Action-Adventure, Open World, First-Person Shooter
Engine
Dawn Engine (Modified Glacier Engine from Hitman series / IO Interactive)
Dunia Engine 2 (Heavily modified CryEngine)
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Ratings & Price
Content Rating
Teen
Mature 17+
Avg. User Rating
4.5 / 5.0
4.2 / 5.0
Current Price (USD)
$59.99
$29.99
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: None (Single-Player Only)
Setting: Various Planets & Locations in the Marvel Cosmos (e.g., Seknarf Nine, Knowhere, Maklu IV, Hala's Hope, Sacrosanct)
Platforms: PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch (Cloud Version)
Unique Feature: Play as Star-Lord leading the Guardians, Guardian Command System in Combat, Dialogue Choices Impacting Team Morale, Licensed 80s Mixtape Soundtrack, Strong Narrative Focus.
Perspective: First-Person
Multiplayer: Cooperative (2 player online for open world activities), Competitive PvP ('Battles of Kyrat')
Setting: Kyrat (Fictional Himalayan Kingdom)
Platforms: PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Unique Feature: Rideable Elephants, Wingsuit, Grappling Hook, Shangri-La mystical sequences, Player choice impact on Golden Path leadership.
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Gameplay & Mechanics
Companions/Followers
Gamora (AI): A highly skilled assassin and the 'Deadliest Woman in the Galaxy.' In combat, Star-Lord can command Gamora to use her sword for powerful single-target attacks (e.g., 'Deadly Strike') or wide-sweeping area-of-effect slashes. She is agile and focuses on high damage output. Outside of combat, she can use her sword to cut through obstacles like thick vines or cables.
Zehoberei
Drax the Destroyer (AI): A fierce warrior driven by a desire for vengeance. Star-Lord can command Drax to use his immense strength to stagger powerful enemies ('Destroy'), break their guard, or unleash area-of-effect ground pounds ('Katathian Charge'). He can also be commanded to pull down heavy, weakened structures or throw large objects.
Kylosian (Comics - Human in MCU generally)
Rocket Raccoon (AI): A brilliant weapons expert, tactician, and pilot. Star-Lord can command Rocket to deploy various gadgets, such as his 'Cluster Flark Bomb' for area damage, a 'Gravistack Grenade' to pull enemies together, or focused fire from his custom blasters. He can also be commanded to hack terminals or squeeze into small spaces to retrieve items.
Genetically Engineered Raccoon
Groot (AI): A sentient, tree-like being with immense strength and the ability to regenerate and manipulate his wooden body. Star-Lord can command Groot to use abilities like 'Entangling Roots' to immobilize groups of enemies, 'Gift of the Florae' to revive all downed Guardians (including Star-Lord), or 'Groot Slam' for an area-of-effect attack. He can also create bridges or platforms for traversal when prompted.
Flora Colossus
Mantis (Temporary AI - Narrative): Joins the Guardians later in the story. While her primary role is narrative and using her empathic abilities to influence events or characters, she might offer minor support or unique interactions during specific sequences, though not a consistently commandable combat companion like the core four.
Celestial Madonna (Comics - various origins)
Hurk Drubman Jr. (Co-op Player): In two-player online co-op, the second player controls Hurk. Hurk has access to the same weapons and abilities as Ajay (based on the co-op player's own progression in their game if they are hosting, or a preset if joining). Co-op allows for tactical teamwork, reviving each other, and combined firepower against enemies.
Human
Temporary AI Allies (Mission Specific): During certain missions, outpost attacks, or Karma events, Golden Path rebels will fight alongside Ajay. Their effectiveness varies, but they can provide covering fire and distract enemies. They are not persistent, controllable companions like in later Far Cry titles.
Human (Golden Path Rebels)
Rideable Elephants: While not a 'companion' in the traditional sense, Ajay can ride elephants. Elephants can charge through barricades, trample enemies, and swing their trunks to attack. They are powerful, albeit temporary, allies in combat situations.
Asian Elephant
Shangri-La Tiger: During the Shangri-La missions, Ajay (as Kalinag) is accompanied by a mystical white tiger. The player can direct the tiger to attack specific enemies. The tiger is essential for combat and puzzle-solving within these sequences.
Mystical Tiger
Key Collectibles
Guardian Collectibles (Items specific to each Guardian): 3 items specific to each of the five Guardians (Star-Lord, Gamora, Drax, Rocket, Groot), totaling 15. These are objects found in the environment that hold personal significance for that character. Finding one triggers a unique dialogue sequence on the Milano starship where the Guardian shares a story or memory related to the item, providing character development and backstory.
Archives (Lore Entries): Data logs, messages, historical records, and other readable/listenable lore items found by scanning objects with Star-Lord's visor or interacting with terminals. These provide extensive backstory on the game's universe, factions (Universal Church of Truth, Nova Corps, Chitauri), planets, characters, and the galactic war. Collected in Star-Lord's journal.
Outfits (Cosmetic Skins): Hidden in distinctive pink chests found throughout every level. Each chest contains a new cosmetic outfit for one of the five Guardians (Star-Lord, Gamora, Drax, Rocket, or Groot). These outfits are often references to their comic book appearances or other Marvel media.
Components (Basic & Advanced): Scattered throughout levels in small piles or containers, and dropped by defeated enemies. Used at workbenches by Rocket to craft Perks for Star-Lord.
Compendium Entries (Scannable Objects, Enemies, Characters): Star-Lord can use his visor to scan various elements in the environment, including new enemy types, notable characters, flora, fauna, and technology. This adds entries to the in-game Compendium, providing lore and sometimes gameplay tips (like enemy weaknesses).
Mani Wheels: Found at religious sites, shrines, and scenic points throughout Kyrat. Spinning them grants Karma and XP. Finding and spinning all of them unlocks a specific perk and contributes to 100% completion.
