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Ghostrunner 2 vs Dishonored

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info General Information
Release Date
Oct 26, 2023 Oct 9, 2012
Developer
One More Level Arkane Studios
Publisher
505 Games Bethesda Softworks
Genre(s)
Action, Cyberpunk, Fast-Paced Slasher, Parkour, Single-player Stealth Action-Adventure, Immersive Sim
Engine
Unreal Engine Unreal Engine 3 (Heavily Modified)
stars Ratings & Price
Content Rating
Mature Mature 17+
Avg. User Rating
4.1 / 5.0 4.5 / 5.0
Current Price (USD)
$39.99 $19.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic, GOG), PlayStation 5, Xbox Series X/S
  • Release Date: October 26, 2023
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: City of Dunwall, Empire of the Isles
  • Platforms: PC, PlayStation 3, Xbox 360 (Definitive Edition on PS4, Xbox One)
sports_esports Gameplay & Mechanics
Companions/Followers
  • The Cybervoid: An abstract, simulated space Jack must periodically enter. It challenges him with surreal puzzles that reward him with devastating new ultimate abilities.
    Digital Realm
  • Climber Headquarters: The physical location where Jack can briefly rest between missions, converse with allies to gain lore insights, and reconfigure his loadout in safety.
    Safe Hub
N/A
Key Collectibles
  • Memory Shards: Crucial items scattered throughout the platforming challenges that directly increase the capacity of Jack's motherboard, allowing more chips to be installed.
  • Hidden Sword Skins: Cosmetic unlocks placed in highly dangerous, off-the-beaten-path parkour sections, rewarding daring players with new visual flair.
  • Lore Artifacts: Items left behind by the citizens of Dharma Tower and the old world, providing narrative context to the post-apocalyptic ruin humanity finds itself in.
  • Runes: Hidden throughout levels; used to acquire and upgrade supernatural powers. The Heart reveals their locations.
  • Bonecharms: Found in various hidden spots or carried by specific NPCs; provide passive buffs to Corvo's abilities. The Heart reveals their locations.
  • Sokolov Paintings: Collectible artworks by Anton Sokolov hidden in each mission level. Collecting them provides coin and contributes to completion.
  • Outsider Shrines: Hidden shrines dedicated to the Outsider, usually containing a Rune and offering lore insights.
  • Books, Notes, and Audiographs: Scattered throughout the world, providing lore, character backstories, hints, and world-building details.
Key Themes
  • Cyberpunk
  • Post-Apocalyptic
  • Cyber Ninja
  • Speedrunning
  • Artificial Intelligence
  • Dystopia
  • Synthwave
  • Stealth
  • Revenge
  • Supernatural Powers
  • Plague
  • Oppression
  • Political Conspiracy
  • Moral Choices
  • Whalepunk Aesthetic
colorize Combat & Gear
Weapons Overview
  • High-Frequency Katana: Primary Melee
    Jack's signature weapon. A mono-molecular blade capable of slicing through heavily armored enemies in a single strike and deflecting incoming high-velocity projectiles.
  • Shuriken: Energy Projectile
    A throwable energy weapon used to stun shielded enemies, electrocute robotic foes, and trigger distant environmental switches during high-speed parkour.
  • Motorcycle Cannons: Vehicular Weapons
    Heavy, forward-facing machine guns mounted on Jack's motorcycle, used to clear barricades and destroy pursuing vehicles in the Wasteland.
  • Corvo's Folding Blade: Melee
    Corvo's signature collapsible sword, used for lethal combat, stealth takedowns, and parrying attacks.
  • Pistol: Firearm (Ranged)
    A flintlock-style pistol. Can be upgraded for damage, accuracy, and reload speed. Standard and explosive bullets available.
  • Crossbow: Ranged (Stealth)
    A silent ranged weapon. Fires standard bolts, sleep darts for non-lethal takedowns, and incendiary bolts.
  • Grenade: Throwable (Explosive)
    Standard fragmentation grenade effective against groups or for creating diversions.
  • Spring Razor: Trap (Lethal)
    A deployable trap that, when triggered, unleashes a whirlwind of sharp wires, shredding nearby enemies.
  • Sticky Grenade: Throwable (Explosive)
    A grenade that adheres to surfaces or enemies before detonating.
Armor / Gear Sets
  • Sensory Boost: Jack relies purely on speed rather than physical armor. The Sensory Boost mechanic allows him to slow down time mid-air, effectively acting as his primary defensive maneuver to strafe around bullets.
  • Smart Deflect Chip: A powerful motherboard modifier that actively bounces deflected projectiles directly back at the enemy who fired them, turning offense into defense.
  • Ghostrunner Chassis: The advanced cybernetic body of Jack. Despite its technological marvel, it cannot withstand sustained damage, adhering strictly to the game's brutal one-hit-one-kill philosophy.
N/A
Outfits/Customization
  • Animated Sword & Hand Skins: Extensive cosmetic options for Jack's katana and cybernetic hands, ranging from glowing neon blades (Aqua, Molten) to traditional, dark steel finishes.
  • Motorcycle Liveries: Various paint jobs and decals applied to Jack's bike, such as the Design 24A skin, allowing players to cruise the Wastelands in style.
  • Traditional Cyber-Ninja Plating: The sleek, metallic aesthetic of Jack's base chassis, designed for maximum aerodynamic efficiency and lethal stealth.
  • Royal Protector Uniform: Corvo's signature dark, masked attire. Not customizable beyond its inherent design.
  • City Watch Uniform: Blue and grey uniforms worn by Dunwall's guards, varying slightly by rank.
  • Overseer Uniform: Distinctive masked uniforms of the Abbey of the Everyman's militant order.
trending_up Progression & Upgrades
Skills & Progression

