Select Games to Compare
Call of Duty: Modern Warfare II (2022) vs Dying Light 2 Stay Human
info General Information | |
Release Date | |
Oct 28, 2022 | Feb 4, 2022 |
Developer | |
Infinity Ward (Lead), Treyarch, Raven Software, Sledgehammer Games, Beenox, High Moon Studios, Toys for Bob, Demonware, Digital Legends Entertainment, Solid State Studios, Activision Shanghai, Activision Central Tech | Techland |
Publisher | |
Activision | Techland Publishing |
Genre(s) | |
First-Person Shooter, Action, Military | Action RPG, Open World, Survival Horror, Parkour, First-Person |
Engine | |
IW 9.0 (Evolved from previous Call of Duty engines) | C-Engine (Techland's in-house engine) |
stars Ratings & Price | |
Content Rating | |
Mature 17+ | Mature 17+ |
Avg. User Rating | |
4.1 / 5.0 | 4.0 / 5.0 |
Current Price (USD) | |
$69.99 | $59.99 |
tune Key Specs | |
Quick Highlights | |
|
|
sports_esports Gameplay & Mechanics | |
Companions/Followers | |
|
|
Key Collectibles | |
|
|
Key Themes | |
|
|
colorize Combat & Gear | |
Weapons Overview | |
|
|
Armor / Gear Sets | |
|
|
Outfits/Customization | |
|
|
trending_up Progression & Upgrades | |
Skills & Progression | |
N/A | Aiden has two main skill trees: Combat (unlocking new melee moves, weapon proficiency, and toughness) and Parkour (unlocking advanced traversal abilities like wall runs, slides, and improved jumps). Skill points are earned by performing combat actions and parkour maneuvers respectively. Inhibitors, found in GRE containers, are used to upgrade Health and Stamina, which also gate access to higher-tier skills. Crafting allows Aiden to create weapon mods, consumables (medkits, boosters), and throwable items using scavenged resources. Blueprints for crafting are found or earned. |
public World & Exploration | |
World & Level Design | |
N/A | The City of Villedor is significantly larger than Harran from the first game, divided into two main districts: Old Villedor (a more classic European-style area with smaller buildings, easier for early parkour) and the Central Loop (a modern downtown area with skyscrapers, requiring advanced parkour tools like the grappling hook and paraglider). There are also surrounding areas, GRE Quarantines, and Dark Hollows. The map is dense with verticality, encouraging rooftop traversal. |
Playable Vehicles | |
|
|
Notable Fauna/Mounts | |
N/A |
|
book Story & Characters | |
Main Characters | |
|
|
Example Missions | |
|
|
people Multiplayer | |
Multiplayer Details | |
N/A | Features a 4-player online cooperative mode, allowing players to experience the entire main story campaign and most side activities together. Players can join a host's game, and progression is largely tied to the host, though players retain their character progression and inventory. Co-op enhances combat and exploration with team tactics. |
extension Editions & DLC | |
Available Editions | |
Available in Standard Edition (Cross-Gen Bundle for consoles) and Vault Edition. Vault Edition included the Red Team 141 Operator Pack (Ghost, Soap, Farah, Price skins), FJX Cinder Weapon Vault (custom weapon blueprint system), Season 1 Battle Pass + 50 Tier Skips, and Ghost Legacy Pack (12 Ghost skins for MW2019/Warzone 1, 10 AR blueprints). |
Available in Standard, Deluxe, and Ultimate Editions. Deluxe Edition included digital artbook, soundtrack, exclusive weapon charms, wallpapers, comic, and the first story DLC ('Bloody Ties'). Ultimate Edition included all Deluxe content, plus the second story DLC (yet to be released as of mid-2024), 2h Night XP Boost, crafting items, and two more outfit/weapon skin packs. A Collector's Edition with physical items was also available. |
Post-Launch Content / DLC | |
The game followed a seasonal content model, with new multiplayer maps, modes, weapons, operators, and battle passes released each season. Warzone 2.0 and DMZ mode were significant free additions integrated with MWII. Paid content primarily consists of cosmetic bundles in the store and battle pass purchases. No traditional map pack DLCs; new maps are free. Raids (3-player co-op missions) were added as episodic content. |
Techland has committed to 5+ years of post-launch support. The first story DLC, 'Bloody Ties' (arena combat themed), has been released. A second major story DLC is planned. Numerous free updates have added new content, features (like transmog, new parkour challenges, graphics options), seasonal events, and cosmetic packs (Chapter Agents, skin bundles). |
