None
    The game is played on foot. Traversal speed is a highly sought-after stat on gear and skills. Players primarily use Waypoints for fast travel between zones.
  • Mount (Horse - Various Breeds & Cosmetics): Primary Land Traversal
    Players unlock a horse mount by completing a specific priority quest in Act IV. Mounts significantly speed up travel across the vast open world of Sanctuary. Various horse breeds (cosmetic) and mount armor/trophies (cosmetic) can be acquired through gameplay, challenges, or the in-game shop. Mounts have a short dash ability and can perform a dismount attack.
  • Waypoints (Fast Travel Network): Map Traversal Mechanic
    Numerous Waypoints are located in towns, settlements, and key points of interest throughout Sanctuary. Once a Waypoint is discovered and activated, players can instantly travel to it from any other activated Waypoint or from the world map, greatly reducing travel time.
  • Town Portals (Scroll of Town Portal - Limited): Utility / Return Travel
    While not a vehicle, players can use a Town Portal (either via an unlimited hotkey with a cooldown, or historically via consumable scrolls in past games) to quickly return to the nearest major town/hub from anywhere in the open world or dungeons. This is essential for selling loot, repairing gear, and accessing services.
  • Traversal on Foot (Walking, Running, Evade/Dash): Player Locomotion
    Standard on-foot movement for exploring dungeons, navigating combat, and detailed areas. Characters can walk, run (no separate sprint button, movement speed is base), and use an Evade/Dash ability (with charges and cooldown) for quick repositioning or dodging attacks. Some classes have additional movement skills (e.g., Sorcerer's Teleport, Rogue's Dash).
book Story & Characters
Main Characters
  • Warrior (Str): Playable Class
    A new melee specialist who excels with maces and clubs.
  • Sorceress (Int): Playable Class
    A new spellcaster who can seamlessly blend different elements like fire, cold, and lightning.
  • Monk (Str/Dex): Playable Class
    A martial artist who uses a quarterstaff and his fists to deliver swift, mobile attacks.
  • Huntress (Dex): Playable Class
    A spear-wielding warrior who excels at hit-and-run tactics, throwing her spear and recalling it.
  • Mercenary (Dex/Int): Playable Class
    A crossbow specialist who brings shooter-style mechanics to the game, using different types of bolts for various effects.
  • Returning Archetypes: Playable Classes
    The six original classes (Marauder, Ranger, Witch, Duelist, Templar, Shadow) return with new models and animations, alongside six entirely new classes for a total of 12.
  • Player Character (Customizable Wanderer - Barbarian, Druid, Necromancer, Rogue, Sorcerer): Protagonist / Nephalem (Implied)
    A customizable character who becomes entangled in the events surrounding Lilith's return. Their journey involves confronting demonic forces, navigating faction politics, and potentially shaping the fate of Sanctuary. Each class offers a distinct playstyle and narrative flavor.
  • Lilith (Daughter of Hatred / Mother of Sanctuary): Main Antagonist / Creator Figure
    Daughter of Mephisto, Lord of Hatred, and co-creator of Sanctuary with the archangel Inarius. She is summoned back to Sanctuary and seeks to free humanity from the Eternal Conflict between Heaven and Hell, though her methods are extreme and manipulative. The primary driving force of the main story.
  • Inarius (Archangel): Antagonist Figure / Former Creator of Sanctuary
    A former archangel of the Angiris Council who, along with Lilith, created Sanctuary. He was exiled and imprisoned but returns with a fanatical desire to rejoin the High Heavens, viewing Lilith and her plans as an obstacle. Leads the Knights Penitent.
  • Lorath Nahr: Ally / Horadrim Scholar / Narrator
    One ofthe last surviving members of the Horadrim order. He is an elderly, wise scholar who guides the player character, providing historical context, lore, and assistance in understanding the threats facing Sanctuary. Acts as a key narrative voice.
  • Donan: Ally / Horadrim Scholar / Grieving Father
    A former Horadrim and friend of Lorath, now a reclusive figure living in Scosglen, grieving the loss of his son. He possesses crucial knowledge and resources that aid the player.
  • Neyrelle: Ally / Young Scholar
    A young, intelligent, and resourceful woman accompanying Lorath. She is skilled in research and seeks to understand the ancient evils threatening Sanctuary, though she is sometimes reckless.
  • Taissa: Ally / Druid of Scosglen (If player is Druid or interacts)
    A key figure within the Druid circles of Scosglen, involved in quests related to the region's spiritual imbalance and demonic corruption.
