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Mistfall Hunter vs WARLOCK: Dungeons & Dragons
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 29, 2026 | Nov 30, 2027 |
| Developer | |
| Bellring Games | Invoke Studios |
| Publisher | |
| Skystone Games | Wizards of the Coast |
| Genre(s) | |
| Dark Fantasy Extraction ARPG | Action-Adventure, Third-Person, Dark Fantasy, Open World |
| Engine | |
| Unreal Engine 5 | Proprietary AAA Engine (likely UE5-based) |
| stars Ratings & Price | |
| Content Rating | |
| Mature (Graphic Violence, Gore, Use of Alcohol) | Rating Pending (Expected M - Mature) |
| Avg. User Rating | |
| 4.5 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $24.99 | $69.99 |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Mistfall Hunter offers a robust and expansive RPG progression system that goes far beyond traditional extraction shooters by featuring six distinct classes at launch. Each class possesses deep customization options, primarily revolving around expansive talent trees and the mastery of two completely unique weapon stances or specializations. For example, the Withered Knight can swap between a Greatsword and a Polearm & Shield, each with entirely different playstyles and tactical advantages. Players tailor their loadouts using dozens of rare gem affixes and a vast array of active skills to suit their preferred approach. Furthermore, the camp system allows for long-term progression where you can upgrade facilities to increase your stash size, improve healing abilities, or unlock temporary buffs in the tavern before deploying into the treacherous mist. This ensures that every successful extraction tangibly increases your overall power and options. |
Move away from traditional 5e character sheets to a real-time arcane power fantasy. Progression centers on mastering 'Systemic Magic,' where spells have utility both in combat and exploration. Players creatively mix and match abilities to solve puzzles and navigate the world, focusing on expressive casting rather than simple projectiles. |
| public World & Exploration | |
| World & Level Design | |
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The game features intricately designed, labyrinthine map environments rather than wide-open battle royale arenas, emphasizing claustrophobic tension and constant ambush potential. One of the core regions highlighted in the beta is Hallowgrove, a heavily wooded and ruined area crawling with mist-infested monstrosities and elite bosses. The map design forces players through tight hallways, ruined temples, and staircases, ensuring that danger lurks around every single corner. As the match progresses, the corrupting Gyldenmist slowly closes in like a battle royale circle, squeezing surviving squads together into forced, high-stakes confrontations. Players must constantly navigate these treacherous regions, keeping their bearings while searching for the elusive Returner Woodling bells required to open an extraction portal. The maps also shift each season, unleashing uncharted zones and ancient ruins to keep the hunting grounds feeling fresh and fiercely competitive for all extraction squads. |
The game features an ambitious, 'checklist-free' open world designed to feel like a journey. The setting is 'beautiful yet unsettling,' focusing on exploration where magic acts as a key to unlock new paths. Regions vary from high-fantasy ruins to darker, shattered landscapes populated by warring monster tribes. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Mistfall Hunter is explicitly designed around a high-stakes, multiplayer extraction loop. The primary game mode is a tense PvPvE (Player versus Player versus Environment) experience where you drop into a hostile map alongside other players and deadly AI monsters. Players have the freedom to stalk the mist as a lone wolf solo player or band together dynamically in a three-player cooperative squad. The objective is universally shared: survive, loot precious Gyldenblood and gear, and extract successfully. Every battle is a massive gamble, as dying means losing all the spoils you've accumulated during the raid unless a squadmate manages to revive you. A new ranked mode called 'Path of Glory' is also available for players level 6 and above, allowing them to earn Rank Points for extractions, kills, and objectives to climb tiers from Duskborn up to Zenith. |
The game is designed as a focused, single-player character-driven experience. No multiplayer or co-op modes are currently planned. |
| extension Editions & DLC | |
| Available Editions | |
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Players have two primary ways to purchase the game, ensuring accessibility without compromising on content. The Standard Edition is priced competitively at $24.99, granting full access to the base game and all its features without any subscription fees or pay-to-win mechanics. For dedicated fans, the Digital Deluxe Edition is available for $39.99 and comes packed with a slate of exclusive cosmetic rewards. This includes the exclusive Forsaken Skeleton outfit, Shipwreck Coast background, Web of Fate earrings, Justice standing pose, Pip's Daily Life emotes, Dew avatar, and Light Feather avatar frame. Additionally, it provides 2,500 Fate Coins, the in-game currency strictly used for purchasing various cosmetic items. Players who initially purchase the Standard Edition can seamlessly upgrade to the Deluxe Edition at any later time for exactly $15.00. |