Lost Letters: Hidden notes scattered across Kyrat, written by a British Army officer stationed there in the 19th century. They tell a personal story of his experiences, love, and the impact of colonialism, providing historical lore.
Mohan Ghale's Journals: Pages from Ajay's father's journal, hidden in various locations. Collecting these reveals Mohan Ghale's backstory, his motivations for starting the Golden Path, his relationship with Ishwari and Pagan Min, and his internal conflicts.
Propaganda Posters: Pagan Min's propaganda posters are plastered throughout Kyrat. Tearing them down or defacing them grants XP and contributes to regional liberation and 100% completion.
Masks of Yalung: Terrifying masks associated with a demonic cult, hidden in dark caves and remote locations. Collecting them for a side character (related to Shangri-La lore) reveals a disturbing side story and grants rewards.
Kyrat Fashion Week Quest Items (Rare Skins): Specific rare animals need to be hunted with particular weapons for Mr. Chiffon's 'Kyrat Fashion Week' quests to craft unique gear upgrades.
Key Themes
Found Family & Teamwork
Leadership & Responsibility
Dealing with Past Trauma
Humor & Banter
Space Opera Adventure
Cosmic Threats
Redemption
Choice & Consequence (Dialogue)
80s Music & Pop Culture
Dictatorship & Tyranny
Civil War & Rebellion
Cultural Heritage & Tradition vs. Progress
Moral Ambiguity
Family Legacy
Mysticism & Spirituality (Shangri-La)
The Wild & Nature's Power
Colonialism (Implied Historical Context)
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Combat & Gear
Weapons Overview
Star-Lord's Element Guns (Kree Submachine Guns): Dual Pistols (Elemental Damage)
Peter Quill's signature dual blasters. Can be imbued with four different elemental powers unlocked through story progression: Ice (freezes enemies, creates platforms), Lightning (stuns, powers conduits), Wind (pulls enemies, interacts with vents), and Plasma (deals damage over time, melts specific materials). Standard rapid fire is also available.
Star-Lord's Melee Attacks: Close Quarters Combat
Star-Lord can perform basic punches and kicks, often integrated with his jet boot assisted dodges and slides. Primarily used for staggering weaker enemies or as part of combo finishers.
When commanded, Gamora uses her sword for powerful single-target attacks, area-of-effect slashes, or to quickly dispatch specific enemy types. Her abilities focus on high damage output.
When commanded, Drax uses his knives for brutal attacks that can stagger powerful enemies, break guards, or deal significant damage to single targets. His abilities often focus on crowd control or stunning.
When commanded, Rocket uses various custom-built guns and explosives, such as his Cluster Flark Bomb (AoE damage), Gravistack Grenade (pulls enemies together), or focused blaster fire. He can target multiple enemies or specific weak points.
When commanded, Groot uses his ability to manipulate his wooden body for attacks (e.g., slamming branches, creating AoE spikes), defense (e.g., creating a protective barrier), or utility (e.g., creating bridges, lifting platforms). His 'Gift of the Florae' ability can revive downed Guardians.
Call to Action / Guardian Abilities (Command Wheel): Team-Based Special Attacks
Star-Lord can direct each Guardian to use one of their specific, powerful abilities via a radial command wheel. These abilities have cooldowns and are crucial for controlling the battlefield, exploiting enemy weaknesses, and dealing burst damage.
Players can shoot explosive objects in the environment or use Guardian abilities (like Drax throwing an explosive barrel) to damage enemies or alter the battlefield.
Standard Firearms: Various (Pistols, SMGs, Assault Rifles, Shotguns, Sniper Rifles, LMGs)
A wide array of conventional firearms. Can be customized with attachments like scopes (various types), suppressors, extended magazines, and paint jobs. Weapon progression involves unlocking them via purchase or completing missions.
Bows & Crossbows: Silent Ranged
Includes the Recurve Bow, Hunter Bow, and Auto-Crossbow. Essential for stealth. Can use regular, fire, and explosive arrows/bolts, which can be crafted.
Launchers & Heavy Weapons: Explosive/Anti-Vehicle
Includes RPG-7, GM-94 (grenade launcher), LK-1018 (rocket launcher), Flamethrower, and the Mortar (can be found and used at fixed locations or carried).
Signature Weapons: Unique Pre-Modded
Special versions of existing weapons with enhanced stats (damage, accuracy, fire rate, etc.) and unique appearances. Unlocked by completing specific tasks, liberating outposts, or progressing the story (e.g., The Shredder SMG, The Buzzsaw LMG, The AMR sniper rifle).
Melee Weapons: Close Quarters
Primarily the Kukri knife for standard melee attacks and brutal takedowns. Other contextual melee options exist. Throwing knives are also available.
Star-Lord's Outfits (Default, Sun-Lord, City-Lord, Throwback, etc.): Peter Quill (Star-Lord) can unlock and equip various cosmetic outfits. These are primarily visual and do not provide direct stat bonuses for Star-Lord himself. Outfits are found in hidden chests, earned as pre-order/deluxe edition bonuses, or unlocked via game progression. His health and shields are universal stats.
Guardian Outfits (Gamora, Drax, Rocket, Groot): Similarly, each of the other four Guardians (Gamora, Drax, Rocket, Groot) has multiple unlockable cosmetic outfits inspired by their comic book appearances or original designs for the game. These are found in hidden chests and are purely visual, not affecting their combat performance or stats, which improve via Star-Lord's ability point allocation.
Perks (Craftable/Unlockable): Star-Lord can craft and equip a limited number of Perks at workbenches using components found in the environment. These Perks provide passive bonuses, such as increased shield regeneration, more health from pickups, faster ability cooldowns for Guardians, increased elemental damage, or improved chances of staggering enemies. This is the primary way to 'armor' or enhance Star-Lord's and the team's capabilities beyond direct ability unlocks.
