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Just Cause 4 vs The Witcher 3: Wild Hunt

info General Information
Release Date
Dec 4, 2018 May 19, 2015
Developer
Avalanche Studios CD Projekt Red
Publisher
Square Enix CD Projekt (Poland), Warner Bros. Interactive Entertainment (NA), Bandai Namco Entertainment (Europe & other regions)
Genre(s)
Action-Adventure, Open World, Sandbox, Third-Person Shooter Action RPG, Open World, Fantasy, Third-Person
Engine
Apex Engine (New version for Just Cause 4) REDengine 3 (with SpeedTree, Umbra 3, PhysX, etc.)
stars Ratings & Price
Content Rating
M (Mature 17+) - ESRB Descriptors: Blood, Intense Mature 17+
Avg. User Rating
3.4 / 5.0 4.9 / 5.0
Current Price (USD)
$10.50 $39.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: Single-player Only (No official multiplayer modes)
  • Setting: Solís (Fictional South American Nation)
  • Platforms: PC (Windows), PlayStation 4, Xbox One
  • Unique Feature: Highly customizable Grappling Hook with Air Lifters, Retractors, & Boosters; dynamic Extreme Weather System (tornadoes, blizzards, etc.); vast sandbox environment encouraging creative destruction; signature Wingsuit and Parachute traversal.
  • Perspective: Third-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: The Continent (Velen, Novigrad, Skellige Isles, Kaer Morhen, Toussaint - DLC)
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
  • Unique Feature: Deep Branching Narrative with Meaningful Choices, Mature Storytelling, Gwent Card Game, Witcher Signs Combat, Extensive Alchemy & Crafting, Monster Contracts.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Army of Chaos Soldiers: As Rico liberates regions and pushes the front line, AI-controlled rebel soldiers from the Army of Chaos will spawn and engage Black Hand forces. They act independently but contribute to the overall battle and can provide covering fire or draw enemy attention. Rico cannot directly command them.
    Human (AI-Controlled Rebels)
  • Mission-Specific Allies (Mira, Sargento, Sheldon, etc.): During specific story missions or side quests, key characters like Mira Morales, Sargento, Tom Sheldon, Javi Huerta, or Garland King may accompany Rico or provide direct support (e.g., hacking, intel, objectives). They are not persistent companions but play roles in dedicated mission sequences.
    Human (Key NPCs)
  • Supply Drop Pilots (Implied): Though not visible companions in the traditional sense, pilots from the Army of Chaos deliver requested vehicles, weapons, and gear to Rico's location via supply drops. Their efficiency and the range of available items can be improved by completing tasks for specific characters (Javi, Garland, Sargento).
    Human (AI-Controlled Rebels)
  • Ciri (Cirilla Fiona Elen Riannon - Temporary Playable & AI): During specific story segments, the player takes control of Ciri. She has a unique combat style focused on teleportation (Blink), fast sword attacks, and powerful Elder Blood abilities. When not playable, she sometimes fights alongside Geralt as an AI companion in key narrative moments.
    Human (Elder Blood User)
  • Story-Specific AI Companions (Yennefer, Triss, Eskel, Lambert, Zoltan, Vesemir, Roche, Letho, etc.): During various main story quests and major side quests, key characters will temporarily join Geralt as AI-controlled companions. They provide combat support according to their abilities (e.g., Yennefer uses powerful magic, Lambert fights with Witcher skills, Zoltan uses his axe). Their presence is scripted for those missions and they are not persistently commandable.
    Human, Witcher, Dwarf, Sorceress
  • Roach (Geralt's Horse): Geralt's loyal steed and primary means of long-distance travel. Can be called almost anywhere in the open world. Allows for mounted combat (swinging swords, using Signs/crossbow from horseback). Can be equipped with saddles (stamina), saddlebags (inventory capacity), and blinders (reduce panic). Trophies can be attached for passive buffs.
    Equus caballus (Various Breeds/Colors)
Key Collectibles
  • Ancient Statues: 12 hidden Ancient Statues scattered across Solís. Finding and activating them (often by solving a grapple-based lever puzzle) for Javi Huerta rewards Retractor Mod Points and contributes to the 'Show Me the Way' trophy/achievement.
  • Surveillance Airships: 24 Black Hand surveillance airships floating above various key locations. Destroying them reduces Black Hand presence and contributes to regional liberation and Chaos generation.
  • Stunt Locations (Speed, Wingsuit, Vehicle): Numerous designated locations across Solís where Rico must perform specific stunts for the film director Garland King. These are categorized into Speed Stunts, Wingsuit Stunts, and Vehicle Stunts (car, bike, boat, helicopter). Completing these earns Chaos and unlocks pilot upgrades.
  • Supply Drop Blueprints (Implied): While not direct collectibles, discovering and completing certain missions or activities unlocks new weapons, vehicles, and gear (their 'blueprints') that can then be requested via Supply Drops. This forms a collection aspect of available equipment.
  • Witcher Gear Diagrams (Scavenger Hunts): Hidden diagrams required to craft and upgrade Witcher School armor and swords. Found by following Scavenger Hunt quests, often in dangerous ruins, caves, or monster lairs across all regions.
  • Places of Power: Glowing standing stones found throughout the world. Interacting with one for the first time grants Geralt one Ability Point and a temporary significant buff to a specific Witcher Sign. Marked on the map once discovered nearby.
  • Gwent Cards: Collectible cards for the in-universe card game, Gwent. Acquired by winning matches against NPCs, purchasing from merchants, or as quest rewards. There are hundreds of cards across different factions (Northern Realms, Nilfgaard, Scoia'tael, Monsters, Skellige - DLC). A major side activity with its own questline ('Collect 'Em All').
  • Hidden Treasures & Smuggler's Caches: Marked on the map as '?' points of interest, often guarded by enemies or monsters. Contain loot chests with gear, crafting materials, money, or diagrams. Smuggler's Caches are typically found underwater in Skellige.
  • Monster Nests & Bandit Camps: Locations overrun by monsters or bandits. Geralt must defeat all enemies and destroy the nest (for monsters) or loot the main chest (for bandits) to clear the area, earning XP and rewards.
  • Guarded Treasures: Specific locations marked on the map, usually guarded by a powerful monster or group of enemies, protecting a valuable loot chest.
  • Persons in Distress (Rescues): NPCs captured by bandits or monsters. Rescuing them often unlocks new merchants, Gwent players, or provides other minor rewards. Marked as '?' until approached.
  • Spoils of War (Underwater Treasures): Sunken ships or chests in bodies of water, particularly around the Skellige Isles, containing valuable loot. Often requires use of the crossbow against Drowners.
  • Books, Letters, Notes (Lore Items): Found extensively throughout the world in houses, ruins, on corpses, etc. Provide rich lore, backstory, hints for quests, or initiate new quests. Contributes to the in-game glossary.
Key Themes
  • Liberation
  • Chaos & Destruction
  • Extreme Weather
  • Rogue Agent
  • Political Instability
  • Family Secrets
  • South American Setting
  • Physics-Based Sandbox
  • Anti-Establishment
  • Over-the-Top Action
  • Monster Hunting
  • War & Politics
  • Moral Ambiguity & Choice
  • Destiny & Prophecy
  • Found Family
  • Love & Loss
  • Prejudice & Xenophobia
  • Folklore & Slavic Mythology
  • The Lesser Evil
  • Nature vs. Civilization
colorize Combat & Gear
Weapons Overview
  • Grappling Hook (Customizable): Traversal, Utility, Combat Tool
    Rico's signature gadget, heavily upgraded. Can be customized with multiple loadouts featuring Air Lifter (attaches balloons), Retractor (pulls tethered objects), and Booster (miniature rockets) mods, each with their own upgradeable properties like strength, speed, and behavior.
  • SW9 Assault Rifle: Primary Firearm (Automatic/Burst)
    A versatile assault rifle with good damage and rate of fire. Often features an underslung grenade launcher as its secondary fire mode, useful against infantry and light vehicles.
  • AT3-X RPG: Heavy Weapon (Explosive)
    A powerful rocket-propelled grenade launcher, capable of burst-fire. Effective against vehicles and structures. Secondary fire allows for target locking.
  • RG-PBA 9 Railgun: Heavy Weapon / Sniper
    A handheld railgun that fires high-velocity projectiles, dealing significant damage. Can be charged for increased power. Its secondary fire often deploys a combat drone.
  • PWC V4.2 "Wind Gun": Experimental Weapon
    An experimental weapon that fires powerful blasts of wind, capable of sending enemies, vehicles, and objects flying. Its secondary fire typically unleashes a more focused and powerful gust.