Progression relies on a redesigned motherboard system. As Jack collects Memory Shards throughout the levels, he expands his motherboard's capacity, allowing him to install specific modifier chips. These upgrades can drastically alter playstyles, such as reducing the stamina cost of the Sensory Boost, outlining enemies through walls, or reflecting projectiles directly back at attackers. Jack also commands a suite of active abilities, including Shurikens to stun enemies or hit distant switches, Shadow to leave a decoy and turn invisible, and Tempest to blast multiple foes backward with a kinetic shockwave.

Corvo gains supernatural powers like Blink (teleportation), Dark Vision, Bend Time, Devouring Swarm, and Possession. These powers are unlocked and upgraded using Runes found in the world. Bonecharms provide passive buffs. Weapons and gadgets like the pistol, crossbow, grenades, and rewire tools can be upgraded using money at Piero Joplin's workshop.

public World & Exploration
World & Level Design

The game features massive, linearly structured levels that seamlessly combine intricate platforming with wide combat arenas. The environments are split between the suffocating, cyberpunk-industrial confines of Dharma Tower and the sprawling, ruined Wastelands outside. The introduction of the motorcycle drastically increases the scale of certain levels, featuring wide-open highways, massive desert canyons, and decaying mega-structures that require players to drive at breakneck speeds while dodging environmental hazards.

The game features distinct, large, and intricately designed mission levels rather than a single continuous open world. Key locations in Dunwall include Dunwall Tower, the Hound Pits Pub (hub area), Kaldwin's Bridge, Boyle Estate, and the Flooded District. Each level offers multiple pathways and secrets.