Crafted Gear Upgrades (Capacity): While Ajay doesn't equip traditional 'armor' pieces for direct damage reduction that are visually represented, he crafts upgrades to his gear using animal skins. This includes: Weapon Holsters (carry more weapons), Ammo Pouches (carry more ammo for specific weapon types), Quivers (carry more arrows/bolts), Syringe Kits (carry more syringes), Bait Bags, Throwables Bags, Loot Bags, and Heavy Ammo Bags. These are essential for increasing survivability and combat effectiveness by allowing more resources to be carried.
Body Armor (Consumable): Players can purchase or find Body Armor which provides an additional, non-regenerating health bar segment. This is consumed when damaged and needs to be replenished. It's a temporary defensive boost.
Cosmetic Outfits (Limited): The game features some unlockable cosmetic outfits (e.g., via Uplay rewards or special editions), but these are purely visual and do not offer stat bonuses. Ajay's default appearance changes slightly based on story progression or choices in a minor way.
Outfits/Customization
Guardian Outfits (Star-Lord, Gamora, Drax, Rocket, Groot): Each of the five playable Guardians (Star-Lord is primary, others are AI controlled but their appearance changes) has multiple unlockable cosmetic outfits. These are found in hidden pink chests throughout the game's levels or are given as pre-order/Deluxe Edition bonuses. Outfits are often inspired by their various comic book appearances (e.g., Star-Lord's Annihilation Conquest suit, Gamora's classic green attire, Drax's various comic looks, Rocket's different uniforms, Groot's different 'growth' stages/designs). These outfits are purely cosmetic and do not affect stats or abilities.
Star-Lord's Walkman & Headphones: While not clothing, Star-Lord's iconic Walkman and headphones are a constant part of his visual design and the source of the game's licensed 80s music. The appearance of the Walkman itself is not customizable.
Default Outfits: Ajay Ghale's primary outfit is fairly standard throughout the game, consisting of practical clothing suitable for the mountainous environment. There are very limited changes to his base appearance.
Unlockable Cosmetic Outfits: A few cosmetic outfits could be unlocked via Ubisoft Club (formerly Uplay) rewards or were included in special editions (e.g., Hurk's outfit for the co-op player). These are purely visual and do not affect gameplay stats. Unlike later Far Cry games, extensive character customization through clothing is not a feature.
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Progression & Upgrades
Skills & Progression
N/A
Ajay Ghale's abilities are upgraded through two skill trees: 'The Tiger' (offensive skills, focusing on assault tactics, weapon handling, and takedowns) and 'The Elephant' (defensive/utility skills, focusing on health, crafting syringes, survival, and stealth). Skill points are earned by gaining XP from completing missions, liberating outposts, hunting, and other activities. Crafting is essential for upgrading gear capacity (weapon holsters, ammo pouches, loot bags, syringe kits, etc.) using animal skins hunted from Kyrat's diverse wildlife. A Karma system rewards or punishes Ajay for his actions towards Golden Path members and civilians, unlocking perks and affecting interactions.
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World & Exploration
World & Level Design
N/A
Kyrat is a large and vertically diverse open world, divided into Southern Kyrat and Northern Kyrat (unlocked later in the story). Southern Kyrat features lush valleys, forests, and rivers, while Northern Kyrat is characterized by treacherous snow-capped mountains, high-altitude plateaus, and icy conditions. The map is rich with varied biomes, ancient temples, remote villages, and enemy strongholds. Additionally, players can access the mystical realm of Shangri-La through a series of side missions, offering a visually distinct and fantastical environment.
Playable Vehicles
The Milano (Starship): Primary Interplanetary Transport / Mobile Hub
The Guardians' signature starship, captained by Peter Quill (with Rocket often co-piloting). Used for traveling between different planets and star systems in the galaxy via a warp drive. Serves as a central hub between missions where players can interact with the crew, listen to music, craft perks, review collectibles, and initiate new chapters. Players do not directly pilot the Milano in free-flight combat; travel is generally menu-based or cinematic.
Star-Lord's Jet Boots: Personal Traversal Gear
Peter Quill is equipped with jet boots that allow him to perform short aerial dashes, double jumps, and hover for a limited time. Essential for platforming, evading attacks, and navigating vertical environments.
Environmental Traversal Aids (e.g., Groot's Bridges, Rocket's Hacking for Platforms): Contextual / Companion-Assisted
While not vehicles, certain traversal challenges are overcome by commanding companions: Groot can extend his branches to form bridges, and Rocket can hack terminals to activate moving platforms or open new pathways. These are scripted interactions within levels.
Sliding Sections: Scripted Traversal Sequence
Certain levels feature long, often high-speed, sliding sections down slopes or through tunnels, requiring player input to steer Star-Lord and avoid obstacles. These are cinematic, on-rails style traversal moments.
Land Vehicles (Cars, Trucks, ATVs, Tuk-Tuks): Ground Vehicle
A wide assortment of civilian and militarized ground vehicles. Includes small hatchbacks, pickup trucks, heavier cargo trucks (some with mounted machine guns), nimble ATVs/quad bikes, and the iconic three-wheeled Tuk-Tuk common in South Asian settings. Used for traversal and combat.
Watercraft (Patrol Boats, Hovercraft): Water Vehicle
Used for navigating Kyrat's extensive river systems and lakes. Includes armed patrol boats with mounted guns, and versatile hovercraft capable of traversing both water and some land surfaces.
