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Far Cry 3 vs Just Cause 3

info General Information
Release Date
Nov 29, 2012 Dec 1, 2015
Developer
Ubisoft Montreal, Ubisoft Massive, Ubisoft Reflections, Ubisoft Shanghai, Ubisoft Red Storm Avalanche Studios
Publisher
Ubisoft Square Enix
Genre(s)
Action-Adventure, Open World, First-Person Shooter Action-Adventure, Open World, Sandbox, Third-Person Shooter
Engine
Dunia Engine 2 (Modified CryEngine) Apex Engine (Avalanche Engine)
stars Ratings & Price
Content Rating
Mature 17+ M (Mature 17+) - ESRB Descriptors: Blood, Intense
Avg. User Rating
4.5 / 5.0 3.7 / 5.0
Current Price (USD)
$19.99 $29.87
tune Key Specs
Quick Highlights
  • Perspective: First-Person
  • Multiplayer: Cooperative Campaign (4 players), Competitive PvP, Map Editor
  • Setting: Rook Islands (Fictional Tropical Archipelago)
  • Platforms: PC, PlayStation 3, Xbox 360 (Later Classic Edition on PS4, Xbox One)
  • Unique Feature: Tatau Skill System, Iconic Villain (Vaas), Descent into Madness Theme, Comprehensive Crafting.
  • Perspective: Third-Person
  • Multiplayer: Single-player Only (Fan-made multiplayer mod for PC)
  • Setting: Medici (Fictional Mediterranean Island Republic)
  • Platforms: PC (Windows), PlayStation 4, Xbox One
  • Unique Feature: Signature Grappling Hook, Wingsuit, and Parachute traversal; massive physics-based destruction sandbox; liberation of a vast Mediterranean archipelago; Gear Mod system for customizing abilities.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Temporary AI Allies (Rakyat Warriors): During certain missions, outpost liberations, or if Jason helps Rakyat patrols, they will fight alongside him. They are not controllable and their effectiveness varies. Far Cry 3 does not feature persistent, commandable companions like in later titles (e.g., Guns for Hire or Fangs for Hire).
    Human
  • Co-op Campaign Teammates (Online): In the separate 4-player online cooperative campaign, players team up as four distinct characters (Callum, Leonard, Mikhail, Tisha) each with some unique dialogue, but functionally similar gameplay abilities based on shared progression within co-op.
    Human (Player Characters)
  • Rebel Fighters (Army of Liberation): As Rico liberates settlements and military bases, AI-controlled rebel fighters will spawn and engage Di Ravello's forces. They act independently but contribute to the chaotic battles and can provide covering fire or draw enemy attention. Rico can sometimes find rebel squads to assist in specific encounters, but he cannot directly command them.
    Human (AI-Controlled Rebels)
  • Mission-Specific Allies (Mario, Dimah, Sheldon, Annika): Key story characters like Mario Frigo, Dimah al-Masri, Tom Sheldon, and Annika Svensson (in DLC) will accompany or assist Rico during specific story missions or provide objectives and intel. They are not persistent controllable companions but play roles in dedicated mission sequences.
    Human (Key NPCs)
  • Rebel Drop Pilots (Implied): Though not visible companions in the traditional sense, pilots from the rebellion deliver requested vehicles, weapons, and gear to Rico's location via Rebel Drops (supply drops). Their efficiency and the range of available items can be improved by collecting Vintage Parts.
    Human (AI-Controlled Rebels)
Key Collectibles
  • Relics (Spider, Heron, Shark, Boar Statues): Small, ancient idols hidden throughout the Rook Islands in caves, underwater, or remote locations. Each relic type corresponds to a Tatau skill tree. Collecting them grants XP, and finding all of certain types can unlock Signature Weapons.
  • Letters of the Lost: Notes written by Japanese soldiers who were stranded on the Rook Islands during World War II. They tell a grim story of their survival attempts and descent into madness. Collecting them provides lore and XP.
  • Memory Cards: SD cards dropped by deceased tourists or pirates. Collecting them unlocks data logs (audio or text) that offer small, often dark or humorous, vignettes about other people's experiences on the islands. Grants XP.
  • Di Ravello Tapes: Audio logs recorded by General Di Ravello, scattered across Medici. Collecting these reveals more about his backstory, motivations, and personality. There are 71 tapes in total.
  • Ancient Tombs: Hidden tombs found in various locations. Each tomb contains a switch that, when activated, contributes to unlocking the U-24 Zabijak, a unique shotgun. There are 23 tombs.
  • Daredevil Jumps: Specific ramps or locations designed for performing vehicle jumps. Completing all 30 Daredevil Jumps is required for an achievement/trophy.
  • Vintage Parts: Collectible parts for various weapons and vehicles, found by searching specific locations marked on the map (often after liberating areas or finding intel). Collecting all parts for an item unlocks it for Rebel Drops. There are 79 unique items to collect parts for (weapons, land vehicles, sea vehicles, air vehicles).
  • Rebel Shrines (Virgin Mary Shrines): Small shrines dedicated to the Virgin Mary, scattered across Medici. Lighting all 49 shrines is part of a side activity and unlocks an achievement/trophy.
  • Tomb Raider Relics (Easter Egg - from 'Lost Explorer' mission): Specific relics found during 'The Lost Explorer' side mission series, referencing the Tomb Raider franchise.
Key Themes
  • Descent into Madness
  • Survival
  • Revenge
  • The Savage Nature of Man
  • Tribalism
  • Drug Culture
  • Colonialism (Implied)
  • Freedom vs. Captivity
  • The Price of Power
  • Insanity
  • Liberation
  • Chaos & Destruction
  • Dictatorship
  • Rebellion
  • Mediterranean Setting
  • Physics-Based Sandbox
  • One-Man Army
  • Explosions
  • Over-the-Top Action
  • Anti-Totalitarianism
colorize Combat & Gear
Weapons Overview
  • Pistols: Sidearm (Semi-Auto, Revolver)
    Includes models like the 1911, .44 Magnum, D50, and the flare gun. Customizable with suppressors, sights, and extended magazines. Essential backup weapons.
  • Submachine Guns (SMGs): Automatic (Close Quarters)
    High rate-of-fire weapons like the Skorpion, A2000 (P90), Vector .45 ACP, MP5. Effective in close-quarters combat, customizable.
  • Assault Rifles: Automatic/Semi-Auto (Versatile)
    Staple weapons like the AK-47, P416 (HK416), STG-90 (SIG SG 550), ACE (Galil ACE), F1 (FAMAS). Good all-rounders for various engagement distances.
  • Shotguns: Close Quarters (High Damage)
    Includes pump-action (M133) and semi-auto (SPAS-12) shotguns. Devastating at close range.
  • Sniper Rifles: Long Range (Precision)