  • Prava: Antagonist Figure / Leader of the Cathedral of Light in Kyovashad
    The devout and stern leader of the Cathedral of Light in Kyovashad, representing the dominant faith in the Fractured Peaks. She is wary of Lilith's influence but also of outsiders like the player.
  • Elias (Pale Man): Antagonist / Follower of Lilith / Former Horadrim
    A former Horadrim scholar who becomes a key servant of Lilith, orchestrating events to aid her return and plans. A recurring antagonist.
  • Various other NPCs (Townsfolk, Faction Members, Quest Givers): Supporting Cast / World Flavor
    Sanctuary is populated by numerous other characters who provide quests, services, or contribute to the world's atmosphere and lore.
Example Missions
  • The Main Campaign
    A brand new, six-act storyline that takes players across Wraeclast to stop a new wave of Corruption. The campaign is designed to be a more curated, single-player-like experience compared to the first game.
  • The Atlas of Worlds
    The shared endgame between both Path of Exile games. After completing the campaign, players unlock the Atlas and can run thousands of procedurally generated map areas to challenge pinnacle bosses and acquire the most powerful loot.
  • Main Campaign Questline (The Return of Lilith)
    A multi-act narrative following the player character's journey across Sanctuary to stop Lilith, Daughter of Hatred, and her plans. This involves investigating her influence, confronting her key followers (like Elias), allying with the Horadrim (Lorath Nahr, Donan), and ultimately facing Lilith herself. Features cinematic storytelling and major boss encounters.
  • Side Quests (Regional Stories & Character Vignettes)
    Numerous optional quests found throughout Sanctuary's five regions. These offer self-contained storylines, delve into local lore, explore the struggles of ordinary people, or provide more insight into the game's factions and history. Rewards typically include XP, gold, gear, and Renown.
  • Priority Quests (Class-Specific & Key Unlocks)
    Quests that unlock significant gameplay features or are specific to the player's chosen class. This includes quests to unlock mounts, class specializations (e.g., Barbarian's Arsenal System, Druid's Spirit Boons), or access to end-game systems like Nightmare Dungeons or the Occultist.
  • Dungeons (Standard & Nightmare Tiers)
    Explore and clear over 100 unique instanced dungeons scattered across Sanctuary. Each dungeon has specific objectives (e.g., slay all enemies, destroy structures, return Animus to a pedestal) and a final boss. Completing a dungeon for the first time often unlocks a Legendary Aspect in the Codex of Power. Nightmare Dungeons are empowered, higher-difficulty versions accessed via Nightmare Sigils, featuring challenging affixes and rewarding Paragon Glyph XP.
  • Strongholds
    Conquer three heavily enemy-infested locations in each of the five major regions. This involves defeating waves of enemies, a final boss or event, and then rekindling a Wanderer's Shrine. Liberating a Stronghold transforms it into a friendly outpost, often unlocking new Waypoints, vendors, dungeons, or side quests in the area. Also grants significant Renown.
  • World Bosses (Ashava the Pestilent, Avarice the Gold Cursed, Wandering Death, Death Given Life)
    Participate in timed, large-scale public encounters against massive bosses that spawn at specific locations in the open world. Requires multiple players to defeat within a time limit. Rewards include high-quality loot, Legendary items, and weekly bonus caches.
  • Legion Events (Gathering Legions)
    Timed public events where players must defend against waves of demons and defeat Overlords to earn rewards and Obols. Multiple players are typically needed for efficient completion.
  • Helltide Events
    Participate in region-wide demonic invasions that occur in World Tier 3 and above. Defeat empowered enemies to collect Aberrant Cinders, which are then used to open Tortured Gifts (special chests) scattered throughout the Helltide zone for a chance at targeted Legendary items, Forgotten Souls, and Fiend Roses.
  • Tree of Whispers (Grim Favors)
    An end-game system where players complete various bounties (Grim Favors) marked on the map (e.g., clear a specific dungeon, defeat enemies in an area, collect items from corpses). Earning 10 Grim Favors allows the player to return to the Tree of Whispers for a choice of reward caches containing gear and experience.
  • Seasonal Questlines & Activities
    Each new season introduces a unique storyline and associated gameplay mechanics or activities that players can engage with on their seasonal characters. Completing these progresses the seasonal journey and unlocks season-specific rewards and Battle Pass tiers.
people Multiplayer
Multiplayer Details

