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Black Myth: Wukong vs Dying Light 2 Stay Human
info General Information | |
Release Date | |
Aug 20, 2024 | Feb 4, 2022 |
Developer | |
Game Science | Techland |
Publisher | |
Game Science (Digital), PM Studios (Physical Distribution - select regions/editions) | Techland Publishing |
Genre(s) | |
Action RPG, Soulslike | Action RPG, Open World, Survival Horror, Parkour, First-Person |
Engine | |
Unreal Engine 5 | C-Engine (Techland's in-house engine) |
stars Ratings & Price | |
Content Rating | |
T (Teen 13+) - ESRB Descriptors: Blood and gore, L | Mature 17+ |
Avg. User Rating | |
4.0 / 5.0 | 4.0 / 5.0 |
Current Price (USD) | |
$59.99 | $59.99 |
tune Key Specs | |
Quick Highlights | |
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sports_esports Gameplay & Mechanics | |
Companions/Followers | |
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Key Collectibles | |
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Key Themes | |
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colorize Combat & Gear | |
Weapons Overview | |
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Armor / Gear Sets | |
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Outfits/Customization | |
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trending_up Progression & Upgrades | |
Skills & Progression | |
N/A | Aiden has two main skill trees: Combat (unlocking new melee moves, weapon proficiency, and toughness) and Parkour (unlocking advanced traversal abilities like wall runs, slides, and improved jumps). Skill points are earned by performing combat actions and parkour maneuvers respectively. Inhibitors, found in GRE containers, are used to upgrade Health and Stamina, which also gate access to higher-tier skills. Crafting allows Aiden to create weapon mods, consumables (medkits, boosters), and throwable items using scavenged resources. Blueprints for crafting are found or earned. |
public World & Exploration | |
World & Level Design | |
Black Myth: Wukong is not an open-world game but features large, distinct levels divided into chapters, each with its own environmental theme (e.g., forests, deserts, snowy mountains). While levels offer branching paths and exploration, the overall progression is more linear, comparable in structure to games like Sekiro. The game does not provide a traditional player map, encouraging environmental observation. Fast travel is available via 'Keeper's Shrines' (checkpoints). |
The City of Villedor is significantly larger than Harran from the first game, divided into two main districts: Old Villedor (a more classic European-style area with smaller buildings, easier for early parkour) and the Central Loop (a modern downtown area with skyscrapers, requiring advanced parkour tools like the grappling hook and paraglider). There are also surrounding areas, GRE Quarantines, and Dark Hollows. The map is dense with verticality, encouraging rooftop traversal. |
Playable Vehicles | |
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Notable Fauna/Mounts | |
N/A |
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book Story & Characters | |
Main Characters | |
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Example Missions | |
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people Multiplayer | |
Multiplayer Details | |
Black Myth: Wukong is a single-player action RPG. There are no official multiplayer modes in the base game. A third-party multiplayer mod (WukongMP) has been developed by the community, offering unofficial PvP and planned co-op. |
Features a 4-player online cooperative mode, allowing players to experience the entire main story campaign and most side activities together. Players can join a host's game, and progression is largely tied to the host, though players retain their character progression and inventory. Co-op enhances combat and exploration with team tactics. |
extension Editions & DLC | |
Available Editions | |
Available editions include: Digital Standard Edition ($59.99 USD), Digital Deluxe Edition ($69.99 USD - includes base game, Bronzecloud Staff weapon, Folk Opera Mask, Folk Opera Almsgiving Armor, Folk Opera Leather Bracers, Folk Opera Buskins, Wind Chimes curio, and selected digital soundtrack). Physical Deluxe Edition (PC, $169 USD) and Collector's Edition (PC, $399 USD - includes a 40cm Wukong figurine) have also been available, though primarily for PC and potentially with regional limitations. Pre-order bonus was the Trailblazer's Scarlet Gourd. |
Available in Standard, Deluxe, and Ultimate Editions. Deluxe Edition included digital artbook, soundtrack, exclusive weapon charms, wallpapers, comic, and the first story DLC ('Bloody Ties'). Ultimate Edition included all Deluxe content, plus the second story DLC (yet to be released as of mid-2024), 2h Night XP Boost, crafting items, and two more outfit/weapon skin packs. A Collector's Edition with physical items was also available. |
Post-Launch Content / DLC | |
An expansion for Black Myth: Wukong is reportedly in development. The game has received post-launch patches for performance improvements, bug fixes, and new features like DLSS 4.0 support and additional language options (e.g., Thai). |
Techland has committed to 5+ years of post-launch support. The first story DLC, 'Bloody Ties' (arena combat themed), has been released. A second major story DLC is planned. Numerous free updates have added new content, features (like transmog, new parkour challenges, graphics options), seasonal events, and cosmetic packs (Chapter Agents, skin bundles). |
help_outline FAQ | |
Frequently Asked Questions | |
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build Technical Details | |
