Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Unique Feature: Vast Open World Design by FromSoftware, George R. R. Martin Worldbuilding, Challenging Combat, Deep Lore, Ashes of War System, Spirit Ash Summons, Mounted Combat (Torrent).
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Gameplay & Mechanics
Companions/Followers
Army of Chaos Soldiers: As Rico liberates regions and pushes the front line, AI-controlled rebel soldiers from the Army of Chaos will spawn and engage Black Hand forces. They act independently but contribute to the overall battle and can provide covering fire or draw enemy attention. Rico cannot directly command them.
Human (AI-Controlled Rebels)
Mission-Specific Allies (Mira, Sargento, Sheldon, etc.): During specific story missions or side quests, key characters like Mira Morales, Sargento, Tom Sheldon, Javi Huerta, or Garland King may accompany Rico or provide direct support (e.g., hacking, intel, objectives). They are not persistent companions but play roles in dedicated mission sequences.
Human (Key NPCs)
Supply Drop Pilots (Implied): Though not visible companions in the traditional sense, pilots from the Army of Chaos deliver requested vehicles, weapons, and gear to Rico's location via supply drops. Their efficiency and the range of available items can be improved by completing tasks for specific characters (Javi, Garland, Sargento).
Human (AI-Controlled Rebels)
Spirit Ashes (Summonable AI): The Tarnished can collect and upgrade numerous Spirit Ashes to summon spectral allies in combat. These range from packs of wolves or demi-humans to powerful individual knights, sorcerers, archers, or unique creatures (e.g., Mimic Tear, Black Knife Tiche, Lhutel the Headless). They require FP to summon and can only be used near Rebirth Monuments (common in boss arenas and difficult areas). They act independently, drawing aggro, dealing damage, or providing support.
Various (Spectral Humans, Beasts, Monsters, Demi-Humans)
Melina (Narrative/Level Up): While not a direct combat companion, Melina appears at Sites of Grace to allow the Tarnished to level up by converting Runes into strength. She also provides significant lore exposition and drives parts of the main narrative. She can be summoned for one specific late-game boss fight.
Spectral Maiden (Nature Unknown)
Torrent (Spectral Steed): The Tarnished's loyal spectral steed, summoned with the Spectral Steed Whistle. Allows for fast traversal across the vast open world of the Lands Between. Torrent can double jump using Spiritsprings (whirlwinds), gallop quickly, and is essential for mounted combat against certain enemies and bosses. Cannot be used inside most dungeons or Legacy Dungeons.
Spectral Horse
Cooperative Phantoms (Online Players): Using online multiplayer features, players can summon up to two other Tarnished (phantoms) into their world to assist with difficult areas or boss fights. Summoned players have reduced flask charges and are returned to their world upon defeating the area boss or if the host dies.
Human (Other Tarnished Players)
NPC Questline Summons (Temporary AI): During specific NPC questlines or before certain boss fights related to those quests, the player can often summon that NPC as an AI-controlled ally to help in the fight. Their presence is temporary and tied to that specific encounter or quest step.
Humanoid (Various NPCs like Blaidd, Alexander, Millicent, Nepheli Loux, etc.)
Key Collectibles
Ancient Statues: 12 hidden Ancient Statues scattered across Solís. Finding and activating them (often by solving a grapple-based lever puzzle) for Javi Huerta rewards Retractor Mod Points and contributes to the 'Show Me the Way' trophy/achievement.
Surveillance Airships: 24 Black Hand surveillance airships floating above various key locations. Destroying them reduces Black Hand presence and contributes to regional liberation and Chaos generation.
Stunt Locations (Speed, Wingsuit, Vehicle): Numerous designated locations across Solís where Rico must perform specific stunts for the film director Garland King. These are categorized into Speed Stunts, Wingsuit Stunts, and Vehicle Stunts (car, bike, boat, helicopter). Completing these earns Chaos and unlocks pilot upgrades.
Supply Drop Blueprints (Implied): While not direct collectibles, discovering and completing certain missions or activities unlocks new weapons, vehicles, and gear (their 'blueprints') that can then be requested via Supply Drops. This forms a collection aspect of available equipment.
Great Runes: Obtained by defeating major Shardbearer Demigod bosses. Must be activated at a corresponding Divine Tower. Once activated, can be equipped at a Site of Grace and its powerful passive effect (e.g., increased stats, HP on kill) is enabled by consuming a Rune Arc.
Golden Seeds: Found at the base of illusory Minor Erdtrees glowing with golden light. Used at Sites of Grace to increase the maximum number of charges for the Flask of Crimson Tears (HP) and Flask of Cerulean Tears (FP).
Sacred Tears: Found in churches scattered throughout the Lands Between, usually before a statue of Queen Marika. Used at Sites of Grace to increase the potency (amount restored per charge) of the Flask of Crimson Tears and Flask of Cerulean Tears.
Talismans: Found in chests, dropped by enemies/bosses, sold by merchants, or received as quest rewards. Equippable accessories that provide a wide variety of passive buffs, such as increased stats, damage negation, enhanced weapon abilities, or improved resource regeneration. Many are hidden.
Ashes of War: Found in chests, dropped by Teardrop Scarabs, specific enemies/bosses, or sold by merchants. Items that can be applied to most standard weapons to grant them a new weapon skill and change their damage scaling affinity (e.g., Heavy, Keen, Quality, Magic, Fire, Sacred).
Spirit Ashes: Found in chests, dropped by enemies, or as quest rewards. Consumable items that allow the Tarnished to summon spectral allies (ranging from basic creatures to powerful knights or sorcerers) to aid in combat, particularly against bosses. Require FP to summon and can only be used near Rebirth Monuments. Upgraded with Grave/Ghost Gloveworts.
Cookbooks & Crafting Recipes: Found or purchased from merchants. Unlock new recipes for crafting consumable items like Arrows/Bolts, Greases (weapon buffs), Pots (throwable bombs), Cured Meats (status resistance buffs), and more, using materials gathered from the world.