    Bolt-action (SVD, M-700) and semi-auto (.Z93) sniper rifles for taking out targets from a distance. Customizable with high-powered scopes and suppressors.
  • Light Machine Guns (LMGs): Automatic (Suppressive Fire)
    Weapons like the PKM, U100 (Ultimax 100), MKG. Large magazine capacity for sustained fire, good against groups or vehicles.
  • Launchers: Explosive (Anti-Vehicle/Crowd Control)
    RPG-7 rocket launcher and GL-94 grenade launcher. Effective against vehicles and enemy encampments.
  • Bows (Recurve Bow): Silent Ranged
    A powerful and silent weapon. Can use standard, fire, or explosive arrows, which are craftable. Ideal for stealthy approaches and hunting.
  • Signature Weapons: Unique Pre-Modded
    Special, enhanced versions of standard weapons with unique names, appearances, and superior stats (e.g., The Shredder, The Bull, AMR, Shadow). Unlocked by completing specific objectives like liberating radio towers or finding relics.
  • Melee Weapons: Close Quarters (Takedowns)
    Primarily the Machete for standard melee attacks and a variety of brutal takedown animations. Throwing knives are also available.
  • Explosives & Throwables: Tactical/Area Denial
    Frag Grenades, Molotov Cocktails, C4 (remote detonation), Proximity Mines.
  • Grappling Hook & Tethers: Traversal, Utility, Combat Tool
    Rico's primary tool. Can attach to surfaces for traversal, tether multiple objects/enemies together (up to 6 tethers simultaneously with upgrades), and retract tethers remotely. Upgradable via Gear Mods for strength, speed, and number of tethers.
  • Firearms (Assorted): Pistols, SMGs, Assault Rifles, Shotguns, Sniper Rifles, LMGs
    A wide variety of conventional firearms. Rico can dual-wield one-handed weapons. Examples: CS Negotiator (Grenade Launcher), UPU-210 (Rocket Launcher), Capstone Hydra (Rocket Launcher), Fire Leech (Homing Cluster Rocket), M488 (Multi-Lock Missile Launcher).
  • Special Weapons (e.g., M488, Fire Leech): Heavy / Unique Firearm
    Powerful weapons often found in military bases or unlocked through progression, offering significant destructive capability, such as multi-lock missile launchers or homing rockets.
  • GE-64 (Remote/Proximity Explosive): Throwable Explosive
    Versatile C4-like explosives that can be planted on surfaces, vehicles, or enemies and detonated remotely. Can be upgraded to have proximity triggers or increased explosive yield via Gear Mods.
  • Grenades: Throwable Explosive
    Standard fragmentation grenades. Capacity can be upgraded via Gear Mods.
  • Bavarium Wingsuit (Sky Fortress DLC): Weaponized Traversal Gear
    An upgraded, jet-powered wingsuit equipped with shoulder-mounted machine guns and missiles. Acquired in the 'Sky Fortress' DLC.
  • GRIP (Mech Gravity Gun - Mech Land Assault DLC): Mech Weapon / Utility
    The 'Gravitational Remote Influence Projector' (GRIP) equipped on controllable Mechs in the 'Mech Land Assault' DLC, allowing players to pick up and throw objects (including enemies and vehicles) with powerful force.
  • Eden Spark (Bavarium Sea Heist DLC): Energy Weapon
    A powerful Bavarium-powered lightning gun acquired in the 'Bavarium Sea Heist' DLC, capable of chain lightning attacks.
Armor / Gear Sets
  • Crafted Gear Upgrades (Capacity): Jason Brody does not equip traditional armor pieces for direct damage reduction. Instead, he crafts upgrades to his equipment using animal skins obtained from hunting. This includes: Weapon Holsters (to carry more weapons), Ammo Pouches (for specific ammo types), Wallet (to carry more money), Loot Rucksack, Syringe Kit, Grenade Pouch, Molotov Pouch, C4 Pouch, Mine Pouch, and Arrow Quiver. These upgrades are crucial for increasing combat readiness and carrying capacity.
  • Body Armor (Consumable): Players can purchase Body Armor from shops or find it in the environment. This provides an additional, non-regenerating health bar (typically blue) that absorbs damage before Jason's actual health. It needs to be replenished after taking damage. It's a crucial consumable for survivability in tougher fights.
  • Rico's Default Outfit: Rico's signature attire (leather jacket, jeans) doesn't provide specific numerical armor values. Player survivability is based on health and regeneration, which isn't directly tied to equippable armor pieces in the traditional RPG sense.
  • Gear Mods (Defensive): While not visible armor, certain Gear Mods can enhance Rico's resilience, such as those that increase his resistance to damage or improve health regeneration, effectively acting as an armor system.
  • Bavarium Wingsuit (Sky Fortress DLC): The Bavarium Wingsuit itself offers no direct damage resistance but provides enhanced mobility and offensive capabilities which contribute to survivability by allowing Rico to evade attacks and quickly dispatch enemies. It's more of an offensive/traversal tool.
  • Mech Armor (Mech Land Assault DLC): When piloting Mechs in the 'Mech Land Assault' DLC, the Mech itself provides significant protection and firepower. The Mech acts as Rico's temporary armor and weapon platform.
Outfits/Customization
  • Default Outfit: Jason Brody wears a consistent outfit throughout most of the game (a t-shirt, cargo pants). His physical appearance, particularly the Tatau (tattoos) on his arm, evolves as he gains skills, visually representing his progression and transformation into a warrior. There are no significant clothing customization options for Jason in the main campaign.
  • Multiplayer/Co-op Outfits: In the competitive multiplayer and cooperative campaign modes, players could customize their character's appearance with different outfits, headgear, and body paint, unlocked through progression or DLC packs.
  • Rico's Default Outfit: Rico's iconic attire, typically a leather jacket, jeans, and boots. The base game does not feature extensive customization options for this outfit itself, beyond it getting progressively more worn as he takes damage (cosmetic effect).
  • DLC & Special Edition Skins (Wingsuit & Parachute): Various DLC packs (e.g., 'Kousavá KēRaras • Stealth Wingsuit & Parachute Skin') and special editions (like the Day One Edition's Weaponized Vehicle Pack which might include themed skins) provided cosmetic skins for Rico's wingsuit and parachute, allowing for visual personalization of these traversal tools.
  • Bavarium Wingsuit (Sky Fortress DLC): A unique, jet-powered and weaponized wingsuit acquired in the 'Sky Fortress' DLC. It has a distinct appearance and functionality, effectively acting as a new 'outfit' for aerial traversal and combat.
trending_up Progression & Upgrades
Skills & Progression