Graphics & Visual Fidelity | |
Developed using Unreal Engine 5, Black Myth: Wukong is acclaimed for its stunning visual fidelity, highly detailed character models (especially fur rendering), breathtaking environments inspired by Chinese landscapes and art, realistic particle effects, and advanced lighting. It supports modern graphical technologies like NVIDIA DLSS and ray tracing (though ray tracing might be more optimized in post-launch patches). |
Powered by Techland's C-Engine, the game showcases a detailed and dilapidated urban environment. It features advanced lighting, dense geometry, volumetric fog, and detailed character/infected models. Ray tracing options (Global Illumination, Shadows, Reflections, Ambient Occlusion) are available on PC and current-gen consoles, significantly enhancing visual fidelity but also being very demanding. |
Audio & Soundtrack | |
The game features a rich soundtrack that blends traditional Chinese instrumentation with epic orchestral scores to create an atmospheric and immersive audio experience complementing the mythology and intense combat. Voice acting is available in Chinese (Mandarin) and English. |
Original score composed by Olivier Deriviere, featuring a dynamic system that adapts the music to gameplay intensity and player actions (e.g., during parkour sequences or intense combat). Sound design emphasizes visceral melee impacts, distinct infected vocalizations, and the atmospheric tension of night-time exploration. The Biomarker's ticking sound adds to the infection mechanic's urgency. |
User Interface (UI/UX) | |
Features a clean and immersive UI typical of Soulslike action RPGs, focusing on combat information such as health, stamina (Focus), mana, equipped spells/abilities, and enemy status. Contextual prompts appear for interactions and special moves. No persistent mini-map is provided. |
First-person HUD displaying health, stamina, infection timer (biomarker), equipped weapon/tool, and objective markers. A compass aids navigation. Crafting and inventory menus are accessible. Skill trees are visually represented. The day-night cycle and infection status are prominent UI elements. |
Accessibility Options | |
Specific accessibility options include customizable controls and support for various upscaling technologies (DLSS, FSR, XeSS) which can help players with performance. Further details on comprehensive accessibility features (e.g., advanced subtitle options, colorblind modes, gameplay modifiers) would require in-game review. |
Offers a range of accessibility options: customizable controls (key remapping on PC), subtitle customization (size, background, speaker names), colorblind modes, options to change QTEs from taps to holds, aim assist, adjustable FOV (PC), motion blur toggle, head bob toggle, and various audio/visual cues. |
video_library Media Links | |
Gameplay Video | |
launchWatch | launchWatch |
Walkthrough/Guide | |
launchView | launchView |
settings_applications System Requirements | |
1080p (Full HD) - Recommended RT (1080p ~60 FPS, High RT Preset) (Ray Tracing High Preset (likely with DLSS/FSR Quality/Performance)) CPU: CPU for 1080p/60FPS with RT. CPU (Laptop): High-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS with High RT. GPU (Laptop): High-end RT capable laptop GPUs. 8GB+ VRAM crucial, upscaling vital. RAM: 16GB RAM required. Storage: NVMe SSD strongly recommended. | |
— | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more stable high RT experience.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
1080p (Full HD) - Minimum RT (1080p ~30 FPS, Low RT Preset) (Ray Tracing Low Preset (likely with DLSS/FSR Quality/Balanced)) CPU: CPU for 1080p/30FPS with RT. CPU (Laptop): Mid-to-high range laptop CPU. GPU: Minimum desktop GPU for 1080p/30FPS with RT. GPU (Laptop): Entry-level RT capable laptop GPUs. Upscaling essential. RAM: 16GB RAM required. Storage: SSD required. | |
— | memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4050 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile would be significantly better for RT.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
1080p (Full HD) - Recommended (Target: 1080p, High settings, ~60 FPS, potentially with upscaling) (High Preset, Upscaling (DLSS/FSR/XeSS on 'Quality' or 'Balanced') likely beneficial for stable 60 FPS.) CPU: Recommended desktop CPU for a balanced experience. CPU (Laptop): Provides a solid CPU foundation for 1080p High settings and can handle higher framerates without significant bottlenecking. Good thermal performance is key. GPU: Recommended desktop GPU for 1080p High. GPU (Laptop): Targets a consistent ~60 FPS at 1080p High settings. **Higher TGP variants are critical for the RTX 3060 Laptop to achieve this.** 8GB VRAM (as on RTX 4060 Laptop or RX 6600M/6700M) is strongly preferred for this tier to handle higher texture settings and future demands. Upscaling (DLSS/FSR/XeSS on 'Quality' or 'Balanced') is highly recommended to maintain smooth framerates and visual fidelity. RAM: 16GB RAM recommended, ensure it's in a fast dual-channel configuration. Storage: An SSD is essential at this tier. An NVMe SSD will offer the best loading times and asset streaming. | |
memoryCPU: Intel Core i7-9700 or AMD Ryzen 5 5500 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 XT (8GB) or INTEL Arc A750 (8GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer performance mobile CPUs (e.g., Intel Core i7-11800H / AMD Ryzen 7 5800H/5900HS). laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, crucial to have 90-115W+ TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, most TGP variants perform well); OR AMD Radeon RX 6600M (8GB), AMD Radeon RX 6700M (10GB), AMD Radeon RX 7600S/7700S. For 1440p at Medium settings, these GPUs with aggressive upscaling are a starting point. layersRAM: 16 GB saveStorage (Tier): 130 GB SSD (NVMe Recommended) | — |
