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METAL EDEN vs Just Cause 3
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info General Information | |
Release Date | |
Sep 2, 2025 | Dec 1, 2015 |
Developer | |
Reikon Games | Avalanche Studios |
Publisher | |
Deep Silver, PLAION | Square Enix |
Genre(s) | |
First-Person Shooter, Action, Adventure, Sci-Fi | Action-Adventure, Open World, Sandbox, Third-Person Shooter |
Engine | |
Unreal Engine 5 | Apex Engine (Avalanche Engine) |
stars Ratings & Price | |
Content Rating | |
M (Mature 17+) | M (Mature 17+) - ESRB Descriptors: Blood, Intense |
Avg. User Rating | |
4.2 / 5.0 | 3.7 / 5.0 |
Current Price (USD) | |
$40.00 | $29.87 |
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tune Key Specs | |
Quick Highlights | |
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sports_esports Gameplay & Mechanics | |
Companions/Followers | |
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Key Collectibles | |
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Key Themes | |
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colorize Combat & Gear | |
Weapons Overview | |
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Armor / Gear Sets | |
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Outfits/Customization | |
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trending_up Progression & Upgrades | |
Skills & Progression | |
Players can upgrade ASKA through three distinct skill trees: Core Power (strength), Core Ripping (core mechanic), and Body Suit (movement). A currency called 'DUST' is used to upgrade a varied arsenal of futuristic weapons. Upgrades are designed to be meaningful, altering weapon models and adding new functionality, such as secondary fire modes. |
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public World & Exploration | |
World & Level Design | |
The game is not an open world. It is structured around bespoke combat arenas connected by linear traversal sections. The level design emphasizes verticality and three-dimensional combat spaces, blending industrial sectors, decaying residential areas, and claustrophobic maintenance tunnels. |
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Playable Vehicles | |
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book Story & Characters | |
Main Characters | |
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Example Missions | |
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people Multiplayer | |
Multiplayer Details | |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
Just Cause 3 is officially a single-player only experience. While Avalanche Studios did not develop official multiplayer, a popular fan-made multiplayer mod was created and released for the PC version by the modding community, enabling unofficial online experiences. |
extension Editions & DLC | |
Available Editions | |
Details on different game editions have not yet been announced. |
Just Cause 3 was released with a Standard Edition and a Day One Edition (included Weaponized Vehicle Pack). The XL Edition bundled the base game with the 'Air, Land & Sea Expansion Pass.' The XXL Edition (often available digitally) typically includes the base game, the Air, Land & Sea Expansion Pass, the Weaponized Vehicle Pack, and the Explosive Weapon Pack. |
Post-Launch Content / DLC | |
N/A | The primary post-launch content was the 'Air, Land & Sea Expansion Pass,' which included three major story-driven DLCs: 'Sky Fortress' (introducing a jet-powered, weaponized Bavarium Wingsuit and missions against aerial Sky Sentinels), 'Mech Land Assault' (allowing players to pilot powerful Mechs equipped with gravity guns on the new island of Lacrima), and 'Bavarium Sea Heist' (featuring a heavily armed rocket boat, the 'Loochador,' the Eden Spark lightning gun, and missions against Di Ravello's offshore Bavarium research facility, The Stingray). |
help_outline FAQ | |
Frequently Asked Questions | |
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build Technical Details | |
Graphics & Visual Fidelity | |
N/A | Utilizes the Apex Engine (Avalanche Engine) to render the large Mediterranean archipelago of Medici with diverse environments, from sunny beaches to snowy mountains. Known for its impressive physics-based destruction, allowing for creative demolition of structures and military assets. Visuals focus on vibrant colors and spectacular explosive effects. |
Audio & Soundtrack | |
N/A | Features an orchestral score composed by Henry Jackman, with additional music by Just Cause series composers. The music dynamically adapts to the on-screen chaos and action. Sound design emphasizes large-scale explosions, vehicle sounds, and weapon effects fitting the game's destructive nature. |
User Interface (UI/UX) | |
N/A | The UI features a minimalist design to keep the focus on the action. Key elements include a map of Medici, objective markers, ammo/health indicators, a gear mod selection interface, and contextual prompts for grappling, parachuting, and wingsuiting. A 'Chaos' meter tracks destruction, unlocking missions and items. |