Aircraft (Buzzer Gyrocopter): Air Vehicle (Light)
The Buzzer is a small, agile one-person gyrocopter. It's excellent for quick traversal, scouting, and reaching high-altitude locations. Some variants might be lightly armed (e.g., with a grenade launcher in a specific mission or context), but it's primarily for mobility.
Wingsuit & Parachute: Personal Traversal
The Wingsuit allows for high-speed gliding after jumping from high places (cliffs, towers, Buzzer). The Parachute is used for safe landings. Essential tools for navigating Kyrat's vertical terrain.
Grappling Hook: Personal Traversal (Utility)
Allows Ajay to ascend and descend cliffs, swing across gaps, and access specific grapple points. Crucial for vertical exploration and stealthy approaches.
Animal Mounts (Asian Elephants): Living Vehicle / Combat Mount
Players can find and ride wild Asian Elephants. Elephants are incredibly powerful, able to charge through obstacles, trample enemies, and attack with their trunks. They serve as formidable, albeit temporary, combat mounts.
Notable Fauna/Mounts
N/A
Elephants (Asian Elephant): Proboscidea
Rideable Mount, Combat Ally, Destructive Force, Neutral (can be provoked)
Tigers (Bengal Tiger, Snow Leopard): Felidae
Hostile Apex Predator, Hunting Resource (Skins for crafting)
Bears (Himalayan Brown Bear, Asiatic Black Bear): Ursidae
Hostile Predator, Hunting Resource
Rhinos (Indian Rhinoceros): Rhinocerotidae
Hostile Heavy Herbivore, Dangerous, Hunting Resource
Honey Badgers: Mustelidae
Extremely Hostile Small Predator, Deceptively Dangerous
Hostile (Demon Fish, Dholes, some snakes) or Neutral/Prey (Deer, Yak, Boar, Tapir), Hunting Resource. Macaques can throw rocks.
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Story & Characters
Main Characters
Peter Quill / Star-Lord: Protagonist / Leader of the Guardians
The main playable character. The charismatic (if sometimes bumbling) leader of the Guardians of theGalaxy. Wields his signature Element Guns and uses his jet boots for mobility. Player choices in dialogue often reflect his leadership style.
Gamora: Companion / Deadliest Woman in the Galaxy
A highly skilled assassin and member of the Guardians. Known for her deadly swordplay and agility. Star-Lord can command her to perform powerful single-target attacks or AoE slashes.
Drax the Destroyer: Companion / The Destroyer
A fierce warrior driven by the loss of his family, known for his literal-mindedness and immense strength. Star-Lord can command him to stagger enemies, break guards, or unleash powerful AoE attacks.
Rocket Raccoon: Companion / Weapons & Tech Expert
A genetically engineered raccoon, a master tactician, and explosives expert. Star-Lord can command him to deploy various gadgets like cluster bombs or gravity grenades, and to target multiple enemies.
Groot: Companion / Flora Colossus
A sentient, tree-like being and Rocket's best friend. Capable of immense strength and regeneration. Star-Lord can command him to use abilities like entangling roots to immobilize enemies, create protective barriers, or create platforms for traversal. He can also revive downed Guardians.
Mantis: Supporting Character / Empath
A celestial Madonna with empathic abilities, capable of sensing and influencing emotions. She joins the Guardians later in the story and plays a crucial role in understanding and countering the game's main threat.
Grand Unifier Raker: Main Antagonist / Leader of the Universal Church of Truth
The charismatic and fanatical leader of the Universal Church of Truth, dedicated to spreading 'The Promise' across the galaxy under the direction of Magus.
Magus (Adam Warlock's Dark Persona): Main Antagonist / Cosmic Entity
The powerful and malevolent entity behind the Universal Church of Truth and 'The Promise.' The ultimate threat the Guardians must face.
Lady Hellbender: Antagonist (Initially) / Monster Collector
The formidable ruler of Seknarf Nine, a collector of rare and dangerous monsters. The Guardians attempt a con on her, leading to a chaotic encounter.
Nikki Gold: Supporting Character / Potential Future Guardian
A young girl with a mysterious past encountered by the Guardians. She is revealed to be Ko-Rel's daughter and plays a significant role in the latter half of the story, potentially joining the Guardians in the future.
Ko-Rel: Supporting Character / Nova Corps Centurion
A high-ranking Nova Corps officer and Peter Quill's former romantic partner. She is Nikki's mother and becomes involved when the Guardians' actions attract Nova Corps attention.
Cosmo the Spacedog: Ally / Chief of Security on Knowhere
A telepathic Soviet space dog who is the head of security on Knowhere. He assists the Guardians with information and guidance. Has a litter of puppies.
Adam Warlock (Mentioned/Post-Credits): Cosmic Being / Potential Future Character
A powerful, artificially created cosmic being whose cocoon is seen, and who is intrinsically linked to Magus. His full appearance is teased for potential future stories.
Ajay Ghale: Protagonist
A Kyrati-American who travels to Kyrat to fulfill his mother's dying wish. He is quickly drawn into the civil war and discovers his parents were the founders of the Golden Path. Ajay is a capable fighter who adapts to the harsh realities of Kyrat, making choices that determine the fate of the rebellion and the country.
Pagan Min: Main Antagonist
The flamboyant, charismatic, and psychopathic self-proclaimed King of Kyrat. He rules with an iron fist, yet has a surprisingly complex and personal connection to Ajay's family, particularly Ajay's mother, Ishwari. Known for his sharp purple suit and unpredictable behavior.
Amita: Golden Path Leader / Potential Ally
One of the two rival leaders of the Golden Path. She is pragmatic, ruthless, and believes Kyrat must modernize, even if it means engaging in drug trafficking (opium) to fund the rebellion and secure Kyrat's future through trade and industry. Often clashes with Sabal's traditional views.