Playable Vehicles
  • Ghostrunner Motorcycle: High-Speed Combat Bike
    A stunning, heavily armed cybernetic motorcycle. It allows Jack to traverse massive wastelands, ride on vertical walls, and utilize mounted cannons to destroy obstacles and enemies at breakneck speeds.
  • Samuel's Boat: Watercraft (Transport)
    Samuel Beechworth's small motorboat, used to transport Corvo to and from mission areas along Dunwall's waterways.
  • Whale Oil Powered Rails/Carts: Automated Transport (Environmental)
    Some levels feature automated rail carts or lifts powered by whale oil, which can be used for traversal within specific areas.
Notable Fauna/Mounts
  • Wasteland Worms: Mutated Fauna
    Massive, terrifying mutated creatures encountered in the desolate wastelands outside Dharma Tower, serving as highly lethal environmental hazards.
  • Rat: Rattus norvegicus (Plague Rats)
    Environmental Hazard (swarms), Can be possessed, Source of Devouring Swarm power
  • Hagfish: Fictional Aquatic Creature
    Aquatic Hazard, found in water bodies, can be possessed.
  • Wolfhound: Canis lupus familiaris
    Enemy Type, Guard Animal, often accompanies City Watch.
book Story & Characters
Main Characters
  • Jack: Protagonist
    The ultimate cyber ninja. After saving Dharma Tower, he now acts as its lethal protector, struggling to forge his own identity beyond his violent programming.
  • Kira: Support Tech
    A key member of the Climbers resistance. She rebuilds Jack's systems, monitors his vitals, and provides crucial intelligence during his missions.
  • Mitra: Antagonist
    One of the highly advanced rogue Ghostrunners who formed a violent AI cult, serving as a primary, incredibly dangerous foil to Jack in combat.
  • Corvo Attano: Protagonist / Royal Protector
    The Empress's loyal bodyguard, framed for her murder. Granted powers by the Outsider to seek revenge and clear his name.
  • The Outsider: Supernatural Entity / Narrator
    A mysterious, amoral god-like figure from the Void who grants supernatural powers to individuals he finds 'interesting', observing their choices.
  • Empress Jessamine Kaldwin: Ruler of the Isles
    The beloved Empress murdered at the start of the game, setting Corvo's journey in motion.
  • Emily Kaldwin: Heir to the Throne / Damsel
    Daughter of Empress Jessamine, kidnapped after her mother's assassination. Rescuing her is a primary objective.
  • Hiram Burrows (Lord Regent): Primary Antagonist / Usurper
    The Royal Spymaster who orchestrates the Empress's assassination and seizes power as Lord Regent.
  • Daud: Antagonist / Assassin Leader
    The infamous 'Knife of Dunwall', leader of the Whalers assassin gang, responsible for carrying out the Empress's murder.
  • Samuel Beechworth: Ally / Boatman
    A loyalist boatman who ferries Corvo to and from missions and offers moral guidance.
Example Missions
  • Dharma Tower Ascend: Linear Combat / Platforming
    Slice through the neon-lit industrial sectors of the tower, utilizing new parkour mechanics to dismantle the rising AI cult's initial strongholds.
  • Wasteland Expedition: Vehicular Combat
    Mount the Ghostrunner motorcycle and escape the tower, dodging apocalyptic hazards and engaging in high-speed combat across the sun-scorched desert.
  • RogueRunner.exe: Endgame / Roguelite
    An intensely challenging, roguelite-inspired endgame mode where Jack must clear randomized arenas to test the player's pure mechanical mastery.
  • Dishonored (Prologue)
    Witness the Empress's assassination, get framed, and escape Coldridge Prison.
  • High Overseer Campbell
    Eliminate High Overseer Thaddeus Campbell or find a non-lethal solution to neutralize him.
  • House of Pleasure
    Infiltrate the Golden Cat bathhouse to deal with the Pendleton twins.
  • Lady Boyle's Last Party
    Infiltrate a masquerade ball at the Boyle Estate to identify and eliminate one of the three Boyle sisters (or find a non-lethal alternative).
  • The Loyalists
    Return to the Hound Pits Pub only to face betrayal.
  • The Light at the End
    Infiltrate Kingsparrow Island lighthouse for the final confrontation with the Lord Regent and to rescue Emily.
people Multiplayer
Multiplayer Details

The game does not feature any multiplayer modes. It is a dedicated, hyper-focused single-player action-platformer designed around trial-and-error mastery, quick-reloading checkpoints, and flawless execution.

Strictly a single-player experience. No co-op or competitive multiplayer.

extension Editions & DLC
Available Editions

Ghostrunner 2 launched on October 26, 2023, across PC, PlayStation 5, and Xbox Series X/S. The game was available in three distinct tiers: The Standard Edition ($39.99), the Deluxe Edition ($49.99) which included exclusive cosmetic sword and hand skins (like the Molten Blade and Ahriman's Katana), and the Brutal Edition ($69.99). The Brutal Edition included all Deluxe content, advanced 48-hour early access, an animated Aqua sword skin, and the game's Season Pass, which promised additional game modes and cosmetic packs.