Crystal Tears (for Flask of Wondrous Physick): Dropped by Erdtree Avatars or found at Minor Erdtrees. Two Crystal Tears can be mixed in the Flask of Wondrous Physick at a Site of Grace to create a custom, single-use potion with powerful temporary effects (e.g., massive stat boost, temporary invincibility, FP cost negation).
Stonesword Keys: Consumable keys found or purchased. Used to open Imp Statue Seals, which block off optional areas, dungeons, or rooms containing valuable loot, often requiring one or two keys per seal.
Memory Stones: Found in specific towers or as quest rewards. Permanently increase the number of memory slots available for attuning Sorceries and Incantations.
Paintings (Puzzles): Paintings found in various locations. Interacting with a painting shows an artist's depiction of a scene. The player must then find that exact location in the game world to find a 'ghost' of the artist, who drops a reward (often a unique item or Ash of War).
Rico's signature gadget, heavily upgraded. Can be customized with multiple loadouts featuring Air Lifter (attaches balloons), Retractor (pulls tethered objects), and Booster (miniature rockets) mods, each with their own upgradeable properties like strength, speed, and behavior.
A versatile assault rifle with good damage and rate of fire. Often features an underslung grenade launcher as its secondary fire mode, useful against infantry and light vehicles.
AT3-X RPG: Heavy Weapon (Explosive)
A powerful rocket-propelled grenade launcher, capable of burst-fire. Effective against vehicles and structures. Secondary fire allows for target locking.
RG-PBA 9 Railgun: Heavy Weapon / Sniper
A handheld railgun that fires high-velocity projectiles, dealing significant damage. Can be charged for increased power. Its secondary fire often deploys a combat drone.
PWC V4.2 "Wind Gun": Experimental Weapon
An experimental weapon that fires powerful blasts of wind, capable of sending enemies, vehicles, and objects flying. Its secondary fire typically unleashes a more focused and powerful gust.
DA 9.3 "Lightning Gun": Experimental Weapon
An experimental weapon that can call down lightning strikes or fire concentrated electrical blasts. Its secondary fire often launches storm grenades, creating localized thunderstorms.
PBX Auto-Slug 4: Shotgun (Automatic)
A fully automatic shotgun effective at close range. Its secondary fire often unleashes a spread of ricocheting projectiles, devastating in enclosed spaces.
LRD-3 Sniper Rifle: Sniper Rifle
A long-range, high-precision rifle for engaging distant targets. Often includes a secondary short-range explosive shell launcher.
While primarily for traversal, some wingsuits (e.g., 'Skystriker' or Black Hand Prototype from DLC/Deluxe Editions) are equipped with boosters and missile weaponry.
The Dragon (DLC Weapon): Heavy Weapon (Explosive/Incendiary)
A unique rocket launcher shaped like a dragon's head that fires fireworks, stunning enemies before exploding. Part of a DLC pack.
A wide variety of swords offering different attack speeds, ranges, and damage scaling. From nimble short swords to massive, two-handed colossal swords. Can be infused with Ashes of War.
Weapons that deal strike damage, effective against heavily armored or crystalline enemies. Colossal weapons are slow but devastating.
Spears, Great Spears, Twinblades: Piercing/Slashing (Reach/Agility)
Spears offer excellent reach for thrusting attacks. Great Spears are heavier versions. Twinblades are agile weapons that hit multiple times with spinning attacks.
Fast-attacking weapons, often used for applying status effects like bleed or poison quickly, or for critical hits (daggers). Can be dual-wielded effectively.
Whips, Flails: Flexible Melee (Unique Properties)
Whips offer range and can bypass shields. Flails deal strike damage and their charged attacks cannot be parried.
Various ranged weapons using arrows or bolts. Bows scale with stats, crossbows typically do not but can be used with lower stat investment. Greatbows and Ballistas are heavy artillery.
Glintstone Staves: Magic Catalyst (Sorcery)
Used to cast Glintstone Sorceries. Different staves scale with Intelligence and boost specific types of sorceries.
Sacred Seals: Magic Catalyst (Incantation)
Used to cast Incantations. Different seals scale with Faith (and sometimes Strength/Arcane) and boost specific types of incantations.
Shields (Small, Medium, Greatshields): Defensive
Used to block incoming attacks. Offer varying degrees of damage negation and guard boost (stamina reduction on block). Small shields are better for parrying, greatshields for absorbing heavy hits. Can be infused with Ashes of War for special abilities.
Torches: Utility/Light Melee
Provide light in dark areas. Some have unique properties like repelling certain enemies or dealing minor fire damage.
Armor / Gear Sets
Rico's Tactical Outfit: Rico's default attire offers no specific numerical armor rating but represents his general resilience. Cosmetic variations are available through DLC, providing visual changes to his jacket, pants, and gear.
Weaponized Wingsuits (e.g., Skystriker, Black Hand Prototype): These are not traditional armor but traversal tools with offensive capabilities. The 'Skystriker' (often part of Reloaded/Gold editions) and the Black Hand Prototype Wingsuit (Digital Deluxe) feature built-in missile launchers and boost technology, offering a form of mobile firepower rather than passive damage resistance.
Golden Gear Pack Items (Gold/Complete Edition): Includes a golden shotgun, a golden wingsuit, and a golden parachute. These are primarily cosmetic, offering a distinct visual style for these items without significantly altering gameplay statistics beyond their base item functions.
Other DLC Cosmetic Outfits/Skins: Various DLC packs like the 'Neon Racer Pack,' 'Deathstalker Scorpion Pack,' and 'Renegade Pack' include themed skins for Rico's wingsuit and parachute, and sometimes themed vehicle skins. These are visual customizations.
