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GUNDAM ROGUE ORBIT vs METAL EDEN

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info General Information
Release Date
Mar 5, 2027 Sep 2, 2025
Developer
Bandai Namco Studios Inc. Reikon Games
Publisher
Bandai Namco Entertainment Inc. Deep Silver, PLAION
Genre(s)
High-Mobility Sci-Fi Action / Mecha First-Person Shooter, Action, Adventure, Sci-Fi
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.6 / 5.0 4.2 / 5.0
Current Price (USD)
$69.99 $40.00
tune Key Specs
Quick Highlights
  • Campaign Structure: ~20-Hour Standalone Cinematic Story Campaign
  • Combat Structure: Fast-Paced Omnidirectional 3D Mecha Action with Ground & Aerial Boost Mechanics
  • Customization Depth: Modular Frame, Thruster, Apocalypse Unit (AP-U), Weapon & Color Customization
  • Multiplayer Capabilities: Cross-Platform 3-Player Co-op Raid Incursions & 1v1 / 3v3 Arena Dogfights
  • Target Frame Rates: Locked 60fps / 120fps Modes on Modern PC & PS5 / Xbox Series X
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Dystopian Sci-Fi Orbital City
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Unique Feature: A unique 'Core Ripping' combat system that creates a strategic, resource-management loop within a high-speed movement shooter framework.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Vii: Provides real-time targeting telemetry, automatic missile counter-jamming, and boost cooling assistance.
    Haro Artificial Intelligence Unit
  • Nexus: The game is a single-player experience. ASKA's only companion is the voice of Nexus, her AI handler, who provides narrative context and direction.
    Artificial Intelligence
Key Collectibles
  • Archival Memory Cores: Concealed inside destroyed mobile suit wreckage and abandoned research bunkers throughout sandbox zones.
  • Gunpla Custom Paint Cartridges: Awarded by completing optional combat trial missions and discovering hidden containers across mission maps.
  • COREs: Ripped directly from enemies. The central resource used for offense (throwing), defense (healing/armor), and enabling the Super Punch.
  • DUST: A currency found throughout the levels, used at vendor points to upgrade weapons and character abilities.
Key Themes
  • Mecha Warfare
  • Space Colonization
  • Transhumanism
  • Post-Apocalyptic Survival
  • Rebellious Factions
  • Sci-Fi Action
  • Sci-Fi
  • Cyberpunk
  • First-Person Shooter
  • Action
  • Dystopian
  • Transhumanism
  • Robots
colorize Combat & Gear
Weapons Overview
  • Helix Variable Beam Rifle: Energy Rifle
    The primary precision firearm of the Gundam Helix, supporting rapid semi-automatic fire and high-power charged piercing shots.
  • Twin Helix Beam Sabers: Plasma Melee
    High-output close-quarters plasma sabers mounted on the backpack that can couple into a dual-ended beam naginata.
  • Shoulder-Mounted Cluster Missiles: Guided Ordnance
    Multi-lock missile pods that launch swarms of micro-rockets to stagger fast-moving enemy Mobile Suits.
  • Submachine Gun: Primary Weapon
    A basic SMG with unlimited ammo, serving as a reliable fallback weapon.
  • Shotgun: Primary Weapon
    A powerful shotgun praised for its satisfying impact and effectiveness in close-quarters combat.
  • Heavy Pistol: Primary Weapon
    A pistol that fires a horizontal spread of projectiles, with an unlockable secondary fire that launches a lock-on rocket.
  • Super Punch: Melee Ability
    A devastating melee attack that is enabled by consuming a ripped CORE. It is required to break the shields and armor of elite enemies.
Armor / Gear Sets
  • Helix Lightweight Mobility Frame: Maximizes thruster efficiency and boost velocity by 30% at the cost of kinetic impact resistance.
  • Heavy Fortified Apocalypse Plate: Reinforces Mobile Suit structural integrity against beam and explosive damage by 45%, with a slight penalty to boost recharge speed.
  • Body Suit: ASKA's cybernetic body suit, which can be upgraded via the 'Body Suit' skill tree to enhance movement abilities like dashing and jetpacking. Armor is a resource that can be replenished by consuming COREs.
Outfits/Customization
  • Pilot Flight Suit - Earth Blue: Custom ergonomic pilot bodysuit unlocked via pre-order bonuses, matching the exclusive Earth Blue mecha livery.
  • Stellarvane Officer Uniform: Standard naval uniform tailored for high-G mobile suit sorties and command bridge duty.
  • ASKA's Chassis: It is not yet known if ASKA's appearance will be customizable. Her design is a core part of her identity, contrasting an agile frame with heavy weaponry.
trending_up Progression & Upgrades
Skills & Progression