**Standard Edition:** Base game. **Game of the Year (GOTY) Edition / Definitive Edition:** Base game + all DLC (Dunwall City Trials, The Knife of Dunwall, The Brigmore Witches, Void Walker's Arsenal).

Post-Launch Content / DLC

Developer One More Level supported the game post-launch with a Season Pass and several DLC packs. Notable drops included the Ice Pack, Heat Pack, and Dragon Pack, which introduced highly stylized cosmetic sword skins, motorcycle liveries, and hand wraps. The game also received substantial free updates, most notably the 'RogueRunner.exe' mode, introducing roguelite elements to the gameplay, and a punishing 'Hardcore Mode' designed for the most dedicated speedrunners.

**Dunwall City Trials:** Challenge maps. **The Knife of Dunwall:** Story DLC playing as the assassin Daud. **The Brigmore Witches:** Continues Daud's story. **Void Walker's Arsenal:** Pre-order bonus pack with additional bonecharms and resources.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Ghostrunner 2 harder than the first game?
    A: Ghostrunner 2 maintains the brutal one-hit-kill philosophy but introduces more forgiving checkpoints, block/parry mechanics, and customizable abilities, making it slightly more accessible without losing its hardcore edge.
  • Q: Do I need to play the first game?
    A: While Ghostrunner 2 includes a story recap, playing the first game provides excellent context for the fall of the Keymaster and the mechanics of Dharma Tower.
  • Q: Does it support Ray Tracing?
    A: Yes, on PC, PS5, and Xbox Series X, the game supports advanced Ray Traced reflections and lighting, heavily enhancing the neon cyberpunk aesthetic.
  • Q: Are there vehicles?
    A: Yes! A major new addition is Jack's motorcycle, introducing high-speed vehicular combat and massive, non-linear levels in the Wasteland.
  • Q: What is the Chaos system in Dishonored?
    A: The Chaos system tracks Corvo's lethal actions. Killing more characters increases Chaos, leading to a darker world, more plague victims (Weepers), more rats, pessimistic dialogue, and a bleaker ending. A low Chaos playthrough (minimal kills) results in a more hopeful outcome.
  • Q: Can you complete Dishonored without killing anyone?
    A: Yes, it is possible to complete the entire game, including eliminating all main targets, without killing anyone (non-lethal playthrough). This often involves finding alternative methods to neutralize targets.
  • Q: What are Runes and Bonecharms used for?
    A: Runes are used to unlock and upgrade Corvo's supernatural powers. Bonecharms are trinkets that provide passive buffs, such as increased health/mana, faster movement, or enhanced stealth.
  • Q: Is Corvo a silent protagonist?
    A: For the most part, yes. Corvo has very few spoken lines in the base game, primarily making choices through player actions. He is more vocal in the DLC and Dishonored 2.
build Technical Details
Graphics & Visual Fidelity

Built on Unreal Engine, the game is a visual spectacle of gritty cyberpunk design. Dharma Tower is filled with reflective puddles, blinding neon advertisements, and complex industrial architecture, while the Wasteland introduces vast, sun-baked, apocalyptic ruins. The game heavily utilizes motion blur, high-speed particle effects, and visceral blood sprays to emphasize Jack's incredible momentum. Ray Tracing adds significant depth to the lighting and reflections, making the dystopian world feel grounded and incredibly sleek.

Utilizing a heavily modified Unreal Engine 3, Dishonored features a distinct 'whalepunk' art style characterized by exaggerated Victorian-era architecture, industrial elements powered by whale oil, and painterly textures. The game is known for its strong art direction and atmosphere rather than raw graphical fidelity by modern standards.

