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EXODUS vs Just Cause 3
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 31, 2027 | Dec 1, 2015 |
| Developer | |
| Archetype Entertainment | Avalanche Studios |
| Publisher | |
| Wizards of the Coast (Hasbro) | Square Enix |
| Genre(s) | |
| Action-Adventure, RPG, Third-Person Shooter | Action-Adventure, Open World, Sandbox, Third-Person Shooter |
| Engine | |
| Unreal Engine 5 | Apex Engine (Avalanche Engine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | M (Mature 17+) - ESRB Descriptors: Blood, Intense |
| Avg. User Rating | |
| 0.0 / 5.0 | 3.7 / 5.0 |
| Current Price (USD) | |
| $69.99 | $29.87 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
| Progression centers on the Gauntlet, a unique tool that fuses stolen Celestial Remnants with human engineering to unlock 'unleashed' abilities. Players invest in specialized skills and form bonds with elite companions whose unique adeptness alters combat outcomes. The skill system is designed for high player agency in the narrative sandbox. |
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| public World & Exploration | |
| World & Level Design | |
| The game takes place across the Omega Centauri cluster, containing ten million stars and over a million habitable worlds. Key regions include the moon of Lidon, built atop extinct Detenir ruins. Exploration involves interstellar travel between Star Systems and high-relativistic missions across planetary surfaces. |
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| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
| Exodus is designed as a standalone, single-player cinematic experience. There are no competitive or cooperative multiplayer modes announced. |
Just Cause 3 is officially a single-player only experience. While Avalanche Studios did not develop official multiplayer, a popular fan-made multiplayer mod was created and released for the PC version by the modding community, enabling unofficial online experiences. |
| extension Editions & DLC | |
| Available Editions | |
| Standard Edition ($69.99). Digital Deluxe and physical Collector's editions are planned for the 2027 launch window. Pre-order bonuses are expected to include unique traveler gear and early access to lore materials. |
Just Cause 3 was released with a Standard Edition and a Day One Edition (included Weaponized Vehicle Pack). The XL Edition bundled the base game with the 'Air, Land & Sea Expansion Pass.' The XXL Edition (often available digitally) typically includes the base game, the Air, Land & Sea Expansion Pass, the Weaponized Vehicle Pack, and the Explosive Weapon Pack. |
| Post-Launch Content / DLC | |
| Archetype Entertainment envisions an 'expanding universe' with tie-in novels by Peter F. Hamilton ('The Helium Sea'), TTRPG handbooks, and animated series episodes. Future story expansions are expected to explore different eras of the Centauri Cluster. |
The primary post-launch content was the 'Air, Land & Sea Expansion Pass,' which included three major story-driven DLCs: 'Sky Fortress' (introducing a jet-powered, weaponized Bavarium Wingsuit and missions against aerial Sky Sentinels), 'Mech Land Assault' (allowing players to pilot powerful Mechs equipped with gravity guns on the new island of Lacrima), and 'Bavarium Sea Heist' (featuring a heavily armed rocket boat, the 'Loochador,' the Eden Spark lightning gun, and missions against Di Ravello's offshore Bavarium research facility, The Stingray). |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
| N/A | Utilizes the Apex Engine (Avalanche Engine) to render the large Mediterranean archipelago of Medici with diverse environments, from sunny beaches to snowy mountains. Known for its impressive physics-based destruction, allowing for creative demolition of structures and military assets. Visuals focus on vibrant colors and spectacular explosive effects. |
| Audio & Soundtrack | |
| N/A | Features an orchestral score composed by Henry Jackman, with additional music by Just Cause series composers. The music dynamically adapts to the on-screen chaos and action. Sound design emphasizes large-scale explosions, vehicle sounds, and weapon effects fitting the game's destructive nature. |
| User Interface (UI/UX) | |
| N/A | The UI features a minimalist design to keep the focus on the action. Key elements include a map of Medici, objective markers, ammo/health indicators, a gear mod selection interface, and contextual prompts for grappling, parachuting, and wingsuiting. A 'Chaos' meter tracks destruction, unlocking missions and items. |