Sabal: Golden Path Leader / Potential Ally
The other leader of the Golden Path. He is a staunch traditionalist who values Kyrat's culture, religion, and ancient ways. He opposes Amita's plans for drug production and industrialization, seeking to restore Kyrat based on its historical foundations and moral purity.
Pagan Min's adopted daughter and right-hand woman, a ruthless military commander and an expert in psychological warfare and mysticism. She is obsessed with uncovering the secrets of Shangri-La.
Longinus: Ally / Weapons Dealer
A former African warlord who found religion and became a priest in Kyrat. He provides Ajay with weapons and missions, often involving tracking down 'blood diamonds' to 'cleanse' them. His sermons are filled with violent metaphors.
Rabi Ray Rana: Ally / Radio Host
The voice of Radio Free Kyrat. He provides humorous and often insightful commentary on Ajay's actions and the state of Kyrat, acting as a source of information and comic relief.
Yogi & Reggie: Allies (Eccentric)
A pair of British stoners who were once guests of Pagan Min. They frequently drug Ajay and put him through bizarre, hallucinatory trials, but also provide access to their fortified house which serves as an early safe house and upgrade station.
Hurk Drubman Jr.: Ally / Co-op Partner
A returning Far Cry character, an American obsessed with monkeys, explosions, and 'liberating' people, whether they want it or not. He serves as the player character for the second player in co-op mode.
Noore Najjar: Pagan Min's Lieutenant / Reluctant Antagonist
Forced to run Pagan Min's brutal Arena and opium operations because her family is held hostage. She secretly contacts Ajay for help, offering a morally grey storyline.
Paul 'De Pleur' Harmon: Pagan Min's Lieutenant / Antagonist
Pagan Min's American chief interrogator and torturer, responsible for the 'correctional facilities' and propaganda. He is a sadistic family man who believes he is bringing order.
Example Missions
Story Chapters (Approximately 16 Chapters + Prologue)
A series of linear, narrative-driven chapters that take the Guardians across various planets and locations. Each chapter involves exploration, environmental puzzle-solving (often requiring teamwork with other Guardians' abilities), combat encounters, dialogue choices, and cinematic cutscenes that advance the main plot of stopping the Universal Church of Truth and Magus.
Finding Guardian Collectibles
Explore levels to find hidden items specific to each Guardian (Star-Lord, Gamora, Drax, Rocket, Groot). Picking these up triggers unique conversations aboard the Milano starship, revealing more about their backstories, personalities, and relationships.
Locating Outfits (Cosmetic Skins)
Discover hidden pink chests throughout the game's levels. Each chest contains a new cosmetic outfit for one of the five Guardians, often inspired by their comic book appearances.
Crafting Perks at Workbenches
Gather Basic and Advanced Components from the environment and defeated enemies. Use these components at workbenches (found on the Milano or in levels) to craft and equip Perks for Star-Lord, providing passive bonuses to his combat, survival, or utility skills.
Scanning for Archives & Compendium Entries
Use Star-Lord's visor to scan various objects, enemies, characters, and points of interest in the environment. This adds lore entries to the Archives (for world-building) and data to the Compendium (for enemy weaknesses and character bios).
Navigating Environmental Puzzles
Solve puzzles that require using Star-Lord's elemental blasters (ice to freeze water, lightning to power conduits, wind to move objects, plasma to melt) and commanding other Guardians to use their unique abilities (e.g., Groot to create bridges, Rocket to hack terminals or enter small spaces, Gamora to cut cables, Drax to move heavy objects).
Boss Battles (e.g., Dweller-in-Darkness, Blood Brothers, Grand Unifier Raker, Magus)
Confront and defeat powerful, often multi-phase, boss enemies that serve as climactic encounters at the end of chapters or major story arcs. These require utilizing all Guardian abilities, exploiting weak points, and understanding boss attack patterns.
Main Story Campaign (The Golden Path)
A series of narrative-driven missions where Ajay Ghale gets involved with the Golden Path's rebellion against Pagan Min. Key objectives include disrupting Pagan Min's operations, rescuing important figures, making critical choices between Amita and Sabal's conflicting strategies, and ultimately confronting Pagan Min. This also involves uncovering the truth about Ajay's parents and their connection to Kyrat.
Outpost Liberation
Capture enemy-controlled outposts scattered throughout Kyrat. This involves eliminating all Royal Army soldiers within the outpost, either stealthily (for bonus XP) or through open combat. Liberating outposts turns them into Golden Path strongholds, unlocking fast travel points, safe houses, side missions, and reducing enemy presence in the region.
Fortress Assaults
Capture heavily fortified strongholds belonging to Pagan Min's lieutenants (De Pleur, Noore, Yuma). These are significantly larger and more challenging than regular outposts, often requiring more strategic planning and heavier firepower. Liberating fortresses further destabilizes Pagan Min's regime.
Shangri-La Missions (The Legend of Kalinag)
Find hidden thangkas (sacred paintings) that transport Ajay into visions of the mythical paradise of Shangri-La. In these surreal sequences, Ajay embodies the ancient Kyrati warrior Kalinag, fighting demonic Rakshasa alongside a mystical tiger companion, seeking to free Shangri-La from corruption. Each mission involves combat, light puzzle-solving, and unique visual storytelling.
Side Missions (Weapon Convoys, Hostage Rescue, Assassination, Eye for an Eye, etc.)
Various optional missions offered by Golden Path members and other NPCs. These include ambushing Royal Army weapon convoys, rescuing hostages, assassinating high-value targets, avenging fallen Golden Path members ('Eye for an Eye'), hunting specific animals for Kyrat Fashion Week, or delivering packages.
Karma Events
Dynamic, randomly occurring events in the open world where Ajay can choose to help Golden Path rebels under attack, defend civilians, or stop Royal Army patrols. Completing these positively impacts Ajay's Karma level, which unlocks perks and discounts.