Audio & Soundtrack

The soundscape is a fundamental pillar of the game's intense pacing. The soundtrack features heavy, adrenaline-pumping synthwave, darksynth, and electronic tracks composed by heavyweights like Daniel Deluxe, We Are Magonia, Gost, Dan Terminus, and Arek Reikowski. The sound effects match the brutality of the combat, with the metallic clash of katanas deflecting bullets and the roaring engine of the motorcycle providing constant auditory feedback that keeps players in a state of 'flow'.

Score by Daniel Licht, creating a dark, atmospheric, and memorable soundtrack. Sound design is crucial for stealth, providing auditory cues for guard patrols and environmental hazards. Features iconic voice acting, including Stephen Russell as Corvo (though Corvo is mostly silent).

User Interface (UI/UX)

The UI is deeply immersive and stylized with cyberpunk minimalism. Key elements include the stamina bar (crucial for executing Sensory Boosts and parries), ability cooldown indicators, and a combo multiplier. When the game slows down during a mid-air dash or perfect parry, the UI reacts with sleek, neon-hued distortion effects. The Headquarters hub features a clean, diegetic interface for swapping motherboard chips and engaging in dialogue trees with the Climber NPCs.

Relatively minimalist HUD with health/mana indicators, objective markers, and a quick-access wheel for powers and gadgets. Contextual prompts for interactions.

Accessibility Options

Recognizing the punishing difficulty of its one-hit-kill design, the developers included features to mitigate frustration. The most vital accessibility tool is the near-instantaneous respawn system, which eliminates loading screens between deaths. Players can also extensively remap controls, adjust UI elements, and utilize a slightly forgiving 'Sensory Boost' slowdown mechanic that assists players in tracking fast-moving projectiles before making a split-second decision.