  • DA 9.3 "Lightning Gun": Experimental Weapon
    An experimental weapon that can call down lightning strikes or fire concentrated electrical blasts. Its secondary fire often launches storm grenades, creating localized thunderstorms.
  • PBX Auto-Slug 4: Shotgun (Automatic)
    A fully automatic shotgun effective at close range. Its secondary fire often unleashes a spread of ricocheting projectiles, devastating in enclosed spaces.
  • LRD-3 Sniper Rifle: Sniper Rifle
    A long-range, high-precision rifle for engaging distant targets. Often includes a secondary short-range explosive shell launcher.
  • Wingsuit (Weaponized Variants): Traversal / Light Weapon Platform
    While primarily for traversal, some wingsuits (e.g., 'Skystriker' or Black Hand Prototype from DLC/Deluxe Editions) are equipped with boosters and missile weaponry.
  • The Dragon (DLC Weapon): Heavy Weapon (Explosive/Incendiary)
    A unique rocket launcher shaped like a dragon's head that fires fireworks, stunning enemies before exploding. Part of a DLC pack.
  • Steel Swords: Melee (Primary vs. Humans & Non-Monsters)
    Geralt's primary weapon against human opponents and common animals. Various types exist (e.g., Longclaw, Vitis, various relic swords) with different stats, rune slots, and appearances. Can be crafted or found.
  • Silver Swords: Melee (Primary vs. Monsters)
    Geralt's specialized weapon for fighting monsters, as silver is effective against most supernatural creatures. Similar variety and upgrade paths as steel swords (e.g., Aerondight, various Witcher school silver swords).
  • Crossbows: Ranged (Utility/Underwater)
    A secondary ranged weapon. Primarily used for grounding flying enemies, underwater combat against Drowners, or triggering environmental interactions. Various bolt types can be crafted (standard, broadhead, explosive, tracking).
  • Bombs (Grapeshot, Samum, Dancing Star, Northern Wind, Dimeritium, Moon Dust, Devil's Puffball): Throwable (Area of Effect, Debuff, Utility)
    Craftable alchemical explosives with diverse effects: Grapeshot (shrapnel damage), Samum (stuns), Dancing Star (fire), Northern Wind (freezes), Dimeritium (blocks magic/mutations), Moon Dust (reveals invisible foes), Devil's Puffball (poison cloud).
  • Fists (Brawling): Melee (Unarmed)
    Geralt can engage in unarmed combat, particularly during fist fighting side quests and tournaments.
  • Witcher Gear Swords (Feline, Griffin, Ursine, Wolven, Viper, Manticore): Craftable/Upgradable (Steel & Silver)
    Specialized sets of swords belonging to different Witcher schools. Each set offers unique stat bonuses and visual styles, often complementing the armor sets of the same school (e.g., Feline swords for fast attacks and bleed, Ursine for strong attacks and adrenaline).
  • Relic & Magic Weapons (Unique Named Items): Varied (Steel & Silver)
    Unique named swords found as quest rewards, loot from powerful enemies, or in hidden locations. Often have special properties, higher base damage, or unique visual designs (e.g., Aerondight, Iris, Winter's Blade).
Armor / Gear Sets
  • Rico's Tactical Outfit: Rico's default attire offers no specific numerical armor rating but represents his general resilience. Cosmetic variations are available through DLC, providing visual changes to his jacket, pants, and gear.
  • Weaponized Wingsuits (e.g., Skystriker, Black Hand Prototype): These are not traditional armor but traversal tools with offensive capabilities. The 'Skystriker' (often part of Reloaded/Gold editions) and the Black Hand Prototype Wingsuit (Digital Deluxe) feature built-in missile launchers and boost technology, offering a form of mobile firepower rather than passive damage resistance.
  • Golden Gear Pack Items (Gold/Complete Edition): Includes a golden shotgun, a golden wingsuit, and a golden parachute. These are primarily cosmetic, offering a distinct visual style for these items without significantly altering gameplay statistics beyond their base item functions.
  • Other DLC Cosmetic Outfits/Skins: Various DLC packs like the 'Neon Racer Pack,' 'Deathstalker Scorpion Pack,' and 'Renegade Pack' include themed skins for Rico's wingsuit and parachute, and sometimes themed vehicle skins. These are visual customizations.
  • Witcher School Gear Sets (Feline, Griffin, Ursine, Wolven, Viper, Manticore): Sets of matching Chest Armor, Gauntlets, Trousers, and Boots belonging to different Witcher schools. Each set offers specific stat bonuses tailored to a playstyle (e.g., Feline for light armor/fast attacks/crit, Ursine for heavy armor/strong attacks/adrenaline, Griffin for medium armor/Sign intensity). These sets can be crafted using diagrams found via Scavenger Hunt quests and upgraded through multiple tiers (Basic, Enhanced, Superior, Mastercrafted, Grandmaster - with DLC).
  • Common, Magic, Master, Relic Armor Pieces: Non-Witcher gear armor pieces found as loot, purchased from merchants, or crafted. Categorized by rarity (Common - grey, Magic - blue, Master - yellow/orange, Relic - gold/brown) which influences their base stats, number of rune slots, and potential for unique perks. Can be mixed and matched.
  • Armor Runestones & Glyphs: Enhancements that can be socketed into armor pieces with available slots. Runestones (typically for swords) and Glyphs (for armor) provide passive bonuses like increased Sign intensity, elemental resistance, health regeneration, or reduced damage from specific enemy types.
  • Heavy, Medium, Light Armor Types: Armor pieces are generally classified as Light, Medium, or Heavy, affecting Geralt's stamina regeneration rate (Light armor regenerates stamina fastest, Heavy slowest). Certain character skills in the General tree can mitigate these penalties or provide bonuses based on armor type.
Outfits/Customization
  • Rico's Default Tactical Outfit: Rico's signature look, typically a leather jacket, tactical pants, and boots. The base game offers limited direct customization of this outfit.
  • Wingsuit Skins (via DLC/Editions): Multiple cosmetic skins for the wingsuit are available through various DLC packs (e.g., Neon Racer Wingsuit, Deathstalker Scorpion Wingsuit, Renegade Wingsuit, Golden Gear Wingsuit) and special editions, altering its appearance.
  • Parachute Skins (via DLC/Editions): Similar to wingsuits, parachute skins provide visual customization and are included in DLC packs and special editions (e.g., Neon Racer Parachute, Deathstalker Scorpion Parachute, Renegade Parachute, Golden Gear Parachute).
  • Black Hand Weaponized Wingsuit (Digital Deluxe Edition): A specific wingsuit with a distinct Black Hand design, equipped with offensive capabilities. Included in the Digital Deluxe Edition and often part of higher-tier editions.
  • 'Skystriker' Weaponized Wingsuit (Reloaded/Gold Editions): Another specialized wingsuit with a unique appearance and weaponry, often included in the Reloaded and Gold Editions of the game.
  • Just Cause 2 & 3 Rico Skins (Free DLC): Free cosmetic DLCs were released post-launch, allowing players to equip Rico's character models from Just Cause 2 and Just Cause 3 for a nostalgic look.
  • Witcher School Gear (Armor Sets: Feline, Griffin, Ursine, Wolven, Viper, Manticore, Grandmaster variants): Geralt can craft and upgrade full sets of armor (Chest, Gauntlets, Trousers, Boots) belonging to different Witcher schools. Each set provides unique stat bonuses tailored to specific playstyles (e.g., Feline for light armor/fast attacks, Ursine for heavy armor/strong attacks, Griffin for Sign intensity). Visuals change with each upgrade tier (Basic, Enhanced, Superior, Mastercrafted, Grandmaster).
  • Common, Magic, Master, Relic Armor Pieces: A vast array of non-Witcher gear armor pieces found as loot, purchased, or crafted. These include gambesons, leather jackets, plate armor pieces, trousers, boots, and gauntlets. Categorized by rarity, influencing stats and rune slots. Can be mixed and matched.
  • Formal Attire (Doublets, Pourpoints - e.g., for Novigrad/Toussaint noblesse): Specific outfits required for certain quests or to fit in with high society, particularly in Novigrad and Toussaint. Often more ornate and less combat-focused.
  • Dyes (Blood and Wine DLC): The Blood and Wine expansion introduced armor dyes, allowing players to change the color of most Witcher gear and some other armor pieces using specific dye formulas and ingredients.
  • Hairstyles & Beards: Geralt can visit barbers in towns and cities to change his hairstyle and beard style. His beard also grows dynamically over time if not shaved.
  • Trophies (Monster Trophies for Roach): Defeating certain powerful monsters or winning horse races can reward Geralt with trophies that can be equipped to his horse, Roach, providing small passive bonuses (e.g., +% gold, +% dismemberment chance). These are also visually displayed on Roach.
public World & Exploration
World & Level Design