Accessibility Options | |
N/A | Just Cause 3 includes standard accessibility options for its time, such as subtitle display (on/off), remappable controls (keyboard & mouse, controller support), separate volume controls for master audio, music, SFX, and voice. Options like aim assist toggle and adjustable sensitivity are also present. Advanced features like colorblind modes or extensive UI scaling were not prominent. |
video_library Media Links | |
Gameplay Video | |
launchWatch | launchWatch |
Walkthrough/Guide | |
launchView | launchView |
settings_applications System Requirements | |
720p (HD) - Minimum (Target: 720p-1080p, Low-Medium settings, ~30 FPS) (Low to Medium Preset.) CPU: Minimum desktop CPU. CPU (Laptop): Estimated laptop CPU. Performance depends heavily on specific model's sustained clocks and cooling. GPU: Minimum desktop GPU with 2GB VRAM. GPU (Laptop): Targets playable framerates at 720p Low or 1080p very Low. **2GB VRAM is an absolute minimum and may require texture compromises.** Performance highly variable based on specific laptop GPU model and TGP. RAM: 6GB-8GB RAM. Dual-channel configuration highly recommended. | |
— | memoryCPU: Intel Core i5-2500K, 3.3 GHz or AMD Phenom II X6 1075T 3.0 GHz developer_boardGPU: NVIDIA GeForce GTX 670 (2GB VRAM) or AMD Radeon HD 7870 (2GB VRAM) laptop_macCPU (L): Intel Core i5-4200M / AMD A10-7400P or newer mobile CPUs with at least 2 cores/4 threads. An Intel Core i5 U-series (6th gen+) or Ryzen 3 U-series (2000 series+) would be better. laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB/4GB) or GTX 1050 Laptop (2GB/4GB) would be a more comfortable minimum. layersRAM: 8 GB saveStorage (Tier): 54 GB available space (SSD Recommended) |
1080p (Full HD) - Minimum (Low Preset, 1080p resolution.) CPU: The official minimum CPU required to play the game. CPU (Laptop): Estimated laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. GPU (Laptop): A solid mid-range laptop GPU is needed for minimum settings. RAM: 16GB RAM is the official minimum requirement. Storage: An NVME SSD is mandatory. | |
memoryCPU: AMD Ryzen 7 3700X or Intel Core i7-10700K developer_boardGPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 25 GB NVME SSD | — |
1080p (Full HD) - Recommended (Target: 1080p, High settings, ~60 FPS) (High Preset.) CPU: Recommended desktop CPU. CPU (Laptop): Recommended laptop CPU for a solid 1080p experience at higher settings. GPU: Recommended desktop GPU for 1080p High with 3GB+ VRAM. GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards.** 3GB VRAM is a minimum for this tier on laptops, 4GB+ strongly recommended for smoother performance. RAM: 8GB RAM in dual-channel strongly recommended for optimal performance. | |
— | memoryCPU: Intel Core i7-3770, 3.4 GHz or AMD FX-8350, 4.0 GHz developer_boardGPU: NVIDIA GeForce GTX 780 (3GB VRAM) or AMD Radeon R9 290 (4GB VRAM) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600U or newer performance mobile CPUs (e.g., Intel Core i5 H-series 7th gen+, AMD Ryzen 5 H-series 2000/3000 series+). laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB), NVIDIA GeForce GTX 1060 Max-Q (3GB/6GB), NVIDIA GeForce GTX 1650 Laptop (4GB); OR AMD Radeon RX 470 Mobile / RX 570 Mobile (4GB). layersRAM: 8 GB saveStorage (Tier): 54 GB available space (SSD Recommended) |
1440p (QHD/2K) - Recommended (High Preset, 1440p resolution.) CPU: The official recommended desktop CPU for a smooth experience. CPU (Laptop): A modern, high-performance laptop CPU is recommended for this tier. GPU: Official recommended desktop GPU for 1440p gameplay. GPU (Laptop): A high-end laptop GPU is needed for a high-quality 1440p experience. RAM: 16GB RAM is officially recommended for optimal performance. Storage: An NVME SSD is required for this tier. | |
memoryCPU: AMD Ryzen 7 5700X or Intel Core i7-12700K developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 25 GB NVME SSD | — |
save Overall Storage | |
Spec: 25 GB available space (NVME SSD Required) Note: A fast NVME SSD is a mandatory requirement for the game to handle asset streaming and loading efficiently. Type: NVMe | Spec: 54 GB available space (SSD Recommended) Note: An SSD is recommended for faster loading times, particularly when fast-traveling or respawning in the large world. Type: SSD |
desktop_windows Operating System | |
Spec: Windows 10 / 11 64-bit Explanation: A modern 64-bit operating system is required. Windows 11 is recommended for Intel 12th/13th gen CPUs. | Spec: Windows Vista SP2 / Windows 7 SP1 / Windows 8.1 (64-bit Operating System Required) Explanation: A 64-bit version of Windows Vista SP2, 7 SP1, 8.1, 10, or 11 is required. |
gamepad DirectX Version | |
Spec: Version 12 Explanation: DirectX 12 API is required. | N/A |
info_outline Other Game Notes | |
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build Optimization Details | |
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laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For METAL EDEN Specifically
For Just Cause 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.