Jason Brody's progression is tied to the Tatau, a series of mystical tattoos that expand as he gains experience and unlocks skills. Skills are divided into three trees: The Heron (long-range combat, mobility, stealth), The Shark (assault tactics, takedowns, health), and The Spider (survival, crafting, hunting). Skill points are earned by gaining XP from missions, liberating outposts, hunting, and finding collectibles. Crafting is vital for upgrading gear capacity (weapon holsters, ammo pouches, loot rucksacks, syringe kits, etc.) using animal skins hunted from the islands' diverse wildlife. Syringes can also be crafted from plants to provide healing or temporary combat buffs.

N/A
public World & Exploration
World & Level Design

The Rook Islands consist of two main islands: the North Island and the South Island. The North Island, where the game primarily begins, is controlled by Vaas's pirates and is characterized by lush jungles, beaches, and pirate outposts. The South Island, unlocked later, is controlled by Hoyt Volker's private military company and features more rugged terrain, savannahs, and heavily fortified bases. The total map size is substantial, offering diverse environments for exploration and combat.

N/A
Playable Vehicles
  • Land Vehicles (Cars, Trucks, Jeeps, ATVs): Ground Vehicle
    A variety of land vehicles including civilian cars (like sedans and hatchbacks), rugged pickup trucks, open-top jeeps (some with mounted machine guns), and agile ATVs/quad bikes. Used for traversing the islands' road networks and off-road terrain.
  • Watercraft (Patrol Boats, Jet Skis, Inflatable Rafts): Water Vehicle
    Used for navigating the waters surrounding and within the Rook Islands. Includes armed patrol boats, fast jet skis for quick traversal, and basic inflatable rafts.
  • Aircraft (Hang Gliders): Air Vehicle (Light/Gliding)
    Hang gliders are found at specific elevated locations across the islands. They allow Jason to glide silently over large distances, useful for stealthy infiltration or quick descents from mountains.
  • Wingsuit: Personal Traversal (Gliding)
    Unlocked via the skill tree, the Wingsuit allows Jason to perform high-speed glides after jumping from significant heights (cliffs, radio towers, hang gliders). Essential for rapid traversal and accessing remote areas. Requires a parachute (also an unlock) for safe landings.
  • Ziplines: Fixed Traversal
    Found throughout the Rook Islands, ziplines allow for quick descents between elevated points or across gaps.
  • Civilian & Military Cars/Trucks/Bikes: Land Vehicle (Transport / Light Combat / Utility)
    A vast array of cars (sports cars, sedans, beaters), pickup trucks, SUVs, vans, motorcycles, dirt bikes, and larger trucks. Military versions are often armored and may have mounted weapons. Can be hijacked or called in via Rebel Drop.
  • Tanks & Armored Personnel Carriers (APCs): Land Vehicle (Heavy Combat)
    Heavily armored and armed vehicles like tanks (e.g., CS Odjur, Urga Mstitel) and APCs, primarily used by Di Ravello's forces. Rico can hijack and operate these for immense destructive power.
  • Helicopters (Attack & Transport): Air Vehicle (Combat / Traversal)
    Includes attack helicopters armed with missiles and machine guns (e.g., U-7 Dravec, CS Navajo), as well as transport helicopters (e.g., Mugello Pescespada SX). Essential for aerial combat and rapid deployment across Medici's islands.
  • Fighter Jets & Planes: Air Vehicle (Fast Combat / Traversal)
    Fixed-wing aircraft ranging from fighter jets (e.g., CS7 Thunderhawk, U-24 Zabijak - also a weapon) with advanced weaponry to cargo planes (e.g., CS Peregrine) and smaller prop planes. Used for high-speed travel and air-to-ground/air-to-air attacks.
  • Boats & Naval Craft: Water Vehicle (Transport / Combat)
    Various watercraft for navigating Medici's extensive coastlines and seas, including small fishing boats, speedboats (e.g., Pescatore GSL), patrol boats (often armed), and larger military vessels like destroyers (e.g., CS Powerrunner 77).
  • Specialized Vehicles (e.g., FOWs, Construction): Utility / Unique
    Includes unique or specialized vehicles like Formula 1 cars (Mugello Vistosa), monster trucks (Urga Pocomotive X), construction vehicles, and the massive land-based 'FOWs' (Forward Operating Bases) which are more like mobile fortresses than simple vehicles.
  • Bavarium Wingsuit (Sky Fortress DLC): Personal Aerial Vehicle / Weapon Platform
    A heavily upgraded, jet-powered and weaponized wingsuit equipped with Bavarium machine guns and missiles. Allows for sustained flight and aerial combat. Acquired in the 'Sky Fortress' DLC.
  • Mechs (Mech Land Assault DLC): Bipedal Combat Walker
    Controllable Mechs introduced in the 'Mech Land Assault' DLC. Equipped with powerful weapons including the GRIP (gravity gun) for manipulating objects and enemies, and other energy weapons or machine guns.
  • Loochador Rocket Boat (Bavarium Sea Heist DLC): Weaponized Speedboat
    A heavily armed speedboat featured in the 'Bavarium Sea Heist' DLC, equipped with multi-lock missiles and machine guns, designed for naval combat.
Notable Fauna/Mounts
  • Sharks (Bull Shark, Reef Shark): Selachimorpha
    Hostile Marine Predator, Hunting Resource (Shark Skin)