Standard, Deluxe, and Patron editions are expected for the late 2027 launch. Pre-orders are rumored to include unique cosmetics reflecting Kaatri's otherworldly patron. |
| Post-Launch Content / DLC | |
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The developers have outlined a strong live-service roadmap for the game, completely avoiding pay-to-win mechanics while focusing on substantial seasonal updates. The very first season post-launch is officially titled 'Soul Hunt', featuring the Fate Chart as its core narrative and gameplay concept. This season introduces the 'Soul Harvest' ritual into matches, an interactive event where players must defeat a terrifying new elite monster, the Soulgnawer, while defending against third-party ambushes from rival Gyldhunters. A seasonal Battle Pass titled 'Slumbering Contract' is included, which unlocks for free after seven days of cumulative logins, allowing players to earn cosmetics like the Slumbering Servant outfit. Future seasons promise to continuously shift the rules of survival by introducing new classes, unexplored zones, forbidden arcana, and map mutations to maintain fierce competitiveness. |
Wizards of the Coast plans to expand the game with story-driven expansions that explore more of the dark corners of the D&D universe and introduce new otherworldly patrons. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5, Mistfall Hunter delivers stunning, high-fidelity visuals that perfectly capture its grim, dark fantasy aesthetic. The environments are incredibly detailed, featuring bleak forests, ruined temples, and towering stone giants looming ominously out of the volumetric Gyldenmist. The game supports top-tier visual technologies, including NVIDIA DLSS 4 with Multi Frame Generation, DLSS Super Resolution, and advanced hardware-accelerated Ray Tracing for ambient occlusion, global illumination, reflections, and dynamic shadows. These graphical features take the visual quality to spectacular heights, ensuring that the spell effects, dynamic lighting, and intricate character armor designs pop off the screen. However, rendering such a dense and effects-heavy environment requires significant hardware, and players have noted that shader precompilation stutters can occur during the initial rendering of new assets, a common trait in modern UE5 titles. |
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| Audio & Soundtrack | |
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Audio design in Mistfall Hunter plays a critical role in both atmosphere and pure survival mechanics. The desolate, haunting soundtrack perfectly underscores the bleak dark fantasy setting, with somber melodies turning into heart-pounding orchestral swells during intense combat encounters. In the extraction maps, sound is a tactical tool; players must listen closely for audio cues, such as the distinct heartbeat sound that indicates a rival player is nearby, or the loud screeching and thrashing noises made by the Returner Woodling bell when provoked. The metallic clash of heavy steel, the crackle of arcane sorcery, and the visceral sounds of executing a perfect parry add profound weight and satisfaction to the soulslike combat. Voice chat is also fully integrated, allowing for both cooperative strategizing and, inevitably, chaotic proximity banter as rival squads clash over limited loot. |
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| User Interface (UI/UX) | |
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The user interface in Mistfall Hunter is praised for its clarity, accessibility, and ease of navigation despite the complex RPG mechanics under the hood. In the safe zone Camp, players can seamlessly access dedicated tabs for Seasons, Missions, Skills, and Preparation without dealing with clunky menus. The inventory system utilizes a grid-based bag where players must make tense, split-second decisions on loot management, carefully balancing rare herbs against valuable weapons stripped from fallen enemies. A robust auction house interface is integrated, allowing players to buy and sell gear in a player-driven economy using Gyldenblood currency. During a match, vital UI elements quickly highlight enemies in red, providing distinct visual cues for PvP encounters, while non-intrusive waypoints and glowing butterflies gently guide players toward heartbeats and extraction points. This streamlined approach keeps players focused on the action rather than battling the menus. |
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| Accessibility Options | |
