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Hades II vs The Witcher 3: Wild Hunt
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 25, 2025 | May 19, 2015 |
| Developer | |
| Supergiant Games | CD Projekt Red |
| Publisher | |
| Supergiant Games | CD Projekt (Poland), Warner Bros. Interactive Entertainment (NA), Bandai Namco Entertainment (Europe & other regions) |
| Genre(s) | |
| Action RPG, Roguelike, Indie, Action | Action RPG, Open World, Fantasy, Third-Person |
| Engine | |
| Proprietary Engine (Supergiant Games) | REDengine 3 (with SpeedTree, Umbra 3, PhysX, etc.) |
| stars Ratings & Price | |
| Content Rating | |
| T (Teen) | Mature 17+ |
| Avg. User Rating | |
| 4.9 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $49.99 | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is driven by multiple interlocking meta-systems. The 'Arcana Cards' provide permanent passive upgrades, unlocked with Ash and activated using a 'Grasp' limit that is increased with Psyche. The 'Cauldron' allows players to cast 'Incantations' with gathered reagents to unlock new features, familiars, and story elements. Each of the six 'Nocturnal Arms' (weapons) has multiple 'Aspects' that fundamentally alter its playstyle. |
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| public World & Exploration | |
| World & Level Design | |
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The game world is double the scope of the original, featuring two distinct, multi-region paths. The 'Downward Descent' takes players through the Underworld (Erebus, Oceanus, Fields of Mourning, Tartarus) to fight Chronos. The 'Surface Route' is an ascent to Mount Olympus (City of Ephyra, Rift of Thessaly, Summit) to break the Titan's siege. |
The game features several large, distinct open-world regions rather than one single contiguous map. These include: White Orchard (prologue area), Velen & Novigrad (a massive combined region of swamps, forests, battlefields, and the large city of Novigrad), Skellige Isles (an archipelago of mountainous, Viking-inspired islands), Kaer Morhen (a smaller mountainous region with the Witcher keep), and later through DLCs, Toussaint (a vibrant, fairy-tale duchy). The total landmass is estimated to be very large (e.g., Velen/Novigrad alone is often cited as over 100 sq km, with Skellige adding another significant portion). Each region is densely packed with quests, points of interest, monster nests, and hidden treasures. |
| Playable Vehicles | |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
The Witcher 3: Wild Hunt is a purely single-player experience. There are no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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The game is available as a single standard edition for $49.99. A physical retail version for Nintendo Switch and Switch 2 is scheduled for release on November 20, 2025. Owners of the original Switch version get a free upgrade to the Switch 2 version. |
Available in Standard Edition. A Collector's Edition included a Geralt vs. Griffin statue, SteelBook, artbook, medallion, map. Later, a Game of the Year Edition (or Complete Edition) was released, bundling the base game with both major expansions ('Hearts of Stone' and 'Blood and Wine') and all free DLCs. The Next-Gen Update (Patch 4.0) was a free upgrade for existing owners on PC, PS5, and Xbox Series X|S. |
| Post-Launch Content / DLC | |
| N/A |
CD Projekt Red released 16 free DLCs (cosmetic items, small quests, New Game+). Two major paid expansions were released: 'Hearts of Stone' (a lengthy, dark, and story-focused adventure with new characters and a compelling narrative) and 'Blood and Wine' (a massive expansion set in the new region of Toussaint, with a new main storyline, numerous side quests, new monsters, gear, and a player home vineyard). Both expansions are critically acclaimed. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by REDengine 3, The Witcher 3 was renowned for its stunning visuals at launch, showcasing vast, detailed landscapes, realistic weather systems, and expressive character models. The Next-Gen Update (Patch 4.0) significantly enhanced visuals on PC and current-gen consoles, adding ray-traced global illumination and ambient occlusion, improved screen space reflections, higher resolution textures, and denser environments, making it visually competitive with modern titles. |
| Audio & Soundtrack | |
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Original score composed by Marcin Przybyłowicz and Mikołaj Stroiński, featuring a blend of orchestral arrangements, Slavic folk music influences, and haunting ambient tracks. The soundtrack, particularly tracks like 'The Wolven Storm (Priscilla's Song)' and various battle themes, is highly praised. Sound design is immersive, with distinct monster sounds, environmental ambiances reflecting different regions, and impactful combat effects. |
| User Interface (UI/UX) | |
| N/A |