Mecha development revolves around the modular customization of the Gundam Helix. Players can modify four core physical components: Frame, Thruster System, Weapon Rigs, and Apocalypse Units (AP-U). AP-U modules are specialized bio-mechanical combat processors harvested from defeated Apocalypse bosses, granting active skills such as localized EMP pulses, temporary hyper-mobility overdrive modes, and deployable beam barrier shields. In addition, Vii's Haro tactical assist algorithms can be upgraded to enhance target prediction, auto-counter alerts, and energy recovery efficiency.

Players can upgrade ASKA through three distinct skill trees: Core Power (strength), Core Ripping (core mechanic), and Body Suit (movement). A currency called 'DUST' is used to upgrade a varied arsenal of futuristic weapons. Upgrades are designed to be meaningful, altering weapon models and adding new functionality, such as secondary fire modes.

public World & Exploration
World & Level Design

The game features expansive multi-zone sandboxes engineered to accommodate supersonic mobile suit speeds. The combat environments range from vast desert wastelands filled with shifting dunes and ancient ruined space colonies, to vertical metropolis ruins, fortified military canyon bases, and zero-gravity orbital debris fields. Missions seamlessly blend wide-open combat arenas where players can engage targets from kilometers away with tight industrial interior complexes that demand razor-sharp thruster control and close-quarters melee proficiency.

The game is not an open world. It is structured around bespoke combat arenas connected by linear traversal sections. The level design emphasizes verticality and three-dimensional combat spaces, blending industrial sectors, decaying residential areas, and claustrophobic maintenance tunnels.

Playable Vehicles
  • The Stellarvane: Independent Strike Cruiser
    An agile space and atmospheric battleship that serves as the mobile operations base for RE-X and Captain April.
  • Desert Land-Crawler: Heavy Armored All-Terrain Rover
    Massive multi-wheeled ground vessel utilized by Big Paul's sand pirate faction for salvaging and desert transport.
  • None
    The game is focused on on-foot, first-person parkour and combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Desert Sand Scavengers: Mutated Terrestrial Fauna
    Environmental wildlife inhabiting the ruined wastes surrounding the sand pirate territories
N/A
book Story & Characters
Main Characters
  • RE-X: Ace Pilot / Protagonist
    The skilled lead pilot of the Gundam Helix fighting to liberate humanity from the Apocalypse threat.
  • Vii: Haro AI Tactical Copilot
    A purpose-built intelligent Haro companion that manages the Gundam Helix's electronic warfare and sub-systems.
  • Sofia: Mysterious Observer
    A secretive figure closely observing RE-X's actions across Earth who holds critical keys to the Apocalypse's origins.
  • Captain April: Commander of the Stellarvane
    The pragmatic leader of an independent task force carrying out high-risk sorties against the Apocalypse.
  • Big Paul: Sand Pirate Chieftain
    The boisterous leader of the desert sand pirates who raids wealthy corporate transports to aid impoverished settlers.
  • Knight Commander Elaine: Elite Vanguard Commander
    An exceptional Mobile Suit pilot and disciplined military officer who leads her forces directly from the front line.
  • ASKA: Playable Protagonist
    A powerful combat android known as a 'Hyper Unit,' built around a digitized human psyche and dispatched on a perilous mission to the orbital city of MOEBIUS.
  • Nexus: AI Handler
    The disembodied voice of ASKA's creator and sentient spaceship, who provides cryptic guidance and mission objectives.
  • The ENGINEERS: Antagonists
    The mysterious entities that control MOEBIUS and its robotic defense forces.
Example Missions
  • Operation Sandstorm Vanguard: Escort & Area Defense
    Escort civilian supply crawlers across the southern desert basin while repelling waves of Apocalypse raiding units.
  • Orbital Spire Ascent: High-Speed Infiltration
    Ascend the exterior structure of an orbital tether to eliminate automated orbital defense batteries.
  • Clash of the Prototypes: Ace Boss Encounter
    Confront and defeat the mysterious Unknown Black Mobile Suit in a multi-stage aerial duel.
  • Main Campaign
    A linear, story-driven campaign that follows ASKA's mission to retrieve citizen COREs from the derelict orbital city of MOEBIUS while uncovering the secrets of Project EDEN.
people Multiplayer
Multiplayer Details