Armor Sets (Head, Chest, Gauntlets, Leggings): Players can equip four pieces of armor: Head, Chest, Gauntlets (Arms), and Leggings (Legs). Each piece provides defensive stats (Physical, Strike, Slash, Pierce, Magic, Fire, Lightning, Holy negation) and Poise (resistance to being staggered). Armor sets often have a cohesive visual style and can be mixed and matched. Some pieces or sets offer special passive effects (e.g., boosting a specific stat or spell type). Armor has weight, affecting equip load and roll speed.
Light, Medium, Heavy Armor Categories: Armor pieces generally fall into light, medium, or heavy categories, influencing their defensive values, poise, and weight. Heavier armor offers more protection but requires higher Endurance for equip load to maintain faster roll speeds (Light, Medium, Heavy roll).
Alter Garments Option: At Sites of Grace (with a specific item), some armor pieces can be 'Altered' to remove or change certain cosmetic elements (e.g., removing a cape), which might slightly alter weight and sometimes (rarely) stats.
Outfits/Customization
Rico's Default Tactical Outfit: Rico's signature look, typically a leather jacket, tactical pants, and boots. The base game offers limited direct customization of this outfit.
Wingsuit Skins (via DLC/Editions): Multiple cosmetic skins for the wingsuit are available through various DLC packs (e.g., Neon Racer Wingsuit, Deathstalker Scorpion Wingsuit, Renegade Wingsuit, Golden Gear Wingsuit) and special editions, altering its appearance.
Parachute Skins (via DLC/Editions): Similar to wingsuits, parachute skins provide visual customization and are included in DLC packs and special editions (e.g., Neon Racer Parachute, Deathstalker Scorpion Parachute, Renegade Parachute, Golden Gear Parachute).
Black Hand Weaponized Wingsuit (Digital Deluxe Edition): A specific wingsuit with a distinct Black Hand design, equipped with offensive capabilities. Included in the Digital Deluxe Edition and often part of higher-tier editions.
'Skystriker' Weaponized Wingsuit (Reloaded/Gold Editions): Another specialized wingsuit with a unique appearance and weaponry, often included in the Reloaded and Gold Editions of the game.
Just Cause 2 & 3 Rico Skins (Free DLC): Free cosmetic DLCs were released post-launch, allowing players to equip Rico's character models from Just Cause 2 and Just Cause 3 for a nostalgic look.
Armor Sets (Full): Hundreds of full armor sets, each consisting of a Helm, Chest Armor, Gauntlets, and Leg Armor. Sets provide a cohesive visual style (e.g., Knight Set, Sorcerer Set, Vagabond Set, various faction armors like Carian Knight, Godrick Soldier, Cleanrot Knight) and offer varying levels of protection, poise, and weight. Some sets have unique passive effects when multiple pieces are worn, though this is less common than individual piece perks.
Individual Armor Pieces (Mix & Match): Players can freely mix and match Helms, Chest Armor, Gauntlets, and Leg Armor from different sets to optimize stats (defense, poise, weight for desired roll speed) and achieve a unique fashion statement ('Fashion Souls').
Alter Garments Feature: At Sites of Grace, using a Sewing Needle and Tailoring Tools, players can alter certain chest armor pieces to change their appearance, typically by removing a cape or other cosmetic flourish. This can slightly reduce the armor's weight and sometimes marginally affect stats.
Talismans (Accessory Slots): While not 'clothing,' Talismans are equipped in dedicated slots and are crucial for character builds, providing significant passive bonuses. They have unique visual icons but do not change the character's outward appearance.
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World & Exploration
World & Level Design
Solís is a massive open world (approximately 1024 square kilometers) featuring four distinct biomes: Rainforest (lush, dense jungles), Grasslands (rolling plains and farmlands), Alpine (snowy mountains and icy peaks), and Desert (arid landscapes and canyons). Each biome hosts unique weather patterns and points of interest. The world is divided into numerous regions that can be liberated by advancing the Army of Chaos's front line.
Elden Ring features a massive open world, the Lands Between, composed of six major regions, each ruled by a Shardbearer demigod: Limgrave (temperate, introductory region), Liurnia of the Lakes (vast wetlands and magical academy), Caelid (scarlet rot-infested wasteland), Altus Plateau (golden, autumnal highlands leading to the capital), Mt. Gelmir (volcanic region home to Rykard), and Mountaintops of the Giants (snowy, desolate peaks). There are also extensive underground areas like Siofra River, Ainsel River, and Deeproot Depths, as well as Leyndell, Royal Capital. The world is seamlessly interconnected with numerous dungeons, caves, catacombs, castles, and points of interest. Map size is estimated to be very large, significantly exceeding previous FromSoftware titles (e.g., comparisons suggest around 70-80 sq km for the main overworld, with substantial underground areas adding to this).
Playable Vehicles
Civilian & Military Cars/Trucks: Land Vehicle (Transport / Light Combat)
A wide variety of cars, pickup trucks, SUVs, vans, and larger trucks. Many can be found driven by civilians or Black Hand forces. Some military trucks are armored and may have mounted weapons.
Motorcycles & ATVs: Land Vehicle (Fast Traversal)
Includes various motorcycles, dirt bikes, and ATVs for fast and agile ground travel, especially off-road.
Tanks & Armored Personnel Carriers (APCs): Land Vehicle (Heavy Combat)
Heavily armored and armed vehicles like tanks (e.g., Warchief Assault Tank) and APCs, primarily used by The Black Hand. Rico can hijack and operate these.
Helicopters (Attack & Transport): Air Vehicle (Combat / Traversal)
Includes attack helicopters armed with missiles and machine guns (e.g., Spectre Attack Heli), as well as transport helicopters. Essential for aerial combat and rapid deployment.
Fighter Jets & Planes: Air Vehicle (Fast Combat / Traversal)
Fixed-wing aircraft ranging from fighter jets (e.g., Fellhawk Jet Fighter) with advanced weaponry to cargo planes and smaller prop planes. Used for high-speed travel and air-to-ground attacks.