| Accessibility Options | |
| N/A | Just Cause 3 includes standard accessibility options for its time, such as subtitle display (on/off), remappable controls (keyboard & mouse, controller support), separate volume controls for master audio, music, SFX, and voice. Options like aim assist toggle and adjustable sensitivity are also present. Advanced features like colorblind modes or extensive UI scaling were not prominent. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (Target: 720p-1080p, Low-Medium settings, ~30 FPS) (Low to Medium Preset.) CPU: Minimum desktop CPU. CPU (Laptop): Estimated laptop CPU. Performance depends heavily on specific model's sustained clocks and cooling. GPU: Minimum desktop GPU with 2GB VRAM. GPU (Laptop): Targets playable framerates at 720p Low or 1080p very Low. **2GB VRAM is an absolute minimum and may require texture compromises.** Performance highly variable based on specific laptop GPU model and TGP. RAM: 6GB-8GB RAM. Dual-channel configuration highly recommended. | |
| — | memoryCPU: Intel Core i5-2500K, 3.3 GHz or AMD Phenom II X6 1075T 3.0 GHz developer_boardGPU: NVIDIA GeForce GTX 670 (2GB VRAM) or AMD Radeon HD 7870 (2GB VRAM) laptop_macCPU (L): Intel Core i5-4200M / AMD A10-7400P or newer mobile CPUs with at least 2 cores/4 threads. An Intel Core i5 U-series (6th gen+) or Ryzen 3 U-series (2000 series+) would be better. laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB/4GB) or GTX 1050 Laptop (2GB/4GB) would be a more comfortable minimum. layersRAM: 8 GB saveStorage (Tier): 54 GB available space (SSD Recommended) |
| 1080p (Full HD) - Target: 1080p, 60 FPS (Medium/High Preset) (High Preset, DLSS/FSR Quality) CPU: Baseline for handling complex world simulation. CPU (Laptop): Modern performance mobile CPU. GPU: Necessary for stable performance on next-gen UE5 environments. GPU (Laptop): High-end laptop GPUs from current generations. RAM: Standard for high-fidelity open-world RPGs in 2027. Storage: Essential for zero-load time goals. | |
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3080 or RTX 4070 or AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-12800H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop / RTX 3080 Ti Mobile (High TGP) layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD | — |
| 1080p (Full HD) - Recommended (Target: 1080p, High settings, ~60 FPS) (High Preset.) CPU: Recommended desktop CPU. CPU (Laptop): Recommended laptop CPU for a solid 1080p experience at higher settings. GPU: Recommended desktop GPU for 1080p High with 3GB+ VRAM. GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards.** 3GB VRAM is a minimum for this tier on laptops, 4GB+ strongly recommended for smoother performance. RAM: 8GB RAM in dual-channel strongly recommended for optimal performance. | |
| — | memoryCPU: Intel Core i7-3770, 3.4 GHz or AMD FX-8350, 4.0 GHz developer_boardGPU: NVIDIA GeForce GTX 780 (3GB VRAM) or AMD Radeon R9 290 (4GB VRAM) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600U or newer performance mobile CPUs (e.g., Intel Core i5 H-series 7th gen+, AMD Ryzen 5 H-series 2000/3000 series+). laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB), NVIDIA GeForce GTX 1060 Max-Q (3GB/6GB), NVIDIA GeForce GTX 1650 Laptop (4GB); OR AMD Radeon RX 470 Mobile / RX 570 Mobile (4GB). layersRAM: 8 GB saveStorage (Tier): 54 GB available space (SSD Recommended) |
| save Overall Storage | |
| Spec: 150 GB available space (NVMe SSD Mandatory) Note: Required for streaming massive assets across habitable worlds in the Centauri Cluster without loading screens. Type: NVMe | Spec: 54 GB available space (SSD Recommended) Note: An SSD is recommended for faster loading times, particularly when fast-traveling or respawning in the large world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 (64-bit) Explanation: Built for modern hardware and next-gen APIs. | Spec: Windows Vista SP2 / Windows 7 SP1 / Windows 8.1 (64-bit Operating System Required) Explanation: A 64-bit version of Windows Vista SP2, 7 SP1, 8.1, 10, or 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Mandatory for Unreal Engine 5's global illumination and geometry tech. | N/A |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For EXODUS Specifically
For Just Cause 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.
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