Solís is a massive open world (approximately 1024 square kilometers) featuring four distinct biomes: Rainforest (lush, dense jungles), Grasslands (rolling plains and farmlands), Alpine (snowy mountains and icy peaks), and Desert (arid landscapes and canyons). Each biome hosts unique weather patterns and points of interest. The world is divided into numerous regions that can be liberated by advancing the Army of Chaos's front line.

The game features several large, distinct open-world regions rather than one single contiguous map. These include: White Orchard (prologue area), Velen & Novigrad (a massive combined region of swamps, forests, battlefields, and the large city of Novigrad), Skellige Isles (an archipelago of mountainous, Viking-inspired islands), Kaer Morhen (a smaller mountainous region with the Witcher keep), and later through DLCs, Toussaint (a vibrant, fairy-tale duchy). The total landmass is estimated to be very large (e.g., Velen/Novigrad alone is often cited as over 100 sq km, with Skellige adding another significant portion). Each region is densely packed with quests, points of interest, monster nests, and hidden treasures.

Playable Vehicles
  • Civilian & Military Cars/Trucks: Land Vehicle (Transport / Light Combat)
    A wide variety of cars, pickup trucks, SUVs, vans, and larger trucks. Many can be found driven by civilians or Black Hand forces. Some military trucks are armored and may have mounted weapons.
  • Motorcycles & ATVs: Land Vehicle (Fast Traversal)
    Includes various motorcycles, dirt bikes, and ATVs for fast and agile ground travel, especially off-road.
  • Tanks & Armored Personnel Carriers (APCs): Land Vehicle (Heavy Combat)
    Heavily armored and armed vehicles like tanks (e.g., Warchief Assault Tank) and APCs, primarily used by The Black Hand. Rico can hijack and operate these.
  • Helicopters (Attack & Transport): Air Vehicle (Combat / Traversal)
    Includes attack helicopters armed with missiles and machine guns (e.g., Spectre Attack Heli), as well as transport helicopters. Essential for aerial combat and rapid deployment.
  • Fighter Jets & Planes: Air Vehicle (Fast Combat / Traversal)
    Fixed-wing aircraft ranging from fighter jets (e.g., Fellhawk Jet Fighter) with advanced weaponry to cargo planes and smaller prop planes. Used for high-speed travel and air-to-ground attacks.
  • Boats & Naval Craft: Water Vehicle (Transport / Combat)
    Various watercraft for navigating Solís's rivers, lakes, and coastline, including small speedboats, patrol boats (often armed), and larger vessels like the Thunderbarge (a Black Hand warship).
  • Industrial & Specialized Vehicles: Utility / Unique
    Includes vehicles like cranes, forklifts, airport tugs, and unique mission-specific vehicles like Stormchasers (designed to withstand extreme weather). Many can be used creatively with the grappling hook.
  • DLC Vehicles (e.g., Hoverboard, Dare Devils Cars): Special / DLC Specific
    Downloadable content introduced unique vehicles, such as the agile Hoverboard (Danger Rising DLC) and various heavily modified and weaponized cars for the Dare Devils of Destruction challenges.
  • Roach (Geralt's Horse): Primary Mount / Living Vehicle
    Geralt's loyal and ever-present horse (regardless of how many times a 'Roach' might perish, the next one is also named Roach). Essential for traversing the vast open world. Can be called with a whistle. Allows for mounted combat, and can be equipped with saddles (for stamina), saddlebags (for increased inventory weight), blinders (to reduce panic), and trophies (for passive buffs).
  • Boats (Skiffs, Sailboats): Watercraft
    Used for navigating rivers, lakes, and the seas around the Skellige Isles. Includes small rowboats/skiffs and larger sailboats. Some boats are equipped with a fast travel point. Vulnerable to Sirens and other aquatic threats.
  • Fast Travel (Signposts): Map Traversal Mechanic
    Once Geralt discovers a Signpost in the world, he can use it (or any other discovered Signpost) to instantly travel to any other known Signpost location, greatly reducing travel time across large distances.
book Story & Characters
Main Characters
  • Rico Rodriguez: Protagonist / Rogue Agent / 'The Scorpion'
    The main playable character, a highly skilled operative known for his expertise in demolition, vehicular mayhem, and use of the grappling hook, wingsuit, and parachute. He arrives in Solís to uncover his father's connection to The Black Hand and Project Illapa.
  • Gabriela Morales: Main Antagonist / Leader of The Black Hand
    The ruthless and intelligent leader of The Black Hand, the most powerful private military in the world. She controls Solís and Project Illapa, and has a personal history with Rico's father. Serves as Rico's primary adversary.
  • Mira Morales: Ally / Rebel Scientist / Leader in Army of Chaos
    A native Solino and brilliant scientist who opposes The Black Hand. She is Gabriela's cousin and becomes a key ally to Rico, helping him understand and fight against Project Illapa. She plays a significant role in guiding the rebellion.
  • Tom Sheldon: Ally (Reluctant) / Former Agency Handler
    Rico's former handler from The Agency, who appears in Solís with his own agenda, often providing missions and information, though his allegiances can be murky. A recurring character in the Just Cause series.
  • Sargento (Luis 'Che' Guerra): Ally / Rebel Commander in Army of Chaos
    A charismatic and determined commander in the Army of Chaos. He helps Rico organize rebel forces, provides tactical support, and offers missions related to training rebels and disrupting Black Hand operations.
  • Oscar Espinosa: Antagonist / Dictator of Solís (Figurehead)
    The oppressive dictator of Solís, largely a puppet figure propped up by The Black Hand and Gabriela Morales. While a target, the true power lies with Gabriela and Project Illapa.
  • Javi Huerta: Ally / Archaeologist
    An archaeologist obsessed with the ancient history of Solís and the mystery of the Tomba de la Esposa. He provides Rico with side missions related to finding ancient statues and uncovering lore.
  • Garland King: Ally / Film Director
    A film director shooting a movie in Solís. She tasks Rico with performing various dangerous stunts (vehicle, wingsuit, speed) for her film, rewarding him for his efforts.
  • Geralt of Rivia: Protagonist / Witcher (School of the Wolf)
    The main playable character. A renowned professional monster slayer, mutated and trained from a young age. He is searching for his adoptive daughter, Ciri, while navigating complex political conflicts and personal relationships. Known for his dry wit, pragmatism, and combat prowess.
  • Ciri (Cirilla Fiona Elen Riannon): Deuteragonist / Child of Prophecy / Witcher Trainee
    The ashen-haired princess of Cintra and possessor of the Elder Blood, granting her immense magical power, including the ability to travel through space and time. Geralt's adoptive daughter, pursued by the Wild Hunt. Playable in specific story segments, showcasing her unique teleportation-based combat style.
  • Yennefer of Vengerberg: Ally / Sorceress / Geralt's True Love
    A powerful and ambitious sorceress from the Lodge of Sorceresses, Geralt's on-again, off-again lover, and a mother figure to Ciri. Known for her striking beauty (violets and gooseberries scent), sharp intellect, and complex morality.
  • Triss Merigold: Ally / Sorceress / Geralt's Friend & Potential Love Interest
    A skilled Temerian sorceress, close friend to Geralt and Yennefer, and another important figure in Ciri's life. Known for her kindness, loyalty, and powerful fire magic. A potential romantic interest for Geralt.
  • Vesemir: Ally / Witcher Mentor (School of the Wolf)
    The oldest and most experienced Witcher at Kaer Morhen, serving as a father figure and mentor to Geralt and other Witchers. Wise, grizzled, and highly skilled.