Campaign Story Choices (Amita vs. Sabal Missions)
At several key points in the story, Ajay must choose to follow either Amita's plan or Sabal's plan for a particular mission. These choices have immediate consequences for the mission's objectives and dialogue, and cumulatively affect the Golden Path's leadership and the game's ending.
DLC Missions (Valley of the Yetis, Escape from Durgesh Prison, Hurk Deluxe Pack)
Separate mission sets included in DLC. 'Valley of the Yetis' is a new campaign where Ajay defends a relay station against cultists and Yetis. 'Escape from Durgesh Prison' is a permadeath challenge to escape and reach an extraction point. 'Hurk Deluxe Pack' adds missions starring Hurk.
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Multiplayer
Multiplayer Details
Marvel's Guardians of the Galaxy is a purely single-player experience. There are no multiplayer modes.
1. Co-op Campaign: A second player can join the host's world as Hurk Drubman Jr. Together, they can tackle outposts, fortresses, open-world activities, and some side content. Story progression is tied to the host. 2. Battles of Kyrat (PvP): An asymmetrical 5v5 mode where one team plays as the Rakshasa (Golden Path warriors using bows, animals, and stealth) and the other as the Elite Guard (Pagan Min's soldiers using guns and vehicles). Modes include Outpost, Propaganda, and Demon Mask.
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Editions & DLC
Available Editions
Available in Standard Edition and Cosmic Deluxe Edition. The Cosmic Deluxe Edition included the Sun-Lord Outfit for Star-Lord, City-Lord Outfit for Star-Lord, digital artbook, and digital original game soundtrack. Pre-order bonuses often included throwback Guardian outfits.
Far Cry 4 was released in several editions: Standard Edition, Limited Edition (included Hurk's Redemption missions & Impaler Harpoon Gun), Gold Edition (included the Season Pass), and Collector's Kyrat Edition (included a Pagan Min figurine, map, journal, poster, and the Limited Edition content + Season Pass).
Post-Launch Content / DLC
No major story DLC or expansions were released for Marvel's Guardians of the Galaxy. Post-launch support primarily consisted of patches for bug fixes, performance improvements, and adding features like ray tracing on supported platforms. Some cosmetic outfits were available through deluxe editions or pre-orders.
The Season Pass included several DLC packs: 'Valley of the Yetis' (a new open-world campaign where Ajay crashes in a Yeti-infested valley), 'Escape from Durgesh Prison' (a challenging permadeath mode with a time limit), 'The Hurk Deluxe Pack' (5 new missions starring Hurk and his harpoon gun), and 'Overrun' (a new PvP mode and map). Standalone weapon packs were also available.
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FAQ
Frequently Asked Questions
Q: Is Marvel's Guardians of the Galaxy connected to the MCU movies or comics? A: The game features its own original story and unique interpretations of the characters, distinct from the Marvel Cinematic Universe (MCU) films or specific comic book storylines. However, it draws heavy inspiration from various comic book runs of Guardians of the Galaxy for character designs, personalities, and lore elements.
Q: Can I play as other Guardians besides Star-Lord? A: No, players exclusively control Peter Quill / Star-Lord throughout the game. However, a core gameplay mechanic involves issuing commands to the other four Guardians (Gamora, Drax, Rocket, Groot) in combat, making teamwork essential.
Q: How do dialogue choices affect the game? A: Dialogue choices primarily affect team morale, the banter between characters, and can lead to slightly different short-term outcomes in conversations or minor gameplay sequences. While they add flavor and depth to relationships, they do not drastically alter the main plot trajectory or lead to multiple major endings for the core story.
Q: What is the 'Huddle Up' mechanic? A: During combat, Star-Lord can initiate a 'Huddle Up.' The other Guardians will share their thoughts on how the fight is going. Star-Lord must then choose a dialogue option to give a pep talk. If successful (based on matching the team's sentiment), a licensed 80s song from his Walkman will play, and the entire team (including Star-Lord) will receive a temporary combat buff (e.g., faster ability cooldowns, damage boost, or reviving downed members).
Q: Is Marvel's Guardians of the Galaxy an open-world game? A: No, it is a linear, narrative-driven action-adventure game. While levels are often large and offer some room for exploration to find collectibles and resources, players progress through a defined series of chapters and locations rather than a fully open world.
Q: Are there microtransactions in the game? A: No, Marvel's Guardians of the Galaxy is a single-player game with no microtransactions or online service elements. All outfits and content are unlockable through gameplay or included in deluxe/pre-order editions.
Q: Is Far Cry 4 a direct sequel to Far Cry 3? A: No, Far Cry 4 features a new story, setting, and protagonist (Ajay Ghale). While it shares thematic elements and gameplay mechanics with Far Cry 3, and Hurk Drubman Jr. returns, their narratives are not directly connected.
Q: Can I play the entire Far Cry 4 campaign in co-op? A: Most of the open-world content, including liberating outposts, fortresses, and exploring Kyrat, can be played in two-player online co-op (with the second player as Hurk). However, main story missions are generally designed for solo play by the host, though the co-op partner can often assist in the combat surrounding these missions in the open world.
Q: What are the 'Battles of Kyrat' multiplayer modes? A: Battles of Kyrat is Far Cry 4's competitive PvP multiplayer. It's an asymmetrical mode where one team plays as the Rakshasa (Golden Path warriors using bows, stealth, and animal summoning) and the other as Pagan Min's Elite Guard (using conventional firearms and vehicles). Game modes include capturing outposts, collecting propaganda, and securing demon masks.