help_outline FAQ | |
Frequently Asked Questions | |
|
|
build Technical Details | |
Graphics & Visual Fidelity | |
Utilizes an updated version of the IW engine (IW 9.0), delivering impressive visual fidelity with detailed character models, realistic weapon animations, advanced lighting and particle effects, and diverse global environments. Photogrammetry is used for many assets. The game supports high refresh rates and various aspect ratios on PC. |
Powered by Techland's C-Engine, the game showcases a detailed and dilapidated urban environment. It features advanced lighting, dense geometry, volumetric fog, and detailed character/infected models. Ray tracing options (Global Illumination, Shadows, Reflections, Ambient Occlusion) are available on PC and current-gen consoles, significantly enhancing visual fidelity but also being very demanding. |
Audio & Soundtrack | |
Original score by Sarah Schachner, featuring tense, militaristic, and atmospheric themes. Sound design is crucial for gameplay, with detailed and impactful weapon sounds, distinct footstep audio based on surface and enemy type, and realistic environmental effects. Voice acting features returning and new talent for iconic characters. |
Original score composed by Olivier Deriviere, featuring a dynamic system that adapts the music to gameplay intensity and player actions (e.g., during parkour sequences or intense combat). Sound design emphasizes visceral melee impacts, distinct infected vocalizations, and the atmospheric tension of night-time exploration. The Biomarker's ticking sound adds to the infection mechanic's urgency. |
User Interface (UI/UX) | |
Standard modern FPS HUD displaying ammo, health (regenerating), mini-map/compass, killstreaks, and objective markers. Menus for loadouts, operators, challenges, store, and social features. The UI underwent several revisions post-launch to improve navigation. |
First-person HUD displaying health, stamina, infection timer (biomarker), equipped weapon/tool, and objective markers. A compass aids navigation. Crafting and inventory menus are accessible. Skill trees are visually represented. The day-night cycle and infection status are prominent UI elements. |
Accessibility Options | |
Offers a wide range of accessibility options, including extensive controller and keyboard/mouse remapping, detailed subtitle and caption customization, colorblind modes, options to reduce motion sickness (motion blur, weapon blur toggles), aim assist customization, audio mixing options, and visual cues for important gameplay elements. |
Offers a range of accessibility options: customizable controls (key remapping on PC), subtitle customization (size, background, speaker names), colorblind modes, options to change QTEs from taps to holds, aim assist, adjustable FOV (PC), motion blur toggle, head bob toggle, and various audio/visual cues. |
video_library Media Links | |
Gameplay Video | |
launchWatch | launchWatch |
Walkthrough/Guide | |
launchView | launchView |
settings_applications System Requirements | |
1080p (Full HD) - Recommended RT (1080p ~60 FPS, High RT Preset) (Ray Tracing High Preset (likely with DLSS/FSR Quality/Performance)) CPU: CPU for 1080p/60FPS with RT. CPU (Laptop): High-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS with High RT. GPU (Laptop): High-end RT capable laptop GPUs. 8GB+ VRAM crucial, upscaling vital. RAM: 16GB RAM required. Storage: NVMe SSD strongly recommended. | |
— | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more stable high RT experience.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
1080p (Full HD) - Minimum RT (1080p ~30 FPS, Low RT Preset) (Ray Tracing Low Preset (likely with DLSS/FSR Quality/Balanced)) CPU: CPU for 1080p/30FPS with RT. CPU (Laptop): Mid-to-high range laptop CPU. GPU: Minimum desktop GPU for 1080p/30FPS with RT. GPU (Laptop): Entry-level RT capable laptop GPUs. Upscaling essential. RAM: 16GB RAM required. Storage: SSD required. | |
— | memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4050 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile would be significantly better for RT.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF) CPU: Recommended desktop CPU for 1080p/60FPS without RT. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High without RT. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
— | memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 6600M. **An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, Ray Tracing OFF or Low) CPU: Official recommended desktop CPU for a good 1080p/High experience. CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/High performance. GPU: Official recommended desktop GPU for 1080p High settings. 4GB VRAM minimum, 6-8GB recommended. GPU (Laptop): Solid laptop GPUs for 1080p High. Ensure adequate TGP. (Hypothetical future RTX 5050 Laptop would likely fit here). RAM: 12GB RAM is officially recommended for a smoother experience at high settings. Storage: SSD is strongly recommended for this tier. Optional Hi-Rez assets increase storage. | |
memoryCPU: Intel Core i5-6600K / Core i7-4770 or AMD Ryzen 5 1400 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (4GB/8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 4600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). layersRAM: 12 GB saveStorage (Tier): 125 GB SSD + Hi-Rez Assets Cache (Optional, up to 32GB) | — |
1080p (Full HD) - Minimum (Targets 1080p, Low settings, playable framerate) (Low Preset, 1080p resolution, Ray Tracing OFF) CPU: Official minimum desktop CPU for CoD:MWII. CPU (Laptop): Estimated laptop CPU for minimum playability. Newer 4-core CPUs would be preferable. GPU: Official minimum desktop GPU. Requires DX12 Level 12.0 support. 2GB VRAM absolute minimum, 4GB recommended. GPU (Laptop): Estimated laptop GPUs for minimum settings. Ensure sufficient VRAM (4GB+ ideally). Performance varies greatly with TGP. RAM: 8GB RAM is the official minimum. Dual-channel configuration is beneficial. Storage: HDD is absolute minimum; expect long load times. SSD strongly recommended. Optional Hi-Rez assets increase storage. | |
memoryCPU: Intel Core i3-6100 / Core i5-2500K or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 960 (2GB/4GB) or AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 3 3200U (for very lowest end) or Intel Core i5-9300H / AMD Ryzen 5 3550H for a better minimum experience. laptop_windowsGPU (L): NVIDIA GeForce MX450 (2GB, would struggle) / GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB, low TGP). RTX 4050 Laptop GPU (6GB) would be a more capable modern minimum. layersRAM: 8 GB saveStorage (Tier): 125 GB HDD (SSD Recommended) + Hi-Rez Assets Cache (Optional, up to 32GB) | — |
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, No Ray Tracing) (Low Preset, Ray Tracing OFF) CPU: Minimum desktop CPU for 1080p at lower settings without RT. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended. GPU: Minimum desktop GPU for 1080p at lower settings without RT. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement. Storage: HDD is absolute minimum, expect long load times. | |
— | memoryCPU: Intel Core i3-9100 or AMD Ryzen 3 2300X developer_boardGPU: NVIDIA GeForce GTX 1050 Ti (4GB) or AMD Radeon RX 560 (4GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Low/Medium.** layersRAM: 8 GB saveStorage (Tier): 60 GB HDD |
1440p (QHD/2K) - High RT (1440p ~60 FPS, High RT Preset with DLSS/FSR Performance) (Ray Tracing High Preset, DLSS/FSR Performance) CPU: Desktop CPU for 1440p/60FPS with RT. CPU (Laptop): Top-tier laptop CPUs. GPU: Desktop GPU for 1440p/60FPS with High RT. GPU (Laptop): Flagship laptop GPUs needed. 12GB+ VRAM essential. RAM: 32GB RAM strongly recommended. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i7-11700K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4070 Ti (12GB) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better. Even then, fine-tuning settings and upscaling will be essential.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
1440p (QHD/2K) - Competitive / High FPS (Targets 1080p/1440p, Optimized settings, High Refresh Rate) (Optimized Medium/High Preset, 1080p or 1440p resolution, Ray Tracing OFF, targeting high FPS (120+).) CPU: Official CPU for competitive high FPS gameplay. CPU (Laptop): High-performance laptop CPUs needed to drive high refresh rates. GPU: Official GPU for competitive high FPS. 8GB VRAM recommended. GPU (Laptop): Strong laptop GPUs capable of high refresh rates at 1080p/1440p with optimized settings. Max TGP versions are crucial. RTX 50 series mention is speculative. RAM: 16GB RAM is officially recommended for competitive play. Storage: SSD (preferably NVMe) required for optimal performance in competitive scenarios. Optional Hi-Rez assets for clarity. | |