  • Tigers (Bengal Tiger): Felidae
    Hostile Apex Predator, Hunting Resource (Tiger Skin)
  • Bears (Asiatic Black Bear): Ursidae
    Hostile Predator, Hunting Resource (Bear Skin)
  • Crocodiles (Saltwater Crocodile): Crocodylidae
    Hostile Ambush Predator (Waterways), Hunting Resource (Crocodile Leather)
  • Leopards & Panthers (Clouded Leopard, Black Panther): Felidae
    Hostile Stealth Predator, Hunting Resource (Leopard Skin)
  • Komodo Dragons: Varanidae
    Hostile Predator (Venomous Bite), Hunting Resource (Komodo Dragon Skin)
  • Cassowaries: Casuariidae
    Hostile Flightless Bird (Aggressive Kicks), Hunting Resource (Cassowary Leather)
  • Wild Boars, Deer (Sambar Deer), Tapirs, Buffalo (Water Buffalo), Goats, Dogs (Feral/Pirate Dogs), Snakes (Pythons), Birds (Various), Monitor Lizards, Rabid Dogs: Various
    Hostile (Dogs, Rabid Dogs, some Snakes) or Neutral/Prey, Hunting Resource (Skins, Feathers for crafting various gear upgrades).
  • Special Animals (Golden Tiger, Undying Bear, One Horn Buffalo, Black Panther, White Belly Tapir, Yellow Neck Cassowary, Maneater Shark, Blood Komodo): Rare Variants
    Targets for 'Path of the Hunter' side quests, provide unique skins for crafting top-tier gear upgrades.
N/A
book Story & Characters
Main Characters
  • Jason Brody: Protagonist
    An American tourist on vacation with his friends and brothers who gets captured by pirates. Initially an ordinary young man, he is forced to adapt and become a warrior to survive, rescue his friends, and exact revenge. His journey explores his descent into violence and potential madness as he embraces the Rakyat's ways and the power of the Tatau.
  • Vaas Montenegro: Secondary Antagonist / Pirate Leader
    The psychopathic, charismatic, and unpredictable leader of the pirates on the North Island. He is Citra's brother. Vaas is known for his iconic 'Definition of Insanity' monologue and serves as Jason's primary tormentor in the early to mid-game. Voiced by Michael Mando.
  • Hoyt Volker: Main Antagonist / Human Trafficker & Drug Lord
    A cold, calculating, and ruthless South African warlord who controls the South Island. He runs a vast operation involving slavery, drug trafficking, and commands a well-equipped private military. He is the ultimate target of Jason's revenge.
  • Citra Talugmai: Rakyat Leader / Potential Ally & Antagonist
    The enigmatic and beautiful priestess leader of the indigenous Rakyat tribe and Vaas's sister. She sees potential in Jason and guides him through the trials of the Tatau, grooming him to be the ultimate warrior for her cause. Her motives are complex and manipulative.
  • Dennis Rogers: Ally / Rakyat Mentor
    A Liberian immigrant who has integrated into the Rakyat tribe. He rescues Jason after his initial escape and serves as his first guide and mentor, teaching him basic survival skills and introducing him to the Rakyat's customs and Citra.
  • Dr. Alec Earnhardt: Ally (Eccentric Doctor)
    An eccentric, drug-addicted doctor living on the islands who provides shelter and medical aid to Jason and his friends. He has a tragic past and offers philosophical, albeit often drug-fueled, insights.
  • Sam Becker: Ally / Undercover Agent
    A German-born, American-raised CIA operative working undercover within Hoyt Volker's private military. He befriends Jason and provides crucial intelligence and assistance in infiltrating Hoyt's operations on the South Island.
  • Buck Hughes: Minor Antagonist / Mercenary
    A sadistic Australian mercenary working for Hoyt, known for his depraved tastes. Jason is forced to deal with him to rescue one of his friends.
  • Liza Snow, Oliver Carswell, Keith Ramsay, Daisy Lee, Riley Brody, Grant Brody: Supporting Characters / Hostages
    The group of friends and Jason's brothers who were captured alongside him. Rescuing them is Jason's primary motivation for much of the game. Their reactions to Jason's transformation are a key part of the story.
  • Rico Rodriguez: Protagonist / Former Agency Operative / 'The Dictator Removal Specialist'
    The main playable character. A highly skilled operative with expertise in demolition, combat, and extreme traversal using his grappling hook, wingsuit, and parachute. Returns to his homeland of Medici to liberate it from General Di Ravello.
  • General Sebastiano Di Ravello: Main Antagonist / Dictator of Medici
    The brutal military dictator of Medici who rules with an iron fist and exploits the island's Bavarium resources for his own nefarious purposes. He is Rico's primary target.
  • Dimah al-Masri: Ally / Scientist
    A brilliant scientist who was forced to work for Di Ravello on Bavarium weapons. She defects and aids Rico and the rebellion with her technical expertise and knowledge of Bavarium.
  • Mario Frigo: Ally / Rebel Leader / Rico's Childhood Friend
    Rico's best friend from childhood and a key figure in the Medician rebellion against Di Ravello. Provides Rico with missions and support.
  • Tom Sheldon: Ally (Ambiguous) / Former Agency Handler
    Rico's former Agency handler who appears in Medici with his own agenda, often assisting Rico but with questionable motives. A recurring character in the Just Cause series.
  • Annika Svensson: Ally / Rebel Smuggler (Sky Fortress DLC)