Q: What is Shangri-La? A: Shangri-La is a mythical, heavenly realm in Kyrati folklore. In Far Cry 4, Ajay can find thangkas (religious paintings) that transport him into hallucinatory visions of Shangri-La, where he plays as the ancient Kyrati warrior Kalinag, fighting demonic forces alongside a mystical tiger companion. These sequences offer a unique visual style and gameplay experience.
Q: Do my choices between Amita and Sabal really matter? A: Yes, your choices to support either Amita or Sabal in their leadership struggle for the Golden Path have significant consequences. They affect the types of missions you undertake, the dialogue from characters, the state of certain locations in Kyrat, and ultimately contribute to different variations of the game's ending and the future of Kyrat.
Q: Can you ride elephants in Far Cry 4? A: Yes, riding elephants is a prominent feature. Ajay can mount wild elephants or find them at specific locations and use them as powerful, destructive mounts in combat, capable of trampling enemies and smashing through obstacles.
build
Technical Details
Graphics & Visual Fidelity
Developed on Eidos-Montréal's Dawn Engine (a modified version of IO Interactive's Glacier Engine), the game showcases stunning visuals with highly detailed character models (especially facial animations), vibrant and diverse alien worlds, and spectacular cosmic environments. It features advanced lighting, particle effects for abilities and explosions, and impressive cinematic presentation. Ray-traced reflections and transparent reflections are available on PC and current-gen consoles.
Powered by the Dunia Engine 2, Far Cry 4 delivers stunning visuals of the Himalayan landscapes, ranging from lush, dense forests and vibrant valleys to snow-covered peaks and ancient, detailed temples. The game features advanced lighting, realistic weather effects, and highly detailed character and animal models. NVIDIA Gameworks technologies like HBAO+, PCSS, TXAA, and enhanced God Rays were available on PC for improved visual fidelity.
Audio & Soundtrack
Original score composed by Richard Jacques, featuring epic orchestral themes and character motifs fitting a cosmic adventure. A significant feature is the licensed 80s pop and rock soundtrack (e.g., Starship, KISS, Wham!, Blondie, Mötley Crüe), which Star-Lord plays on his Walkman and is integrated into gameplay via the 'Huddle Up' mechanic. Sound design includes distinct blaster effects, alien creature sounds, and ship ambience. The game is also lauded for its excellent voice acting and witty team banter.
The original score was composed by Cliff Martinez, blending orchestral elements with traditional South Asian instrumentation to reflect Kyrat's atmosphere. The game features in-world radio stations, most notably Radio Free Kyrat hosted by the charismatic and often hilarious Rabi Ray Rana, who provides commentary on Ajay's actions and the ongoing civil war. Sound design effectively captures the diverse wildlife, distinct weapon sounds, and environmental ambiance of the Himalayas.
User Interface (UI/UX)
Features a third-person HUD displaying Star-Lord's health, shield, elemental blaster charge, and Guardian ability cooldowns. Enemy health bars and stagger meters are shown. A compass and objective markers guide players. The Guardian command wheel is a key UI element for directing teammates in combat. Dialogue choices are presented clearly. Star-Lord's visor can be used to scan the environment for points of interest, collectibles, and enemy weaknesses.
Features a standard first-person HUD with a mini-map, health bar (regenerating), ammo count, and objective markers. A radial menu is used for weapon selection, syringe crafting/use, and throwing items. The world map is detailed, allowing for custom waypoints and tracking collectibles. Interaction prompts are clear and contextual.
Accessibility Options
Offers a good range of accessibility options, including customizable controls (PC), extensive subtitle and caption customization (size, background, speaker names), options to change QTEs to holds or auto-complete, aim assist options, adjustable difficulty levels (including a story mode), colorblind modes, and options to reduce camera motion/head bob.
Includes options for subtitle display (size, background), customizable controls (key remapping, sensitivity), aim assist, and adjustable difficulty levels. Game-specific features like tagging enemies and highlighting interactive objects aid gameplay visibility.
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS on high settings.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (though 16GB is standard for modern gaming).
Storage: SSD strongly recommended.
—
memoryCPU: Intel Core i5-2400S @ 2.5 GHz or AMD FX-8350 @ 4.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 680 (2GB) or AMD Radeon R9 290X (2GB) or better
laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 1200 (Desktop equivalent in laptop form factor) or better. **Modern laptop CPUs like Intel Core i5 10th gen+ / AMD Ryzen 5 3000 series+ will handle this effortlessly.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 770M (2GB) / GTX 870M (3GB) / AMD Radeon R9 M290X equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p Ultra. An RTX 3060 Mobile or RTX 4060 Mobile is massively overkill for 1080p but great for higher resolutions.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD (SSD Recommended)
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing)(High Preset, Ray Tracing OFF)
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4790 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1660 Super (6GB) or AMD Radeon RX 590 (8GB)
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP). **An RTX 3060 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High.**
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
—
1080p (Full HD) - Minimum (1080p ~30-60 FPS, Low Preset, No Ray Tracing)(Low Preset, Ray Tracing OFF)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is a tight minimum, 6GB preferred.
RAM: 8GB minimum, but 16GB strongly recommended for a smoother experience.
Storage: HDD absolute minimum, SSD highly recommended.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a much better entry point for stable 1080p Low/Medium.**
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs will easily surpass this.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs are significantly more powerful.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
—
memoryCPU: Intel Core i5-750 @ 2.6 GHz or AMD Phenom II X4 955 @ 3.2 GHz
laptop_windowsGPU (L): NVIDIA GeForce GT 650M (1GB) / AMD Radeon HD 7770M equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile or RTX 4050 Mobile will run this game at 1080p Ultra settings with very high framerates.**
layersRAM: 4 GB
saveStorage (Tier): 30 GB HDD
1440p (QHD/2K) - High Performance (1440p ~60 FPS High No RT / 1080p ~60 FPS High RT On, DLSS Quality)(High Preset, Ray Tracing OFF (for 1440p) or ON (for 1080p with DLSS Quality))
CPU: CPU for 1440p High No RT / 1080p High RT.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for these targets. DLSS essential for RT.