Standard for its time: Subtitle options, remappable controls (PC), adjustable difficulty. Less comprehensive than modern titles but functional.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (720p @ ~30 FPS - Official) (Low Preset, 720p Resolution)
CPU: Official Arkane minimum desktop CPU. Very old dual-core processors.
CPU (Laptop): Period-appropriate laptop equivalent: Older mobile dual-core CPUs.
GPU: Official Arkane minimum desktop GPU. DirectX 9.0c compatible card with 512MB+ VRAM (768MB recommended).
GPU (Laptop): Period-appropriate laptop equivalent: Mobile GPUs capable of low settings at 720p.
RAM: Minimum RAM required. 4GB was recommended for a smoother experience.
Storage: HDD works, SSD improves loading.
—
memoryCPU: Dual core @ 3.0 GHz or better (e.g., Intel Core 2 Duo E8400 / AMD Athlon 64 X2 6000+)
developer_boardGPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
laptop_macCPU (L): Intel Core 2 Duo T7500 / AMD Turion 64 X2 TL-60
laptop_windowsGPU (L): NVIDIA GeForce GT 555M / ATI Mobility Radeon HD 5770
layersRAM: 3 GB
saveStorage (Tier): 9 GB HDD
1080p (Full HD) - Recommended (High/Epic Preset, 1080p (60+ FPS Target))
CPU: The official recommended processors provide massive multi-threaded overhead, ensuring perfectly fluid frame pacing during complex boss fights.
CPU (Laptop): Ensures completely fluid gameplay, critical for nailing frame-perfect slashes.
GPU: The official recommended GPUs have the rasterization power and VRAM to max out the game's visual settings and handle intensive particle effects.
GPU (Laptop): Provides an excellent, locked 60+ FPS experience on a portable display with high visual fidelity.
RAM: Highly recommended to prevent micro-stutters when rendering massive cyberpunk architecture and neon lighting.
Storage: NVMe SSD highly recommended.
memoryCPU: Intel Core i9-9900k (8 * 3600) or AMD Ryzen 5 5600X (6 * 3700) or equivalent
developer_boardGPU: GeForce RTX 2070 Super (8192 MB) or Radeon RX 6800 XT (16384 MB) or Intel Arc A770 (16384 MB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 16 GB
saveStorage (Tier): 65 GB available space
—
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (60 FPS Target))
CPU: The official minimum quad-core processors required to handle the game's physics and enemy AI without causing logic delays.
CPU (Laptop): Entry-level mobile processors will run the game, but frame drops may occur in heavily populated outdoor environments.
GPU: The official minimum GPUs, requiring visual settings to be lowered to fit within the VRAM limits while targeting 60 FPS.
GPU (Laptop): Capable of providing a fast, playable 1080p experience on low/medium settings without Ray Tracing.
RAM: Official minimum required memory to prevent out-of-memory crashes during level transitions.
Storage: SATA SSD or better is officially required.
memoryCPU: Intel Core i5-4590 (4 * 3300) or AMD FX-8350 (4 * 4000) or equivalent
developer_boardGPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 65 GB available space
—
1080p (Full HD) - Recommended (1080p @ ~60 FPS - Official) (High Preset, 1080p Resolution)
CPU: Official Arkane recommended desktop CPU. Older quad-core processors.
CPU (Laptop): Period-appropriate laptop equivalent: Early mobile quad-core i5s or higher-end APUs.
GPU: Official Arkane recommended desktop GPU for 1080p High.
GPU (Laptop): Period-appropriate: Mid-range mobile GPUs from 2012-2013. Modern Baseline: An RTX 3050 Mobile is extreme overkill and will achieve hundreds of FPS. Even modern high-end integrated graphics can run this game very well at 1080p.
RAM: Recommended for a smoother experience at high settings.
Storage: SSD recommended for optimal performance.
—
memoryCPU: Quad core @ 2.4 GHz or better (e.g., Intel Core i5-750 / AMD Phenom II X4 955)
developer_boardGPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
laptop_macCPU (L): Intel Core i5-2410M / AMD A8-3500M
laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 670M / AMD Radeon HD 7870M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M.
layersRAM: 4 GB
saveStorage (Tier): 9 GB SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target))
CPU: Modern mid-to-high end CPUs that comfortably process maximum enemy density and logic.
CPU (Laptop): Powers complex dynamic lighting while maintaining consistent frametimes.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on neon-lit signs and metallic surfaces.
GPU (Laptop): Provides necessary VRAM and compute overhead for 1440p rendering on modern laptop panels.
RAM: Optimal memory configuration.
Storage: Fast NVMe SSD.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 65 GB available space
—
1440p (QHD/2K) - Enthusiast (1440p @ 60+ FPS) (Ultra/Max Preset, 1440p Resolution)
CPU: High-end CPUs from the era, or any modern CPU.
CPU (Laptop): Period-appropriate laptop equivalent: Higher-end mobile CPUs. Any modern mobile CPU is more than enough.
GPU: Desktop GPUs providing a very smooth 1440p experience.
GPU (Laptop): Period-appropriate: Strong mobile GPUs from 2014. Modern Baseline: An RTX 3050 Mobile will max this out at 1440p with extremely high FPS. High-end integrated graphics are also very capable here.
RAM: Recommended for 1440p gaming for smooth performance.
Storage: A fast SSD is beneficial for quick loading.
—