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Mistfall Hunter strives to accommodate a wide global audience by offering comprehensive language support and accessible control schemes. The game features full interface and subtitle support across ten distinct languages, including English, Simplified Chinese, Spanish, Japanese, Korean, Traditional Chinese, Russian, Portuguese, German, and French, with full audio dubbing available in English, Japanese, and Chinese. For combat accessibility, the game features robust partial controller support for both PlayStation and Xbox controllers, which is vital for players who require ergonomic gamepad setups over mouse and keyboard. The user interface is clearly marked and color-coded, making it easy to identify hostiles (marked in red) and follow glowing environmental cues to objectives. While the game's core loop is inherently punishing, these foundational features ensure the brutal world of Weavereach is technically accessible to as many players as possible. |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Settings, 60+ FPS) CPU: Allows for fluid frame generation and reduces PvP micro-stutters. CPU (Laptop): Needed to process complex particle effects during multi-squad battles. GPU: Ensures smooth rendering of dynamic lighting and high-quality textures. GPU (Laptop): Provides equivalent performance to desktop RTX 2070. RAM: Recommended capacity for running the game smoothly while managing background tasks. Storage: High-speed NVMe SSD ensures zero hitches during level traversal. | |
memoryCPU: Intel Core i7-9700 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-10750H / Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA RTX 3060 (115W+) layersRAM: 16 GB saveStorage (Tier): 45 GB SSD | — |
| 1080p (Full HD) - Target: 1080p ~60 FPS (High Preset) (High Preset, DLSS/FSR Quality) CPU: Required for handling complex monster AI and systemic physics. CPU (Laptop): Performance-tier mobile CPUs. GPU: Baseline for modern cinematic AAA action. GPU (Laptop): High-performance current-gen mobile GPU. RAM: Minimum standard for high-end action-adventure titles. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 or RTX 4060 Ti laptop_macCPU (L): Intel Core i7-12800H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Low-to-Medium Settings, 30 FPS) CPU: Required base specifications for handling the core game logic and AI. CPU (Laptop): Ensures adequate single-core performance for extraction mechanics. GPU: Minimum required dedicated VRAM to render the Gyldenmist environments. GPU (Laptop): The Vega 10 APU represents the absolute floor for 30fps at 1080p. RAM: Stated official minimum, though 16GB is universally recommended by the community. Storage: Solid-state drive required for acceptable load times and asset streaming. | |
memoryCPU: Intel Core i7-4770 / AMD Ryzen 5 1400 developer_boardGPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 laptop_macCPU (L): Intel Core i5-10300H or equivalent laptop_windowsGPU (L): AMD Radeon RX Vega 10 or GTX 1650 layersRAM: 12 GB saveStorage (Tier): 45 GB SSD | — |
| 1440p (QHD/2K) - High-End (High/Max Settings, 60+ FPS) CPU: Estimated requirement to push higher framerates at 1440p. CPU (Laptop): Capable of feeding high-end laptop GPUs without bottlenecking. GPU: Community estimates suggest this tier provides excellent 1440p performance. GPU (Laptop): Required to maintain stable 60+ FPS in intense PvP skirmishes at 1440p. RAM: 16GB suffices, but 32GB prevents memory leaks over long sessions. Storage: Crucial for high-resolution texture streaming. | |
memoryCPU: Intel Core i7-10700 / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-12700H / Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA RTX 3080 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 45 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultra/4K (Max Settings with DLSS/Ray Tracing, 120+ FPS) CPU: Estimated requirement to avoid bottlenecking a top-tier GPU at max framerates. CPU (Laptop): Maximum laptop CPU power needed for heavy engine lifting. GPU: Capable of running DLSS 4 with Multi Frame Generation for 7.6X performance gains. GPU (Laptop): The absolute pinnacle of laptop graphics required for 4K extraction gameplay. RAM: Highly recommended for 4K gaming and handling massive uncompressed assets. Storage: Mandatory to eliminate UE5 shader compilation stutters as fast as possible. | |
memoryCPU: Intel Core i9-13900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 4090 / RTX 50 Series laptop_macCPU (L): Intel Core i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop GPU layersRAM: 32 GB saveStorage (Tier): 45 GB Gen 4 NVMe SSD | — |
| save Overall Storage | |
| Spec: 45 GB available space Note: The base game installation footprint. SSD is strictly recommended to minimize loading stutters. Type: Unknown | Spec: 100 GB available space (NVMe SSD Required). Note: Mandatory for seamless open-world traversal without loading screens. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit Explanation: The game requires a 64-bit operating system and fully supports Windows 10 and Windows 11. | Spec: Windows 11 (64-bit) Explanation: Built for modern APIs and direct storage technologies. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: DirectX 12 is required to utilize advanced Unreal Engine features like hardware Lumen and ray tracing. | Spec: DirectX 12 Ultimate Explanation: Required for advanced lighting and systemic environmental interaction. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Mistfall Hunter Specifically
For WARLOCK: Dungeons & Dragons Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.