The game supports online co-operative play for up to six players. A new feature for the sequel is full couch co-op support on all platforms, allowing two players to play together on a single screen.

N/A
extension Editions & DLC
Available Editions
N/A

Available in Standard Edition, Digital Deluxe Edition (included early access to Open Beta, Light-Bearer Mount, Caparison of Faith Mount Armor, Inarius Wings & Murloc Pet in D3/WoW, Amalgam of Rage Mount in WoW, Umber Winged Darkness Cosmetic Set in DI, and Premium Seasonal Battle Pass Unlock), and Ultimate Edition (Deluxe content + Accelerated Seasonal Battle Pass Unlock with 20 Tier Skips and Wings of the Creator emote). Various pre-order bonuses were also offered.

Post-Launch Content / DLC
N/A

Diablo IV follows a seasonal live-service model. Each season (typically lasting around 3 months) introduces new gameplay mechanics, questlines, a seasonal journey with objectives, a battle pass (free and premium tracks with cosmetic rewards and season boosts), new legendary aspects, unique items, and balance changes. The first major paid expansion, 'Vessel of Hatred,' is announced for late 2024, featuring a new region, class, and story continuation.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Path of Exile 2 an expansion?
    A: No. Originally announced as an expansion, it is now a completely separate, standalone game with its own campaign, classes, and game mechanics. It will exist alongside the original Path of Exile.
  • Q: Is Path of Exile 2 free to play?
    A: The game launched into a paid Early Access on December 6, 2024. The full 1.0 release of the game will be completely free-to-play, just like the original.
  • Q: Do my purchases from Path of Exile 1 carry over?
    A: Yes. All cosmetic microtransactions and convenience items (like stash tabs) purchased in either game are shared and can be used in both Path of Exile 1 and Path of Exile 2.
  • Q: Can I play with my friends from Path of Exile 1?
    A: No. Because Path of Exile 2 is a separate game with different characters and balance, you cannot party up with players who are playing Path of Exile 1. However, PoE2 has full cross-play between its own PC and console versions.
  • Q: Is Diablo IV an always-online game?
    A: Yes, Diablo IV requires a persistent internet connection to play, even for solo content. This is due to its shared open world, seasonal structure, and online social features.
  • Q: How many playable classes are there in Diablo IV?
    A: At launch, Diablo IV features five playable classes: Barbarian, Druid, Necromancer, Rogue, and Sorcerer. A sixth class, the Spiritborn, will be introduced with the 'Vessel of Hatred' expansion.
  • Q: What is the Renown system?
    A: Renown is a progression system tied to exploring and completing activities within each of Sanctuary's five major regions. Earning Renown (by discovering areas, waypoints, strongholds, side quests, dungeons, Altars of Lilith) unlocks account-wide rewards for that realm (Seasonal/Eternal), such as extra skill points, potion charges, Paragon points, and Obol capacity.
  • Q: What are Helltides?
    A: Helltides are timed, region-wide events that occur in the end-game (World Tier 3 and above). During a Helltide, a specific region becomes more dangerous with stronger demons and environmental hazards. Players collect Aberrant Cinders from defeated enemies to open Tortured Gifts (special chests) that contain valuable loot, including crafting materials like Forgotten Souls and Fiend Roses, and have a higher chance for Legendary items.
  • Q: Are there PvP zones in Diablo IV?
    A: Yes, Diablo IV features designated PvPvE zones called Fields of Hatred. In these areas, players can attack each other. Defeating other players or monsters yields Seeds of Hatred, which must be purified at an Altar of Extraction to convert them into Red Dust. Red Dust is a currency used to purchase cosmetic rewards. Players carrying unpurified Seeds can be killed and looted by others.
  • Q: How does the seasonal content work?
    A: Diablo IV follows a seasonal model (typically lasting 3 months). Each season introduces new gameplay mechanics, a seasonal questline, new legendary aspects and unique items, a seasonal journey with objectives, and a Battle Pass with free and premium tracks offering cosmetic rewards and gameplay boosts (like Smoldering Ashes for XP/gold buffs). Players typically create a new seasonal character to participate, though some progress (like Altars of Lilith, map discovery) can carry over from the Eternal Realm.
  • Q: What is the end-game like in Diablo IV?
    A: The end-game primarily revolves around progressing through World Tiers (unlocking higher difficulties and better loot), farming Nightmare Dungeons to level up Paragon Glyphs, participating in Helltide events, defeating World Bosses, completing Whispers of the Dead bounties, engaging in PvP in the Fields of Hatred, and tackling seasonal content. The ultimate challenge is defeating Uber Lilith.
build Technical Details
Graphics & Visual Fidelity
N/A