Boats & Naval Craft: Water Vehicle (Transport / Combat)
Various watercraft for navigating Solís's rivers, lakes, and coastline, including small speedboats, patrol boats (often armed), and larger vessels like the Thunderbarge (a Black Hand warship).
Includes vehicles like cranes, forklifts, airport tugs, and unique mission-specific vehicles like Stormchasers (designed to withstand extreme weather). Many can be used creatively with the grappling hook.
DLC Vehicles (e.g., Hoverboard, Dare Devils Cars): Special / DLC Specific
Downloadable content introduced unique vehicles, such as the agile Hoverboard (Danger Rising DLC) and various heavily modified and weaponized cars for the Dare Devils of Destruction challenges.
Torrent (Spectral Steed): Mount / Exploration Tool
The Tarnished's loyal spectral steed, summoned with the Spectral Steed Whistle. Allows for fast traversal across the vast open world of the Lands Between. Torrent can double jump using Spiritsprings (whirlwinds), gallop quickly, and is essential for mounted combat against certain enemies and bosses. Cannot be used inside most dungeons or Legacy Dungeons.
Lifts & Elevators (Various): Mechanical Traversal
Numerous mechanical lifts and elevators are found within Legacy Dungeons, caves, and other structures, providing vertical traversal and often leading to new areas or shortcuts.
Teleporters & Waygates: Magical Traversal
Fixed teleporters or waygates are found in specific locations, allowing for instant travel between two linked points, sometimes across vast distances or to secret areas.
Spiritsprings: Environmental Traversal Aid
Natural whirlwinds of air found in the open world. Riding Torrent into a Spiritspring allows for a massive vertical jump, enabling access to high cliffs and plateaus.
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Story & Characters
Main Characters
Rico Rodriguez: Protagonist / Rogue Agent / 'The Scorpion'
The main playable character, a highly skilled operative known for his expertise in demolition, vehicular mayhem, and use of the grappling hook, wingsuit, and parachute. He arrives in Solís to uncover his father's connection to The Black Hand and Project Illapa.
Gabriela Morales: Main Antagonist / Leader of The Black Hand
The ruthless and intelligent leader of The Black Hand, the most powerful private military in the world. She controls Solís and Project Illapa, and has a personal history with Rico's father. Serves as Rico's primary adversary.
Mira Morales: Ally / Rebel Scientist / Leader in Army of Chaos
A native Solino and brilliant scientist who opposes The Black Hand. She is Gabriela's cousin and becomes a key ally to Rico, helping him understand and fight against Project Illapa. She plays a significant role in guiding the rebellion.
Tom Sheldon: Ally (Reluctant) / Former Agency Handler
Rico's former handler from The Agency, who appears in Solís with his own agenda, often providing missions and information, though his allegiances can be murky. A recurring character in the Just Cause series.
Sargento (Luis 'Che' Guerra): Ally / Rebel Commander in Army of Chaos
A charismatic and determined commander in the Army of Chaos. He helps Rico organize rebel forces, provides tactical support, and offers missions related to training rebels and disrupting Black Hand operations.
Oscar Espinosa: Antagonist / Dictator of Solís (Figurehead)
The oppressive dictator of Solís, largely a puppet figure propped up by The Black Hand and Gabriela Morales. While a target, the true power lies with Gabriela and Project Illapa.
Javi Huerta: Ally / Archaeologist
An archaeologist obsessed with the ancient history of Solís and the mystery of the Tomba de la Esposa. He provides Rico with side missions related to finding ancient statues and uncovering lore.
Garland King: Ally / Film Director
A film director shooting a movie in Solís. She tasks Rico with performing various dangerous stunts (vehicle, wingsuit, speed) for her film, rewarding him for his efforts.
The Tarnished: Protagonist
The player-customizable character. An individual of a group exiled from the Lands Between long ago, now summoned back by the call of lost Grace after The Shattering, to seek the Elden Ring and become the Elden Lord. Their specific origin class is chosen at character creation.
Melina: Ally / Spectral Maiden / Guide
A mysterious spectral maiden who offers the Tarnished an accord: she will act as their Finger Maiden (allowing them to turn Runes into strength) in exchange for being taken to the foot of the Erdtree. She provides guidance, lore, and is central to the main storyline.
Ranni the Witch (Lunar Princess Ranni): Key NPC / Empyrean Demigod / Quest Giver
An enigmatic demigod with four arms and a spectral face, who cast aside her Great Rune and her Empyrean flesh. She initiates one of the game's largest and most popular questlines, offering the Tarnished a chance to usher in a new age, the 'Age of Stars.'
Blaidd the Half-Wolf: Ally / Ranni's Shadow
A loyal and powerful half-wolf warrior bound to serve Ranni. He assists the Tarnished during Ranni's questline and has his own distinct character arc.
War Counselor Iji: Ally / Ranni's Counselor / Blacksmith
A giant, gentle troll blacksmith and Ranni's wise counselor. Provides advice and smithing services.
A sorcerer in Ranni's service, but with his own manipulative and sinister agenda involving puppets. Offers sorceries and a morally questionable questline.
Iron Fist Alexander (Warrior Jar): Ally / Living Jar Warrior
A large, sentient jar filled with the remains of warriors. He is a jovial and honorable character seeking glorious battle and travels the Lands Between. Assists the Tarnished in several boss fights.
Fia, the Deathbed Companion: Key NPC / Quest Giver
A companion who offers to hold the Tarnished, granting a temporary HP buff (Baldachin's Blessing) at the cost of a slight max HP debuff. Her questline involves Those Who Live in Death and leads to an alternate ending.
D, Hunter of the Dead: NPC / Golden Order Fundamentalist
A warrior dedicated to hunting Those Who Live in Death, associated with Gurranq and the Golden Order.