  • Dandelion (Julian Alfred Pankratz, Viscount de Lettenhove): Ally / Bard / Geralt's Best Friend
    A flamboyant and renowned poet, minstrel, and Geralt's loyal (if sometimes troublesome) best friend. Often provides comic relief and narrates parts of the story through his ballads.
  • Zoltan Chivay: Ally / Dwarf Warrior / Geralt's Friend
    A boisterous and fiercely loyal dwarven warrior and friend of Geralt and Dandelion. Always ready for a fight or a game of Gwent.
  • Emperor Emhyr var Emreis (The White Flame Dancing on the Barrows of his Foes): Antagonist / Ruler of Nilfgaard / Ciri's Biological Father
    The powerful and ruthless Emperor of Nilfgaard, waging war against the Northern Kingdoms. He is Ciri's biological father and seeks to find her for political and personal reasons.
  • Eredin Bréacc Glas (King of the Wild Hunt): Main Antagonist / Leader of the Wild Hunt
    The fearsome king of the Aen Elle elves from another dimension, leader of the spectral Wild Hunt. He relentlessly pursues Ciri to harness her Elder Blood power for his own purposes.
  • Imlerith & Caranthir Ar-Feiniel: Antagonists / Generals of the Wild Hunt
    Two of Eredin's most powerful generals. Imlerith is a brutal warrior, while Caranthir is a skilled mage specializing in ice and teleportation.
  • Phillip Strenger (The Bloody Baron): Key NPC / Warlord of Velen
    A complex and tragic figure, a former Temerian soldier who has become the self-proclaimed ruler of Velen. His questline to find his missing wife and daughter is a major, dark storyline.
  • Keira Metz: Ally / Sorceress / Former Advisor to King Foltest
    A sorceress hiding in Velen after the witch hunts. She assists Geralt with information and magic, and has her own ambitions.
  • Sigismund Dijkstra: Key NPC / Former Head of Redanian Intelligence / Novigrad Underworld Figure
    A cunning spymaster and influential figure in Novigrad's criminal underworld. Often an information broker for Geralt, with his own political agenda.
  • Crach an Craite: Ally / Jarl of Clan an Craite (Skellige)
    A powerful and honorable Skellige Jarl, uncle to Ciri through his sister Calanthe, and a friend to Geralt and Yennefer. Father of Hjalmar and Cerys.
  • Avallac'h (Crevan Espane aep Caomhan Macha): Key NPC / Aen Saevherne (Elven Sage)
    An ancient and knowledgeable elven sage with a deep connection to Ciri and the Elder Blood. His motives are often enigmatic, acting as both a guide and a manipulator.
Example Missions
  • Main Story Campaign (Project Illapa & The Black Hand)
    A series of narrative missions following Rico Rodriguez as he investigates his father's past involvement with The Black Hand and their weather-manipulation weapon, Project Illapa. This involves operations against The Black Hand, disabling components of Project Illapa, and confronting Gabriela Morales.
  • Region Strikes & Advancing the Front Line
    Specific missions within each region of Solís that, once completed, allow the Army of Chaos to secure that territory. This pushes back The Black Hand's control and is essential for unlocking further story missions and expanding rebel influence.
  • Army of Chaos Operations (Mira, Sargento)
    Side missions provided by key rebel allies. Mira's missions often involve investigating Black Hand technology or Project Illapa. Sargento's missions focus on training rebel squads, disrupting Black Hand logistics, and bolstering the Army of Chaos's strength.
  • Stunt Challenges (Garland King)
    Completing various stunt challenges for the film director Garland King. These involve performing specific actions using vehicles (cars, bikes, boats, helicopters), the wingsuit, or achieving high speeds, rewarding Chaos and unlocking pilot upgrades for supply drops.
  • Ancient Mysteries (Javi Huerta)
    Finding and activating 12 hidden Ancient Statues scattered across Solís by solving environmental puzzles, often involving the grappling hook's Retractor mod. This questline delves into the ancient history of Solís and rewards Retractor Mod Points.
  • Dare Devils of Destruction DLC Campaign
    Participating in various vehicle-based destruction derbies, races, and survival challenges against three rival gangs in new arenas, utilizing unique weaponized vehicles provided in the DLC.
  • Los Demonios DLC Campaign
    Combating a supernatural demonic infestation that has been unleashed upon Solís. Involves fighting new parasitic enemy types, cleansing infected areas, and utilizing new gear like a demonic crossbow.
  • Danger Rising DLC Campaign
    Rico confronts his former employers, The Agency, who have arrived in Solís with advanced technology and a hidden agenda. This DLC introduces the Hoverboard, new Agency enemies, powerful new weapons, and missions aboard a massive submarine.
  • Main Questline (The Wild Hunt & Ciri's Fate)
    A sprawling narrative following Geralt's search for Ciri across Velen, Novigrad, and Skellige, while evading and eventually confronting the otherworldly Wild Hunt. Involves major plot points, character reunions, political intrigue, difficult choices, and epic battles. Culminates in one of several possible endings based on player actions.
  • Witcher Contracts
    Monster hunting assignments taken from notice boards or directly from NPCs. Geralt must investigate the monster sighting, track the beast using his Witcher Senses, learn its weaknesses from the Bestiary, prepare accordingly (oils, potions, bombs, Signs), and then slay or deal with the monster. Rewards include coin, XP, and sometimes unique items or diagrams.
  • Secondary Quests (Major Side Storylines)
    Often lengthy and narratively rich optional questlines that delve into the stories of key supporting characters (e.g., Yennefer, Triss, Keira Metz, The Bloody Baron, Crach an Craite's children Hjalmar & Cerys, Vernon Roche, Sigismund Dijkstra) or explore significant political or social issues within a region. Many feature impactful choices.
  • Treasure Hunts & Scavenger Hunts (Witcher Gear)
    Quests initiated by finding maps or notes that lead to hidden stashes of valuable loot (Treasure Hunts) or diagrams for crafting powerful Witcher School gear (Scavenger Hunts). Often involve exploring ruins, caves, or solving light environmental puzzles.
  • Gwent Quests (Card Collection & Tournaments)
    A series of quests related to playing and collecting Gwent cards. Includes challenging unique NPCs to matches to win their rare cards, participating in major Gwent tournaments (like the one at the Passiflora in Novigrad), and ultimately aiming to 'Collect 'Em All'.
  • Fistfighting Championships
    A series of unarmed brawling tournaments across Velen, Novigrad, and Skellige, where Geralt fights progressively tougher opponents to become champion of each region.
  • Horse Races
    Participate in horse races against NPCs in various regions. Winning races rewards unique horse equipment (saddles, saddlebags, blinders) and money.
  • Points of Interest Clearing (Bandit Camps, Monster Nests, Guarded Treasures, etc.)
    Numerous '?' markers on the map that represent small combat encounters or explorable locations. Clearing these provides XP, loot, and contributes to regional completion.
  • Hearts of Stone DLC Main Questline
    A dark and compelling new main story involving Geralt making a pact with the enigmatic Gaunter O'Dimm (Master Mirror) to fulfill three impossible tasks for Olgierd von Everec, an immortal nobleman. Set primarily in the northeastern Velen/Novigrad region.
  • Blood and Wine DLC Main Questline
    Geralt travels to the vibrant, idyllic duchy of Toussaint to investigate a series of brutal murders. This expansion features a new massive region, a complex storyline involving vampires, knights, and courtly intrigue, and introduces new game mechanics like vineyard management (Corvo Bianco) and Mutations.
people Multiplayer
Multiplayer Details