Multiplayer features both cooperative and competitive suites. 'Apocalypse Incursion' is a 3-player online co-op mode where squads take on multi-stage raid missions against colossal multi-segment mecha bosses with dynamic limb-destruction mechanics. 'Orbit Arena' offers 1v1 and 3v3 competitive tactical dogfights featuring ranked matchmaking, customizable spectator lobbies, and balanced tournament loadout rules.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Bandai Namco is offering multiple retail and digital SKUs: The Standard Edition ($69.99 / €79.99) contains the full base game. The Launch Edition features an exclusive physical GUNDAM Card Game promo card featuring Sofia and an early unlock voucher for the 'Earth Blue' mecha color customization. The premium Collector's Edition ($159.99) includes a limited-edition physical Gunpla model kit of the Gundam Helix in an exclusive colorway, an official steelbook case, the Premium MOD Skins Set, and a digital collector's artbook and original soundtrack selection.

Details on different game editions have not yet been announced.

Post-Launch Content / DLC

The developer roadmap outlines seasonal DLC expansions introducing iconic guest Mobile Suits from popular Gundam eras (including Mobile Suit Gundam SEED, The Witch from Mercury, and Iron-Blooded Orphans) as pilotable frames, alongside new cooperative raid bosses, additional challenge battle simulation rooms, and expanded story chapters detailing the origin of the Apocalypse units.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: When is the official release date for GUNDAM ROGUE ORBIT?
    A: GUNDAM ROGUE ORBIT is scheduled to launch worldwide on Friday, March 5, 2027 on PlayStation 5, Xbox Series X|S, and PC via Steam.
  • Q: Do I need to watch previous Gundam anime series to understand the story?
    A: No. GUNDAM ROGUE ORBIT is designed as a standalone action experience with an original world, characters, and storyline, specifically tailored to welcome newcomers while delivering classic mecha action.
  • Q: How long is the main story campaign?
    A: According to Bandai Namco Studios, the main cinematic campaign offers approximately 20 hours of narrative gameplay, with significant additional playtime from optional trial missions, mecha customization, and multiplayer modes.
  • Q: What multiplayer modes are available in the game?
    A: The game includes 3-player online co-op raid missions (Apocalypse Incursions) against massive multi-part boss mecha, as well as competitive 1v1 and 3v3 arena dogfight multiplayer.
  • Q: What is included in the Collector's Edition?
    A: The Collector's Edition ($159.99) includes the full game, an exclusive limited-color physical Gunpla model kit of the Gundam Helix, a steelbook case, the Premium MOD Skins Set, and a digital artbook & music selection.
  • Q: What is METAL EDEN?
    A: METAL EDEN is a single-player, first-person 'movement shooter' that combines the fast-paced, arena combat of DOOM with the cybernetic parkour of Ghostrunner.
  • Q: What is the 'Core Ripping' mechanic?
    A: It's the game's central feature. Players can rip energy cores from enemies and must choose whether to use them offensively as a grenade (which drops more ammo) or defensively to heal and power up a special melee attack.
  • Q: Is the game open world?
    A: No, it features a linear structure with bespoke combat arenas connected by more constrained traversal sections.
  • Q: Does the game use AI voice acting?
    A: The developer has disclosed that the game 'features voice-over content partially created through AI voice generation tools.' This was a point of criticism in the public demo, and the quality in the final release is a key point of interest.
build Technical Details
Graphics & Visual Fidelity