    A rebellious smuggler and pilot who assists Rico in the 'Sky Fortress' DLC against the eDEN Corporation and their Sky Sentinels.
  • Rosa Manuela: Ally / Rebel Propagandist
    A voice for the rebellion, often heard on radio broadcasts, inspiring the people of Medici to rise up against Di Ravello.
  • Zeno Antithikara (Mentioned): Scientist / Creator of Bavarium tech (Deceased)
    A scientist who pioneered Bavarium technology and was Dimah's mentor. His work was twisted by Di Ravello.
Example Missions
  • Main Story Campaign (Jason Brody's Journey)
    A series of narrative missions following Jason Brody's transformation from a captured tourist to a hardened warrior. Objectives include rescuing his kidnapped friends, allying with the Rakyat tribe, confronting Vaas Montenegro and his pirates, and eventually taking on Hoyt Volker and his private military to dismantle their operations on the Rook Islands.
  • Radio Tower Activation
    Climb and activate dilapidated radio towers scattered across the Rook Islands. Activating a tower de-jammers a section of the world map, revealing nearby points of interest, collectibles, and outposts. It also makes weapons from the local gun shops available for free.
  • Outpost Liberation
    Clear out pirate or privateer controlled outposts. This involves eliminating all enemies within the outpost, ideally stealthily for bonus XP. Liberating an outpost turns it into a Rakyat safe zone, unlocks fast travel, provides new side missions, and reduces enemy presence in the surrounding area. Outposts can be reset via game options to be replayed.
  • Path of the Hunter Quests
    Side missions that task Jason with hunting specific, often rare or dangerous, animals using a designated weapon (e.g., hunt a Golden Tiger with a bow). Completing these quests rewards Jason with unique animal skins required to craft the highest-tier gear upgrades.
  • Wanted Dead Quests
    Bounty hunting missions where Jason must track down and eliminate specific pirate or privateer leaders using a designated weapon (often a Machete for a stealth kill). Provides XP and money.
  • Story of the Rakyat (Trials of the Rakyat)
    Side missions given by Citra or other Rakyat members that often involve spiritual trials, tests of skill, or tasks related to Rakyat traditions. These can reward unique skills or insights into the local culture.
  • Supply Drop Quests
    Timed vehicle-based missions where Jason must race to a designated location to collect a supply drop before time runs out, often navigating difficult terrain and avoiding enemies.
  • Cooperative Campaign Missions (Online)
    A separate 6-chapter story campaign for up to 4 players online, following four new characters (Callum, Leonard, Mikhail, Tisha) as they seek revenge on their former ship captain. Missions involve objective-based combat scenarios.
  • Main Story Campaign (Liberating Medici)
    A series of narrative missions following Rico Rodriguez's efforts to overthrow General Di Ravello and free his homeland of Medici. This involves destabilizing Di Ravello's regime by destroying his military infrastructure, rescuing key allies like Dimah al-Masri, and ultimately confronting the General himself.
  • Province Liberation
    Systematically liberating all settlements and military bases within each province of Medici's three main regions (Insula Fonte, Insula Dracon, Insula Striate). This is achieved by destroying all designated "Chaos Objects" (e.g., propaganda speakers, statues, fuel tanks, military hardware) in each location. Liberating provinces unlocks new missions, challenges, Rebel Drops, and fast travel points.
  • Challenges (Various Types)
    Completing numerous optional challenges scattered across Medici. These include: Destruction Frenzies (cause as much damage as possible with a specific weapon/vehicle), Races (car, boat, plane), Wingsuit Courses, Scrapyard Scrambles (collecting Bavarium), Crash Bomb challenges, and Shooting Galleries. Achieving high scores (gears) unlocks Gear Mods.
  • Random Encounters / Encounters of Chance
    Dynamic, short events that occur as Rico explores Medici, such as helping stranded rebels, defending rebel outposts, or intercepting Di Ravello's couriers. These provide small rewards and Chaos points.
  • Ancient Tomb Exploration
    Finding and exploring 23 hidden Ancient Tombs. Activating the altar in each tomb lights a candle, and lighting all of them unlocks the U-24 Zabijak, a unique mortar-like shotgun.
  • Sky Fortress DLC Campaign
    A new storyline where Rico, with the help of Annika Svensson, infiltrates the massive Sky Fortress airship and battles the eDEN Corporation's forces and their advanced drone technology, utilizing the new Bavarium Wingsuit.
  • Mech Land Assault DLC Campaign
    Rico travels to the new island of Lacrima to liberate it from The Black Hand, who are harvesting Bavarium with powerful Mechs. Players can pilot these Mechs, equipped with GRIP gravity guns and other weapons.
  • Bavarium Sea Heist DLC Campaign
    Rico infiltrates Di Ravello's secret offshore Bavarium research facility, 'The Stingray,' utilizing a new heavily armed rocket boat ('Loochador') and acquiring the Eden Spark lightning gun.
people Multiplayer
Multiplayer Details