Just Cause 4 is a strictly single-player experience. It does not feature any official cooperative or competitive multiplayer modes.

The Witcher 3: Wild Hunt is a purely single-player experience. There are no multiplayer modes.

extension Editions & DLC
Available Editions

Just Cause 4 was released in several editions: Standard Edition (base game), Digital Deluxe Edition (base game, Black Hand Stealth Microjet, Black Hand Weaponized Wingsuit), Gold Edition (Digital Deluxe content + Expansion Pass + Golden Gear Pack), and Complete Edition (Gold Edition content + all Black Market items). The 'Reloaded' version, often seen on digital stores, includes the base game and several cosmetic/gear packs.

Available in Standard Edition. A Collector's Edition included a Geralt vs. Griffin statue, SteelBook, artbook, medallion, map. Later, a Game of the Year Edition (or Complete Edition) was released, bundling the base game with both major expansions ('Hearts of Stone' and 'Blood and Wine') and all free DLCs. The Next-Gen Update (Patch 4.0) was a free upgrade for existing owners on PC, PS5, and Xbox Series X|S.

Post-Launch Content / DLC

The Expansion Pass included three major DLCs: 'Dare Devils of Destruction' (vehicle-centric challenges, races, and new weaponized vehicles), 'Los Demonios' (a supernatural horror-themed expansion with demonic enemies and a new crossbow weapon), and 'Danger Rising' (missions against The Agency, introducing a hoverboard, new Agency weapons, and missions on a submarine). Numerous smaller cosmetic and gear packs (e.g., Neon Racer, Deathstalker Scorpion, Golden Gear, The Dragon weapon) were also released.

CD Projekt Red released 16 free DLCs (cosmetic items, small quests, New Game+). Two major paid expansions were released: 'Hearts of Stone' (a lengthy, dark, and story-focused adventure with new characters and a compelling narrative) and 'Blood and Wine' (a massive expansion set in the new region of Toussaint, with a new main storyline, numerous side quests, new monsters, gear, and a player home vineyard). Both expansions are critically acclaimed.

help_outline FAQ
Frequently Asked Questions
  • Q: When was Just Cause 4 released?
    A: Just Cause 4 was released on December 4, 2018, for PC (Windows), PlayStation 4, and Xbox One.
  • Q: Who is the main character in Just Cause 4?
    A: The protagonist is Rico Rodriguez, the series' recurring hero, known for his expertise with the grappling hook, wingsuit, parachute, and causing widespread destruction.
  • Q: What is the setting of Just Cause 4?
    A: The game is set in the fictional South American nation of Solís, which features diverse biomes like rainforests, deserts, grasslands, and alpine mountains, and is plagued by extreme weather conditions controlled by Project Illapa.
  • Q: What are the new features in Just Cause 4's grappling hook?
    A: The grappling hook is highly customizable with new mods: Air Lifters (attach inflatable balloons to objects), Retractors (pull tethered objects together forcefully), and Boosters (attach small rocket engines). Players can use and customize multiple tethers simultaneously.
  • Q: What are the Extreme Weather events in Just Cause 4?
    A: Just Cause 4 introduces dynamic extreme weather like massive tornadoes, blizzards in alpine regions, sandstorms in deserts, and tropical lightning storms. These phenomena physically interact with the game world and can be both a threat and a tool.
  • Q: Does Just Cause 4 have multiplayer?
    A: No, Just Cause 4 is a single-player only experience. There are no official co-op or competitive multiplayer modes.
  • Q: What major DLCs are available for Just Cause 4?
    A: The Expansion Pass included three major DLCs: 'Dare Devils of Destruction' (vehicle combat focused), 'Los Demonios' (supernatural demonic invasion), and 'Danger Rising' (missions against The Agency, introducing a hoverboard).
  • Q: How does liberation work in Just Cause 4?
    A: Liberation involves completing 'Region Strike' missions to secure territories for the Army of Chaos. This advances a 'front line' across the map, rather than liberating individual settlements as in Just Cause 3. Causing general chaos also contributes to earning squad reserves to deploy more rebels.
  • Q: Is The Witcher 3: Wild Hunt the end of Geralt's story?
    A: The Witcher 3: Wild Hunt and its 'Blood and Wine' expansion are considered the definitive end of Geralt of Rivia's saga as told by CD Projekt Red. While the Witcher universe continues in other media, the developers have stated this game concludes Geralt's main storyline.
  • Q: Do I need to play The Witcher 1 and 2 before The Witcher 3?
    A: While The Witcher 3 is designed to be accessible to newcomers, playing the previous games (or at least being familiar with their stories) significantly enhances the understanding of the characters, world politics, and recurring plot threads. The game does allow importing saves from The Witcher 2 on PC to reflect some past choices.
  • Q: What is Gwent?
    A: Gwent is an in-universe collectible card game that Geralt can play with numerous NPCs. It involves building decks for different factions (Northern Realms, Nilfgaard, Scoia'tael, Monsters, Skellige) and strategically playing unit and spell cards across three rows to win two out of three rounds. It became so popular it spawned a standalone Gwent game.
  • Q: How important are choices in The Witcher 3?
    A: Player choices are extremely important and have far-reaching consequences. Decisions made in main quests, side quests, and even dialogues can affect character relationships, the fate of individuals and communities, regional politics, and ultimately lead to one of several distinct endings for Geralt, Ciri, and the world.
  • Q: What are Witcher Contracts?
    A: Witcher Contracts are side quests where Geralt undertakes his professional duty: hunting down and slaying dangerous monsters for a negotiated fee. These typically involve investigation (tracking, examining clues with Witcher Senses), preparation (learning about the monster's weaknesses, brewing appropriate potions/oils), and a challenging boss fight.
  • Q: What did the Next-Gen Update (Patch 4.0) change?
    A: The Next-Gen Update, released in December 2022, brought significant visual enhancements like ray-traced global illumination and ambient occlusion, improved textures and foliage, faster loading times (on supported hardware), new camera options, integrated community-made mods, quality-of-life improvements, and new content inspired by The Witcher Netflix series. It also increased system requirements, particularly for PC.
build Technical Details
Graphics & Visual Fidelity

Powered by the Apex Engine, Just Cause 4 showcases large-scale environments with diverse biomes and impressive draw distances. The visuals focus on physics-based destruction and spectacular extreme weather effects like tornadoes and lightning storms. While graphical fidelity on release was met with mixed reception by some for certain aspects (e.g., water, character models), the overall spectacle and scale are significant.

Powered by REDengine 3, The Witcher 3 was renowned for its stunning visuals at launch, showcasing vast, detailed landscapes, realistic weather systems, and expressive character models. The Next-Gen Update (Patch 4.0) significantly enhanced visuals on PC and current-gen consoles, adding ray-traced global illumination and ambient occlusion, improved screen space reflections, higher resolution textures, and denser environments, making it visually competitive with modern titles.

Audio & Soundtrack

The game features an orchestral and electronic hybrid score that adapts to the on-screen action, composed by Zach Abramson. Sound design emphasizes explosions, vehicle engines, weapon effects, and the powerful sounds of the extreme weather phenomena. Features a dynamic music system that escalates with the level of chaos.