GPU (Laptop): High-end RT capable laptop GPUs. 8GB+ VRAM crucial.
RAM: 16GB RAM essential.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide better consistency.**
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
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1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset)(High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended for smoother 1440p.
Storage: SSD recommended.
—
memoryCPU: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 2600 (Desktop equivalent in laptop) or better. **Modern laptop CPUs like Intel Core i7 10th gen+ / AMD Ryzen 7 3000 series+ are more than sufficient.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB) / GTX 980M (4GB/8GB) or AMD equivalent. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will deliver excellent, high-framerate performance at 1440p Ultra settings. An RTX 3070 Mobile or RTX 4070 Mobile will ensure consistently high FPS.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB SSD.
2160p (UHD/4K) - Ultimate RT (Estimated 2160p/4K ~60 FPS, Ultra Preset, RT On, DLSS Performance + Frame Gen)(Ultra Preset, Ray Tracing ON, DLSS Performance + Frame Generation (if game/drivers support))
CPU: Flagship CPU for attempting 4K Ultra RT.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPUs, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory.
RAM: 32GB RAM highly recommended for 4K Ultra RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)**
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Desktop GPU recommendation for 4K. For consistent 60 FPS at launch, SLI/Crossfire or a top single card with some setting tweaks was common.
GPU (Laptop): Highest-end laptop GPUs (for the era) for 4K. Modern high-end laptop GPUs offer significantly better 4K performance for this title.
RAM: 16GB RAM strongly recommended for 4K.
Storage: SSD required for optimal 4K experience.
—
memoryCPU: Intel Core i7-4790K @ 4.0 GHz or AMD Ryzen 7 1700 @ 3.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 980 (4GB) / GTX Titan X (Maxwell, 12GB) or AMD Radeon R9 Fury X (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 7 2700U or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will run the game at 4K Ultra settings with high framerates. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB SSD.
save Overall Storage
Spec: Approx. 80 GB available space (SSD Recommended). Some sources state up to 150GB due to initial install footprint and patches. Note: An SSD is highly recommended for faster loading times between chapters and for smoother asset streaming. Type: SSD
Spec: 30 GB available space (SSD Recommended). Note: SSD is recommended for faster load times and texture streaming. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Build 1803 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
Spec: Windows 7 SP1, Windows 8/8.1 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 12 Explanation: DirectX 12 API is required.
Spec: DirectX 11 Explanation: DirectX 11 is required.
info_outline Other Game Notes
Official PC system requirements from Eidos-Montréal/Square Enix. Performance can vary depending on specific hardware, settings, areas in-game (especially those with many particle effects or complex environments), and background applications. An SSD is strongly recommended.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and good cooling. **Marvel's Guardians of the Galaxy can be demanding at higher settings, particularly with ray tracing enabled.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates, especially with RT.
Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance.
Laptop Consideration: C P U Power Limits: A decent CPU is needed for managing AI companions and environmental interactions.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS. AMD FSR support may vary or require specific game versions/patches/mods.
Optimization Detail: Key Settings Impact: Ray Traced Reflections, Ray Traced Transparent Reflections, Shadow Quality, Texture Quality, Level of Detail, Volumetric Lighting, and Screen Space Reflections heavily impact performance. Using DLSS is recommended for higher settings/resolutions, especially with ray tracing.
Game Name: Marvel's Guardians of the Galaxy
Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance. The game features NVIDIA-specific enhancements like HBAO+, PCSS, TXAA, and God Rays.
Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will vastly exceed these original recommendations and provide an excellent experience at high resolutions and settings.**
Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality (PCSS for NVIDIA), Ambient Occlusion (HBAO+ for NVIDIA), Anti-Aliasing (TXAA for NVIDIA), God Rays, Fur Simulation, and Foliage detail heavily impact performance.
Game Name: Far Cry 4
build Optimization Details
Upscaling Tech: Supports NVIDIA DLSS. AMD FSR support may vary or require specific game versions/patches/mods.
Key Settings Impact: Ray Traced Reflections, Ray Traced Transparent Reflections, Shadow Quality, Texture Quality, Level of Detail, Volumetric Lighting, and Screen Space Reflections heavily impact performance. Using DLSS is recommended for higher settings/resolutions, especially with ray tracing.
Key Settings Impact: Texture Quality, Shadow Quality (PCSS for NVIDIA), Ambient Occlusion (HBAO+ for NVIDIA), Anti-Aliasing (TXAA for NVIDIA), God Rays, Fur Simulation, and Foliage detail heavily impact performance.
laptop Laptop Considerations
G P U T G P: Good TGP is important for consistent framerates, especially with RT.
Cooling Thermals: Robust cooling is essential for sustained performance.
C P U Power Limits: A decent CPU is needed for managing AI companions and environmental interactions.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
memoryIntel Core i7-12700H
developer_boardNVIDIA GeForce RTX 3070
layers32GB DDR4-3200MHz
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
memoryIntel Core i7-12700H
developer_boardNVIDIA GeForce RTX 3070
layers32GB DDR4-3200MHz
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
memoryIntel Core i9-12900H
developer_boardNVIDIA GeForce RTX 3070 Ti
layers16GB DDR5-4800MHz
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
memoryAMD Ryzen 9 5900HS
developer_boardNVIDIA GeForce RTX 3080
layers16GB DDR4-3200MHz
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
track_changesTarget GPU: NVIDIA GeForce GTX 980M SLI (for consistent high FPS at launch era) or a single very high-end mobile GPU of that time. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.