1. Cooperative Campaign (4 Players): A distinct story campaign following four new characters (Callum, Leonard, Mikhail, Tisha) seeking revenge against their former captain who sold them into slavery. 2. Competitive Multiplayer (up to 14 players): Featured modes like Team Deathmatch, Domination, Firestorm (capture points and ignite enemy fuel depots), and Transmission (capture radio transmitters). Players could use battle cries for temporary team buffs. A Map Editor was also included, allowing players to create and share their own multiplayer maps.

Just Cause 3 is officially a single-player only experience. While Avalanche Studios did not develop official multiplayer, a popular fan-made multiplayer mod was created and released for the PC version by the modding community, enabling unofficial online experiences.

extension Editions & DLC
Available Editions

Far Cry 3 had several editions: Standard Edition, The Lost Expeditions Edition (included 2 bonus missions and a Japanese Type 10 flare gun), Insane Edition (Collector's Edition with a Vaas Wahine bobblehead, survival guide, digital content including 'Monkey Business' pack, Lost Expeditions, Hunter Pack, Warrior Pack, Predator Pack). Far Cry 3 Classic Edition was later released for PS4/Xbox One and given free to Far Cry 5 Season Pass holders, featuring enhanced graphics for consoles.

Just Cause 3 was released with a Standard Edition and a Day One Edition (included Weaponized Vehicle Pack). The XL Edition bundled the base game with the 'Air, Land & Sea Expansion Pass.' The XXL Edition (often available digitally) typically includes the base game, the Air, Land & Sea Expansion Pass, the Weaponized Vehicle Pack, and the Explosive Weapon Pack.

Post-Launch Content / DLC

DLC included the 'Monkey Business' pack (4 missions with Hurk and unique monkeys), 'The Lost Expeditions' (2 missions), and various 'Warrior,' 'Hunter,' and 'Predator' packs which offered unique weapons, animal skins for crafting, or multiplayer content. A free 'High Tides' co-op DLC added two new chapters to the cooperative campaign.

The primary post-launch content was the 'Air, Land & Sea Expansion Pass,' which included three major story-driven DLCs: 'Sky Fortress' (introducing a jet-powered, weaponized Bavarium Wingsuit and missions against aerial Sky Sentinels), 'Mech Land Assault' (allowing players to pilot powerful Mechs equipped with gravity guns on the new island of Lacrima), and 'Bavarium Sea Heist' (featuring a heavily armed rocket boat, the 'Loochador,' the Eden Spark lightning gun, and missions against Di Ravello's offshore Bavarium research facility, The Stingray).

help_outline FAQ
Frequently Asked Questions
  • Q: Is Far Cry 3 considered one of the best in the series?
    A: Yes, Far Cry 3 is widely acclaimed and often cited as one of the best games in the Far Cry series, and even one of the best open-world FPS games of its generation. It's particularly praised for its compelling story, iconic villain (Vaas Montenegro), lush open world, and engaging gameplay mechanics.
  • Q: What is the 'Definition of Insanity' speech?
    A: It's a famous monologue delivered by Vaas Montenegro in Far Cry 3. In it, Vaas defines insanity as 'doing the exact... same fucking thing... over and over again expecting... shit to change.' This speech has become iconic in video game culture.
  • Q: Can I play the main story of Far Cry 3 in co-op?
    A: No, Jason Brody's main single-player campaign is a solo experience. Far Cry 3 features a separate 4-player online cooperative campaign with its own unique story and characters that runs parallel to Jason's.
  • Q: How does crafting work in Far Cry 3?
    A: Crafting is essential for progression. Players hunt animals to collect their skins, which are then used to craft upgrades for gear like weapon holsters (to carry more weapons), ammo pouches, wallets (to carry more money), syringe kits, and more. Plants are also gathered to craft syringes for healing or temporary combat buffs (e.g., enhanced senses, fire resistance).
  • Q: What is the Tatau?
    A: The Tatau is a mystical set of tattoos that Jason Brody receives from the Rakyat tribe. As Jason gains experience and completes missions, new parts of the Tatau are inked onto his arm, visually representing his unlocked skills and his transformation into a warrior. Each segment of the tattoo corresponds to a skill in one of the three skill trees (Heron, Shark, Spider).
  • Q: When was Just Cause 3 released?
    A: Just Cause 3 was released on December 1, 2015, for PC (Windows), PlayStation 4, and Xbox One.
  • Q: Who is the main character in Just Cause 3?
    A: The protagonist is Rico Rodriguez, the series' recurring hero, known for his expertise with the grappling hook, wingsuit, parachute, and causing spectacular destruction.
  • Q: What is the setting of Just Cause 3?
    A: The game is set in Medici, a fictional Mediterranean island republic, Rico's homeland, which is under the oppressive rule of dictator General Sebastiano Di Ravello.
  • Q: What are the key traversal tools in Just Cause 3?
    A: Rico's signature tools are the Grappling Hook (for tethering objects and quick movement), the Wingsuit (for high-speed gliding), and the Parachute (for controlled descent and aerial combat). These can be used in combination for dynamic traversal.
  • Q: How does liberation work in Just Cause 3?
    A: Players liberate provinces by destroying specific "Chaos Objects" (e.g., propaganda billboards, statues, fuel tanks, military installations) within enemy-controlled settlements and military bases. This inspires the local population to join the rebellion.
  • Q: Does Just Cause 3 have multiplayer?
    A: Officially, Just Cause 3 is a single-player game. However, a popular fan-made multiplayer mod was developed for the PC version, allowing for unofficial online experiences.
  • Q: What major DLCs are available for Just Cause 3?
    A: The 'Air, Land & Sea Expansion Pass' included three major DLCs: 'Sky Fortress' (introducing a jet-powered, weaponized Bavarium Wingsuit and missions against Sky Sentinels), 'Mech Land Assault' (allowing players to pilot powerful Mechs on the new island of Lacrima), and 'Bavarium Sea Heist' (featuring a rocket boat, the Eden Spark lightning gun, and missions against The Stingray battleship).
  • Q: What are Gear Mods in Just Cause 3?
    A: Gear Mods are upgrades for Rico's abilities and equipment, unlocked by completing various challenges throughout Medici. They are categorized into Tethers, Traversal, Destruction, Weapons, and Vehicles, allowing players to customize aspects like tether strength, grenade capacity, or wingsuit agility.
build Technical Details
Graphics & Visual Fidelity

Powered by the Dunia Engine 2, Far Cry 3 was praised for its stunning visuals at the time of release, depicting lush tropical jungles, vibrant coral reefs, sandy beaches, and detailed character models. It featured advanced lighting, water effects, and dense foliage. DirectX 11 support on PC allowed for enhanced features like HDAO (High Definition Ambient Occlusion) and MSAA (Multisample Anti-Aliasing).

Utilizes the Apex Engine (Avalanche Engine) to render the large Mediterranean archipelago of Medici with diverse environments, from sunny beaches to snowy mountains. Known for its impressive physics-based destruction, allowing for creative demolition of structures and military assets. Visuals focus on vibrant colors and spectacular explosive effects.

Audio & Soundtrack

The original score by Brian Tyler features a mix of orchestral, electronic, and tribal elements, reflecting the game's tropical setting and Jason's psychological transformation. The licensed track 'Make It Bun Dem' by Skrillex & Damian Marley is famously used in the 'Kick the Hornet's Nest' mission. Sound design effectively captures the dense jungle atmosphere, wildlife sounds, and intense combat audio. Vaas Montenegro's voice acting by Michael Mando is iconic and widely praised.