Original score composed by Marcin Przybyłowicz and Mikołaj Stroiński, featuring a blend of orchestral arrangements, Slavic folk music influences, and haunting ambient tracks. The soundtrack, particularly tracks like 'The Wolven Storm (Priscilla's Song)' and various battle themes, is highly praised. Sound design is immersive, with distinct monster sounds, environmental ambiances reflecting different regions, and impactful combat effects.

User Interface (UI/UX)

The UI is generally minimalist, focusing on Rico's actions. Key elements include a map for navigation and mission tracking, objective markers, a grappling hook mod selection interface (quick-switch via D-pad), weapon wheel, ammo/health indicators, and contextual prompts. The 'AR Scan' feature highlights interactive objects and mission objectives.

Features a customizable HUD displaying health, stamina, toxicity, equipped Signs, and a mini-map. A radial menu allows quick selection of Signs, potions, bombs, and pocket items. Inventory, character (skills, gear), alchemy, crafting, journal, and world map are accessed through a comprehensive menu system. The Bestiary provides information on monsters and their weaknesses.

Accessibility Options

Just Cause 4 includes options for subtitles (on/off, size not typically detailed), remappable controls for keyboard/mouse (though UI keys often cannot be changed), controller remapping support, separate volume controls (Sound Effects, Voice, Music, Car Radio), and mouse Y-axis inversion. Specific features like colorblind modes or extensive UI customization are generally not prominent.