Powered by a heavily updated Blizzard engine, Diablo IV showcases a dark, gritty, and highly detailed visual style, returning to the more gothic aesthetic of earlier Diablo games. Features realistic character models, gruesome enemy designs, detailed environments with dynamic weather and lighting, and impactful spell/ability effects. The game aims for a more grounded and visceral presentation of Sanctuary.

Audio & Soundtrack
N/A

Original score composed by Ted Reedy and Leo Kaliski, featuring dark, orchestral, and atmospheric themes that capture the grim and gothic tone of Sanctuary. Music is dynamic, building intensity during combat and creating a sense of dread or melancholy during exploration. Sound design emphasizes visceral combat impacts, distinct monster vocalizations, environmental ambience, and satisfying loot drop sounds.

User Interface (UI/UX)
N/A

Features a classic ARPG HUD displaying health and resource (e.g., Mana, Fury, Spirit) globes, an action bar for equipped skills, potion charges, and a mini-map. Inventory is grid-based. Skill tree, Paragon board, character sheet, map, and quest log are accessed via menus. Extensive tooltips explain skills, stats, and item properties.

Accessibility Options
N/A

Offers a range of accessibility options, including extensive control remapping (PC), subtitle and text size customization, colorblind modes, options for screen shake reduction, persistent targeting options, skill toggle vs. hold options, button remapping for controllers, and audio cues for important gameplay elements like loot drops.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Official EA) (High Preset, 1080p resolution.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU for 1080p gameplay.
GPU (Laptop): A mid-range gaming laptop GPU is needed for a high-quality 1080p experience.
RAM: 16GB RAM is officially recommended for optimal performance.
memoryCPU: Intel Core i5-10500 or AMD Ryzen 5 3700X
developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 100 GB available space (SSD Required)
1080p (Full HD) - High (1080p ~60 FPS, High Preset) (High graphics settings)
CPU: CPU for 1080p/60FPS High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1080p/60FPS High.
GPU (Laptop): High-end laptop GPUs. 6-8GB VRAM crucial.
RAM: 16GB RAM essential.
Storage: NVMe SSD required for best performance.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Mobile or RTX 4070 Mobile would provide excellent performance.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
1080p (Full HD) - Medium (1080p native, ~60 FPS, Medium Preset) (Medium graphics settings)
CPU: Recommended desktop CPU for 1080p/60FPS Medium settings.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS Medium.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM recommended.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i5-4670K or AMD Ryzen 3 1300X
developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 470
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB SSD
1080p (Full HD) - Minimum (Official EA) (Low Preset, 1080p resolution.)
CPU: The official minimum CPU to run the game in Early Access.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level dedicated gaming laptop GPU is needed for minimum settings.
RAM: 8GB RAM is the official minimum requirement.
memoryCPU: Intel Core i7-7700 or AMD Ryzen 5 2500X
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 3750H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 100 GB available space (SSD Required)
1080p (Full HD) - Minimum (1080p native / 720p render resolution, ~30 FPS, Low Preset) (Low graphics settings)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. Game is VRAM intensive for its detail.
RAM: 8GB absolute minimum, but 16GB is strongly stated as recommended by developers.
Storage: SSD is mandatory.
memoryCPU: Intel Core i5-2500K or AMD FX-8350
developer_boardGPU: NVIDIA GeForce GTX 660 or AMD Radeon R9 280
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 2200U equivalent or better. **A stronger quad-core H-series CPU is advisable.**
laptop_windowsGPU (L): NVIDIA GeForce MX350 / GTX 960M. **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.**
layersRAM: 8 GB
saveStorage (Tier): 90 GB SSD
2160p (UHD/4K) - Ultra (2160p/4K ~60 FPS, Ultra Preset, Upscaling likely needed) (Ultra graphics settings (Upscaling like DLSS/FSR Quality/Balanced may be needed))
CPU: Flagship CPU for attempting 4K/60FPS Ultra.
CPU (Laptop): Top-tier laptop CPUs for 4K.
GPU: Flagship desktop GPU for 4K Ultra, likely requiring upscaling.
GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential, upscaling highly probable.
RAM: 32GB RAM highly recommended for 4K Ultra.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 90 GB NVMe SSD
save Overall Storage
Spec: 100 GB available space (SSD Required)
Note: An SSD is a mandatory requirement for the game to handle asset streaming and loading efficiently.
Type: SSD
Spec: 90 GB available space (SSD Required).
Note: An NVMe SSD is highly recommended for the best experience, drastically reducing load times and improving asset streaming in the large open world.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 64-bit