memoryCPU: Intel Core i7-2600K / AMD FX-8350
developer_boardGPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 2200U (or any modern mobile CPU)
laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 870M / AMD Radeon R9 M295X. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M.
layersRAM: 8 GB
saveStorage (Tier): 9 GB SSD (NVMe if available)
2160p (UHD/4K) - Ultra (Max Preset + RT, 4K (60 FPS with DLSS/FSR))
CPU: Ensures absolutely no bottlenecks, allowing the game's engine to run flawlessly behind the scenes.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution with Ray Tracing enabled, ensuring crisp details on the cybernetic enemies and fluid motion.
GPU (Laptop): Flagship laptop graphics are required to maintain a stable 60 FPS at 4K during heavy action sequences.
RAM: Overkill, but provides maximum stability.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile
layersRAM: 32 GB
saveStorage (Tier): 65 GB available space
—
2160p (UHD/4K) - 4K Target (60+ FPS with modern hardware) (Ultra/Max Preset, 2160p (4K) Resolution)
CPU: Any decent modern CPU will handle this game at 4K without issues.
CPU (Laptop): Modern mid-range or higher mobile CPUs.
GPU: Desktop GPUs that can comfortably run Dishonored at 4K max settings.
GPU (Laptop): Period-appropriate: Top-tier mobile GPU of its time. Modern Baseline: An RTX 3050 Mobile or RX 6600M will run this game at 4K maxed out with very high FPS.
RAM: 8GB is fine for the game, 16GB better for modern systems.
Storage: Fast NVMe SSD for minimal loading.
—
memoryCPU: Intel Core i7-4770K / AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H (or any modern H-series mobile CPU)
laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 980M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / AMD Radeon RX 6600M (8GB).
layersRAM: 8 GB
saveStorage (Tier): 9 GB SSD (NVMe Recommended)
save Overall Storage
Spec: 65 GB available space
Note: An SSD is strictly required by the developers to eliminate loading hitches and texture pop-in when riding the motorcycle at high speeds.
Type: Unknown
Spec: 9 GB available HDD space (SSD Recommended for faster loading)
Note: Small install size by modern standards. SSD improves level load times.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 x64
Explanation: A 64-bit operating system is officially required for addressing the high memory overhead of the game's fast-streaming assets.
Spec: Windows Vista / Windows 7 (32-bit or 64-bit)
Explanation: Officially supports older Windows versions. Runs perfectly on Windows 8, 10, and 11.
gamepad DirectX Version
Spec: Version 11 (Minimum) / Version 12 (Recommended)
Explanation: DirectX 11 provides baseline compatibility, but DirectX 12 is officially recommended to enable advanced rendering features, efficient draw calls, and Ray Tracing.
Spec: DirectX 9.0c
Explanation: Dishonored utilizes DirectX 9.0c for rendering.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront. Ghostrunner 2 utilizes Unreal Engine, leveraging intense particle effects, rapid rendering sequences, and detailed neon-lit environments, requiring high frame rates for its one-hit-kill gameplay.
  • Laptop Performance Note: Because Ghostrunner 2 is fundamentally built around split-second reflexes and twitch-based gameplay, maintaining a rock-solid 60+ FPS on a laptop is paramount. Thermal throttling that leads to micro-stutters will directly result in immediate player death during intense platforming or combat sections.
  • Laptop Consideration: G P U T G P: A minimum GPU TGP of 60W is required for 1080p rendering (e.g., RTX 3050 Mobile). For high settings and Ray Tracing features, a TGP of 115W+ (RTX 4060 Mobile or higher) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The rapid asset streaming required when traversing environments at breakneck speeds stresses the CPU. A cooling pad is recommended to sustain high turbo boost clocks.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to 'Performance' to prevent the CPU from bottlenecking the GPU, ensuring inputs register perfectly during fast-paced dashes and deflections.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is practically mandatory to reduce display latency to the absolute minimum, guaranteeing that parries and evasions connect exactly when you press the button.
  • Optimization Detail: Upscaling Tech: Supports DLSS, FSR, and XeSS. Using upscaling is highly recommended when playing with Ray Tracing enabled to maintain the critical 60+ FPS threshold.
  • Optimization Detail: Key Settings Impact: Ray Traced Reflections and Shadows drastically increase GPU overhead. Disabling them provides massive frame rate boosts on struggling hardware.
  • Game Name: Ghostrunner 2
  • Official system requirements as per Bethesda/Arkane Studios' documentation at launch (October 2012). The game is relatively light by modern standards. An SSD will improve loading times.
  • Laptop Performance Note: Dishonored runs very well on a wide range of laptops, even older ones with dedicated graphics. Modern integrated graphics (e.g., Intel Iris Xe, AMD Radeon Graphics) can often run this game adequately at lower settings. Any modern discrete GPU, including an RTX 3050 Mobile, will provide extremely high framerates.