White Mask Varré: NPC / Follower of Mohg, Lord of Blood
One of the first NPCs the Tarnished meets, guiding them towards Mohgwyn Palace and PvP activities.
Patches the Untethered: NPC / Recurring FromSoftware Character / Trickster Merchant
The infamous trickster from previous FromSoftware games. Appears as a mini-boss and later a merchant, always up to no good but sometimes offering unique items.
The children and descendants of Queen Marika who claimed shards of the Elden Ring (Great Runes) after The Shattering, plunging the Lands Between into war. They are the primary bosses the Tarnished must defeat.
Queen Marika the Eternal / Radagon of the Golden Order: Central Lore Figure / Ruler of the Lands Between
The vessel of the Elden Ring and eternal queen of the Lands Between. Her shattering of the Elden Ring initiated the game's conflict. Radagon is her other half/consort, a champion of the Golden Order.
Example Missions
Main Story Campaign (Project Illapa & The Black Hand)
A series of narrative missions following Rico Rodriguez as he investigates his father's past involvement with The Black Hand and their weather-manipulation weapon, Project Illapa. This involves operations against The Black Hand, disabling components of Project Illapa, and confronting Gabriela Morales.
Region Strikes & Advancing the Front Line
Specific missions within each region of Solís that, once completed, allow the Army of Chaos to secure that territory. This pushes back The Black Hand's control and is essential for unlocking further story missions and expanding rebel influence.
Army of Chaos Operations (Mira, Sargento)
Side missions provided by key rebel allies. Mira's missions often involve investigating Black Hand technology or Project Illapa. Sargento's missions focus on training rebel squads, disrupting Black Hand logistics, and bolstering the Army of Chaos's strength.
Stunt Challenges (Garland King)
Completing various stunt challenges for the film director Garland King. These involve performing specific actions using vehicles (cars, bikes, boats, helicopters), the wingsuit, or achieving high speeds, rewarding Chaos and unlocking pilot upgrades for supply drops.
Ancient Mysteries (Javi Huerta)
Finding and activating 12 hidden Ancient Statues scattered across Solís by solving environmental puzzles, often involving the grappling hook's Retractor mod. This questline delves into the ancient history of Solís and rewards Retractor Mod Points.
Dare Devils of Destruction DLC Campaign
Participating in various vehicle-based destruction derbies, races, and survival challenges against three rival gangs in new arenas, utilizing unique weaponized vehicles provided in the DLC.
Los Demonios DLC Campaign
Combating a supernatural demonic infestation that has been unleashed upon Solís. Involves fighting new parasitic enemy types, cleansing infected areas, and utilizing new gear like a demonic crossbow.
Danger Rising DLC Campaign
Rico confronts his former employers, The Agency, who have arrived in Solís with advanced technology and a hidden agenda. This DLC introduces the Hoverboard, new Agency enemies, powerful new weapons, and missions aboard a massive submarine.
Main Story Path (Becoming Elden Lord / Other Endings)
The overarching goal is to gather Great Runes by defeating Shardbearer Demigods, gain access to the Erdtree, and ultimately mend or replace the Elden Ring to become the Elden Lord. The specific steps and requirements vary based on player choices and progression through key Legacy Dungeons and boss encounters (e.g., defeat Godrick, Rennala, Radahn, Morgott, Rykard, Mohg, Malenia - though not all are strictly mandatory for every ending). This path involves interactions with Melina and other key NPCs.
Legacy Dungeons (e.g., Stormveil Castle, Academy of Raya Lucaria, Volcano Manor, Leyndell Royal Capital, Crumbling Farum Azula, Elphael Brace of the Haligtree)
Explore large, intricate, multi-layered dungeon environments filled with powerful enemies, traps, shortcuts, secrets, mini-bosses, and culminating in a major Shardbearer or story-critical boss fight. These are key progression points.
Major NPC Questlines (Ranni, Fia, Millicent, Alexander, Blaidd, Nepheli Loux, Dung Eater, Goldmask & Brother Corhyn, etc.)
Optional but often extensive and rewarding storylines involving key characters. Completing these questlines can lead to unique items, spells, Spirit Ashes, alternate game endings (especially Ranni's and Fia's), and deeper understanding of the lore. These often require specific actions, finding items, or defeating certain enemies across multiple regions.
Minor Dungeons (Caves, Catacombs, Tunnels, Ruins)
Smaller, optional dungeons found throughout the open world. Each typically contains a mini-boss at the end and rewards valuable items like Talismans, Spirit Ashes, Ashes of War, crafting materials, or upgrade materials.
World Bosses & Field Bosses (Tree Sentinels, Night's Cavalry, Erdtree Avatars, Dragons, Death Rite Birds, Tibia Mariners, etc.)
Powerful, often optional, bosses found roaming the open world or guarding specific locations. Defeating them usually yields unique weapons, Ashes of War, Sorceries/Incantations, or significant amounts of Runes.
Clearing Evergaols
Circular stone platforms that transport the Tarnished to an arena to fight a unique boss. Rewards often include powerful Ashes of War, weapons, or spells.
Activating Great Runes
After defeating a Shardbearer Demigod and obtaining their Great Rune, the Tarnished must find and ascend the corresponding Divine Tower to restore its power, allowing it to be equipped at a Site of Grace (requires a Rune Arc to activate its effect).
Shadow of the Erdtree DLC Campaign (Expansion)
A new major storyline set in the Land of Shadow, accessed by touching Miquella's withered arm in Mohgwyn Palace. Involves following in Miquella's footsteps, uncovering new lore, facing new demigods and enemies, and exploring a vast new map. (Details based on pre-release info)
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Multiplayer
Multiplayer Details
Just Cause 4 is a strictly single-player experience. It does not feature any official cooperative or competitive multiplayer modes.