Powered by Unreal Engine 5, the game bridges realistic military mecha mechanical design with vibrant anime-inspired cel-shading. The visual presentation features physical armor weathering, paint chipping from kinetic impacts, glowing thermal vents, volumetric thruster contrails, and dynamic destructible environments during urban skirmishes.

N/A
Audio & Soundtrack

The audio design delivers powerful mechanical weight combined with an adrenaline-pumping orchestral and electronic synth-rock score composed by Bandai Namco Studios' in-house audio veterans. Every weapon discharge, thruster ignition, and beam deflection carries impactful bass resonance, supported by full dual-language audio voiceovers in Japanese and English.

N/A
User Interface (UI/UX)

The cockpit UI blends futuristic diegetic elements with clean combat telemetry. The heads-up display projects thruster heat levels, boost gauge meters, target lock-on reticles, and weapon ammo/cooldown timers directly onto the main pilot viewport. Vii the Haro unit appears in a reactive picture-in-picture sub-window in the upper-right corner, reacting in real time to flanking enemies, low health, and incoming missile warnings.

N/A
Accessibility Options

Includes comprehensive accessibility options such as automated target-lock tracking, configurable camera auto-centering during high-speed aerial movement, simplified one-button combo input modes, customizable color-blind palettes for HUD friend-or-foe reticles, and extensive audio visualizer cues for directional threat alerts.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Settings, 1080p at 60fps target)
CPU: Provides 6 cores / 12 threads needed for background physics and AI coordination.
CPU (Laptop): Standard entry-level hexacore mobile gaming processor.
GPU: Adequate VRAM for medium texture assets and standard shadow resolutions.
GPU (Laptop): Target 1080p at 60fps with DLSS Balanced enabled.
RAM: Standard memory configuration for seamless system asset caching.
Storage: SATA SSD or NVMe storage to ensure consistent asset streaming.
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (6GB VRAM, 80W TGP)
layersRAM: 16 GB
saveStorage (Tier): 100 GB SSD
memoryCPU: AMD Ryzen 7 3700X or Intel Core i7-10700K
developer_boardGPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVME SSD
1440p (QHD/2K) - Recommended (High Settings, 1440p at locked 60fps)
CPU: High clock speeds ensure rock-solid frame pacing during dense projectile salvos.
CPU (Laptop): Provides ample headroom to eliminate mobile CPU bottlenecks.
GPU: Flawlessly powers 1440p rendering with maximum post-processing and ray-traced reflections.
GPU (Laptop): Achieves high-frame-rate 1440p action with DLSS Quality.
RAM: High-bandwidth DDR5 eliminates micro-stuttering during sudden boost accelerations.
Storage: Fast read speeds facilitate instantaneous respawns and area transitions.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
laptop_macCPU (L): Intel Core i7-13700H or AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe M.2 SSD
memoryCPU: AMD Ryzen 7 5700X or Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVME SSD
2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Max Settings, Full Ray Tracing, Native 4K at 60+ fps (or 120fps with Frame Gen))
CPU: Peak desktop gaming CPUs for unconstrained simulation framerates.
CPU (Laptop): Flagship multi-core mobile workstation processor.
GPU: Provides massive compute power and VRAM for pristine 4K textures and particle physics.
GPU (Laptop): Delivers desktop-level 4K performance on enthusiast gaming laptops.
RAM: Extensive memory bandwidth to handle uncapped asset pipelines.
Storage: Ensures near-zero loading across all campaign missions and open staging zones.
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super 16GB / AMD Radeon RX 7900 XTX 24GB
laptop_macCPU (L): Intel Core i9-14900HX or AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 100 GB PCIe 4.0 NVMe SSD
save Overall Storage
Spec: 100 GB available space (NVMe SSD Recommended)
Note: Solid-state storage is required to prevent stuttering when transitioning between ground combat and supersonic high-altitude flight.
Type: NVMe
Spec: 25 GB available space (NVME SSD Required)
Note: A fast NVME SSD is a mandatory requirement for the game to handle asset streaming and loading efficiently.