  • Laptop Consideration: G P U T G P: Not a major concern for this title on modern hardware; even low TGP modern GPUs will excel. For period-appropriate cards, ensuring they weren't severely underpowered was key.
  • Laptop Consideration: Cooling Thermals: Most modern laptops should handle Dishonored without significant thermal issues. Older laptops might still get warm.
  • Laptop Consideration: C P U Power Limits: The game is not very CPU demanding. Any modern dual-core or quad-core mobile CPU will be more than sufficient.
  • Laptop Consideration: M U X Switch Optimus: Beneficial on older Optimus systems to ensure the dedicated GPU is used, though less critical with powerful modern hardware.
  • Optimization Detail: Upscaling Tech: No native support for modern upscaling technologies (DLSS/FSR/XeSS). Standard resolution and anti-aliasing options are available in-game.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Light Shafts, Texture Details, and Anti-Aliasing (MLAA/FXAA) can impact performance on very low-end hardware.
  • Supported Video Cards: NVIDIA: GeForce GTX 460 or better, GeForce GT 500M series or better (GT 555M for min) | AMD: Radeon HD 5850 or better, Mobility Radeon HD 5000 series or better (HD 5770 for min) | Intel: Intel HD Graphics 3000/4000 (Not officially recommended, but may run at very low settings/resolutions) | General: Laptop versions of discrete cards may work if their performance is on par with the desktop minimum. Integrated graphics were not a primary target.
  • Sound card: DirectX 9.0c compatible soundcard (Standard requirement for audio output.)
  • Peripherals: Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended) (Supports standard PC input devices and gamepads.)
  • Game Name: Dishonored
build Optimization Details
  • Upscaling Tech: Supports DLSS, FSR, and XeSS. Using upscaling is highly recommended when playing with Ray Tracing enabled to maintain the critical 60+ FPS threshold.
  • Key Settings Impact: Ray Traced Reflections and Shadows drastically increase GPU overhead. Disabling them provides massive frame rate boosts on struggling hardware.
  • Upscaling Tech: No native support for modern upscaling technologies (DLSS/FSR/XeSS). Standard resolution and anti-aliasing options are available in-game.
  • Key Settings Impact: Shadow Quality, Light Shafts, Texture Details, and Anti-Aliasing (MLAA/FXAA) can impact performance on very low-end hardware.
laptop Laptop Considerations
  • G P U T G P: A minimum GPU TGP of 60W is required for 1080p rendering (e.g., RTX 3050 Mobile). For high settings and Ray Tracing features, a TGP of 115W+ (RTX 4060 Mobile or higher) is heavily recommended.
  • Cooling Thermals: The rapid asset streaming required when traversing environments at breakneck speeds stresses the CPU. A cooling pad is recommended to sustain high turbo boost clocks.
  • C P U Power Limits: Set Windows power profiles to 'Performance' to prevent the CPU from bottlenecking the GPU, ensuring inputs register perfectly during fast-paced dashes and deflections.
  • M U X Switch Optimus: A MUX switch is practically mandatory to reduce display latency to the absolute minimum, guaranteeing that parries and evasions connect exactly when you press the button.
  • G P U T G P: Not a major concern for this title on modern hardware; even low TGP modern GPUs will excel. For period-appropriate cards, ensuring they weren't severely underpowered was key.
  • Cooling Thermals: Most modern laptops should handle Dishonored without significant thermal issues. Older laptops might still get warm.
  • C P U Power Limits: The game is not very CPU demanding. Any modern dual-core or quad-core mobile CPU will be more than sufficient.
  • M U X Switch Optimus: Beneficial on older Optimus systems to ensure the dedicated GPU is used, though less critical with powerful modern hardware.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 555M / ATI Mobility Radeon HD 5770
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 555M / ATI Mobility Radeon HD 5770
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 555M / ATI Mobility Radeon HD 5770
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce GTX 870M / AMD Radeon R9 M295X. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M.
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce GTX 870M / AMD Radeon R9 M295X. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M.
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce GTX 980M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / AMD Radeon RX 6600M (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce GTX 980M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / AMD Radeon RX 6600M (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce GTX 980M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / AMD Radeon RX 6600M (8GB).

For Ghostrunner 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: GeForce RTX 2070 Super (8192 MB) or Radeon RX 6800 XT (16384 MB) or Intel Arc A770 (16384 MB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: GeForce RTX 2070 Super (8192 MB) or Radeon RX 6800 XT (16384 MB) or Intel Arc A770 (16384 MB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800

For Dishonored Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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