The original release had limited accessibility options. The Next-Gen Update and subsequent patches improved this, adding features like customizable subtitles (size, background), options for font size, HUD scaling, control remapping (PC), options to reduce camera motion/head bob, and gameplay settings like auto-looting and alternative QTE inputs.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Original - 1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset (Original Game))
CPU: Minimum desktop CPU for original release.
CPU (Laptop): Estimated laptop CPU. Modern i3/Ryzen 3 sufficient for original.
GPU: Minimum desktop GPU for original release.
GPU (Laptop): Estimated laptop GPUs for original release.
RAM: Minimum RAM for original release.
Storage: HDD minimum for original.
memoryCPU: Intel CPU Core i5-2500K 3.3GHz or AMD CPU Phenom II X4 940
developer_boardGPU: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870
laptop_macCPU (L): Intel Core i5-4200M / AMD A10-5750M equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 765M / AMD Radeon R9 M270X or better. **Modern integrated graphics could handle original low settings. An RTX 3050 Mobile or RTX 4050 Mobile would easily max out original settings and run Next-Gen medium/high.**
layersRAM: 6 GB
saveStorage (Tier): 50 GB HDD
1080p (Full HD) - Recommended (Target: 1080p, High settings, ~60 FPS) (High Preset.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a solid 1080p/60FPS experience at high settings.
GPU: Recommended desktop GPU for 1080p High with 6GB+ VRAM.
GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM is strongly recommended for laptops at this tier, 8GB ideal for smoother performance.
RAM: 16GB RAM in dual-channel strongly recommended for optimal performance.
memoryCPU: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz
developer_boardGPU: NVIDIA GeForce GTX 1070 (6GB VRAM or better) or AMD Radeon RX Vega 56 (6GB VRAM or better)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H or newer performance mobile CPUs (e.g., Intel Core i5 H-series 9th gen+, AMD Ryzen 5 H-series 4000+).
laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Laptop (6GB), NVIDIA GeForce GTX 1660 Ti Laptop (6GB), NVIDIA GeForce RTX 2060 Laptop (6GB, good TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB).
layersRAM: 16 GB
saveStorage (Tier): 59 GB available space (SSD Recommended)
1080p (Full HD) - Recommended (Original - 1080p ~60 FPS, High Preset) (High Preset (Original Game))
CPU: Recommended desktop CPU for original release 1080p High.
CPU (Laptop): Estimated mid-range laptop CPUs for original.
GPU: Recommended desktop GPU for original 1080p High.
GPU (Laptop): Estimated performance laptop GPUs for original.
RAM: Recommended RAM for original release.
Storage: SSD recommended for original.
memoryCPU: Intel CPU Core i7-3770 3.4GHz or AMD CPU FX-8350 4GHz
developer_boardGPU: NVIDIA GeForce GTX 770 or AMD Radeon R9 290
laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600 (Laptop equivalent) or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 970M / GTX 1050 Ti Mobile or AMD Radeon RX 470 Mobile. **An RTX 3060 Mobile or RTX 4060 Mobile will run original maxed out at high FPS and handle Next-Gen High settings well.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1080p (Full HD) - Minimum (Target: 720p-1080p, Low-Medium settings, ~30 FPS) (Low to Medium Preset.)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance heavily depends on specific model's thermals and power delivery.
GPU: Minimum desktop GPU with 2GB VRAM.
GPU (Laptop): Targets playable framerates at 720p Low or 1080p very Low. **2GB VRAM is an absolute minimum and will struggle; 4GB VRAM is strongly recommended for laptops.** Performance highly variable.
RAM: Minimum RAM requirement (dual-channel recommended).
memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz
developer_boardGPU: NVIDIA GeForce GTX 760 (2GB VRAM) or AMD Radeon R9 270 (2GB VRAM)
laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U or newer quad-thread mobile CPUs. An Intel Core i5 H-series (7th/8th gen) or Ryzen 5 U/H-series (2000/3000 series) would be better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB/4GB), NVIDIA GeForce MX250 (2GB GDDR5); OR AMD Radeon R9 M380 (2GB). A GTX 1050 Laptop (2GB/4GB) is a more realistic minimum for a playable experience.
layersRAM: 8 GB
saveStorage (Tier): 59 GB available space (SSD Recommended)
2160p (UHD/4K) - 4K Requirements (Target: 2160p (4K), ~30-60 FPS, Tuned Settings) (Medium to High Preset, depending on target FPS. Upscaling might be beneficial if supported by user mods/drivers, though not a native primary feature.)
CPU: Desktop CPU for 4K.
CPU (Laptop): High-performance laptop CPU required to avoid bottlenecks at 4K.
GPU: High-end desktop GPU for 4K experience.
GPU (Laptop): Top-tier laptop GPUs needed for a playable 4K experience, likely requiring settings compromises from desktop Ultra. **Max TGP and exceptional cooling are critical.** 8GB VRAM is a functional minimum, but 10GB+ would be much better for 4K textures.
RAM: 16GB RAM dual-channel (32GB would be safer for very high resolutions).
memoryCPU: Intel Core i7-7700 (3.6 GHz or higher) or AMD Ryzen 5 1600X (3.6 GHz or higher)
developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer high-performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 3070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 3080 Laptop (8GB/16GB, Max TGP); OR AMD Radeon RX 6800M (12GB).
layersRAM: 16 GB
saveStorage (Tier): 59 GB available space (SSD Recommended)
save Overall Storage
Spec: 59 GB available space (SSD Recommended)
Note: An SSD is recommended for faster loading times and smoother asset streaming in the large open world of Solís.
Type: SSD
Spec: Approx. 50 GB available space (SSD Recommended). Size may increase with DLCs and HD Texture mods.
Note: An SSD is highly recommended for faster loading times and smoother world traversal.
Type: SSD
desktop_windows Operating System
Spec: Windows 7 SP1 with Platform Update for Windows 7 (64-bit versions only) or newer
Explanation: A 64-bit version of Windows 7 SP1 (with Platform Update), Windows 8.1, Windows 10, or Windows 11 is required.
Spec: Windows 7, Windows 8/8.1, Windows 10 (64-bit)
Explanation: 64-bit OS required. Windows 10/11 64-bit recommended for Next-Gen Update features like ray tracing (DX12).
gamepad DirectX Version
