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Nova Roma vs Westlanders
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 26, 2026 | Dec 31, 2026 |
| Developer | |
| Lion Shield | The Breach Studios |
| Publisher | |
| Hooded Horse | Radical Theory |
| Genre(s) | |
| Roman City-Builder / Management Sim | Open-World, Survival, Crafting, Building, Management |
| Engine | |
| Lion Shield Engine (Unity-based) | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| E10+ for Everyone 10+ | Rating Pending (Expected M - Mature) |
| Avg. User Rating | |
| 4.8 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $29.99 | $34.99 |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is managed through the Senate and Technology trees, requiring 'Favor' from the gods to unlock advanced crops, industrial buildings, and housing tiers[cite: 986, 987]. |
Features a deep tech tree with over 100 unlocks. Progression moves from 'basic bush craft' to iron-forged tools and 1800s firearms. Unique to the genre is the specialized worker system, where recruited NPCs have perks and flaws, gaining proficiency over time but demanding higher wages. |
| public World & Exploration | |
| World & Level Design | |
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Maps range from small to large, including archipelago layouts that test maritime logistics and bridge engineering[cite: 824]. |
The 'Westlands' feature diverse biomes including scrub deserts, lush river valleys, and suffocating mines. The world is a dynamic sandbox where players can build actual road networks to connect different territories, evolving the physical landscape as they expand their trade empire. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-player focus; 'Creative Mode' acts as a sandbox for unlimited building and testing[cite: 1184, 1185]. |
Designed as a solo or cooperative survival experience. Co-op allows friends to manage resources, fight bandits, and build settlements together as a collective trade company. |
| extension Editions & DLC | |
| Available Editions | |
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Early Access Standard Edition is currently available with a 20% launch discount until April 9, 2026[cite: 829, 882]. |
Early Access on PC via Steam/Epic ($34.99). Kickstarter backers (Early 2026) will receive unique rewards. Price is expected to increase for the 1.0 release on PS5 and Xbox Series X|S. |
| Post-Launch Content / DLC | |
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The 2026-2027 roadmap includes political intrigue systems, chariot racing, and a fully functional Senate voting mechanic[cite: 1158]. |
Early Access roadmap involves rolling out story elements, quests, and expanded crafting recipes. Long-term support includes seasonal events and infrastructure expansions. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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A colorful, 'Play-Doh' inspired art style that emphasizes clarity and individual citizen movement[cite: 536, 1163]. |
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| Audio & Soundtrack | |
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Atmospheric score that changes based on city prosperity and seasonal transitions[cite: 1211]. |
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| User Interface (UI/UX) | |
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Features diegetic overlays for Happiness, Health, and Building Integrity, along with detailed Resource and Jobs tabs for macro-management[cite: 1188, 1190]. |
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| Accessibility Options | |
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Includes optimization toggles for simulation distance and LODs to accommodate varying hardware capabilities[cite: 938, 1831]. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High, 60 FPS) CPU: Necessary to maintain stable simulation speeds in large cities[cite: 1825, 1826]. CPU (Laptop): High clock speeds assist in pathfinding calculations[cite: 1831]. GPU: Enables High Shadow quality and Ultra Textures[cite: 1827, 1828]. GPU (Laptop): Ensures fluidity in Performance Mode[cite: 1827]. RAM: Standard for managing large-scale agent data[cite: 1826]. Storage: Recommended for fast loading[cite: 1829]. | |
memoryCPU: Intel Core i7-12700K | AMD Ryzen 7 2700X developer_boardGPU: NVIDIA RTX 2070 (8GB) | Radeon RX 7600 laptop_macCPU (L): Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile layersRAM: 8 GB saveStorage (Tier): 2 GB SSD | memoryCPU: Intel Core i7 (10th gen) / Ryzen 7 5700x developer_boardGPU: NVIDIA RTX 3070 (8GB) / AMD RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop / RTX 4070 Laptop. layersRAM: 32 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Low-Medium, 30 FPS) CPU: Sufficient for early game; will struggle as population nears 10,000[cite: 1825, 1830]. CPU (Laptop): Mobile quad-core is the baseline for smooth early-game play[cite: 1823]. GPU: Handles the game's stylized 'Play-Doh' aesthetic at 1080p[cite: 1827]. GPU (Laptop): Standard entry-level mobile GPU for consistent visuals[cite: 1826]. RAM: Minimum required to load standard map sizes[cite: 1826]. Storage: Basic installation[cite: 1829]. | |
memoryCPU: Intel Core i5-6600K | AMD Ryzen 3 2200G developer_boardGPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285 laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA GTX 1650 Mobile layersRAM: 4 GB saveStorage (Tier): 2 GB | memoryCPU: Intel Core i5 (10th gen) / Ryzen 5 3600x developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 (8GB) laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (4GB) / RTX 2060 Mobile. layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| save Overall Storage | |
| Spec: 2 GB available space Note: The game footprint is small, but fast storage assists in quick save/load cycles[cite: 1829]. Type: Unknown | Spec: 50 GB available space Note: SSD is mandatory for fast asset streaming across various biomes. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) / macOS Explanation: Required for modern thread scheduling and memory management[cite: 1820, 1824]. | Spec: Windows 10 (64-bit) Explanation: Standard 64-bit OS required for modern direct memory access. |
| gamepad DirectX Version | |
| Spec: Version 11 (Minimum) / Version 12 (Recommended) Explanation: DirectX 12 is recommended for improved CPU multi-threading performance[cite: 1828]. | Spec: Version 12 Explanation: DX12 is required for advanced lighting and high-fidelity textures. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Nova Roma Specifically
For Westlanders Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.