1. Cooperative Play: Players can summon up to two other players (phantoms) into their world to help with exploration, defeating enemies, and tackling bosses. Requires consumables like Furlcalling Finger Remedy. 2. Invasion (PvP): Players can invade other players' worlds as hostile Red Phantoms to engage in combat. 3. Duels: Players can summon others specifically for duels using red summon signs or participate in organized PvP in the Colosseums. 4. Hunter/Blue Sentinels: Players can be automatically summoned to help a host who has been invaded.
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Editions & DLC
Available Editions
Just Cause 4 was released in several editions: Standard Edition (base game), Digital Deluxe Edition (base game, Black Hand Stealth Microjet, Black Hand Weaponized Wingsuit), Gold Edition (Digital Deluxe content + Expansion Pass + Golden Gear Pack), and Complete Edition (Gold Edition content + all Black Market items). The 'Reloaded' version, often seen on digital stores, includes the base game and several cosmetic/gear packs.
Available in Standard Edition, Deluxe Edition (digital artbook & soundtrack), Collector's Edition (Statue of Malenia, SteelBook, artbook, digital soundtrack), and Premium Collector's Edition (Collector's Edition content + 1:1 Malenia helmet replica). The 'Shadow of the Erdtree' expansion is a major paid DLC.
Post-Launch Content / DLC
The Expansion Pass included three major DLCs: 'Dare Devils of Destruction' (vehicle-centric challenges, races, and new weaponized vehicles), 'Los Demonios' (a supernatural horror-themed expansion with demonic enemies and a new crossbow weapon), and 'Danger Rising' (missions against The Agency, introducing a hoverboard, new Agency weapons, and missions on a submarine). Numerous smaller cosmetic and gear packs (e.g., Neon Racer, Deathstalker Scorpion, Golden Gear, The Dragon weapon) were also released.
A major expansion, 'Shadow of the Erdtree,' is set to release in June 2024, promising a new large area, new story, bosses, weapons, and spells. The game has also received free updates including a Colosseum PvP mode and various balance patches.
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FAQ
Frequently Asked Questions
Q: When was Just Cause 4 released? A: Just Cause 4 was released on December 4, 2018, for PC (Windows), PlayStation 4, and Xbox One.
Q: Who is the main character in Just Cause 4? A: The protagonist is Rico Rodriguez, the series' recurring hero, known for his expertise with the grappling hook, wingsuit, parachute, and causing widespread destruction.
Q: What is the setting of Just Cause 4? A: The game is set in the fictional South American nation of Solís, which features diverse biomes like rainforests, deserts, grasslands, and alpine mountains, and is plagued by extreme weather conditions controlled by Project Illapa.
Q: What are the new features in Just Cause 4's grappling hook? A: The grappling hook is highly customizable with new mods: Air Lifters (attach inflatable balloons to objects), Retractors (pull tethered objects together forcefully), and Boosters (attach small rocket engines). Players can use and customize multiple tethers simultaneously.
Q: What are the Extreme Weather events in Just Cause 4? A: Just Cause 4 introduces dynamic extreme weather like massive tornadoes, blizzards in alpine regions, sandstorms in deserts, and tropical lightning storms. These phenomena physically interact with the game world and can be both a threat and a tool.
Q: Does Just Cause 4 have multiplayer? A: No, Just Cause 4 is a single-player only experience. There are no official co-op or competitive multiplayer modes.
Q: What major DLCs are available for Just Cause 4? A: The Expansion Pass included three major DLCs: 'Dare Devils of Destruction' (vehicle combat focused), 'Los Demonios' (supernatural demonic invasion), and 'Danger Rising' (missions against The Agency, introducing a hoverboard).
Q: How does liberation work in Just Cause 4? A: Liberation involves completing 'Region Strike' missions to secure territories for the Army of Chaos. This advances a 'front line' across the map, rather than liberating individual settlements as in Just Cause 3. Causing general chaos also contributes to earning squad reserves to deploy more rebels.
Q: Is Elden Ring made by the same developers as Dark Souls? A: Yes, Elden Ring is developed by FromSoftware, the same studio renowned for the Dark Souls series, Bloodborne, and Sekiro: Shadows Die Twice. It shares many gameplay philosophies and mechanics with these titles.
Q: Is George R. R. Martin's involvement significant in Elden Ring? A: George R. R. Martin, author of 'A Song of Ice and Fire' (Game of Thrones), collaborated with Hidetaka Miyazaki to create the foundational lore, mythology, and history of the Lands Between and its characters. He primarily contributed to the worldbuilding that existed before The Shattering, while FromSoftware developed the main game narrative and events within that established history.
Q: Is Elden Ring an open-world game? A: Yes, Elden Ring features a vast, seamless open world called the Lands Between, which players can explore freely. This is a significant departure from the more interconnected but less 'open' level design of previous Souls games. It also includes large, intricate 'Legacy Dungeons' which are more akin to traditional Souls levels.
Q: How does multiplayer work in Elden Ring? A: Elden Ring features both cooperative and competitive (PvP) multiplayer. Players can summon others to help with bosses and exploration, be invaded by hostile players, or engage in duels. This is done through various in-game items and systems like summon signs and the Colosseums.
Q: What are Ashes of War? A: Ashes of War are equippable items that grant weapons new special skills (weapon arts) and can change their damage scaling properties (affinities like Heavy, Keen, Magic, etc.). They allow for extensive customization of weapon movesets and build crafting.
Q: What are Spirit Ashes? A: Spirit Ashes are consumable items that allow the player to summon spectral allies (ranging from animals to warriors) to aid them in combat. They require FP (Focus Points) to summon and can only be used in areas with a Rebirth Monument. They can be upgraded to become more powerful.