Features an orchestral score composed by Henry Jackman, with additional music by Just Cause series composers. The music dynamically adapts to the on-screen chaos and action. Sound design emphasizes large-scale explosions, vehicle sounds, and weapon effects fitting the game's destructive nature.

User Interface (UI/UX)

Standard first-person HUD with a mini-map, health (regenerating segments), ammo count, and objective markers. The Tatau on Jason's arm visually represents his skill progression. A radial menu is used for weapon selection and syringe use. The world map allows for waypoint placement and tracking of discovered locations and collectibles.

The UI features a minimalist design to keep the focus on the action. Key elements include a map of Medici, objective markers, ammo/health indicators, a gear mod selection interface, and contextual prompts for grappling, parachuting, and wingsuiting. A 'Chaos' meter tracks destruction, unlocking missions and items.

Accessibility Options

Accessibility options were more limited compared to modern titles but included subtitle display, customizable controls (key remapping, sensitivity), and aim assist. The game's design, with clear objective markers and a mini-map, aided general playability.

Just Cause 3 includes standard accessibility options for its time, such as subtitle display (on/off), remappable controls (keyboard & mouse, controller support), separate volume controls for master audio, music, SFX, and voice. Options like aim assist toggle and adjustable sensitivity are also present. Advanced features like colorblind modes or extensive UI scaling were not prominent.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (Target: 720p-1080p, Low-Medium settings, ~30 FPS) (Low to Medium Preset.)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance depends heavily on specific model's sustained clocks and cooling.
GPU: Minimum desktop GPU with 2GB VRAM.
GPU (Laptop): Targets playable framerates at 720p Low or 1080p very Low. **2GB VRAM is an absolute minimum and may require texture compromises.** Performance highly variable based on specific laptop GPU model and TGP.
RAM: 6GB-8GB RAM. Dual-channel configuration highly recommended.
memoryCPU: Intel Core i5-2500K, 3.3 GHz or AMD Phenom II X6 1075T 3.0 GHz
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB VRAM) or AMD Radeon HD 7870 (2GB VRAM)
laptop_macCPU (L): Intel Core i5-4200M / AMD A10-7400P or newer mobile CPUs with at least 2 cores/4 threads. An Intel Core i5 U-series (6th gen+) or Ryzen 3 U-series (2000 series+) would be better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB/4GB) or GTX 1050 Laptop (2GB/4GB) would be a more comfortable minimum.
layersRAM: 8 GB
saveStorage (Tier): 54 GB available space (SSD Recommended)
1080p (Full HD) - Recommended (DX11, High Settings, 1080p ~30-60 FPS) (High Preset, DirectX 11)
CPU: Recommended desktop CPU for 1080p.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p high settings with DX11.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (8GB standard for modern gaming).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i3-530 @ 2.9 GHz or AMD Phenom II X2 565 @ 3.4 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 560 Ti (1GB) or AMD Radeon HD 7850 (1GB) or better
laptop_macCPU (L): Intel Core i5-480M / AMD Phenom II X4 N930 or better. **Modern laptop CPUs like Intel Core i3 10th gen+ / AMD Ryzen 3 2000 series+ are vastly superior.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 480M / GTX 570M / AMD Radeon HD 6970M equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p/1440p Ultra.**
layersRAM: 4 GB
saveStorage (Tier): 15 GB HDD (SSD Recommended)
1080p (Full HD) - Recommended (Target: 1080p, High settings, ~60 FPS) (High Preset.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a solid 1080p experience at higher settings.
GPU: Recommended desktop GPU for 1080p High with 3GB+ VRAM.
GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards.** 3GB VRAM is a minimum for this tier on laptops, 4GB+ strongly recommended for smoother performance.
RAM: 8GB RAM in dual-channel strongly recommended for optimal performance.
memoryCPU: Intel Core i7-3770, 3.4 GHz or AMD FX-8350, 4.0 GHz
developer_boardGPU: NVIDIA GeForce GTX 780 (3GB VRAM) or AMD Radeon R9 290 (4GB VRAM)
laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600U or newer performance mobile CPUs (e.g., Intel Core i5 H-series 7th gen+, AMD Ryzen 5 H-series 2000/3000 series+).
laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB), NVIDIA GeForce GTX 1060 Max-Q (3GB/6GB), NVIDIA GeForce GTX 1650 Laptop (4GB); OR AMD Radeon RX 470 Mobile / RX 570 Mobile (4GB).
layersRAM: 8 GB
saveStorage (Tier): 54 GB available space (SSD Recommended)
1080p (Full HD) - Minimum (DX9, Low Settings, ~720p/1080p Low) (Low Preset, DirectX 9)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Any modern laptop CPU will far exceed this.
GPU: Minimum desktop GPU for DX9.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern GPUs are orders of magnitude faster.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core 2 Duo E6700 @ 2.6 GHz or AMD Athlon 64 X2 6000+ @ 3.0 GHz
developer_boardGPU: NVIDIA GeForce 8800GTX (512MB) or AMD Radeon HD 2900 PRO (512MB)
laptop_macCPU (L): Intel Core i3-330M / AMD Turion II P520 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GT 330M / AMD Mobility Radeon HD 4650 equivalent or better. **Any modern integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or entry-level dedicated GPU (RTX 3050 Mobile, etc.) will run this game at high settings 1080p effortlessly.**
layersRAM: 2 GB
saveStorage (Tier): 15 GB HDD
1440p (QHD/2K) - High Performance (DX11, Ultra Settings, 1080p/1440p 60 FPS+) (Ultra Preset, DirectX 11)
CPU: High-end desktop CPU for max settings at launch.
CPU (Laptop): Estimated higher-end laptop CPUs.
GPU: High-end desktop GPU for ultra settings at launch.
GPU (Laptop): Estimated high-end laptop GPUs.
RAM: 8GB RAM recommended.
Storage: SSD recommended for this tier.
memoryCPU: Intel Core i7-870 @ 2.93 GHz or AMD FX-4150 @ 3.8 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) / GTX 760 (2GB) or AMD Radeon HD 7970 (3GB) / R9 280X (3GB) or better
laptop_macCPU (L): Intel Core i7-2630QM or better. **Any modern mid-range or high-end laptop CPU will not bottleneck this game.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 680M / GTX 780M / AMD Radeon HD 8970M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will run this game at 1440p Ultra settings with very high framerates.**