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF) CPU: Recommended desktop CPU for 1080p/60FPS without RT. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High without RT. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
— | memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 6600M. **An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
1080p (Full HD) - Minimum (Target: 1080p, Low settings, ~30-60 FPS with upscaling) (Low Preset, Upscaling (DLSS/FSR/XeSS on 'Performance' or 'Balanced') strongly recommended.) CPU: Minimum desktop CPU for baseline playability. CPU (Laptop): Ensures the CPU isn't a major bottleneck for the minimum-tier GPU at 1080p. Focus on sustained clock speeds and adequate cooling for the laptop chassis. GPU: Minimum desktop GPU for 1080p Low. GPU (Laptop): Targets ~30-60 FPS at 1080p Low settings. **Upscaling (DLSS/FSR/XeSS on 'Performance' or 'Balanced') will be essential for a smoother and more consistent experience.** 6GB VRAM is highly recommended as 4GB VRAM cards (like some GTX 1650 Mobile variants or lower-end RX 6500M) will face significant limitations with textures, stability, and may not provide an acceptable experience. Performance heavily depends on the specific laptop's TGP and cooling effectiveness. RAM: Minimum RAM requirement, dual channel configuration is critical for performance. Storage: HDD is technically possible at minimum, but an SSD is very strongly recommended for significantly better loading times and overall game fluidity. | |
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or newer mid-range mobile CPUs (e.g., Intel Core i5-11400H / AMD Ryzen 5 5600H). laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), NVIDIA GeForce RTX 3050 Laptop (6GB, ideally 75W+ TGP); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S (Slim, check TGP). An RTX 2060 Laptop (6GB, higher TGP variants) or RTX 4050 Laptop (6GB, ~75W+ TGP) would offer a more comfortable entry point. layersRAM: 16 GB saveStorage (Tier): 130 GB HDD (SSD Strongly Recommended) | — |
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, No Ray Tracing) (Low Preset, Ray Tracing OFF) CPU: Minimum desktop CPU for 1080p at lower settings without RT. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended. GPU: Minimum desktop GPU for 1080p at lower settings without RT. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement. Storage: HDD is absolute minimum, expect long load times. | |
— | memoryCPU: Intel Core i3-9100 or AMD Ryzen 3 2300X developer_boardGPU: NVIDIA GeForce GTX 1050 Ti (4GB) or AMD Radeon RX 560 (4GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Low/Medium.** layersRAM: 8 GB saveStorage (Tier): 60 GB HDD |
1440p (QHD/2K) - High RT (1440p ~60 FPS, High RT Preset with DLSS/FSR Performance) (Ray Tracing High Preset, DLSS/FSR Performance) CPU: Desktop CPU for 1440p/60FPS with RT. CPU (Laptop): Top-tier laptop CPUs. GPU: Desktop GPU for 1440p/60FPS with High RT. GPU (Laptop): Flagship laptop GPUs needed. 12GB+ VRAM essential. RAM: 32GB RAM strongly recommended. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i7-11700K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4070 Ti (12GB) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better. Even then, fine-tuning settings and upscaling will be essential.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Medium/High RT Preset with DLSS/FSR Ultra Performance) (Ray Tracing Medium/High, DLSS/FSR Ultra Performance) CPU: Desktop CPU for 4K/60FPS with RT. CPU (Laptop): Flagship laptop CPUs absolute necessity. GPU: Top-tier desktop GPU for attempting 4K/60FPS with RT, heavily reliant on upscaling. GPU (Laptop): The absolute best laptop GPU available, and will still struggle without aggressive upscaling and optimized RT settings. RAM: 32GB RAM essential. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 7900X developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Achieving stable 4K/60FPS with high ray tracing settings on a laptop is extremely challenging. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be required for a more comfortable experience at this level. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
save Overall Storage | |
Spec: 130 GB available space (SSD Recommended, NVMe SSD for Ultra/Optimal Experience) Note: An SSD is highly recommended for good loading times, reduced texture pop-in, and smoother overall gameplay. For Ultra settings or the best possible experience, an NVMe SSD is preferable due to higher bandwidth. Type: NVMe | Spec: 60 GB available space (SSD Recommended). Note: An NVMe SSD is recommended for the best experience due to asset streaming and fast loading. Type: SSD |
desktop_windows Operating System | |
Spec: Windows 10 64-bit or newer (Latest Update) Explanation: 64-bit Windows 10 or Windows 11 with the latest service packs and updates is required. | Spec: Windows 7 (No longer officially supported post-launch updates), Windows 10, Windows 11 (64-bit versions only) Explanation: 64-bit Windows 10 or Windows 11 is recommended for ongoing support and best performance. |
gamepad DirectX Version | |
N/A | Spec: DirectX 11 (DirectX 12 recommended for ray tracing and potentially better performance on compatible hardware) Explanation: DX11 is minimum, DX12 offers advanced features. |
info_outline Other Game Notes | |
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build Optimization Details | |
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laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Black Myth: Wukong Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.