N/ASpec: DirectX 11 (Original), DirectX 12 (for Ray Tracing in Next-Gen Update)
Explanation: DX11 for base game, DX12 required for ray tracing features.
info_outline Other Game Notes
  • Official PC system requirements for 'Just Cause 4' (released in 2018). An SSD is recommended for better loading times. These requirements reflect the hardware capabilities of that era.
  • Laptop Performance Note: Just Cause 4, with its large open world and physics-based destruction, can be demanding. For a good laptop experience, a gaming laptop with a dedicated GPU from the mid-range of its release era or newer is advised. Laptop GPUs and CPUs perform differently than desktop equivalents due to power (TGP) and thermal constraints. **Performance can vary based on the specific laptop model's TGP, cooling, and overall system configuration.**
  • Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is a key factor for laptop GPU performance. Higher TGP variants will generally perform better.
  • Laptop Consideration: Advanced Cooling Thermals: Effective cooling is important to prevent thermal throttling during sustained gameplay, especially with the game's emphasis on large-scale destruction and physics.
  • Laptop Consideration: C P U Performance Sustain: A capable mobile CPU that can handle open-world streaming and physics calculations without significant bottlenecks is necessary.
  • Laptop Consideration: R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is recommended for a smoother experience, especially with many physics objects and explosions.
  • Laptop Consideration: Display Panel G P U Pairing: Most laptops aiming for these specs will target 1080p. The GPU should be sufficient for this resolution at desired settings.
  • Laptop Consideration: Driver Updates O S Optimization: Using up-to-date GPU drivers and maintaining an optimized OS is beneficial for stability and performance.
  • Optimization Detail: A P I Choice: The game primarily uses DirectX 11.
  • Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Shadow Quality, LOD Detail, Water Quality, Anti-Aliasing (FXAA, TAA), and Effects Quality significantly impact performance, especially during chaotic sequences with extreme weather.
  • Game Name: Just Cause 4
  • Official PC system requirements from CD Projekt Red. The game received a 'Next-Gen Update' (Patch 4.0) in December 2022 which significantly upgraded visuals (including ray tracing) and increased system demands. The requirements below reflect both original and updated recommendations where appropriate.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are critical. **The Next-Gen Update makes the game very demanding at higher settings, especially with ray tracing.**
  • Laptop Consideration: G P U T G P: Good TGP is important for consistent performance, especially with RT.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance.
  • Laptop Consideration: C P U Power Limits: A good CPU is needed for the dense world and NPC interactions.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • Optimization Detail: Upscaling Tech: Next-Gen Update added support for NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: NVIDIA HairWorks (very demanding), Shadow Quality, Foliage Visibility Range, Grass Density, Texture Quality, Ambient Occlusion, Water Quality, and Ray Tracing (Global Illumination, Reflections, Shadows, AO - Next-Gen Update) heavily impact performance.
  • Game Name: The Witcher 3: Wild Hunt
build Optimization Details
  • A P I Choice: The game primarily uses DirectX 11.
  • Key Settings Impact: Resolution, Texture Quality, Shadow Quality, LOD Detail, Water Quality, Anti-Aliasing (FXAA, TAA), and Effects Quality significantly impact performance, especially during chaotic sequences with extreme weather.
  • Upscaling Tech: Next-Gen Update added support for NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2, and Intel XeSS.
  • Key Settings Impact: NVIDIA HairWorks (very demanding), Shadow Quality, Foliage Visibility Range, Grass Density, Texture Quality, Ambient Occlusion, Water Quality, and Ray Tracing (Global Illumination, Reflections, Shadows, AO - Next-Gen Update) heavily impact performance.
laptop Laptop Considerations
  • G P U T G P Impact: Total Graphics Power (TGP) is a key factor for laptop GPU performance. Higher TGP variants will generally perform better.
  • Advanced Cooling Thermals: Effective cooling is important to prevent thermal throttling during sustained gameplay, especially with the game's emphasis on large-scale destruction and physics.
  • C P U Performance Sustain: A capable mobile CPU that can handle open-world streaming and physics calculations without significant bottlenecks is necessary.
  • R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is recommended for a smoother experience, especially with many physics objects and explosions.
  • Display Panel G P U Pairing: Most laptops aiming for these specs will target 1080p. The GPU should be sufficient for this resolution at desired settings.
  • Driver Updates O S Optimization: Using up-to-date GPU drivers and maintaining an optimized OS is beneficial for stability and performance.
  • G P U T G P: Good TGP is important for consistent performance, especially with RT.
  • Cooling Thermals: Robust cooling is essential for sustained performance.
  • C P U Power Limits: A good CPU is needed for the dense world and NPC interactions.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M

For Just Cause 4 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Laptop (6GB), NVIDIA GeForce GTX 1660 Ti Laptop (6GB), NVIDIA GeForce RTX 2060 Laptop (6GB, good TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB).
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Laptop (6GB), NVIDIA GeForce GTX 1660 Ti Laptop (6GB), NVIDIA GeForce RTX 2060 Laptop (6GB, good TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Laptop (6GB), NVIDIA GeForce GTX 1660 Ti Laptop (6GB), NVIDIA GeForce RTX 2060 Laptop (6GB, good TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Laptop (6GB), NVIDIA GeForce GTX 1660 Ti Laptop (6GB), NVIDIA GeForce RTX 2060 Laptop (6GB, good TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB).

For The Witcher 3: Wild Hunt Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 765M
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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