Q: Is Elden Ring very difficult? A: Elden Ring maintains FromSoftware's reputation for challenging gameplay, particularly its boss fights. However, the open-world structure, the ability to explore and level up elsewhere if stuck, and powerful tools like Spirit Ashes and Ashes of War provide players with more options to overcome challenges compared to some previous titles, making it potentially more accessible to a wider audience while still offering deep difficulty for veterans.
build
Technical Details
Graphics & Visual Fidelity
Powered by the Apex Engine, Just Cause 4 showcases large-scale environments with diverse biomes and impressive draw distances. The visuals focus on physics-based destruction and spectacular extreme weather effects like tornadoes and lightning storms. While graphical fidelity on release was met with mixed reception by some for certain aspects (e.g., water, character models), the overall spectacle and scale are significant.
Powered by FromSoftware's proprietary engine, Elden Ring presents a breathtaking and artistically stunning open world. It features diverse landscapes from lush forests and crumbling castles to fetid swamps and celestial realms. Known for its grand scale, intricate environmental details, imaginative enemy and boss designs, and atmospheric lighting. Ray tracing (shadows and ambient occlusion) was added post-launch on PC and current-gen consoles, enhancing visual depth.
Audio & Soundtrack
The game features an orchestral and electronic hybrid score that adapts to the on-screen action, composed by Zach Abramson. Sound design emphasizes explosions, vehicle engines, weapon effects, and the powerful sounds of the extreme weather phenomena. Features a dynamic music system that escalates with the level of chaos.
Original score primarily composed by Yuka Kitamura, Tsukasa Saitoh, Shoi Miyazawa, Yoshimi Kudo, and Tai Tomisawa. Features epic orchestral themes for boss battles, melancholic ambient pieces for exploration, and ethereal choral music for significant locations. Sound design is crucial for combat cues (enemy attacks, parry windows) and creating atmosphere in the diverse biomes and dungeons.
User Interface (UI/UX)
The UI is generally minimalist, focusing on Rico's actions. Key elements include a map for navigation and mission tracking, objective markers, a grappling hook mod selection interface (quick-switch via D-pad), weapon wheel, ammo/health indicators, and contextual prompts. The 'AR Scan' feature highlights interactive objects and mission objectives.
Features a minimalistic HUD displaying health (red), FP (blue), and stamina (green) bars. Equipped items (weapons, spells, consumables) are shown in quick slots. A compass at the top of the screen aids navigation. Menus for inventory, equipment, stats, map, and system settings are accessible. Status effects and buffs are shown with icons. Sites of Grace act as checkpoints and hubs for leveling/upgrading.
Accessibility Options
Just Cause 4 includes options for subtitles (on/off, size not typically detailed), remappable controls for keyboard/mouse (though UI keys often cannot be changed), controller remapping support, separate volume controls (Sound Effects, Voice, Music, Car Radio), and mouse Y-axis inversion. Specific features like colorblind modes or extensive UI customization are generally not prominent.
Accessibility options are more limited compared to some modern AAA titles but include control remapping (extensive on PC), subtitle customization (size, background), options to disable camera auto-rotation, and some UI adjustments. The game's core difficulty remains a key design pillar, but Spirit Ashes and co-op can significantly aid players.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a solid 1080p/60FPS experience at high settings.
GPU: Recommended desktop GPU for 1080p High with 6GB+ VRAM.
GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM is strongly recommended for laptops at this tier, 8GB ideal for smoother performance.
RAM: 16GB RAM in dual-channel strongly recommended for optimal performance.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Medium.**
layersRAM: 12 GB
saveStorage (Tier): 60 GB SSD
1080p (Full HD) - Minimum (Target: 720p-1080p, Low-Medium settings, ~30 FPS)(Low to Medium Preset.)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance heavily depends on specific model's thermals and power delivery.
GPU: Minimum desktop GPU with 2GB VRAM.
GPU (Laptop): Targets playable framerates at 720p Low or 1080p very Low. **2GB VRAM is an absolute minimum and will struggle; 4GB VRAM is strongly recommended for laptops.** Performance highly variable.
RAM: Minimum RAM requirement (dual-channel recommended).
laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U or newer quad-thread mobile CPUs. An Intel Core i5 H-series (7th/8th gen) or Ryzen 5 U/H-series (2000/3000 series) would be better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB/4GB), NVIDIA GeForce MX250 (2GB GDDR5); OR AMD Radeon R9 M380 (2GB). A GTX 1050 Laptop (2GB/4GB) is a more realistic minimum for a playable experience.
layersRAM: 8 GB
saveStorage (Tier): 59 GB available space (SSD Recommended)
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1440p (QHD/2K) - High (1440p ~60 FPS, High/Max Preset, No Ray Tracing)(High/Max Preset (Optimized), Ray Tracing OFF)
CPU: CPU for 1440p/60FPS High/Max.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS High/Max.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB RAM essential, 32GB beneficial.
Storage: NVMe SSD required.
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memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Max experience.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
2160p (UHD/4K) - Ultra (2160p/4K ~45-60 FPS, High/Max Preset, No Ray Tracing)(High/Max Preset (Optimized), Ray Tracing OFF)
CPU: Flagship CPU for attempting 4K/60FPS.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K, may require some setting tweaks for stable 60FPS.
GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential.
RAM: 32GB RAM highly recommended for 4K.
Storage: NVMe SSD required.
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memoryCPU: Intel Core i9-10900K or AMD Ryzen 9 5900X
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
2160p (UHD/4K) - 4K Requirements (Target: 2160p (4K), ~30-60 FPS, Tuned Settings)(Medium to High Preset, depending on target FPS. Upscaling might be beneficial if supported by user mods/drivers, though not a native primary feature.)
CPU: Desktop CPU for 4K.
CPU (Laptop): High-performance laptop CPU required to avoid bottlenecks at 4K.
GPU: High-end desktop GPU for 4K experience.
GPU (Laptop): Top-tier laptop GPUs needed for a playable 4K experience, likely requiring settings compromises from desktop Ultra. **Max TGP and exceptional cooling are critical.** 8GB VRAM is a functional minimum, but 10GB+ would be much better for 4K textures.