Type: NVMe
desktop_windows Operating System
Spec: Windows 11 (64-bit)
Explanation: Ensures optimal thread scheduling across P-cores and E-cores during chaotic mecha combat.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit operating system is required. Windows 11 is recommended for Intel 12th/13th gen CPUs.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Required for hardware ray-traced reflections on metallic mecha armor and low-overhead multi-draw indirect calls.
Spec: Version 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • Built on Unreal Engine 5 with proprietary high-speed physics and mecha destruction modeling. The engine utilizes DirectStorage to rapidly stream dense urban battlegrounds and atmospheric debris fields during 600+ km/h omnidirectional aerial boost sequences.
  • Laptop Performance Note: High sustain GPU TGP and stable cooling are necessary. Fast camera pans, volumetric thruster plumes, and simultaneous particle bursts from multiple mobile suit engagements cause transient power spikes on mobile hardware.
  • Laptop Consideration: G P U T G P: A GPU TGP rating of at least 100W+ is recommended to sustain locked 60fps during intense multi-enemy beam clashes and smoke-filled city engagements.
  • Laptop Consideration: Cooling Thermals: Mobile processors will run hot during prolonged boss encounters with large Apocalypse units; elevating the laptop chassis or using an active cooling pad prevents thermal throttling.
  • Laptop Consideration: C P U Power Limits: Maintain balanced performance modes; high single-core clocks are required to handle projectile collision detection and real-time mecha limb-severance physics.
  • Laptop Consideration: M U X Switch Optimus: Enabling a direct dGPU connection via MUX Switch or Advanced Optimus reduces display latency by 8-12ms, which is vital for high-speed evasion and parry windows.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.7 (with Frame Generation), AMD FSR 3.1, Intel XeSS
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Thruster Fog and Screen-Space Reflections can yield a 15-20% boost in frame rates on mid-tier GPUs with minimal loss in visual fidelity.
  • Game Name: GUNDAM ROGUE ORBIT
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the use of Unreal Engine 5. An NVME SSD is a mandatory requirement for both minimum and recommended tiers.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. As a fast-paced movement shooter, maintaining a high and stable framerate is crucial for the best gameplay experience.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: METAL EDEN
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3.7 (with Frame Generation), AMD FSR 3.1, Intel XeSS
  • Key Settings Impact: Lowering Volumetric Thruster Fog and Screen-Space Reflections can yield a 15-20% boost in frame rates on mid-tier GPUs with minimal loss in visual fidelity.
N/A
laptop Laptop Considerations
  • G P U T G P: A GPU TGP rating of at least 100W+ is recommended to sustain locked 60fps during intense multi-enemy beam clashes and smoke-filled city engagements.
  • Cooling Thermals: Mobile processors will run hot during prolonged boss encounters with large Apocalypse units; elevating the laptop chassis or using an active cooling pad prevents thermal throttling.
  • C P U Power Limits: Maintain balanced performance modes; high single-core clocks are required to handle projectile collision detection and real-time mecha limb-severance physics.
  • M U X Switch Optimus: Enabling a direct dGPU connection via MUX Switch or Advanced Optimus reduces display latency by 8-12ms, which is vital for high-speed evasion and parry windows.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile (6GB VRAM, 80W TGP) / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile (6GB VRAM, 80W TGP) / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile (6GB VRAM, 80W TGP) / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).

For GUNDAM ROGUE ORBIT Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti 6GB / AMD Radeon RX 5600 XT 6GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 12GB / AMD Radeon RX 7700 XT 12GB

For METAL EDEN Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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