Explanation: A modern 64-bit operating system is required.
Spec: Windows 10 64-bit (Version 1909 or newer)
Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
gamepad DirectX Version
N/ASpec: DirectX 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • OFFICIAL EARLY ACCESS PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications may change as development continues towards the full 1.0 release.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and power delivery (TGP). Path of Exile 2's new engine and complex combat encounters can be demanding.
  • Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is critical for laptop GPU performance. A higher TGP allows the GPU to perform closer to its desktop equivalent.
  • Laptop Consideration: Advanced Cooling Thermals: The game's intense combat can be graphically demanding. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
  • Laptop Consideration: C P U Performance Sustain: A strong mobile CPU with high single-core performance is important, as the game's core logic can be CPU-bound, especially with complex builds and numerous calculations.
  • Laptop Consideration: R A M Configuration Speed: 16GB in a dual-channel configuration is the recommended minimum. The game can utilize more, and faster RAM can improve performance.
  • Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display. The game's fast-paced combat benefits from a responsive, high-refresh-rate panel.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: A MUX switch or Advanced Optimus is beneficial for reducing latency, which is crucial for the timing of the new dodge roll mechanic.
  • Laptop Consideration: Driver Updates O S Optimization: Keeping GPU drivers updated is crucial for performance and stability, especially for new content patches.
  • Game Name: Path of Exile 2
  • Official PC system requirements from Blizzard Entertainment. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially with many enemies, particle effects, or in busy towns), and background applications. An SSD is MANDATORY. Higher settings and resolutions require powerful hardware.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Diablo IV is a demanding title, particularly at higher settings or resolutions, due to its detailed environments, numerous enemies, and complex visual effects.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance during intense dungeon crawls or world boss fights.
  • Laptop Consideration: C P U Power Limits: A strong CPU is needed for managing numerous enemies, AI, physics, and online interactions.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution & Frame Generation - DLSS 3), AMD FSR 2, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Shader Quality, SSAO, Fog Quality, Clutter Quality, Water Simulation, Anti-Aliasing, and Particle Effects heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
  • Game Name: Diablo IV
build Optimization Details
N/A
  • Upscaling Tech: Supports NVIDIA DLSS (Super Resolution & Frame Generation - DLSS 3), AMD FSR 2, and Intel XeSS.
  • Key Settings Impact: Texture Quality, Shadow Quality, Shader Quality, SSAO, Fog Quality, Clutter Quality, Water Simulation, Anti-Aliasing, and Particle Effects heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
laptop Laptop Considerations
  • G P U T G P Impact: Total Graphics Power (TGP) is critical for laptop GPU performance. A higher TGP allows the GPU to perform closer to its desktop equivalent.
  • Advanced Cooling Thermals: The game's intense combat can be graphically demanding. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
  • C P U Performance Sustain: A strong mobile CPU with high single-core performance is important, as the game's core logic can be CPU-bound, especially with complex builds and numerous calculations.
  • R A M Configuration Speed: 16GB in a dual-channel configuration is the recommended minimum. The game can utilize more, and faster RAM can improve performance.
  • Display Panel G P U Pairing: Match the GPU's capability to the laptop's display. The game's fast-paced combat benefits from a responsive, high-refresh-rate panel.
  • M U X Switch N V I D I A Advanced Optimus: A MUX switch or Advanced Optimus is beneficial for reducing latency, which is crucial for the timing of the new dodge roll mechanic.
  • Driver Updates O S Optimization: Keeping GPU drivers updated is crucial for performance and stability, especially for new content patches.
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Robust cooling is essential for sustained performance during intense dungeon crawls or world boss fights.
  • C P U Power Limits: A strong CPU is needed for managing numerous enemies, AI, physics, and online interactions.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)

For Path of Exile 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).

For Diablo IV Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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