RAM: 16GB RAM dual-channel (32GB would be safer for very high resolutions).
memoryCPU: Intel Core i7-7700 (3.6 GHz or higher) or AMD Ryzen 5 1600X (3.6 GHz or higher)
developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer high-performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 3070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 3080 Laptop (8GB/16GB, Max TGP); OR AMD Radeon RX 6800M (12GB).
layersRAM: 16 GB
saveStorage (Tier): 59 GB available space (SSD Recommended)
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save Overall Storage
Spec: 59 GB available space (SSD Recommended) Note: An SSD is recommended for faster loading times and smoother asset streaming in the large open world of Solís. Type: SSD
Spec: 60 GB available space (SSD Recommended). Size may increase with DLC like 'Shadow of the Erdtree'. Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming in the large open world. Type: SSD
desktop_windows Operating System
Spec: Windows 7 SP1 with Platform Update for Windows 7 (64-bit versions only) or newer Explanation: A 64-bit version of Windows 7 SP1 (with Platform Update), Windows 8.1, Windows 10, or Windows 11 is required.
Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required.
gamepad DirectX Version
N/A
Spec: DirectX 12 (Feature Level 12_0) Explanation: DirectX 12 API is required.
info_outline Other Game Notes
Official PC system requirements for 'Just Cause 4' (released in 2018). An SSD is recommended for better loading times. These requirements reflect the hardware capabilities of that era.
Laptop Performance Note: Just Cause 4, with its large open world and physics-based destruction, can be demanding. For a good laptop experience, a gaming laptop with a dedicated GPU from the mid-range of its release era or newer is advised. Laptop GPUs and CPUs perform differently than desktop equivalents due to power (TGP) and thermal constraints. **Performance can vary based on the specific laptop model's TGP, cooling, and overall system configuration.**
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is a key factor for laptop GPU performance. Higher TGP variants will generally perform better.
Laptop Consideration: Advanced Cooling Thermals: Effective cooling is important to prevent thermal throttling during sustained gameplay, especially with the game's emphasis on large-scale destruction and physics.
Laptop Consideration: C P U Performance Sustain: A capable mobile CPU that can handle open-world streaming and physics calculations without significant bottlenecks is necessary.
Laptop Consideration: R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is recommended for a smoother experience, especially with many physics objects and explosions.
Laptop Consideration: Display Panel G P U Pairing: Most laptops aiming for these specs will target 1080p. The GPU should be sufficient for this resolution at desired settings.
Laptop Consideration: Driver Updates O S Optimization: Using up-to-date GPU drivers and maintaining an optimized OS is beneficial for stability and performance.
Optimization Detail: A P I Choice: The game primarily uses DirectX 11.
Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Shadow Quality, LOD Detail, Water Quality, Anti-Aliasing (FXAA, TAA), and Effects Quality significantly impact performance, especially during chaotic sequences with extreme weather.
Game Name: Just Cause 4
Official PC system requirements from FromSoftware/Bandai Namco. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially with many effects or enemies), and background applications. An SSD is strongly recommended for optimal performance and to reduce stuttering/loading times.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Elden Ring, while scalable, can be demanding at higher settings and resolutions, particularly with its detailed environments and complex enemy encounters.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling during intense boss fights or exploration.
Laptop Consideration: C P U Power Limits: Laptops with good sustained CPU power will benefit, especially in areas with complex geometry or many NPCs/enemies.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM can provide a noticeable performance uplift.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
Optimization Detail: Upscaling Tech: The game does not natively support DLSS or FSR in its initial releases, but this can vary with patches or be achievable via mods on PC. Ray tracing was added in a post-launch patch for PC (shadows and ambient occlusion).
Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Antialiasing Quality, SSAO (Screen Space Ambient Occlusion), Grass Quality, Volumetric Quality, and Reflection Quality heavily impact performance. Ray Tracing features are very demanding.
Game Name: Elden Ring
build Optimization Details
A P I Choice: The game primarily uses DirectX 11.
Key Settings Impact: Resolution, Texture Quality, Shadow Quality, LOD Detail, Water Quality, Anti-Aliasing (FXAA, TAA), and Effects Quality significantly impact performance, especially during chaotic sequences with extreme weather.
Upscaling Tech: The game does not natively support DLSS or FSR in its initial releases, but this can vary with patches or be achievable via mods on PC. Ray tracing was added in a post-launch patch for PC (shadows and ambient occlusion).
Key Settings Impact: Texture Quality, Shadow Quality, Antialiasing Quality, SSAO (Screen Space Ambient Occlusion), Grass Quality, Volumetric Quality, and Reflection Quality heavily impact performance. Ray Tracing features are very demanding.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) is a key factor for laptop GPU performance. Higher TGP variants will generally perform better.
Advanced Cooling Thermals: Effective cooling is important to prevent thermal throttling during sustained gameplay, especially with the game's emphasis on large-scale destruction and physics.
C P U Performance Sustain: A capable mobile CPU that can handle open-world streaming and physics calculations without significant bottlenecks is necessary.
R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is recommended for a smoother experience, especially with many physics objects and explosions.
Display Panel G P U Pairing: Most laptops aiming for these specs will target 1080p. The GPU should be sufficient for this resolution at desired settings.
Driver Updates O S Optimization: Using up-to-date GPU drivers and maintaining an optimized OS is beneficial for stability and performance.
G P U T G P: Good TGP is important for consistent framerates.
Cooling Thermals: Robust cooling is essential to prevent thermal throttling during intense boss fights or exploration.
C P U Power Limits: Laptops with good sustained CPU power will benefit, especially in areas with complex geometry or many NPCs/enemies.
R A M Speed Dual Channel: Fast dual-channel RAM can provide a noticeable performance uplift.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.