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD.
2160p (UHD/4K) - Ultra 4K (DX11, High/Ultra Preset, Likely 30-60 FPS with modern high-end) (High/Ultra Preset, DirectX 11)
CPU: Modern CPU recommendation for 4K, GPU will be the main factor.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K.
GPU: Modern GPU recommendation for 4K. Game is not demanding for current high-end cards.
GPU (Laptop): Modern high-end laptop GPUs offer excellent 4K performance for this title.
RAM: 16GB RAM strongly recommended for 4K.
Storage: SSD required for optimal 4K experience.
memoryCPU: Intel Core i7-4770K @ 3.5 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or better (Modern equivalent)
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / AMD Radeon RX Vega 56 (8GB) or better (Modern equivalent for good 4K)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 1700 (Desktop equivalent in laptop) or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are more than adequate.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile/RTX 4060 Mobile can provide a good 4K experience with some tweaked settings.**
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD.
save Overall Storage
Spec: 15 GB available space (SSD Recommended for modern play).
Note: SSD is recommended for faster load times.
Type: SSD
Spec: 54 GB available space (SSD Recommended)
Note: An SSD is recommended for faster loading times, particularly when fast-traveling or respawning in the large world.
Type: SSD
desktop_windows Operating System
Spec: Windows XP (SP3), Windows Vista (SP2), Windows 7 (SP1), Windows 8 (Both 32-bit & 64-bit)
Explanation: Original release supported older OS. Windows 10/11 64-bit recommended for modern hardware and the Classic Edition.
Spec: Windows Vista SP2 / Windows 7 SP1 / Windows 8.1 (64-bit Operating System Required)
Explanation: A 64-bit version of Windows Vista SP2, 7 SP1, 8.1, 10, or 11 is required.
gamepad DirectX Version
Spec: DirectX 9.0c (DirectX 11 supported & recommended for best visuals)
Explanation: DirectX 9.0c is minimum, with DX11 features available for enhanced graphics.
N/A
info_outline Other Game Notes
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance on modern systems. Far Cry 3 Classic Edition (released later) has similar requirements but may be better optimized for modern OS.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will vastly exceed these original recommendations and provide an exceptional experience at high resolutions and settings.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Ambient Occlusion (HDAO/HBAO), Anti-Aliasing (MSAA on DX11 can be demanding), Water Quality, Post FX, and Geometry Detail heavily impact performance.
  • Game Name: Far Cry 3
  • Official PC system requirements for 'Just Cause 3' (released in 2015). An SSD is recommended for better loading times. These requirements reflect hardware from that era and are modest by today's standards.
  • Laptop Performance Note: Just Cause 3, with its large open world and emphasis on physics-based destruction, can still be somewhat demanding, especially during intense chaotic sequences. For a good laptop experience, a gaming laptop with a dedicated GPU from its release era or newer is recommended. Laptop GPUs and CPUs perform differently than desktop equivalents. **Performance can vary based on the specific laptop model's TGP, cooling, and overall system configuration.**
  • Laptop Consideration: G P U T G P Impact: While less of a factor than with modern high-wattage GPUs, ensuring the laptop GPU receives adequate power for its class is still important.
  • Laptop Consideration: Advanced Cooling Thermals: Good cooling helps maintain consistent performance, especially in a game known for numerous explosions and physics calculations that can tax the system.
  • Laptop Consideration: C P U Performance Sustain: A capable mobile CPU is needed to handle the open-world streaming and physics calculations without significant bottlenecks.
  • Laptop Consideration: R A M Configuration Speed: 8GB in dual-channel is recommended. While the game might run on 6GB, 8GB provides a much smoother experience.
  • Laptop Consideration: Display Panel G P U Pairing: Most laptops aiming for these specs will target 1080p. The GPU should be sufficient for this resolution at desired settings.
  • Laptop Consideration: Driver Updates O S Optimization: Using reasonably up-to-date GPU drivers and a well-maintained OS is beneficial for stability.
  • Optimization Detail: A P I Choice: The game primarily uses DirectX 11.
  • Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Shadow Quality, LOD Detail, Water Quality, Anti-Aliasing, and Effects Quality (especially particles and explosions) significantly impact performance.
  • Game Name: Just Cause 3
build Optimization Details
  • Key Settings Impact: Texture Quality, Shadow Quality, Ambient Occlusion (HDAO/HBAO), Anti-Aliasing (MSAA on DX11 can be demanding), Water Quality, Post FX, and Geometry Detail heavily impact performance.
  • A P I Choice: The game primarily uses DirectX 11.
  • Key Settings Impact: Resolution, Texture Quality, Shadow Quality, LOD Detail, Water Quality, Anti-Aliasing, and Effects Quality (especially particles and explosions) significantly impact performance.
laptop Laptop Considerations
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • G P U T G P Impact: While less of a factor than with modern high-wattage GPUs, ensuring the laptop GPU receives adequate power for its class is still important.
  • Advanced Cooling Thermals: Good cooling helps maintain consistent performance, especially in a game known for numerous explosions and physics calculations that can tax the system.
  • C P U Performance Sustain: A capable mobile CPU is needed to handle the open-world streaming and physics calculations without significant bottlenecks.
  • R A M Configuration Speed: 8GB in dual-channel is recommended. While the game might run on 6GB, 8GB provides a much smoother experience.
  • Display Panel G P U Pairing: Most laptops aiming for these specs will target 1080p. The GPU should be sufficient for this resolution at desired settings.
  • Driver Updates O S Optimization: Using reasonably up-to-date GPU drivers and a well-maintained OS is beneficial for stability.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile

For Far Cry 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile

For Just Cause 3 Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970M (3GB

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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