Features a customizable HUD displaying health, stamina, toxicity, equipped Signs, and a mini-map. A radial menu allows quick selection of Signs, potions, bombs, and pocket items. Inventory, character (skills, gear), alchemy, crafting, journal, and world map are accessed through a comprehensive menu system. The Bestiary provides information on monsters and their weaknesses. |
| Accessibility Options | |
| N/A |
The original release had limited accessibility options. The Next-Gen Update and subsequent patches improved this, adding features like customizable subtitles (size, background), options for font size, HUD scaling, control remapping (PC), options to reduce camera motion/head bob, and gameplay settings like auto-looting and alternative QTE inputs. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Original - 1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset (Original Game)) CPU: Minimum desktop CPU for original release. CPU (Laptop): Estimated laptop CPU. Modern i3/Ryzen 3 sufficient for original. GPU: Minimum desktop GPU for original release. GPU (Laptop): Estimated laptop GPUs for original release. RAM: Minimum RAM for original release. Storage: HDD minimum for original. | |
| — | memoryCPU: Intel CPU Core i5-2500K 3.3GHz or AMD CPU Phenom II X4 940 developer_boardGPU: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870 laptop_macCPU (L): Intel Core i5-4200M / AMD A10-5750M equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 765M / AMD Radeon R9 M270X or better. **Modern integrated graphics could handle original low settings. An RTX 3050 Mobile or RTX 4050 Mobile would easily max out original settings and run Next-Gen medium/high.** layersRAM: 6 GB saveStorage (Tier): 50 GB HDD |
| 1080p (Full HD) - Recommended (High Preset, 1080p resolution.) CPU: The official recommended CPU. CPU (Laptop): A modest modern mobile CPU is more than enough. GPU: A reliable GPU for a high-framerate experience. Supports Ray Tracing. GPU (Laptop): Any entry-level modern dedicated laptop GPU will run the game at maximum settings. RAM: 16GB RAM is officially recommended for optimal performance. Storage: An SSD is recommended for this tier. | |
memoryCPU: Quad-core 2.4 GHz processor developer_boardGPU: Nvidia GeForce RTX 2060, AMD Radeon RX 5600 XT, or Intel Arc A580 laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 5 2500U or better. laptop_windowsGPU (L): NVIDIA GeForce MX450 or better. layersRAM: 16 GB saveStorage (Tier): 10 GB SSD | — |
| 1080p (Full HD) - Recommended (Original - 1080p ~60 FPS, High Preset) (High Preset (Original Game)) CPU: Recommended desktop CPU for original release 1080p High. CPU (Laptop): Estimated mid-range laptop CPUs for original. GPU: Recommended desktop GPU for original 1080p High. GPU (Laptop): Estimated performance laptop GPUs for original. RAM: Recommended RAM for original release. Storage: SSD recommended for original. | |
| — | memoryCPU: Intel CPU Core i7-3770 3.4GHz or AMD CPU FX-8350 4GHz developer_boardGPU: NVIDIA GeForce GTX 770 or AMD Radeon R9 290 laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 970M / GTX 1050 Ti Mobile or AMD Radeon RX 470 Mobile. **An RTX 3060 Mobile or RTX 4060 Mobile will run original maxed out at high FPS and handle Next-Gen High settings well.** layersRAM: 8 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p resolution.) CPU: The official minimum CPU required to play the game. CPU (Laptop): Virtually any laptop from the last decade will meet this requirement. GPU: A basic dedicated or strong integrated GPU is sufficient. GPU (Laptop): Modern integrated graphics will significantly outperform the minimum spec. RAM: 8GB is the official minimum RAM requirement. Storage: An HDD is technically supported. | |
memoryCPU: Dual-core 2.4 GHz processor developer_boardGPU: Nvidia GeForce GTX 950, AMD Radeon R7 360, or Intel HD Graphics 630 laptop_macCPU (L): Any modern dual-core mobile CPU. laptop_windowsGPU (L): Intel Iris Xe Graphics or AMD Radeon 680M integrated graphics. layersRAM: 8 GB saveStorage (Tier): 10 GB HDD | — |
| save Overall Storage | |
| Spec: 10 GB available disk space Note: The game has a very small storage footprint. Type: Unknown | Spec: Approx. 50 GB available space (SSD Recommended). Size may increase with DLCs and HD Texture mods. Note: An SSD is highly recommended for faster loading times and smoother world traversal. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) or later Explanation: A modern 64-bit OS is a firm requirement. | Spec: Windows 7, Windows 8/8.1, Windows 10 (64-bit) Explanation: 64-bit OS required. Windows 10/11 64-bit recommended for Next-Gen Update features like ray tracing (DX12). |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: DirectX 12 is required. | Spec: DirectX 11 (Original), DirectX 12 (for Ray Tracing in Next-Gen Update) Explanation: DX11 for base game, DX12 required for ray tracing features. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Hades II Specifically
For The Witcher 3: Wild Hunt Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.