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 1800X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3070 Ti Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060/5060 Ti Laptop GPU would target this.) layersRAM: 16 GB saveStorage (Tier): 125 GB SSD + Hi-Rez Assets Cache (Optional, up to 64GB) | — |
2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Medium/High RT Preset with DLSS/FSR Ultra Performance) (Ray Tracing Medium/High, DLSS/FSR Ultra Performance) CPU: Desktop CPU for 4K/60FPS with RT. CPU (Laptop): Flagship laptop CPUs absolute necessity. GPU: Top-tier desktop GPU for attempting 4K/60FPS with RT, heavily reliant on upscaling. GPU (Laptop): The absolute best laptop GPU available, and will still struggle without aggressive upscaling and optimized RT settings. RAM: 32GB RAM essential. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 7900X developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Achieving stable 4K/60FPS with high ray tracing settings on a laptop is extremely challenging. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be required for a more comfortable experience at this level. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
2160p (UHD/4K) - Ultra 4K (Targets 2160p/4K, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 2160p (4K) resolution (Upscaling like DLSS/FSR likely needed for stable 60FPS+), Ray Tracing optional.) CPU: Official high-end desktop CPU for 4K gaming. CPU (Laptop): Flagship or high-end laptop CPUs required to support 4K gaming demands. GPU: Official GPU for 4K Ultra settings. 10GB+ VRAM highly recommended. GPU (Laptop): The most powerful current (RTX 30/40 series) laptop GPUs are needed for 4K; even then, upscaling will likely be essential for smooth 60FPS+ at high settings. Hypothetical RTX 50 series laptop GPUs are speculative. RAM: 16GB is official, but 32GB RAM is often beneficial for a very smooth 4K experience, especially with high textures and Warzone. Storage: A fast NVMe SSD is crucial for 4K. Installing the Hi-Rez Assets Cache is recommended for the best visuals and can consume significant additional space. | |
memoryCPU: Intel Core i9-9900K or AMD Ryzen 9 3900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or Intel Core i7-12700H / AMD Ryzen 7 6800H and above. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop GPU (16GB), RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for an enhanced 4K experience on laptops.)** layersRAM: 16 GB saveStorage (Tier): 125 GB NVMe SSD + Hi-Rez Assets Cache (Recommended, up to 64GB) | — |
save Overall Storage | |
Spec: 125 GB available space at launch (SSD Highly Recommended). Actual space required can be significantly larger with updates, Warzone, and optional Hi-Rez Assets Cache. Note: An SSD is strongly recommended for all tiers for faster loading and better texture streaming. The game's footprint is substantial and can grow; ensure ample free space. An optional Hi-Rez Assets Cache (up to 32-64GB) can be downloaded for improved visuals but requires additional storage. Type: SSD | Spec: 60 GB available space (SSD Recommended). Note: An NVMe SSD is recommended for the best experience due to asset streaming and fast loading. Type: SSD |
desktop_windows Operating System | |
Spec: Windows 10 64-Bit (latest update) or Windows 11 64-Bit (latest update) Explanation: A 64-bit version of Windows 10 (with the latest update) or Windows 11 (with the latest update) is required. | Spec: Windows 7 (No longer officially supported post-launch updates), Windows 10, Windows 11 (64-bit versions only) Explanation: 64-bit Windows 10 or Windows 11 is recommended for ongoing support and best performance. |
gamepad DirectX Version | |
Spec: DirectX 12 (Feature Level 12.0 compatible card) Explanation: DirectX 12 is required. A GPU compatible with DX12 Feature Level 12.0 is necessary. Support for DX12 Ultimate features (like ray tracing) enhances visuals on compatible hardware. | Spec: DirectX 11 (DirectX 12 recommended for ray tracing and potentially better performance on compatible hardware) Explanation: DX11 is minimum, DX12 offers advanced features. |
info_outline Other Game Notes | |
|
|
build Optimization Details | |
|
|
laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Could not find suitable laptop recommendations matching the requirements.